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Warlordocracy
Brian Lancaster Developer
Brian Lancaster Publisher
2022-07-16 Release
Game News Posts: 144
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (15 reviews)
Public Linux Depots:
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Warlordocracy Early v22.7

You can now talk to mobiles from up to 3 paces away instead of 2. Fixed a major bug where certain bombs didn't have a death script and when they were sitting in fire it slowed the game way down. Lots of other little fixes. I was playtesting Ch.5 recently, and it was too easy to trick the AI with two archers shooting from either side and make them change their mind. They now only change targets if attacker is closer (20% chance for archers even if farther to add to unpredictability). I still need to playtest a little more, but it should be harder to fuck with AI in Warlord now, maybe harder than OG Baldur's Gate 1+2, both of which I beat by cheesing the AI hard. Also working on Chapter 5 dialogue. Here's a screenie.
Complete list of changes: -Talking to mobiles now has a range of 3 instead of 2. -Fixed bug where certain bombs didn't have die scripts. -Pet Parrot no longer disappears at night when deployed. -AI changes targets less often when attacked and current target is nearby. -Unconscious status effect now automatically cancels AI target. -Golems now susceptible to Shock damage (updated in-game text). -Placed a lot more wealth in the Iquizzu Mines in Ch.4. -A little bit of progress on Ch.5 maps and scripts.


[ 2025-05-15 23:25:39 CET ] [ Original post ]

The Story So Far:

The Viridi Republic fell quickly and unexpectedly with the mysterious death of the First Man. The great houses spiraled into an orgy of violence, Salvio "the Scorcher" Tevani burning all the crops and dwellings he passed during his exodus from the city of Jadenbury. House Mesali managed to subdue the other noble families and entered into a trembling alliance behind the capital’s walls.

Other warlords have emerged from the smoldering ruins of the republic, and others still wait like vultures on the borderlands: the Bearded Bandits of the Lorntops, the all-female Third Moon Pirates that smuggle the addictive drug known as moonlight across the Southern Sea, the porcine krugen tribes of the Dead Steppes, the quick reptilian troglodytes of the arid eastern badlands, and the expansive slave-trading Izar Empire that spans two continents.

The town of Lockdell is perched atop the cliffs of southwestern Orinia, patiently overlooking the waves. It is here that Salvio the Scorcher is raising a militia to retake Jadenbury from Andresi Mesali. You just so happen to be one of Salvio’s selfless "volunteers".


Game Features:

-Upgrade 5 skills and unlock dozens of combat, social, crafting, and magic abilities.
-Control up to 5 main characters, each with unique personalities, beliefs, skills, and loyalties.
-Summon an additional 20 henchmen for a total of 25 units under your control on the battlefield.
-Each chapter is a small open world with towns, dungeons, side-quests, and multiple endings.
-Total freedom of action: steal from stores, murder friendly characters, double-cross your faction, or not.
-Your party, inventory, and reputations are saved and carried over to the next chapter, leading to unique scenarios and challenges.
-Utilize a fully-functional world editor, so you can modify the story or design your own complete stories (and sell them on itch.io).


LCSoft Website: http://laughingcoyote.net/


GAMEBILLET

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1.75$ (75%)
MacGamestore

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1.19$ (88%)
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