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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Cosmonade is a real-time competitive PvP game — pilot a ship and destroy everything!
Designed for fans of gameplay that’s both simple and demanding...
A solar system inspired by reality but set in a deliberately absurd and ironic universe.
Face off against other players in matches where skill, team coordination, and reflexes make all the difference.
The gameplay is serious, precise, and balanced, designed from the ground up with e-sports potential in mind.
But that doesn’t mean the game takes itself seriously.
In this world, only one being still believes in you: the Commander.
A high-ranking military figure with a dry tone and ironic authority, he accompanies you with one goal in mind: to make you win… and by doing so, protect his own status in the cosmic void of the monad.
He comments on your mistakes with biting humor, swinging between sarcasm and shouted orders.
He gives genuinely useful advice, often hidden under a thick layer of acid-laced mockery.
A reluctant coach… whose survival depends on your talent.
“Space is a vacuum, you're not here to drift even if your engine’s smoking. GO HARVEST SOME ENEMIES!!”
No ship is better than another — each one has its own strengths and purpose.
Cosmetic and mechanical items are sold by a ship enthusiast who often gets lost in her own stories...
She throws anecdotes at you while selling you items.
She hammers you with deliberately ridiculous promotional punchlines.
All with a strong suspicion you never actually asked for anything.
“Working for the commander doesn’t pay? Save up your rookie salary, I’ve got discounts galore!”
The gameplay is built around:
Fast-paced, intense real-time matches!
Ships with distinct roles and stats, made for true teamplay
A map with no walls, where your only limit is your sense of direction
And most of all: a level of balancing that's... rare — pick a ship because you love it, not because it's meta
We’ve spent years studying the best competitive games, analyzing class systems from top to bottom, flipping mechanics inside out to build Cosmonade on a rock-solid base:
Every role matters, every mistake is punished, every victory is earned.
No pay-to-win. No hidden perks. Just pure gameplay.
A good old-school matchmaking system! No one gets left behind.
Let the best players lift everyone up!!
Game stats and leaderboards are purely indicative
Balanced competition in a healthy spirit!
No toxic in-game chat full of rage and modern diseases...
Solo is fun, but with friends? Even better.
Tournaments, sweat, rivalries — but fair play!
Our competitive vision is based on in-person events: local tournaments in halls, gyms, arenas — real places built for serious gameplay under real-world conditions.
Rather than centralizing everything through some automated online system, we’re choosing to focus on community-driven or partner-supported physical events.
This model encourages a competitive scene that’s structured, clear, and verifiable, with everyone competing under the same conditions.
We sell items at clear, displayed prices.
No conversion rates, no fuzzy systems.
See a skin, a module, an animation? You know its price.
And every evening, without exception, enjoy a happy hour with double in-game currency rewards.
Simple, transparent, and unapologetic.
Real-time competitive PvP
Class balance with surgical precision
Skill-based gameplay with zero compromise
A sarcastic yet helpful commander
A chatty, trollish shopkeeper
Daily happy hour, no exceptions
Optimized servers for fast matchmaking
Cross-platform play (PC, mobile, etc.)
A coldly-trolled yet coherent artistic universe
No lootboxes, no pay-to-win — clear pricing only
Built for tournaments and community-driven content
This game is a collective gamble.
It was built by just two people in under a year:
A stubborn and overly ambitious coder, and a graphic designer who gave it everything.
We’re not a megacorp.
We don’t have a seven-figure budget — not even four.
All we have are two brains overheating like maxed-out CPUs, twenty fingers doing all the work, and a determination to shatter any DPS counter in our path.
But above all, we have one belief:
Only a united community can keep a competitive game alive.
The gameplay is demanding, but it only works if every player plays fair, respects others, and contributes to this little organized anarchy we call "fair matchmaking."
Helpfulness, respect, and humor!
To keep up at a global scale, we’ll need you:
Your presence, your feedback, your fair play
And maybe... a passionate network engineer to help us survive what two brains alone might not,
if the servers explode (in a good way).
This isn’t just a game — it’s an experience.
We’re counting on you.
Cosmonade is currently in pre-launch.
Join the community to:
Take part in the open beta
Contribute to balance through hands-on feedback
Discover a narrative universe that loves to mock the rules — while playing by them
Add it to your wishlist now.
The Commander awaits.
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