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Story
For Miłosz Dajski, a family gathering is an opportunity to meet family members he hasn't seen for a long time. While wandering around the palace he hasn't been to for years, he encounters a man claiming to be his cousin. However, Miłosz can't seem to recall him.
The awkward encounter soon sparks terror when the mysterious relative finally announces: "Someone is plotting an attack." Meanwhile, the descendants of the head of the family are in a dispute over inheritance and authority. Could it be related to the "planned attack"?
Gameplay
Dziedzic is a mystery and psychological horror kinetic visual novel, where determining the identity of the killer and their killing methods is just as important as the psychology and personal struggles of the characters.
The story is set in a fictional world, in a fictional country, with fictional history and political system, where the power is held by the royal family and the nobility, the representative of is the aforementioned Dajski family. Who will be the heir is not only a financial matter, but above all a matter of gaining enormous power.
Other info
The game has one proper ending and about 90,000 words. The vast majority of photos used are original.
Content Warning
This game contains content that may be inappropriate for some audiences. These include: psychological horror, mentioning of domestic violence, child abuse, underage alcohol and tobacco use, murder, suicide.
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