Gameplay Details / Differences With Other Marble Poppers!
[ 2022-02-26 00:09:40 CET ] [ Original post ]
Hello! This is a detailed post about the game in how the gameplay works. It differs from classic marble popper games such as Luxor, Sparkle, Tumblebugs, Zuma, and others. For those who have played other marble poppers, I want to make it clear that the gameplay of Garenburg Penitence is both very similar with many different mechanics for a fresh and unique experience. There are quite a few other points mentioned below that I feel is important to mention as well, so the list below should hopefully answer most questions.
- The player cannot control their movement, but instead movement speed. They will always move on a small loop and have to change their speed accordingly to be more accurate with matching colors.
- You do not need to match three colors to destroy spheres; you only need to match two. While that sounds like the game may be easier, or it may remove a lot of strategy, that is most definitely not the case.
- Powerups are only in Wave Mode and are gained through accuracy.
- You control what colors to fire. There is no RNG involved in choosing colors.
- Levels will be cleared after reaching a certain score. You can get higher scores from matching with higher accuracy, although not required (Note: the footage in the trailers is using the old score system that was purely one point per sphere destroyed. This will be different in the full game).
- Yes, there are 72 total level maps. Story Mode reuses some levels on higher difficulties for more challenge, but there are 72 unique level designs overall (10 per world + 1 No Mistakes level per world + 1 Multiplayer level per world, with a total of 6 worlds).
- There is a story and plot. It is however optional as I know the majority of games similar to this do not focus at all on story. The story is that of the Riflebird, a key character in the history of Garenburg.
- While there aren't plans for official mod support, custom levels will be supported either with the release or in an update after the release depending on how difficult it is to implement (game development can be tricky at times). It is planned to include options for level effects, path creation, custom images for the level background and music as an option if all goes well. Please stay tuned for more updates on this part, it would likely be worked on last for this game so that the base game is polished and fun.
- Colorblind support will be added either late into development or shortly after release; I need to first research accessibility methods and assess how it will be implemented.
- While the previous game, Garenburg Woods, was an RPG Maker 2000 game, this game has no RPG elements. They are two very separate games in terms of the actual gameplay.
Garenburg Penitence: The Riflebird
Creatalsoftware Games
Creatalsoftware Games
Late 2022
Indie Strategy Casual Singleplayer Multiplayer
Game News Posts 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
https://m.garenburg.com/
https://store.steampowered.com/app/1844120 
Garenburg Penitence is an action-puzzle arcade game about matching sphere colors and exploring the collapsing psyche that destroyed the world.
With over 70 unique level maps, additional game modes, a level editor, and a tragic tale spanning across seven databases, learn the story of a fragile girl and her regretful actions.
If everything has a cost, then how much would it be to make the world a better place?
- Fast, dynamic arcade gameplay. Fire spheres and match colors before they reach the end, and speed up or slow down to retain accuracy!
- Story Mode: Clear a campaign of levels and unlock files to understand the truth of the world
- Classic Mode: Fire spheres and match colors before they reach the end
- No Mistakes Mode: Instead of worrying about spheres reaching the end, focus on matching the right colors
- GREEN Mode: Significantly less colors, but harder to distinguish the differences between them
- Wave Mode: Gain powerups to clear spheres more easily, but each wave increases the difficulty
- Multiplayer Versus: Grab an enemy or friend and battle to see who can get the most score or survive the longest
- Custom Level Editor: Full support for player-made levels with both Steam Workshop integration and local level loading
- Six different worlds with unique themes and 12 unique level maps each for a total of 72 levels
- Achievements: Complete and obtain numerous achievements within the game, testing your skill against difficult challenges
- Four different difficulties, from a safe and relaxed time with Easy and Normal, to a challenge with Hard and a nightmare with Lunacy
- File System: Spanning seven databases, take a look into the tragic story of a fragile girl. If her story is not your interest, it is not necessary to read to experience the gameplay
- An original soundtrack with a multiple unique themes for each world and the music distorting as spheres get too close to the end
- Numerous configurable settings to toggle effects and visuals in case distracting or for better performance
This game relies on color matching and has fast movement and imagery. While fast movement graphics can be toggled off if they are an issue, distinguishing colors apart from each other is a key component of gameplay. It is not recommended for those with color blindness.
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