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Added some really primitive fog of war in the form of black squares that hide certain parts of dungeon maps, hopefully making exploration more exciting and sexy. Also fixed a few bugs. Keep getting sidetracked adding features, but hopefully I'll have the new Patron story finished by Monday. Complete list of changes: -Added unexplored blackness objects to dungeons in all chapters. -New command: "phaseAllName" to phase in/out all objects of given name. -New parameter option for "objDrawPri" ("top") to draw object over everything else. -New parameter option for "objEditMode" command to make object invisible in editor mode. -New objects: unexplored (black rectangles that disappear when entered, like fog of war). -Fixed bug with running collision script on passable objects with large dimensions. -Altered draw depth numbers a bit to accommodate for "top" draw priority objects. -Crafting boom bombs and cannon balls now requires 3 bottles of boomdust each. -Party collision checks now happen every time new game or map is loaded. -Improved AI kicking player out of forbidden maps in Ch.2, fixed glitch. -Possibly improved framerate slightly by streamlining tooltip function. -Fixed Sira Beroni's faction in Ch.2.
[ 2025-02-23 02:20:18 CET ] [ Original post ]
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The Viridi Republic fell quickly and unexpectedly with the mysterious death of the First Man. The great houses spiraled into an orgy of violence, Salvio "the Scorcher" Tevani burning all the crops and dwellings he passed during his exodus from the city of Jadenbury. House Mesali managed to subdue the other noble families and entered into a trembling alliance behind the capital’s walls.
Other warlords have emerged from the smoldering ruins of the republic, and others still wait like vultures on the borderlands: the Bearded Bandits of the Lorntops, the all-female Third Moon Pirates that smuggle the addictive drug known as moonlight across the Southern Sea, the porcine krugen tribes of the Dead Steppes, the quick reptilian troglodytes of the arid eastern badlands, and the expansive slave-trading Izar Empire that spans two continents.
The town of Lockdell is perched atop the cliffs of southwestern Orinia, patiently overlooking the waves. It is here that Salvio the Scorcher is raising a militia to retake Jadenbury from Andresi Mesali. You just so happen to be one of Salvio’s selfless "volunteers".
Game Features:
-Upgrade 5 skills and unlock dozens of combat, social, crafting, and magic abilities.
-Control up to 5 main characters, each with unique personalities, beliefs, skills, and loyalties.
-Summon an additional 20 henchmen for a total of 25 units under your control on the battlefield.
-Each chapter is a small open world with towns, dungeons, side-quests, and multiple endings.
-Total freedom of action: steal from stores, murder friendly characters, double-cross your faction, or not.
-Your party, inventory, and reputations are saved and carried over to the next chapter, leading to unique scenarios and challenges.
-Utilize a fully-functional world editor, so you can modify the story or design your own complete stories (and sell them on itch.io).
LCSoft Website: http://laughingcoyote.net/
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