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Name

 Stone Story RPG 

 

Developer

 Martian Rex, Inc. 

 

Publisher

 Martian Rex, Inc. 

 

Tags

 Indie 

Casual 

 

RPG 

 

Singleplayer 

Release

 2019-08-08 

 

Steam

 € £ $ / % 

 

News

 128 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 15 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/603390 

 
Public Linux depots

 Stone Story RPG Linux [294.55 M] 


DLC

 Stone Story - OST 




LINUX STREAMERS (0)




2x Ki Weekend

[h2]Ki for Thee[/h2]

In Remnants of Five, we introduced the Hotspring Shop and a new in-game currency: Ki Crystals.

Like the Mushroom Shop, this new store offers items that players can purchase to aid them in their adventures.

However, the Hotspring Shop has a more premium stock! Whether its Lost Items, enchantments, or Name Tags, use your hard-earned Ki to obtain powerful new additions to your inventory.

Starting today, were running a Double-Ki Weekend!

From now until Sunday, earn twice the Ki from all sources (this includes both @ and Crystals).

[h3]Ki can be earned from:[/h3]


  • Defeating enemies
  • Basic Ki can also be earned from unmaking items
  • Daily Crystal from the Hotspring Shop
  • The Weekly Challenge Crystal Treasure
  • Crystals from Delta Treasures

Like all of our other in-game events, Double-Ki Weekends will repeat.



[h2]Event System Tweaks[/h2]

Though of the focus over the past few months has been centered around the Quest Update, the team has also been tweaking how events work. We've invested time to make sure that the event system is robust and expandable.

Events are an important way for our community to engage and collaborate with one another. After all, two ASCII brains are better than one!

In order to improve the experience, we've restructured how event goals are presented (such as with Wild Ride and Titan's Trial). The new system will allow players who missed an event to still get rewards!

There's a fine line to balance between FOMO and fun. We never want our players to feel like we've cheated them or taken advantage of their playtime. This is why all events have the opportunity to return in some shape or form and why we wanted to address the goals and rewards.

On a design level, goals ARE the reward! Think of it like this:

  • New player starts the game
  • Over time they unlock a new Legend
  • This new Legend gives them loot
  • This loot has goals attached to it

    Each step of the way, we want you to be engaged. Goals are able to fill in space and give the Quests more room to breathe.

    Figuring this out has been a fun and challenging process! Huge thanks to all our community members for playing the game and providing valuable insight.

    Hope you're able to farm plenty of Ki this weekend~

    -SSRPG Team


  • [ 2021-12-03 19:03:37 CET ] [ Original post ]