http://antagonist.no/ttw-demo/
Through the Woods is a third-person psychological horror game set in a forest on the western shore of Norway about a mother and her missing son. Through dynamic narration, you play the mother’s re-telling of the events surrounding her son’s disappearance in a setting heavily influenced by Norse mythology and Norwegian folk tales. With Through the Woods, the Norwegian indie studio is attempting to capture the forest as they saw it as children, with all the frightening and mysterious feelings of roaming the woods alone. This is coupled with a poignant story and high quality sound design that acts as a core mechanic in the darkness of the forest.
History
The idea for Through the Woods came in late 2009, and Antagonist started on the production September 2013. Their aim is to make people afraid of the forest again; they want you to do that double take as you pass that thicket in the woods after having played the game.
Features
Dynamic narration for the dialogue that tells the story in the present, putting the player’s actions into the past tense.
Environments and story inspired by Norwegian art and nature, and Norse Mythology.
Heavy focus on audio-design as part of the core mechanic.
Creative use of light and darkness, making your expectations play tricks on you.
A profound experience that will leave you feeling as if waking up from a nightmare.
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Recorded with:SimpleScreenRecorder (h.264, CRF 16)
Edited with: kdenlive (x264, 1080p 18000 kbps)
Intro: by user colonelkoik, music by myself
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Processor:AMD FX-8320 @ 4,2Ghz
Memory:16 GB DDR3 (1866Mhz)
Video Card:Asus 970 STRIX 4GB (3.5GB)
Sound Card:Realtek ALC889
Motherboard:Gigabyte GA-970A-D3
Operating System:Arch Linux 64bit
Kernel: 4.1
Filesystem: ext4
Nvidia drivers: 352.21
Desktop Environment: MATE (1.10) + nvidia's ForceCompositionPipeline = On