Michi (molp) This week I was able to finish the exploration faction contract I talked about last week. While the contracts themselves did already work last week, lots of details have been added. Have a look at the video below. The player receives three contract offers from the faction: [Please visit the Prosperous Universe website] As you can see, all three are variations of the same type of exploration contract. In the preamble, we now briefly explain what faction contracts are about. We also list all faction offers that are received at the same time, and clicking on one them will open the respective contract view. The preamble also contains the mission description. The payment for a faction contract can either consist of some currency only or a mixture of currency and materials. The materials rewarded are usually construction fabs, fuels or basic consumables. In case of the exploration contract, we chose a random location a few jumps away from the players headquarters. It is up to the player to decide if the trip is worth their time and money. These types of contracts do have rather long deadlines, so they can be combined with other trips, for example deliveries or supply runs to the stations. Now that we have established how the faction contract system works in general, I will continue implementing other types of faction contracts. Nick Last week was spent doing a variety of tasks like finding new influencers for a sponsored video, getting newsletters ready, and coordinating with SeaPear on the tutorial remakes. I'm really excited about getting these new tutorials out there since I think they have turned out very well and the community could definitely use the update. It has been awhile since the original videos were posted and there are many differences in game between now and then. You won't have to wait to much longer since we decided to release the "early game" videos sooner and then the "late game" videos will join the rest when they are finished. Make sure you are also tuning into Pear Talks PrUn Podcast! As always: we'd love to hear what you think: join us on Discord or the forums! Happy trading! Full article on https://prosperousuniverse.com/blog/2022/10/17/contract-details-357/
[ 2022-10-28 13:27:43 CET ] [ Original post ]
- Black Lazar Content [10.08 M]
THE SPACE ECONOMY MMO
In Prosperous Universe, you are the CEO of your own spacefaring company. Explore the galaxy, design spaceships, forge alliances, and most importantly: produce, trade, transport, and profit.
Manage your business through a highly customizable user interface named APEX.
Real Economics. Real Ramifications
Contribute to a purely player-driven MMO economy in a persistent universe allowing for unique experiences, a multitude of play styles, and no grind to speak of. With its emphasis on realism in everything from the economy to space travel, Prosperous Universe provides a unique experience to players of all backgrounds.
COLONIZATION
From civilization building to workforce behavior, reality has guided the design for this space MMO.
There are a wealth of factors to consider when deciding where to build your first base such as: atmosphere, minerals, temperature, pressure, access to water, and terrain. Understanding and exploiting complex systems are key to surviving in the vastness of the universe. Will you set up shop near the local commodity exchange or venture out to remote parts of the universe for more resources? The choice is yours.
PRODUCTION
No grind required: The success of your simulated business is not limited by the amount of time you input.
Set your own goals and forge your own destiny in the deepest reaches of space. Every resource and commodity can and must be produced by a real player. Choose your profession wisely. Certain materials are easy to produce but won’t make you rich, while others are scarce but require careful planning. Stumble upon a goldmine-like supply chain and watch your profits skyrocket.
TRADING
Every price is determined by supply and demand in a real-time market exchange that operates 24 hours a day, 365 days a year.
This online space simulator provides an economy in which all players compete and cooperate with one another. Trade or bid on commodities, in-game currencies, and information with a vivid operational interface hub. Bringing wealth to your base will increase your workforce population, and over time your space colony will transform into economic force to be reckoned with.
SHIPPING
Transport cargo, design spaceships, or explore remote planets as you so desire.
Spaceships provide players with a multitude of strategies. Will you establish multiple bases across the galaxy, ferrying materials to and from each location? Or maybe you would rather fulfil shipment contracts where you deliver resources to other players, for a price of course. Keep an eye on your fuel gauge, you don’t want to be caught on the intergalactic highway on empty.
POLITICS
Become the Governor of your planet and rule with an iron fist or a benevolent heart.
Many planets are home to several political factions. These factions have their own interests and political agendas that may run in opposition to your personal or collective goals. Choose to join them or work against them. With enough leverage, you’re sure to be able to convince even the most powerful of politicians.
- OS: Any recent OS version
- Processor: 2.4 GHz dual-coreMemory: 1 GB RAM
- Memory: 1 GB RAM
- OS: Any recent OS version
- Processor: 2.6 GHz quad-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
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