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-Launch Lutris-Install Ubisoft Connect-Grab 64bit pdh.dll (https://www.dll-files.com/pdh.dll.html) -Extract it to XDefiant Folder~/ubisoft-connect/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/games/XDefiantNVIDIA GPUs:Create a dxvk.conf file with the contents into XDefiant directorydxgi.customVendorId=1002-Set pdh as native (n) in Lutris Runner Options under DLL Overrides-Set libglesv2 as disabled (d) in Lutris Runner Options under DLL Overrides (Optional in case of Uconnect rendering issues)AMD GPUs:Set the following env variable in the System Options tab:DXVK_NVAPI_ALLOW_OTHER_DRIVERS with the value of 1Make sure NVAPI is enabled from Lutris configurations.Enjoy!----Music: Xpander - Unfinished DnB track----Mastodon: https://mastodon.social/users/xpander69Twitter: https://twitter.com/Xpander69Website: http://warlords.planet.ee----Recorded with: OBS 30.1.2 (nvenc 1440p60)Edited with: kdenlive (h265/mp4, 1440p60, 30Mbps/Audio 192kbps)System Specs:Processor: AMD Ryzen 7 5800X3DMemory: 32 GB DDR4 3200Video Card: Nvidia GeForce RTX 3080 | Gigabyte Gaming OCSound Card: Focusrite Scarlett 2i2Motherboard: Asus Prime X370 ProMonitors: Gigabyte M27Q 1440p 170hz 27" + AOC AG 271QX 1440p 144hz 27"Operating System: Arch Linux 64bitKernel: 6.8-lqxFilesystem: ext4Nvidia drivers: 555.42.02Desktop Environment: MATE 1.28

@SepterraCoreFanAccountSubscribers:0
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[ 2024-05-24 12:20:09Z ]👍 7


> install Ubisoft Connect Oh no


@xpander69Subscribers:3400
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[ 2024-05-24 12:33:40Z ] 👍 5


Sadly its currently only available on Ubisoft Disconnect indeed :)

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[ 2024-05-24 18:12:00Z ]👍 2


Music 👍


@xpander69Subscribers:3400
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[ 2024-05-24 18:50:38Z ] 👍 0


Thanks...Unfinished track of mine.. I should really complete it when i get the inspiration mood kicking in... hehe

@PenitientOneSubscribers:10
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[ 2024-05-26 01:19:24Z ]👍 0


Yo should I add all the env variables that you have or just the one in the description?


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[ 2024-05-26 05:41:29Z ] 👍 0


ahh sorry, env variables you meant. __GL_SHADER_DISK_CACHE_SIZE is just to increase the size the shaders can use on nvidia cards and SKIP to not clean it up. I just have them set as default on Lutris. You dont probably need those as the default size should be enough. NVAPI Loglevel you dont need either, i used that for checking nvapi errors and VKD3D_DEBUG is probably also not needed as thats for debugging VKD3D, though i have set it to none.

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[ 2024-05-26 05:28:56Z ] 👍 0


you dont need the libglesv2 one if your ubisoft connect launcher renders without issues.

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[ 2024-05-29 02:10:04Z ]👍 2


Thank you so much! So happy to avoid windows just to play this game. Solved all the crashing issues I had.


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[ 2024-05-29 11:45:46Z ] 👍 0


Glad I could help!

@tohurSubscribers:13
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[ 2024-05-31 10:47:07Z ]👍 1


Thanks I was able to move it out of my Windows VM on to my host and great performance, cheers.


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[ 2024-05-31 12:22:03Z ] 👍 0


Nice!

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[ 2024-06-01 18:54:48Z ]👍 1


[Fixed] Wayland was the issue.... Next time, I am buying AMD. I tried EVERYTHING. I can't get it to work. Always crashes in when the XDefiant logo appears Specs: Ryzern 3800x RTX 3080 64GB DDR4 3200 MHz 500GB NVMe SSD Garuda Linux KDE (Wayland)


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[ 2024-06-03 18:42:59Z ] 👍 0


I found a workaround for the Wayland problem. After you've followed the steps in the video (don't launch yet), login to Ubisoft via Lutris Sources window aswell on the left so XDefiant shows up in the Lutris Games library, right-click on XDefiant and turn off "Enable Esync" and "Fsync" under Runner options to be able to load into the main menu. Launch the game and now head into settings and switch the render ingame to Directx12. Apply the change to DX12, exit the game entirely, click Stop in Lutris to end the process and right-click XDefiant in Lutris again and re-enable Esync and Fsync, otherwise the gameplay will be super choppy.

