TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Sipho 

 

Developer

 All Parts Connected 

 

Publisher

 All Parts Connected 

 

Tags

 Indie 

 Strategy 

 

Singleplayer 

 

 Early Access 

Release

 2018-11-13 

 

Steam

 € £ $ / % 

 

News

 94 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/809310 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Sipho Linux [211.44 M] 




LINUX STREAMERS (0)




Version 0.7.10 is now available!

Hey all!
Big bugfixing update is now available for everyone.

Sipho's performance is very important - even small stutters can ruin your experience. The FPS needs to be smooth. Therefore we have put our attention to how disabled objects are handled as they were causing stutters. Now, instead of disabling whole hierarchies of Obstacles, Consumables, Decorations - everything that is constantly spawned and despawned in played level, we disable only parts that are visible or cause interactions. This has cut the time CPU has to process level spawning by almost a half - noticeably improving performance in denser areas and level-ends. Let us know if you notice a difference!

Full list of changes below:
Version 0.7.10f2

  • Add test to catch offset graphics
  • Fix Polyp graphics position too
  • Fix Energy Leech graphics object being offset and consequently making connectors render incorrectly
  • Fix Consumables being added to the instance list twice - fixes ghost Consumables shown in Sonar
  • Fix outlines still rendering for pooled objects
  • Fix Zooid pickups not getting disabled

Version 0.7.10f1
  • Tweak Buginis boss 3 behavior and arena
  • Add Health Regeneration stat and use it for Vagorian mover
  • Soul Eater projectiles die faster when they're flying fast
  • Do not allow camera movement after death in campaign
  • Fix Steamworks app ID location
  • Debug things
  • Explicitly control what gets disabled when poolables are pooled - improves spawn/despawn performance by ~50%
  • Update Mover dash stat multipler
  • Update Steamworks.NET to Release 15.0.0
  • Stat values are now stored as 1000 times larger integers to avoid rounding errors over time
  • Make consumables without owned edible immediately
  • Tweak Sizzler effects
  • Update steamworks



[ 2021-04-18 20:02:09 CET ] [ Original post ]