From the Whispers of Zark:
A sacrifice from the Kingdom of Blue.
The star in the sky, timely falling through.
One warrior, alone, banishes the moon.
105+ magical and unique items to discover and craft.
The tome beckons. Inspect items at the Tome to discover item traits. Transfer traits during crafting to create the ultimate item...
Gain mastery over items as you practice your craft. Equip stronger tools, level up and collect higher and higher quality items.
Explore and unlock 3 different areas, each with a day and night cycle. Travel at the right time to find certain items at a particular time of day.
Don't let the days slip by. Complete quests, trade items for rewards and unearth the secrets of Cauldron Craft.
As the game develops, I'm hoping to add 3 new areas for the mid-game story and finalize it with 3 more areas for the end game.
As the explorable areas triple, I'm anticipating the number of items to triple, bringing us to a total of 300+ items.
The day and night cycle is the first step for the varied exploration system. I want to bring a weather system to complement the day and night to keep things interesting.
Minimum Setup
- OS: Ubuntu 12.04 LTSMemory: 8 GB RAM
- Memory: 8 GB RAM
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