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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Golden Krone Hotel 

 

Developer

 Vulgat 

 

Publisher

 Vulgat 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Singleplayer 

Release

 2017-10-26 

 

Steam

 € £ $ / % 

 

News

 43 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 2 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/497800 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Golden Krone Hotel Depot LINUX64 [414.28 M] 


 Golden Krone Hotel Depot LINUX32 [413.13 M] 


DLC

 Golden Krone Hotel - Original Soundtrack by Christopher Loza 




LINUX STREAMERS (1)
tomlowshang




January Update (v0.7): Don't get stoned!

Version 0.7 is here! There's a tutorial, a new branch (the Gallery), new monsters, a new boss, and level generation has been rewritten completely.



Changelog


  • A tutorial has been added.
  • New branch: The Gallery.
  • Gorgons have been added. Their combination of GAZE and BLAST is quite deadly....
  • A new boss, the Gorgon Queen. There's now 5 rings to collect, meaning one is optional.
  • New class: warp mage
  • The level generation system has support for "prefabs" (hand drawn templates that are combined procedurally) - each branch now feels a lot more unique and the regular floors are more interesting too. Hopefully fewer pointless loops and wacky dead ends.
  • Pits. They can be a great escape, but be careful not to fall into them accidentally
  • Since spells were still quite overpowered (and too safe), spell failure has been added. Failing to cast a spell can cost both HP and MP
  • Double doors that open simultaneously
  • Monsters refuse to swap places with you if doing so would hurt them
  • The summoning ability of the Strigoi has been reworked to use mana, so that he can't endlessly summon enemies
  • Fixed a bug with eels climbing stairs (thanks bozar!)
  • Water is brighter on the mini map, chests now show up as green
  • Minimap rendering has been optimized
  • Jack 'o lanterns have been turned off for now. In several Let's Plays, it seemed that people had confusedly started with them on even though they were intended to be off by default.
  • Soul elixir wording clarified
  • Compressed saves were removed as there was a major bug with them and they were quite slow anyway
  • Some more music for different branches
  • Fixed a game ruining bug that could happen if a boss died in water




Enjoy and please let me know how you like the update.


[ 2017-02-01 03:58:55 CET ] [ Original post ]