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Evading attacks now has a brief animation. Pickpocket ability script now checks for nearby witnesses and distractions when calculating chances. Improved bandaging with Naturalism ability. New regeneration status effect, granted when you eat food -- now only potions heal you instantly. Also, improved some dialogue and quests, and updated all manuals and in-game encyclopedia (now 850 entries). Complete list of changes: -Mobile sprites now briefly move on successful evasion. -New status effect: Regeneration (heals you over time, mostly from food). -New script boolen: "if_objDefaultFacing" (test if object is facing default object). -Food now grants regeneration status effect instead of healing instantly (potions heal instantly). -Bandaging with Naturalism ability now requires spirits, and only heals one party member (but much more). -Setting faction string to "objFaction" in "factionReact" commands now uses current object's faction. -Fixed bug where lots of merchants were set to player faction (from editing their inventories). -Daximo will keep buying batches of 5 moonlight flowers from you after his first quest. -Improved Pickpocking ability script, checking for witnesses and distractions. -You can now get quests to recruit Shale, Stringer, and Dustbiter (Ch.3). -Updated manuals and in-game encyclopedia (850 entries).
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