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Name

 Wild Terra Online 

 

Developer

 Juvty Worlds Ltd. 

 

Publisher

 Juvty Worlds Ltd. 

 

Tags

 Action 

 

RPG 

 

Adventure 

 

MMO 

 

Multiplayer 

 

 Co-op 

Release

 2017-12-18 

 

Steam

 € £ $ / % 

 

News

 479 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 11 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/500710 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 600  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 600 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 NWJS Linux x32 [203.03 M] 


 NWJS Linux x64 [193.28 M] 


 Content Linux [162.36 M] 


DLC

 Wild Terra Online - Esquire Pack 


 Wild Terra Online - Lord Pack 


 Wild Terra Online - Regent Pack 




LINUX STREAMERS (0)




New in Update 10.10. Changes in repairs and new bonuses for items created by a Master



SUMMER SALE! Premium Packs at discounts up to 50%.
On Wild Terra Online website
On Steam
And on the in-game store.

Changes and fixes.
- When repairing equipment of 145 quality and higher, an intelligence check is removed.
After receiving feedback from the players about the new item repair system, we decided to completely rework it. At the moment we remove the requirement of intelligence in the repair, and any player with sufficient skill can repair their equipment as before. But in the future, we are preparing a new separate market of services for crafters, where they will be able to exhibit their services for other players (repair, creation or improvement of items). Any player without sufficient skill or intelligence will be able to use services of a crafter and get all his bonuses for a small fee and you will not need to go somewhere or give someone your items, everything will be available through this market.

- Now when crafting a weapon with a master's tag, this item will receive a random bonus to its characteristics, provided that the master has 12 intelligence and above. So far this rule is valid only when creating weapons that require a skill level above 40 (steel, noble and thozorium weapon, as well as composite bows).

- In the royal treasure guards, for the bear added the unique name "Barbarians Bear". To make it easier to find it, if a bear runs away.
- Fixed a bug with the auto selection tool when a lower quality tool was taken in hand.
- Fixed a bug in the auction, when buying a ritual weapon with a unique bonus or items with improvement or poison, these bonuses disappeared or changed. Now it works correctly.


[ 2019-06-26 09:51:27 CET ] [ Original post ]