New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | In Celebration of Violence | |
Developer | Julian Edison | |
Publisher | Julian Edison | | |
Tags | Action Indie RPG Adventure Singleplayer | | |
Release | 2016-08-12 | |
Steam | 7,99€ 5,59£ 7,99$ / 0 % |
News | 102 |
Controls | Keyboard Mouse |
Players online |  2  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/509570  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 235 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 235 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | In Celebration of Violence Linux [302.4 M]
|
LINUX STREAMERS (0)
Update 0.9.1 |
Just a little update, mostly focused on adjusting the difficulty curve.
Adjustments
Tweaked how certain enemy stats scale.
Minor changes to some enemy stats.
Some non-dungeon areas are very slightly reduced in size.
The first areas (The plains and desert) are easier.
There are significantly less rocks inside dungeons.
Chests aren't quite as prolific inside of dungeons.
The sawblade hits with 0 power.
Completely unrelated: boxes, weapons, equipment, and potions now have a power threshold of 1.
Fortitude has a slightly smaller effect on resistances.
Minor adjustments to some particle systems.
Bugfixes
- Fixed a bug that allowed traps under doors to be activated just by stepping near them instead of opening the door.
- All spike traps can be correctly broken with the shovel.
|
[ 2017-09-22 05:10:43 CET ] [ Original post ] |