Custom Level Support & Discord Server Announcement
This was briefly mentioned in the previous information post as something that could be added later down the line and even after the game launches. Being a spin on marble poppers, map diversity and variety is essential in allowing repayable experiences and there are all sorts of ways a level can be mapped and designed. So, with that in mind, full custom level support will be available at the game launch as it has now been added and went honestly more smoothly than expected. You will be able to customize level backgrounds, use three different layers for visuals, shaders and effects, different gameplay styles that are in other vanilla levels, custom pathing for the player and the spheres, custom music, custom player/sphere sprites, and more! You will also be able to easily import levels made by other people and play them and use the numerous game modes available with each custom level. While designing the editor, the goal was to give the player plenty of control to get as close as possible to the level of strength as the development tools used to make the game, and it has turned out incredibly well so far. There are additionally plans to use this level editor for level designing contests! Players will be able to design and enter levels to be potentially added into the game as bonus levels, allowing them to be played by anybody with ease. This will be of course in the distant future, but stay tuned for them! Additionally, a few levels will be available to showcase the strength of the level editor, including one themed after Garenburg Woods and another after The Mbius Strip.
We now have an official Discord server. Feel free to drop by if you have any questions about the game or want to follow it more closely for sneak peaks, more development updates, and other various announcements. The invite can be found here, or alternatively at the invite code AJbukfAzUk.
[ 2022-03-16 06:07:11 CET ] [ Original post ]
Hello! Two things!
Custom Level Support
This was briefly mentioned in the previous information post as something that could be added later down the line and even after the game launches. Being a spin on marble poppers, map diversity and variety is essential in allowing repayable experiences and there are all sorts of ways a level can be mapped and designed. So, with that in mind, full custom level support will be available at the game launch as it has now been added and went honestly more smoothly than expected. You will be able to customize level backgrounds, use three different layers for visuals, shaders and effects, different gameplay styles that are in other vanilla levels, custom pathing for the player and the spheres, custom music, custom player/sphere sprites, and more! You will also be able to easily import levels made by other people and play them and use the numerous game modes available with each custom level. While designing the editor, the goal was to give the player plenty of control to get as close as possible to the level of strength as the development tools used to make the game, and it has turned out incredibly well so far. There are additionally plans to use this level editor for level designing contests! Players will be able to design and enter levels to be potentially added into the game as bonus levels, allowing them to be played by anybody with ease. This will be of course in the distant future, but stay tuned for them! Additionally, a few levels will be available to showcase the strength of the level editor, including one themed after Garenburg Woods and another after The Mbius Strip.
Official Discord Server
We now have an official Discord server. Feel free to drop by if you have any questions about the game or want to follow it more closely for sneak peaks, more development updates, and other various announcements. The invite can be found here, or alternatively at the invite code AJbukfAzUk.
Garenburg Penitence: The Riflebird
Creatalsoftware Games
Creatalsoftware Games
Late 2022
Indie Strategy Casual Singleplayer Multiplayer
Game News Posts 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
https://m.garenburg.com/
https://store.steampowered.com/app/1844120 
Garenburg Penitence is an action-puzzle arcade game about matching sphere colors and exploring the collapsing psyche that destroyed the world.
With over 70 unique level maps, additional game modes, a level editor, and a tragic tale spanning across seven databases, learn the story of a fragile girl and her regretful actions.
If everything has a cost, then how much would it be to make the world a better place?
- Fast, dynamic arcade gameplay. Fire spheres and match colors before they reach the end, and speed up or slow down to retain accuracy!
- Story Mode: Clear a campaign of levels and unlock files to understand the truth of the world
- Classic Mode: Fire spheres and match colors before they reach the end
- No Mistakes Mode: Instead of worrying about spheres reaching the end, focus on matching the right colors
- GREEN Mode: Significantly less colors, but harder to distinguish the differences between them
- Wave Mode: Gain powerups to clear spheres more easily, but each wave increases the difficulty
- Multiplayer Versus: Grab an enemy or friend and battle to see who can get the most score or survive the longest
- Custom Level Editor: Full support for player-made levels with both Steam Workshop integration and local level loading
- Six different worlds with unique themes and 12 unique level maps each for a total of 72 levels
- Achievements: Complete and obtain numerous achievements within the game, testing your skill against difficult challenges
- Four different difficulties, from a safe and relaxed time with Easy and Normal, to a challenge with Hard and a nightmare with Lunacy
- File System: Spanning seven databases, take a look into the tragic story of a fragile girl. If her story is not your interest, it is not necessary to read to experience the gameplay
- An original soundtrack with a multiple unique themes for each world and the music distorting as spheres get too close to the end
- Numerous configurable settings to toggle effects and visuals in case distracting or for better performance
This game relies on color matching and has fast movement and imagery. While fast movement graphics can be toggled off if they are an issue, distinguishing colors apart from each other is a key component of gameplay. It is not recommended for those with color blindness.
MINIMAL SETUP
- OS: TBA
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