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OVERVIEW 🔎

Chemical Combat is an action-packed, chemistry-themed roguelike in which choosing the right combination of chemicals is crucial. Armed with a diverse array of elements, you'll need to concoct potions to trigger a variety of deadly reactions in order to protect yourself from the numerous mythical monsters on the loose.

Set following a containment breach in a highly dangerous research facility, you'll battle your way through a maze of interconnected rooms, splashing enemies with explosive elixirs, solving various puzzles and minigames, and collecting coins to upgrade your equipment. Venture progressively deeper and tackle ever-tougher enemies with up to 36 unique upgrades, refining your tactics along the way.

ALCHEMY 🧪

With 16 elements to choose from and 30 unique reactions, there are numerous strategies you can adopt: from a deadly damage over time build to one focused on powerful explosions. Different enemies have different weaknesses, so plan accordingly...

DUNGEONS 🗺️

With four unique biomes - monsters, magic, robots, and hell - and procedurally generated dungeons, each expedition will present you with a similar but distinct experience. Take on 16 different enemies, each with different mechanics and attacks, as well as 7 randomised minigames/puzzles for varied gameplay.

UPGRADES ✨

Choose from the 36 upgrades available in the skill tree to find your optimal playstyle, whether it be aggressive, defensive, or utility-focused. Spend your hard-earned coins in any of the four quadrants - reaction, experimentation, exploration, and survivability - or on unlocking new elements in the quarry.

COMING SOON 🔮

Chemical Combat is currently in early access, but don't worry - the game is perfectly functional and enjoyable in its current state! Over the coming months, I hope to add some of following features, but none are guaranteed:

  • Boss fights at the end of each floor

  • A few new floors (not 100% guaranteed)

  • Many new reactions (I have ideas for a new summoning playstyle)

  • Logbook entries containing lore, strategies, and more

  • Steam achievements (and potentially cosmetics, although this is less likely)

  • Permanent upgrades, purchasable with a new currency (depending on if the community likes this idea)

  • A revamped upgrade system with more specific paths

  • Shop rooms with collectable items and temporary buffs

  • Improved procedural generation with more varied layouts (this might be difficult to implement, so I'll see)

Chemical Combat
SigmoidDevDeveloper
SigmoidDevPublisher
2025-09-15Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]

Minimum Setup

  • OS: Ubuntu 20.04+ or equivalent
  • Processor: Dual Core 2.0GHz+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512MB+ VRAM
  • Storage: 256 MB available spaceAdditional Notes: Similarly to Mac. I can\'t easily test this myself and so have got others to test it. Message me if there are issues.
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 22.04+ or equivalent
    • Processor: Dual Core 3.0GHz+Memory: 8 GB RAM
    • Graphics: 1GB+ VRAM
    • Storage: 256 MB available space
    GAMEBILLET

    [ 6535 ]

    12.59$ (16%)
    8.39$ (16%)
    1.50$ (90%)
    7.56$ (24%)
    4.00$ (80%)
    19.59$ (22%)
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    [ 1733 ]

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    3.68$ (82%)
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    2.0$ (90%)
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    1.5$ (70%)
    5.0$ (50%)
    2.0$ (80%)
    0.56$ (81%)
    21.59$ (28%)
    6.75$ (55%)
    7.8$ (70%)
    1.88$ (62%)
    1.19$ (40%)
    10.91$ (22%)
    5.39$ (55%)
    11.24$ (55%)
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    2.64$ (78%)
    2.0$ (90%)
    2.0$ (90%)
    1.02$ (74%)
    7.2$ (64%)
    3.92$ (74%)
    MacGamestore

    [ 4693 ]

    0.99$ (75%)
    1.09$ (84%)
    5.49$ (82%)
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    1.99$ (60%)
    5.99$ (85%)
    1.19$ (88%)
    2.99$ (85%)
    3.49$ (65%)
    18.49$ (8%)
    1.99$ (90%)
    1.19$ (88%)
    1.69$ (72%)
    13.99$ (22%)
    4.49$ (70%)
    3.49$ (65%)
    9.09$ (85%)
    23.89$ (20%)
    1.19$ (88%)
    1.49$ (85%)
    7.49$ (50%)
    1.19$ (88%)
    0.99$ (90%)
    0.69$ (65%)
    4.99$ (83%)

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