New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Golden Krone Hotel | |
Developer | Vulgat | |
Publisher | Vulgat | | |
Tags | Indie Strategy RPG Singleplayer | | |
Release | 2017-10-26 | |
Steam | € £ $ / % |
News | 43 |
Controls | Keyboard Mouse |
Players online |  2  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/497800  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Golden Krone Hotel Depot LINUX64 [414.28 M]
Golden Krone Hotel Depot LINUX32 [413.13 M]
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DLC | Golden Krone Hotel - Original Soundtrack by Christopher Loza
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LINUX STREAMERS (1)
January Update (v0.7): Don't get stoned! |
Version 0.7 is here! There's a tutorial, a new branch (the Gallery), new monsters, a new boss, and level generation has been rewritten completely.
Changelog
- A tutorial has been added.
- New branch: The Gallery.
- Gorgons have been added. Their combination of GAZE and BLAST is quite deadly....
- A new boss, the Gorgon Queen. There's now 5 rings to collect, meaning one is optional.
- New class: warp mage
- The level generation system has support for "prefabs" (hand drawn templates that are combined procedurally) - each branch now feels a lot more unique and the regular floors are more interesting too. Hopefully fewer pointless loops and wacky dead ends.
- Pits. They can be a great escape, but be careful not to fall into them accidentally
- Since spells were still quite overpowered (and too safe), spell failure has been added. Failing to cast a spell can cost both HP and MP
- Double doors that open simultaneously
- Monsters refuse to swap places with you if doing so would hurt them
- The summoning ability of the Strigoi has been reworked to use mana, so that he can't endlessly summon enemies
- Fixed a bug with eels climbing stairs (thanks bozar!)
- Water is brighter on the mini map, chests now show up as green
- Minimap rendering has been optimized
- Jack 'o lanterns have been turned off for now. In several Let's Plays, it seemed that people had confusedly started with them on even though they were intended to be off by default.
- Soul elixir wording clarified
- Compressed saves were removed as there was a major bug with them and they were quite slow anyway
- Some more music for different branches
- Fixed a game ruining bug that could happen if a boss died in water
Enjoy and please let me know how you like the update.
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[ 2017-02-01 03:58:55 CET ] [ Original post ] |