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Name

 Bump+Smack 

 

Developer

 Jason Sadler 

 

Publisher

 PopNine Studio 

 

Tags

 Indie 

 

Singleplayer 

Release

 2017-08-08 

 

Steam

 € £ $ / % 

 

News

 16 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/652070 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

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Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Bump+Smack Depot Linux+SteamOS [1.09 G] 




Screenshots



About the game
Bump+Smack is a cross between breakout and pinball. Balls are released in intervals and roll down the table, ready to drop off the end. Your job is to keep them up on the table and falling into the goals. The goal is to meet the percentage threshold of goals versus misses and obtain the highest score possible.

Details


When the game begins, you are the operator of the shuttleboard at the bottom of the play table. Balls begin to appear from the pipes at the top of the play table. At the beginning, you'll only have to juggle a maximum of three balls at once. Once you score a goal or a ball rolls off the bottom of the play table, another ball will be released.

Challenge Mode


In Challenge Mode, the stats on the side of the screen will show the total number of balls remaining to be released for the entire round. The stats will also show the total number of goals made, a multiplier, a 'next up' multiplier, a scored goal percentage, and a goal percentage needed to advance to the next stage. As long as the scored goal percentage is at least as much as the goal percentage needed, the game continues to the next stage. Once all the available stages are passed, the game goes back to the first stage to another round. A new round increases the difficulty with bouncier balls, a higher percentage needed to continue, and also the total number of balls for that stage. The game ends when the goal percentage is lower than the percentage needed to advance once all balls have been scored or have dropped off the play table.

Continuous Mode


In Continuous Mode, you choose the stage and try to get the highest score. Continuous mode adds a 'Miss' meter that will go up when a ball rolls off the table and goes down when consecutive goals are made. The game ends when the 'Miss' meter fills up.

+Smack

In both modes is a 'Smack' meter. This allows you to have the shuttleboard 'smack' the table to the side to try to change the course of the balls in play. In certain situations, a well timed 'smack' can mean the difference between huge points or a lost ball.

Scoring


Goals are situated throughout the stage with different point values: 500 points which are fairly accessible. 750 points which are a little more difficult. 1K (1000) points that are difficult, and 5K (5000) that are extremely challenging.

Higher Scoring


The multiplier is what can really start to skyrocket your score. At the stage beginning, all goal's point values are the initial values. When you make a number of consecutive goals, which is the number listed on the 'Next Multi' stat, your multiplier increases by one. At that point, the goals point values are now multiplied by the multiplier value. For instance, at the start of the round you have a 1x multiplier and the 'Next Multi' is three. When you make 3 consecutive goals, the multiplier changes to 2x. 500 point goals are now worth 1000, 750 worth 1500, 1K becomes 2K, and 5K becomes 10K! When the multiplier goes up, the 'Next Multi' also goes up, making the next multiplier level more difficult to attain. The multiplier resets to 1x if a ball rolls off the play table or the stage ends in challenge mode.

Achievements


In challenge mode, achievements can be earned by completing specific challenges. Visit the Trophy Room from the main menu to get more details on the challenges.

Videos
Bump+Smack
Video 1

SD

HD


SYSTEM REQUIREMENTS

MINIMAL SETUP
 OS:  Ubuntu (or downstream) 16.04 or better OR SteamOSProcessor: Intel 4th Generation Processor or HigherMemory: 1 GB RAMGraphics: 3D Acceleration Required w/ 512MB and support OpenGL 3.2 or higherStorage: 1200 MB available spaceSound Card: Required 
 PROCESSOR:  Intel 4th Generation Processor or HigherMemory: 1 GB RAMGraphics: 3D Acceleration Required w/ 512MB and support OpenGL 3.2 or higherStorage: 1200 MB available spaceSound Card: Required 
 MEMORY:  1 GB RAMGraphics: 3D Acceleration Required w/ 512MB and support OpenGL 3.2 or higherStorage: 1200 MB available spaceSound Card: Required 
 GRAPHICS:  3D Acceleration Required w/ 512MB and support OpenGL 3.2 or higherStorage: 1200 MB available spaceSound Card: Required 
 NETWORK:  0 
 HARDDRIVE:  1200 MB available spaceSound Card: Required 
 SOUND:  Required 
 
RECOMMENDED SETUP
 OS:  Ubuntu (or downstream) 16.04 or better OR SteamOSProcessor: Intel 4th Generation Processor or HigherMemory: 1 GB RAMGraphics: NVidia Geforce GTX 750 or betterStorage: 1200 MB available spaceSound Card: Required 
 PROCESSOR:  Intel 4th Generation Processor or HigherMemory: 1 GB RAMGraphics: NVidia Geforce GTX 750 or betterStorage: 1200 MB available spaceSound Card: Required 
 MEMORY:  1 GB RAMGraphics: NVidia Geforce GTX 750 or betterStorage: 1200 MB available spaceSound Card: Required 
 GRAPHICS:  NVidia Geforce GTX 750 or betterStorage: 1200 MB available spaceSound Card: Required 
 NETWORK:  0 
 HARDDRIVE:  1200 MB available spaceSound Card: Required 
 SOUND:  Required 
Notes:0

LINUX STREAMERS (0)