Name | Kingdom Rush Frontiers | ||
Developer | Ironhide Game Studio | ||
Publisher | Ironhide Game Studio | ||
Tags | |||
Release | 2016-07-25 | ||
Steam | 6,99€ 4,89£ 6,99$ / 30 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  162  | ||
Steam Rating | Overwhelmingly Positive | ||
Steam store | |||
How long to Beat | |||
Main Story |  8 Hours  | ||
Main Story + Extras |  12 Hours  | ||
Completionist |  27 Hours  | ||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  100,000 .. 200,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 1252 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 1354 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Kingdom Rush Frontiers Depot (Linux) [287.19 M] |
This is some deep ship... man!
Changelog - Kingdom Rush Frontiers | PC/Mac/Linux ## 1.2.4 - troops under Bluegale storm continue to lose hp after storm disappears (fixes #821) ## 1.2.3 - Restore Rising Tides music volume - Fix broken mp3 for Rising Tides (fixes #796) ## 1.2.2 - Increase Battle_Rising_Tides music volume - On Storm Atoll, you can't place heroes or reinforcements at the very end of the top exit - credits (#762) - heroes and boars do not move while fighting in cliff (fixes #810) - Karkinos water cannon affects soldiers and heroes (#814) - Karnikos crashes when Iron Pincer ability is set but Pincer Attack is at level 0 (#814) - Karkinos Iron Pincer damage increase description (#814) - hero monk snake style hit delay and leopard style interrupted by nets (fixes #815) - Stage17 whale sound (#793) - Stage17 whale sound and visual fixes for grid change and layer orders (#793) - Sunken Citadel tentacles in first wave and boss enemies first wave (fixes #782) - Blacksurge continues to cast his tower-disabling spell while he is stunned (#787) - Blacksurges can walk while invulnerable all the way up the the blue flags (#787) - Disabled by the blacksurge barracks still spawn soldiers. (#787) - When a blacksurge hides into shell while standing on the coastline he will have weird blue trail (#787) - Blacksurge is immune to drill and abduction (#787) - Middle island on top path on Storm Atoll map has a glitched area (#787) - Parrot bombers skip attack when target dies while carrying bomb (#797) - Parrot bombers never stun enemies. (#797) - not deducting gold in the first shrine upgrade (#783) - Aiming shrine of Regnos then switching to reinforcement/hero/rain of fire leaves the purple charged orb on top of the trident (#783) - The Shrine can be silenced by Blacksurges (#783) - Shrine of Regnos has a bugged note below its upgrade notice (#783) - Gunboat death animation sometimes does not show properly (fixes #792) - Gunboat makes live lost noise when it shouldn't (fixes #784) - waterworld achievement counting enemies in land (fixes #785) - skeletons raised from enemy gunboat (fixes #789) - redspine notification message typo (fixes #790) - barrack/mecha in middle of the sea in Stages 17 and 18 (fixes #801) - z-order of blacksurge tower mod (fixes #806) - Stage 17 below flag overlaps powers UI (fixes #795) - moved tower build preview to Z_OBJECTS (fixes #817) - Stage 17 iron tower blocks (#807) - Port Tortuga Iron was allowing mage towers (fixes #798) - pirate mercenaries tower name missing (fixes #788) - umbra started crashing in 1.2 due to a return value change in table.random() (fixes #809) - Enemies in water face always right (fixes #811) - Nivus textures were missing (fixes #808) ## 1.2.1 - gunboat bullet rotated - tower_pirate_watchtower parrots should not attack while tower is blocked - rising tides missing sounds - bluegale clouds sounds and textures (fixes #779) - blacksurge tower block attack fix - Log missing notifications as warnings - Fix deviltide_shark notification - enemy_deviltide_shark notification data - water sparks proper texture (fixes #772) - health bar sizes for rising tides enemies (fixes #773) - adds hit rect checking for tower_neptune and bosses (closes #775) - pirate anchor missing textures ## 1.2.0 - Add whale waves for level17 heroic - Fix W14 whale spawn order and qtys - missing hero_crab texture - stage17 whales path: extended valid region (fixes #77) - stage08 iron mode max upgrade level (fixes #746) - missing water idle animations (closes #96) - power of 2 mouse cursors - missing ES translations (closes #769) - Add all Rising Tides levels and enemies |