@lumixx_797Subscribers:34
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[ 2024-06-01 18:59:14Z ] 👍 0


I cant post the whole log but this is were the errors begin Proton: Executable a unix path, launching with /unix option. fsync: up and running. regsvr32: 'DllUnregisterServer' not implemented in DLL 'npuplaypc.dll' regsvr32: 'DllUnregisterServer' not implemented in DLL 'npuplaypchub.dll' wine client error:20c: write: Bad file descriptor wine client error:278: wine: setpriority -1 for pid -1 failed: 3 wine: setpriority -1 for pid -1 failed: 3 wine: setpriority -1 for pid -1 failed: 3 wine: setpriority -1 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority -3 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority 4 for pid -1 failed: 3 wine: setpriority -11 for pid -1 failed: 3 wine: setpriority -11 for pid -1 failed: 3 wine: setpriority -3 for pid -1 failed: 3 wine: setpriority -1 for pid -1 failed: 3 wine: setpriority -3 for pid -1 failed: 3 wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: Call from 00006FFFFFFA2948 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting wine: setpriority -11 for pid -1 failed: 3 wine: setpriority -11 for pid -1 failed: 3 wine: setpriority -11 for pid -1 failed: 3 wine: setpriority -11 for pid -1 failed: 3 wine: setpriority -11 for pid -1 failed: 3 wine: setpriority -1 for pid -1 failed: 3 wine client error:17c: write: Bad file descriptor wine client error:1bc: write: Bad file descriptor wine client error:260: write: Bad file descriptor wine client error:248: wine client error:2a4: write: Bad file descriptor wine client error:3c4: wine client error:430: wine client error:724: write: Bad file descriptor wine client error:774: write: Bad file descriptor Monitored process exited. Initial process has exited (return code: 0) All processes have quit Exit with return code 0

@ChrisPBacon-kh6fmSubscribers:2
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[ 2024-06-02 12:04:02Z ]👍 1


Works perfect. Thank you so much.


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[ 2024-06-03 08:02:22Z ]👍 0


should i keep the pdh.zip file in there or nah


@thomrlSubscribers:14
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[ 2024-06-07 20:22:56Z ] 👍 0


Would definitely delete it instead of forgetting about it, even when it does nothing than take up space

@xpander69Subscribers:3400
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[ 2024-06-03 08:34:41Z ] 👍 0


it doesnt do anything in there so its your choice. i would just remove it to have clean directory with just the pdh.dll as extra

@thomrlSubscribers:14
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[ 2024-06-07 21:11:22Z ]👍 0


Thank you! Worked perfectly :D


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[ 2024-06-21 10:31:58Z ]👍 1


Dude your'e a fukin legend , that's all i gotta say . Thanks


@xpander69Subscribers:3400
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[ 2024-06-21 13:58:51Z ] 👍 0


You're welcome!

@klairm9097Subscribers:64
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[ 2024-06-25 17:50:30Z ]👍 0


i get charlie 01 error


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[ 2024-10-03 23:39:34Z ]👍 0


En español por favor


@xpander69Subscribers:3400
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[ 2024-05-26 12:46:05Z ]👍 2


-Launch Lutris -Install Ubisoft Connect -Grab 64bit pdh.dll (https://www.dll-files.com/pdh.dll.html) -Extract it to XDefiant Folder ~/ubisoft-connect/drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/games/XDefiant NVIDIA GPUs (not needed if you have latest dxvk-nvapi): Create a dxvk.conf file with the contents into XDefiant directory dxgi.customVendorId=1002 *fixed with latest dxvk-nvapi pullrequest: https://github.com/jp7677/dxvk-nvapi/pull/177 -Set pdh as native (n) in Lutris Runner Options under DLL Overrides -Set libglesv2 as disabled (d) in Lutris Runner Options under DLL Overrides (Optional in case of Uconnect rendering issues) AMD GPUs: Set the following env variable in the System Options tab: DXVK_NVAPI_ALLOW_OTHER_DRIVERS with the value of 1 *fixed with the latest Game patch Make sure NVAPI and BattlEye is enabled from Lutris configurations. Enjoy!



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