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[ 2022-10-29 16:17:02Z ]👍 0
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[ 2022-10-29 16:44:24Z ] 👍 1
@@pord Graphics Pipeline library doesn't yet work on AMD afaik anyway. Theres only experimental support that you need to patch in, unless it changed recently
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[ 2022-10-29 16:28:25Z ] 👍 0
@@xpander69 yea. I tried that.the latest one. Made sure I have latest dxvk etc too.
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[ 2022-10-29 16:22:46Z ] 👍 0
Using the overwatch2 caffe runner? It crashes within 5 min with default lutris runner and the GE ones.
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[ 2022-10-29 16:17:55Z ]👍 1
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[ 2022-10-29 16:36:23Z ] 👍 1
@@xpander69 reaally don't know but alt+tab solves everytime
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[ 2022-10-29 16:21:29Z ] 👍 0
Hmm, i haven't seen the mouse lock issue. Maybe depending on wm?
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[ 2022-11-02 07:56:49Z ]👍 0
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[ 2022-11-02 16:40:05Z ] 👍 0
@@xpander69 that actually helped wtf thank you
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[ 2022-11-02 08:12:23Z ] 👍 1
Try enabling Virtual Desktop from Runner Options. You might have the window manager bug that some Desktop Environments have
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[ 2022-11-02 08:04:18Z ] 👍 0
ok the issue fixed, I just put the fps on automatic instead of custom and I dont have studders either
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[ 2022-11-04 05:16:37Z ]👍 3
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[ 2022-11-05 16:25:56Z ]👍 0
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[ 2022-11-07 09:27:36Z ] 👍 1
@@ДенисСтаровойт-д3у I don't know. There are loads of different game engines out there that do things different ways. I really haven't seen any other game where this is a problem. With graphics pipeline library most of the games i have tried are smooth with shaders, UE4 being the special one that needs preloading to be smoother.
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[ 2022-11-07 09:13:50Z ] 👍 0
Hi, how to enable other games (not Ue4) thx
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[ 2022-11-05 16:45:42Z ] 👍 0
@@xpander69 OMG it works just fine :D Thank you very much. You are a GOD :D
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[ 2022-11-05 16:30:07Z ] 👍 1
graphics pipeline library kinda does that for most games. UE4 games might need special parameters like: In Engine.ini Default located at C:\Users\USERNAME\AppData\Local\GAMENAME\Saved\Config\WindowsNoEditor\ Add [/script/engine.renderersettings] r.CreateShadersOnLoad=1 niagara.CreateShadersOnLoad=1 but im not sure if this even works on windows.
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[ 2023-01-19 19:12:44Z ]👍 1
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[ 2023-04-03 18:24:43Z ] 👍 1
@@xpander69 i had done this and i'm losing my mind, the DXVK overlay doesn't open with, tried mangohud too, neither open, just the game with no overlay
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[ 2023-04-03 08:13:37Z ] 👍 0
@@Nnma-fw7cu If lutris then in Runner options Environment Variables. DXVK_HUD and value compiler. if Steam DXVK_HUD=compiler %command% into launch options
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[ 2023-04-03 03:02:09Z ] 👍 0
@@xpander69 where should i put this variable?
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[ 2023-01-20 16:26:42Z ] 👍 0
@@xpander69 thx a bunch :]
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[ 2023-01-19 20:09:09Z ] 👍 2
DXVK_HUD=compiler
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[ 2023-01-22 02:42:05Z ]👍 1
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[ 2023-01-22 13:49:19Z ] 👍 0
I have no idea, since i dont play this game anymore. But you can get different builds from github actions tab: https://github.com/doitsujin/dxvk/actions look for Artifacts packages and you can download them, extract and then use the path in lutris for example.
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[ 2023-03-26 00:08:25Z ]👍 0
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[ 2023-04-10 18:02:40Z ]👍 1
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[ 2023-09-23 14:27:16Z ]👍 0
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[ 2025-06-01 05:54:44Z ]👍 0
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[ 2025-06-02 05:18:53Z ] 👍 0
oh great!@@xpander69
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[ 2025-06-02 04:26:39Z ] 👍 0
I dont play the game, but you dont need to do any of that these days. maybe only the increased shader size on disk if you have problems. All the rest is default now
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[ 2022-11-01 09:57:28Z ]👍 1
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