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Name | sphereFACE | ||
Developer | VoxelStorm | ||
Publisher | VoxelStorm | ||
Tags | |||
Release | 2017-05-19 | ||
Steam | 9,99€ 7,19£ 9,99$ / 0 % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  0  | ||
Steam Rating | Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | sphereFACE Linux64 [70.43 M] sphereFACE Linux32 [70.66 M] | ||
DLC | sphereFACE Soundtrack |
Screenshots
About the game
sphereFACE is a retro-styled 3D vector shooter, wrapped around the inside of a sphere.
An unashamedly abstract shooter that ranges from slow, strategic sniping to frantic rock-dodging action, with roguelike elements of exploration, progression, discovery and permadeath.
An unashamedly abstract shooter that ranges from slow, strategic sniping to frantic rock-dodging action, with roguelike elements of exploration, progression, discovery and permadeath.
GAMEPLAY
- Destroy the "asteroids" in each sphere to unlock the hyperspace portals leading to other spheres, and navigate through a vast procedurally generated 3D space, homing in on the disturbance that woke you from slumber.
- Sophisticated inertial flight dynamics on the inner surface of a sphere are difficult to master - agility, awareness and good reflexes are essential to survive.
- Look freely around each sphere using mouselook, a controller, your keyboard, or even your VR headset.
- Roguelike single-save system featuring permadeath.
- Dark and twisted science fiction storyline.
- Arcade style top-10 high score system.
- Determine your own difficulty curve - progress cautiously and slowly, or charge in with guns blazing.
- Stray too deep into the hyperspace tunnel network and it won't be long before you meet something that shoots back...
WEAPONS & POWERUPS
- Collect and upgrade a variety of destructive and unusual weapons, such as the spreadGUN, gaussRIFLE, guidedROCKETS, spaceMINES, flameTHROWER and singularityCANNON.
- Destroy "enemy" ships and catch their "powerups" to improve your weapons. That is what they are, right?
- Fashion armour from smashed asteroid rock, and find movement augmentation devices such as reverseTHRUSTERS to improve your maneuverability.
- Each weapon has its own strategy and learning curve, but the true sphereFACE master must learn to use them in concert with each other.
MUSIC
- A full album length original score by five awesome professional musicians, featuring ambient electronica mingled with deep techno and a sprinkling of chiptune.
TECHNICAL
- The game engine is completely custom built, which allows sphereFACE to have exactly the gameplay experience it needs with no limitations. The game is highly optimised and will run smoothly - even on that old notebook.
- Fully configurable controls - bind any control to any key, mouse button, gamepad button or stick, joystick axis or even foot pedal; any combination of devices can be used to control the game.
- Theme support - create and share a customised look for the game.
- Simultaneous updates on Windows, Linux and macOS.
- Ongoing development - new features and improvements added continuously, professional and highly responsive development team.
Videos
sphereFACE Story Trailer |
SYSTEM REQUIREMENTS
MINIMAL SETUP | |
OS: | AnyProcessor: Literally anythingMemory: 1 GB RAMGraphics: OpenGL 2.1. 64MB graphics memoryStorage: 300 MB available space |
 PROCESSOR: | Literally anythingMemory: 1 GB RAMGraphics: OpenGL 2.1. 64MB graphics memoryStorage: 300 MB available space |
MEMORY: | 1 GB RAMGraphics: OpenGL 2.1. 64MB graphics memoryStorage: 300 MB available space |
GRAPHICS: | OpenGL 2.1. 64MB graphics memoryStorage: 300 MB available space |
NETWORK: | 0 |
HARDDRIVE: | 300 MB available space |
SOUND: | 0 |
RECOMMENDED SETUP | |
OS: | AnyProcessor: Literally anythingMemory: 4 GB RAMGraphics: OpenGL 3.0. 256MB graphics memoryStorage: 300 MB available space |
PROCESSOR: | Literally anythingMemory: 4 GB RAMGraphics: OpenGL 3.0. 256MB graphics memoryStorage: 300 MB available space |
MEMORY: | 4 GB RAMGraphics: OpenGL 3.0. 256MB graphics memoryStorage: 300 MB available space |
GRAPHICS: | OpenGL 3.0. 256MB graphics memoryStorage: 300 MB available space |
NETWORK: | 0 |
HARDDRIVE: | 300 MB available space |
SOUND: | 0 |
Notes:0 |
LINUX STREAMERS (0)