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AM Archaic Memories
Third World Productions
Developer
Third World Productions
Publisher
2025
Release
Game News Posts:
0
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Let me be surreal with you
I really like xxxxxno galaxias, I freaking love that game, the person reading it, the ability to run around geometry, and the ability to just listen to cool music while doing it. Maybe, it lost some exploration in the translation to space, but at the same time, who the mictlan cares? Every game is now open world, and in some alternative universe, they'll charge you for every step that you make, so yeah, I wanted to make a game like that, but no, it's not the game that you're thinking about... But I was too dumb to make it, but now, I'm just as dumb, but way more resilient... So every 3D object that you put in the game can now be a planet, isn't that cool?
I also wanted to do some surreal stuff, like, yeah, here, jump the obstacles. Now that you're trapped here, you may continue with your life, but she'll continue to be here forever, and there is nothing you can do. Why? Because I wanted to, and as always it's the will of the writer against the player, there is no houp, but you can play forever regardless; she'll trust you, and she almost always looks at you; that's how you know someone trusts you, or it's freaking scared of you, but regardless.
I want to continue my prolific game creator history of making another game, to duplicate my output from one to two, and to continue the legacy of the universe that I have created and of what I wanted to do before I die. So yeah, I mean, you don't really need to play the first game, you'll be just as confused, which is what I want, if I just keep you confused, then you'll not know how to feel.
So here is the deal, my new protagonist, ALMA, is freaking trapped, in a world of dreams, inspired by 60 years of life and 30 years of being trapped there. She's like a half-mermaid and a half-bald person. I also wanted to have a prophet, someone who will spew propaganda and contrapaganda for a new god, someone who works hard, and she is super smart, just look at her go:
What does the future hold? How will I be recorded?
Being trapped by the past, explore 60 years of life in an interactive museum of everything that you have done, everything, even the things that you didn't want to remember. Okay, okay, maybe that's too gross, we won't want to remember that. We will be remembering war, we will be remembering sadness, the first contra revolution, the use of brutalism in our travels while running away from the authorities, the first contra revolution, and the use of brutalism in architecture, which you may think is ugly, but it's uglier to live on the streets:
Walk.
Run.
Bite yourself.
Grab stuff.
Dance.
And die as your body doesn't know what happens, this is the time to wake up.
Wake up, Alma, and if the forest doesn't treat you right, maybe the ashes will.
I really like xxxxxno galaxias, I freaking love that game, the person reading it, the ability to run around geometry, and the ability to just listen to cool music while doing it. Maybe, it lost some exploration in the translation to space, but at the same time, who the mictlan cares? Every game is now open world, and in some alternative universe, they'll charge you for every step that you make, so yeah, I wanted to make a game like that, but no, it's not the game that you're thinking about... But I was too dumb to make it, but now, I'm just as dumb, but way more resilient... So every 3D object that you put in the game can now be a planet, isn't that cool?
I also wanted to do some surreal stuff, like, yeah, here, jump the obstacles. Now that you're trapped here, you may continue with your life, but she'll continue to be here forever, and there is nothing you can do. Why? Because I wanted to, and as always it's the will of the writer against the player, there is no houp, but you can play forever regardless; she'll trust you, and she almost always looks at you; that's how you know someone trusts you, or it's freaking scared of you, but regardless.
I want to continue my prolific game creator history of making another game, to duplicate my output from one to two, and to continue the legacy of the universe that I have created and of what I wanted to do before I die. So yeah, I mean, you don't really need to play the first game, you'll be just as confused, which is what I want, if I just keep you confused, then you'll not know how to feel.
So here is the deal, my new protagonist, ALMA, is freaking trapped, in a world of dreams, inspired by 60 years of life and 30 years of being trapped there. She's like a half-mermaid and a half-bald person. I also wanted to have a prophet, someone who will spew propaganda and contrapaganda for a new god, someone who works hard, and she is super smart, just look at her go:
What does the future hold? How will I be recorded?
Being trapped by the past, explore 60 years of life in an interactive museum of everything that you have done, everything, even the things that you didn't want to remember. Okay, okay, maybe that's too gross, we won't want to remember that. We will be remembering war, we will be remembering sadness, the first contra revolution, the use of brutalism in our travels while running away from the authorities, the first contra revolution, and the use of brutalism in architecture, which you may think is ugly, but it's uglier to live on the streets:
Walk.
Run.
Bite yourself.
Grab stuff.
Dance.
And die as your body doesn't know what happens, this is the time to wake up.
Wake up, Alma, and if the forest doesn't treat you right, maybe the ashes will.
MINIMAL SETUP
- Processor: 4 core cpuMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 gig of video memory
- Storage: 4 GB available space
- Processor: 4 core cpuMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: GeForce GTX 1050 Ti anything above this is good
- Storage: 4 GB available space
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