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Name | Taste of Power | ||
Developer | OneOcean LLC | ||
Publisher | OneOcean LLC | ||
Tags | |||
Release | Dec 2018 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  0  | ||
Steam Rating | n/a | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Taste of Power Linux [1.61 G] |
Screenshots
About the game
The mechanics of the game are close to the StarCraft: the player needs to gather resources, develop cities and build new settlements, learn technology and fight in real time.
A distinctive feature of the game is the dynamics:
The game encourages the player to build new cities. But with the advent of each new settlement you have a new front for the battle. As a consequence, you need to participate in a variety of local battles, maneuver the units in different parts of the map.
We studied a lot of the StarCraft balance systems. It is based on mechanics where each type of unit has a unique purpose (its strengths and weaknesses). Based on this, we build a military system of the Taste of Power. In it each type of unit has a special purpose (strong in one situation and weak in another). In addition to the mission, the troops have abilities the competent use of which can bring victory even in a losing situation.
The relief: the game map has a corridor system where several paths lead to each of the cities. In them wide platforms and narrow passages alternate. Due to this, the importance of monitoring strategic passes increases. A choice of position for the battle is one of the key factors that determine the victory.
Discover a new word in real-time strategies and feel the Taste of Power.
A distinctive feature of the game is the dynamics:
The game encourages the player to build new cities. But with the advent of each new settlement you have a new front for the battle. As a consequence, you need to participate in a variety of local battles, maneuver the units in different parts of the map.
We studied a lot of the StarCraft balance systems. It is based on mechanics where each type of unit has a unique purpose (its strengths and weaknesses). Based on this, we build a military system of the Taste of Power. In it each type of unit has a special purpose (strong in one situation and weak in another). In addition to the mission, the troops have abilities the competent use of which can bring victory even in a losing situation.
The relief: the game map has a corridor system where several paths lead to each of the cities. In them wide platforms and narrow passages alternate. Due to this, the importance of monitoring strategic passes increases. A choice of position for the battle is one of the key factors that determine the victory.
Discover a new word in real-time strategies and feel the Taste of Power.
Videos
Taste of Power - Blood war coming |
SYSTEM REQUIREMENTS
MINIMAL SETUP | |
OS: | 0 |
 PROCESSOR: | Intel Core i5 2.4GHzMemory: 4 GB RAMGraphics: Video 2 GBStorage: 2500 MB available space |
MEMORY: | 4 GB RAMGraphics: Video 2 GBStorage: 2500 MB available space |
GRAPHICS: | Video 2 GBStorage: 2500 MB available space |
NETWORK: | 0 |
HARDDRIVE: | 2500 MB available space |
SOUND: | 0 |
RECOMMENDED SETUP | |
OS: | 0 |
PROCESSOR: | Intel Core i5 3.4GHzMemory: 8 GB RAMGraphics: Video 4 GBStorage: 2500 MB available space |
MEMORY: | 8 GB RAMGraphics: Video 4 GBStorage: 2500 MB available space |
GRAPHICS: | Video 4 GBStorage: 2500 MB available space |
NETWORK: | 0 |
HARDDRIVE: | 2500 MB available space |
SOUND: | 0 |
Notes:0 |
LINUX STREAMERS (0)