
One Gun. Endless Possibilities. One Cruel Game.
Never Akimbo is a top-down pixel art action game fueled by the chaos and replayability of modern arena shooters — and overseen by something far worse than bad odds.
You have been captured by the Gamemaster: a grinning, jester-like tyrant who sees you not as a hero, but as a toy. For his amusement, he has built a tower — a vertical playground of violence — and demands you climb it floor by floor. Each level is a new joke. Each enemy, a punchline. Your suffering? The entertainment.
There is only one rule.
You get one gun.
And he wants to see how far you can take it.
You Don’t Carry Two Guns.
You Become the Gun.
Your weapon evolves as you ascend the tower. Every floor offers new upgrades, twisted experiments, and dangerous improvements that permanently reshape how your gun behaves.
Modular Weapon Customization
Build your weapon piece by piece, swapping components on the fly to adapt — or to impress your captor.
Barrel – bend bullet behavior: piercing rounds, wild spreads, explosions, or unstable experimental madness
Stock – adjust recoil, fire rate, mobility, and control
Scope – improve accuracy, extend range, alter targeting, or inject strange effects
Magazine – modify ammo capacity, reload logic, burst patterns, or trigger bonuses when reloading
Every attachment matters. Every combination creates a new playstyle — from surgical precision tools to uncontrollable bullet-spewing abominations. The Gamemaster loves both.
Fast. Brutal. Unforgiving.
Tight, responsive controls built for relentless movement
Aggressive enemy AI that punishes hesitation and bad builds
Short, intense floors designed for mastery and replayability
There is no safety. No rest. No sympathy.
Only the next floor.
Pixel Art With Bite
Clean, expressive pixel art that stays readable under pressure
Chunky, satisfying effects that make every hit feel earned
A gritty, arcade-inspired atmosphere — like a deadly game show that forgot the rules
And the Gamemaster is always watching.
Built for Experimentation (and Suffering)
Never Akimbo rewards curiosity. Some builds are brilliant. Some are ridiculous. Some feel like terrible ideas.
The best part?
They work.
Break the rules.
Break the gun.
Break the enemies.
Climb the tower. Entertain the Gamemaster.
Just don’t bring a second weapon.
Minimum Setup
- OS: Ubuntu 20.04 LTS or equivalent
- Processor: Dual-core CPU @ 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics with OpenGL 3.3 support (Intel HD 4000 / AMD equivalent)
- Storage: 300 MB available space
Recommended Setup
- OS: Ubuntu 22.04 LTS or newer
- Processor: Quad-core CPU @ 2.5 GHzMemory: 4 GB RAM
- Graphics: Integrated graphics or better with Vulkan or OpenGL 4.x support (Intel UHD / AMD Vega / NVIDIA GT 1030)
- Storage: 500 MB available space
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