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Name | Manna for our Malices | ||
Developer | John Ohno | ||
Publisher | Double Mojo | ||
Tags | |||
Release | 2019-02-11 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 |
Screenshots
About the game
Akagi Ai is unexpectedly stabbed on her way home from school. She finds her spirit possessing her body from earlier that day, and must collaborate with the past self that inhabits her body to discover why she keeps dying -- and why she keeps coming back. Along the way, she becomes entangled with mysterious goings-on that have entrapped her friends.
Manna for our Malices is a decision-heavy visual novel with branching, time loops, and scenes that unlock progressively as you uncover new clues.
Manna for our Malices is a decision-heavy visual novel with branching, time loops, and scenes that unlock progressively as you uncover new clues.
Videos
Manna for our Malices |
SYSTEM REQUIREMENTS
MINIMAL SETUP | |
OS: | 2.4 |
 PROCESSOR: | 0 |
MEMORY: | 0 |
GRAPHICS: | 0 |
NETWORK: | 0 |
HARDDRIVE: | 0 |
SOUND: | 0 |
RECOMMENDED SETUP | |
OS: | 3.x |
PROCESSOR: | 0 |
MEMORY: | 0 |
GRAPHICS: | 0 |
NETWORK: | 0 |
HARDDRIVE: | 0 |
SOUND: | 0 |
Notes:0 |
LINUX STREAMERS (0)