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Name

 Vidar 

 

Developer

 Razbury Games 

 

Publisher

 Razbury Games 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

Release

 2017-06-14 

 

Steam

 9,99€ 6,99£ 9,99$ / 0 % 

 

News

 36 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/355370 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Vidar Content - Linux 64 [428.08 M] 


DLC

 Vidar - Digital Soundtrack 




LINUX STREAMERS (0)




Hotfix 0.7.6.4

Hi friends!

A rare-ish bug has been discovered where, under the right circumstances, you can try Erik's puzzle again after the first attempt. And it causes the whole game to crash. Of course, every single press outlet has found it immediately ːralphhurtː This patch is to address that, and a few other fixes from the HyperRPG stream this past Monday!

Alpha 0.7.6.4

  • You can now pull a pillar when someone else is in your party
  • Added a block in Ice Cave 3c so that you can go back to the entrance if you'd like
  • You can no longer walk over the holes in the Dark Cave Waypoint
  • Holes in the Ice Cave area will prevent you from walking on them unless they abut ice. This is to prevent falling off the edges in the ice cave if there's no real puzzle around you
  • You can no longer walk over the rope coil in Vidar East; it provides text when you interact with it
  • Message box readibility has been improved
  • The tool and timer UI will now hide whenever someone is talking
  • Spoilery-fixes to puzzle 72 and 75
  • Fixed the reset in IC4b that would cause you to disappear once you activated the bridge (sorry Malika!)
  • Using statues in the Ruins no longer stops screenshake
  • Fixed a slight drawing issue in Puzzle 76
  • The end of an era: you cannot complete Erik's cave if he isn't on the correct tile
  • Finishing Erik's puzzle (whether successfully or not) will still clear the entrance before you report back to Sandor, regardless of room choice or puzzle layout


I also wanted to note that some people are having trouble with controls because the analogue stick can feel a little rough. I agree! Vidar has always been envisioned as a SNES-style game, and with a 4-directional grid, it's not always clear what "diagonal" on a stick should be. That's why I like the D-Pad. It has 4 directions, plus, it brings back all the nostalgia of the old games! If you're playing with a controller and finding the Stranger going places you didn't want him or her to, try switching to the D-Pad and let me know if it feels any better?

- Dean


[ 2017-01-11 19:18:17 CET ] [ Original post ]