When the investigators discovered her, Blanche was standing alone and soaked in the gardens of Launderley, dazed in front of a pile of twenty-nine corpses. Quickly taken to safety in the nearby town, the young girl, gifted with eidetic memory, drew everything she saw during the terrible night she had just experienced. Two investigators, Elbert and Eva, are about to question her on those drawings. Time is of the essence: some children from Launderley have gone missing and, the investigators hope, may still be saved.
Through 17 investigations, uncover the mysteries of Launderley, the strange residence overlooking the town of Habour.
Freely explore the space of Blanche's drawings. See what she wanted to convey.
Question Blanche about any element of her drawings.
When the time comes, hear the investigators' conclusions about this or that inhabitant, and their questions about the meaning of it all.
Through the dialogues, discover the broader history of the universe in which Launderley exists.