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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Adventure Land - The Code MMORPG 

 

Developer

 Kaan Soral 

 

Publisher

 Kaan Soral 

 

Tags

 

RPG 

 

Simulation 

 

MMO 

 

 Early Access 

Release

 2019-01-28 

 

Steam

 € £ $ / % 

 

News

 117 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/777150 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Adventure Land - The Code MMORPG LINUX [141.56 M] 




LINUX STREAMERS (1)
CiderMcDread




Early Access: Week 12 in Review



Started the week by working on the CLI version of the game, it's now integrated with the game and can reconnect when disconnects happen - each character is now a node worker thread - I'd say it's ready for initial release and testing - however, still need to decide how to introduce official CLI gameplay, there might be a cost or a debuff, or maybe an in-game requirement/quest similar to proof of work systems

Most important change this week is the introduction of Giveaways - You need a special hat to run giveaways, Hat of Generosity, when you put this hat on and attempt to list an item for sale, you can run a giveaway similar to how you list your items for sale - and if you are running a giveaway - the hat appears on your character so other characters now there's a giveaway to join - Had a lot of fun with giveaways on Monday - it was a nice ending to the Easter event

On a personal note, I was running a very strict work schedule for a while, waking up at 6:45, working 8 to 5 - If you have well defined tasks to complete, a strict work schedule works wonders - but lately this wasn't the case - from time to time, I break this cycle to work more freely, and this week it was broken, the first fruit was the giveaways system, which I wanted to add for a while

The priority for the game is the documentation and the tutorial system, but I don't really have much motivation to continue those at the moment, so I'll probably try and add more fun things for a while and hopefully get a burst of motivation to complete the tutorial/documentation in a short amount of time later on

My project for week 13 is Duelland and the Duelling system

Changelist:
- Monsters can now have initial conditions - added the "fullguard" condition to Wabbit
- Fixed a very edge issue which caused heals to inflict pvp damage in pve servers (Thanks to dusty on Discord)
- Cleaned up most of the console.log's thanks to the CLI version which prints them all to the terminal
- "ghatb", "ghatp" - Hat of Generosity items and the Giveaway system
- Rabbit's Foot now cost 480 fun tokens


[ 2019-04-23 22:20:17 CET ] [ Original post ]