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Name

 Planet Explorers 

 

Developer

 Pathea Games 

 

Publisher

 Pathea Games 

 

Tags

 Action 

 Indie 

 

RPG 

 

Adventure 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2016-11-08 

 

Steam

 € £ $ / % 

 

News

 84 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 19 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/237870 

 

How long to Beat

Completionist

 55 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 456  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 602 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Planet Explorers Linux [2.88 G] 


DLC

 Planet Explorers - OST 




LINUX STREAMERS (5)
LinuxGameCastfreelikegnulinuxforgamingherbivorous_cyborg
loiclvt




V1.0.4 Released

A bunch of fixes this week. We fixed the skill tree resetting bug for real this time! We are also continuing to optimize the multiplayer code. Starting next build, we’ll be adding in more features and missions to the game. Once the current build stabilizes, we’ll be putting out the 32bit version and the standalone version on our site.

Also, we're resetting the official servers as the buildup is causing a lot of lag, we suggest that everyone playing on these servers save your buildings so that you won't lose them very easily.

Added stamina expenditure for axe and sword use
Added settings for getting ISOs in dungeon (you will get different ISOs based on the level of dungeon)
Fixed firing sound not synchronizing with the animation
Fixed skill tree data issue
Fixed spelling errors in UI
Fixed no transmitter script in adventure
Fixed items being sold in the wrong store
Fixed several UI crash bugs
Fixed the scroll bar in the repair machine not being able to scroll
Fixed NPC job title not being updated after player assigned jobs in Personnel
Fixed zero durability loss for ISOs in multiplayer
Fixed the usage of monster beacon in multiplayer (now a team can only place one monster beacon)
Fixed multiple players cannot proceed with multiple monster beacons at different locations in multiplayer
Fixed load file error when saving game after loading old saves in multiplayer
Fixed skill tree not being able to save in multiplayer
Fixed the data storage error for terrain and plants in multiplayer
Fixed NPC skills not being able to initialize in multiplayer story mode
Fixed multiple ashboxes in coop story
Fixed firebear shooting multiple fireballs in coop story
Fixed NPCs following other players in adventure multiplayer
Fixed Tariq fighting the Puja when he should be running away
Optimized ISO export in multiplayer
Optimized the network in multiplayer


[ 2016-11-24 11:31:50 CET ] [ Original post ]