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Can't stop updating. Gonna take a break soon. Lockpicking during combat now has a time limit, improved some dialogue, added some script commands, etc. Still gotta do at least one more patch before I go back and playtest everything from the beginning (I still haven't done that). https://www.youtube.com/watch?v=hocHOVYFhBs Complete list of changes: -Picking locks during combat now has a 20-second time limit. -"DialogTimer" script command now works for lockpicking minigame if you want a time limit. -Music and lockpicking minigames now bring framerate down to 60 if game speed is set to fast. -Lock strength while lockpicking now determined by both Cunning and Mechanics ability. -During combat, you can no longer read books, translate gemcracks, fish, or dig. -Summoning henchmen with contract now displays character screen. -Nordus now gives lock sequence, more shop inventory (Ch.1). -New rep in Ch.3 for completing quest: Anuli's Friend. -Added 9x9 map commands (tile, block, etc.). -Added moonlight farms to Berindal's Refuge. -Locked more doors in Ch.2. -Updated manuals.
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