New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | StaudSoft's Synthetic World Beta | |
Developer | StaudSoft | |
Publisher | StaudSoft | | |
Tags | Action Indie RPG Singleplayer | | |
Release | 2015-02-09 | |
Steam | 7,99€ 6,99£ 9,99$ / 0 % |
News | 176 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/343320  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | StaudSoft's Synthetic World Depot Linux [512.76 M]
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LINUX STREAMERS (0)
Better planning and weather effects |
Planning the future development
I thought in the last weeks about why the project is not already finished and I came to the conclusion that I need to plan the development better. My goal is now till christmas to create a complete plan of all data structures and functions which need to be implemented in order for the NPC's and cities to be able to work. After this I will code them.
That also means that I will be able to better tell when one feature is implemented.
I already made blueprints for the NPC behavior, automatic quest generation, car navigation, car driving, transportation of goods, traders, teachers and so on. Currently I am working on the logic of the warehouse.
Environmental Effects
And I finally fixed the rain and snow effect. And improved the water and fog renderer.
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[ 2018-12-09 21:54:13 CET ] [ Original post ] |