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quick video about the performance with and without recording.
there is no huge difference for my rig.. i would say 5% framerate drop when recording.
the test is not really in sync, tried to play 2 times the same scenario.
outdoor areas are most demanding.
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Recorded with:SimpleScreenRecorder (h.264, CRF 16) + HTC Desire X
Edited with: kdenlive (x264, 1080p)
Intro by: by user colonelkoik, music by myself
System Specs:
Processor:AMD FX-8320 @ 4,0Ghz
Memory:8 GB DDR3 (1600Mhz)
Video Card:Asus GTX 660 Ti 2GB DirectCU II
Sound Card:Realtek ALC889
Motherboard:Gigabyte GA-970A-D3
Operating System:Arch Linux 64bit
Kernel: 3.11
Filesystem: ext4
Nvidia drivers: 331.20
Desktop Environment: MATE (1.6) + Compton (glx backend vsync)
@DziugasSukleviciusSubscribers:2050
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[ 2013-11-07 19:04:46Z ]👍 0
LIKE FROM LITHUANIA
@senposSubscribers:52
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[ 2013-11-07 19:28:23Z ]👍 0
So strange. Here is no huge FPS advantage without recording comparing with turned one on.
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[ 2013-12-25 05:52:19Z ] 👍 0
Well he may have a great processor and if you record to a SSD you'll have good performance even while recording.
@VidarPTSubscribers:658
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[ 2013-11-07 20:05:16Z ]👍 0
You're using OpenGL recording right? Your CPU coupled with that does wonders, barely need shadowplay. Wish you had a windows partition too, would love to see how it performs in comparison to linux.
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[ 2013-11-08 04:05:50Z ] 👍 0
***** its experimental in SSR. and i run games in wine also where it doesnt work nicely.
@VidarPTSubscribers:658
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[ 2013-11-07 20:36:35Z ] 👍 0
Xpander69 Oh really? Why not? Worse performance?
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[ 2013-11-07 20:09:00Z ] 👍 0
no i dont use OpenGL recording. just the regular one, h264 codec and CRF 16 and 30 fps capture
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