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Signus: The Artefact Wars, originally a commercial release in 1998 was later open sourced in 2002 and it just got an updated re-release with all the data too. It's similar to the Battle Isle series, which some of you will probably be a bit more familiar with.00:00 Long intro videos07:50 Brief gameplay demohttps://github.com/signus-game/signus

@nextghostSubscribers:2
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[ 2021-05-31 18:52:03Z ]👍 0


Hi, not bad for playing for the first time but note the tactical overlay around the selected unit. The red dotted lines represent minimum/maximum attack range. The yellow dotted lines represent maximum movement range given the remaining time units. There's also blue overlay which you can turn on using the triangle button in the sidebar which represents maximum vision range. And in the lower right corner of the screen, next to the "Info" button, you can see the time unit cost of attack. I'd also recommend tweaking unit movement and animation speed in Game Menu/Options because the defaults are tuned for much slower computers. For comparison, here's gameplay from the 1998 commercial release of the game: https://www.youtube.com/watch?v=XkwsHPe89iQ


@gamingonlinuxSubscribers:42800
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[ 2021-06-01 11:53:05Z ] 👍 0


Thanks for the tips, this was more of a showcase to just show the O/S release working :)

@orbitaljunkieSubscribers:8
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[ 2021-06-01 22:12:02Z ]👍 0


THE TARGET IS OUT OF THE UNIT'S RANGE. Man this interface is straight outta Warlords 2, from 1995. Might give this a spin for the soundtrack alone.


@OpenGL4everSubscribers:47
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[ 2021-08-27 15:04:19Z ] 👍 0


It looks like they put more money into the CGI rendering video clips and the music than into the game. Honestly, the GUI and in game graphics looks like crap for a commercial game from 1998.

@gamingonlinuxSubscribers:42800
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[ 2021-05-31 15:25:30Z ]👍 0


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