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[ 2022-08-07 07:13:51Z ]👍 11
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[ 2022-08-07 08:48:24Z ] 👍 1
Has performance on PC improved considerably since then? I ended up refunding the game when it launched because of how poor the performance was in the open world.
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[ 2022-08-07 07:21:18Z ]👍 46
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[ 2022-08-07 07:48:53Z ] 👍 10
@@gamingonlinux Locking it to 40 definitely makes it a lot smoother.
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[ 2022-08-07 07:22:57Z ] 👍 14
Oh yeah you can definitely just dump it all to low but I wanted to see if I could get it at least near 40 with some turned up a lil and for the most part it’s nearly there
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[ 2022-08-07 07:25:06Z ]👍 11
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[ 2022-08-07 07:59:53Z ] 👍 5
@@BobDevV Simple, customer relations and trying to keep long term customers. I've had gamepass since it dropped and xbox live for like 10 years and I haven't even used/played half the games on it, they've made a ton of money off me and if they want to continue making money off me they'll continuously improve their service and change it to the current market and demand. It wouldn't HURT them to do it. If anything it would be a net positive because it's possible someone will be getting a Steam Deck for Christmas, lets say, and they'll get gamepass. It's a win for Valve and a win for Microsoft. Also if you didn't know, EA/Origin is actually accessible thru gamepass, like all the battlefield games are "free" and what not for gamepass users.
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[ 2022-08-07 07:29:06Z ] 👍 4
Nothing would make me happier than native PC Game Pass on the Deck
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[ 2022-08-07 07:51:17Z ]👍 11
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[ 2022-08-07 07:53:29Z ]👍 0
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[ 2022-08-07 08:25:54Z ] 👍 0
I did notice that and tried messing with resolution options, still investigating that.
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[ 2022-08-07 08:05:57Z ]👍 7
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[ 2022-08-07 11:53:51Z ]👍 0
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[ 2022-08-07 11:55:28Z ]👍 18
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[ 2022-08-07 14:58:04Z ] 👍 1
that's why I have never seen a single screen tear on wayland, very cool
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[ 2022-08-07 14:00:26Z ] 👍 0
@@DouglasQuaid999 there are of course some old games that have shitty V-Sync implementations that do silly thing like cutting the framerate by half or adding a 30FPS lock. That was mostly during the Xbox 360 lazy PC port era though. I have not run into anything like that in a while. At worst it is V-Sync with tripple instead of a single frame of buffer and there won't be a difference between the Gamescope FPS lock and V-Sync, but with some luck the in-game buffer will have only have 1 frame buffer and it will actually run in sync with the refreshrate. As i said you can force GameScope to just use 1 frame, but then you REALLY see frame pacing issues all over the place, which is why it has a tripple buffer, you don't notice frame pacing issues like this, but it results in 2 frames higher input lag. Valve has some optimizing to do there. The problem is simply that Wayland does the V-Sync and Gamescope does the FPS limit and the 2 things do not actually run in sync with each other. With a tripple buffer you always got an old frame in the buffer so there is no frame pacing weirdness unless you reduce the frame buffer to 1, then it gets bad. tldr: make sure to always test in-game V-Sync with gamescope frame limit OFF, you can still set the refreshrate in gamescope to 50 or 40Hz and it will work all the same, if not better. Use Gamescope frame limit as a last resort if in-game V-Sync actually sucks. for the global profile i would still leave the 60FPS framelimit ON and then use per game profile to turn it off after the V-Sync option is active and tested. The last thing you want to happen is the Steam Deck running unlocked and eating battery because you didn't flick the right switch.
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[ 2022-08-07 13:57:38Z ] 👍 1
When you set frame-rate limit to Off from the Steam Deck settings, V-Sync is still on, on Wayland you cannot yet disable V-Sync, so turning the in- game V-Sync on is going to result in more input lag anyway.
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[ 2022-08-07 13:05:44Z ] 👍 0
@@DouglasQuaid999 Yeah, in-game is generally better due to the reduced input lag. There are some videos that show the difference if that's of any interest. The 'optimal' solution as of now is to limit the FPS through the game and manually set the refresh rate of the screen.
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[ 2022-08-07 12:11:34Z ] 👍 0
Is in-game vsync really the better choice? I usually turn it off and use the gamescope vsync instead
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[ 2022-08-07 12:58:35Z ]👍 22
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[ 2023-01-31 23:46:46Z ] 👍 0
I think he just poorly optimized his settings. The campaign runs FAR smoother on a base Xbox One than it appears here.
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[ 2022-08-07 14:21:24Z ]👍 1
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[ 2022-08-07 15:43:30Z ]👍 6
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[ 2022-08-08 14:35:39Z ] 👍 0
@@somebodyelse522 Wtf are you talking about? Why buy the series s and deck together? And who said something about cost effectiveness? It's more cost effective to live in a cave and do nothing the whole day.
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[ 2022-08-08 14:31:35Z ] 👍 0
hmm I dont think that its cost effective then. a series s and the base deck together would be about 600+ dollars. or you can spend extra and get the higher storage(not worth it since you can easily upgrade your storage and buy a matte screen protector) but that alone would be 650.
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[ 2022-08-07 16:48:01Z ]👍 4
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[ 2022-10-06 19:00:34Z ]👍 1
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[ 2022-11-06 01:08:00Z ] 👍 1
If anybody gets stuck like me just use your finger to press the sign on functions and enter your info like that.
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[ 2022-10-22 18:47:06Z ]👍 0
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[ 2023-05-03 07:35:13Z ]👍 0
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[ 2023-06-30 15:47:53Z ]👍 0
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[ 2022-08-06 19:47:41Z ]👍 1
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