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Did a couple things that significantly improve framerate, and I'm finally ready to playtest the first three chapters from start to finish. Keep your eyes on the broadcasting section over the next 3 days if you wanna see that. I have no idea how easy or hard it is at the moment (probably gonna do thief class). https://www.youtube.com/watch?v=E9fw9h4sxVw Complete list of changes: -Sped up sprite lighting change (greatly improving framerate). -New object command: "objMobLowAI" to improve framerate (ignore waypoints, shorter target selection). -Set most animals and civilians to low AI in INI scripts and story files (framerate should be improved). -Fixed interacting with inventory and character windows on touchscreen mode. -Fixed problem from a recent patch with game speed option. -Fixed Port Moonshade map collision at inn stairs (Ch.3). -Fixed Sattie's damage sounds in script (Ch.1). -Disabled keyboard input on Steam Deck.
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