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Good Children Say Grace is a first-person psychological horror adventure set on a remote Soviet island in the 1980s.
Dear Diary,
Day 1: The ship arrived with Amelia. My new sister. Sacrificed in the church shortly after.
Night 1: Amelia kneeled before a crucified chicken in my home. No memory of being killed.
Day 2: Naval blockade... No more supplies for the island.
Day 730: The food ran out :(
The red egg watches.
IT REQUIRES SUSTENANCE.
First-person exploration with branching narratives
Story-rich nonlinear gameplay
Dialogue and movement-based decision systems
Psychological horror focused on family, love, boredom, hunger, and loneliness
Multiple routes and endings based on your choices
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