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Included two catapults in Chapter 4, as well as two new sub-bosses that spawn during major battles: Fire Cleric and Ice Cleric (causes blizzard on the map). Caltrops now cause the slowed status. Also fixed a couple minor bugs and updated that sample parties. Right now I'm working on the 5th and final Patron Story, where you play as a pack of ratfolk seeking shelter and food in an ancient tomb. It will be up on Patreon on Monday, then I'll finally start Chapter 5. https://www.youtube.com/watch?v=9pPDPHLyUfk Complete list of changes: -Included catapults and big stones in Chapter 4. -Fire Cleric and other reinforcements now spawn in Iquizzu during fight with Admiral Kelstev in Ch.4. -Ice Cleric now spawns during finale of Ch.4, causing a temporary blizzard that damages party. -Fixed bug with "if_objCount" Boolean, so it no longer counts dead/destroyed objects. -Fixed game messages when commanding party to attack ground (nearby baddie name). -Caltrops and spikes now cause the Slowed status effect. -Gave more starting items to party in Patron Story #4. -Updated sample parties (now 3 total).
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