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Name

 StarMade 

 

Developer

 Schine, GmbH 

 

Publisher

 Schine, GmbH 

 

Tags

 Action 

 Indie 

 Strategy 

 

RPG 

 

Adventure 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2014-12-04 

 

Steam

 5,09€ 3,73£ 5,09$ / 66 % 

 

News

 114 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 7 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/244770 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 287  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 455 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 StarMade Launcher - Linux [2.38 M] 


 StarMade Launcher v2 - Linux [239.03 M] 




LINUX STREAMERS (1)
preludelinux




StarMade v0.198.485 New Tutorial Videos, Fixes, and Optimization

Greetings, Citizens ~

This is a small update that adds a new tutorial series to the game meant especially for new players. These tutorials should provide players with enough information to understand the basics of the game and begin building. We will update the tutorials and release additional videos as the game progresses.

Furthermore, we’ve implemented some fixes and optimizations:

~ Inventories pulling large amounts of items previously caused immense server lag, visible even in single player. This release almost completely eliminates the lag, therefore squishing yet another cause of the dreaded server lag popups. This fix not only improves the speed of pulling, but of all inventory operations.

~ The visual glitch of placing LoD shapes (such as console and light bar) onto transparent blocks has been fixed

~ Significantly improved the rendering speed of structures comprised of many transparent blocks (e.g. ice asteroids and certain ship/station designs). A bug in the drawing engine caused this by drawing concealed faces (such as the hidden face between adjacent ice and rock) despite the player being unable to see them. This lowered frame rates while viewing the structures due to the large number of unnecessary polygons being drawn.


~ T1670: Fixed importing sectors

~ Previous news post mentioned 2 outdated config values but it is different in-game as you probably noticed:


  • Fixed Trading guild share is 5%, not 20%

  • Trading guild share per system is 1%, not 2%




As always, thank you for playing StarMade!

~ The Schine Team


[ 2016-07-19 12:47:57 CET ] [ Original post ]