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Name | Slimesphere | ||
Developer | Matheus Reis | ||
Publisher | Matheus Reis | ||
Tags | |||
Release | 2020-08-06 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
Public Linux depots | Slimesphere Linux [105.09 M] |
Screenshots
About the game
Slimesphere is an isometric turn-based tactics game, where the goal is to kill the enemy slimes within 3 rounds. Its deterministic mechanics make the levels feel like puzzles, and you have to figure out the best strategy to win!
Usually, when outnumbered by enemies, you have to rely on traps to beat the AI. Spikes, crossbows, treadmills, launchers, etc. As the difficulty increases, the player has to pay more and more attention to the surroundings, and take advantage of that. There are 12 levels and 14 achievements; if that's not enough, you can create your own maps with the in-game level editor!
Usually, when outnumbered by enemies, you have to rely on traps to beat the AI. Spikes, crossbows, treadmills, launchers, etc. As the difficulty increases, the player has to pay more and more attention to the surroundings, and take advantage of that. There are 12 levels and 14 achievements; if that's not enough, you can create your own maps with the in-game level editor!
Videos
Teaser |
SYSTEM REQUIREMENTS
MINIMAL SETUP | |
OS: | Kernel 4.0. Mesa 12. X11 7Processor: Dual CoreMemory: 2 GB RAMGraphics: OpenGL 3.0Storage: 150 MB available space |
 PROCESSOR: | Dual CoreMemory: 2 GB RAMGraphics: OpenGL 3.0Storage: 150 MB available space |
MEMORY: | 2 GB RAMGraphics: OpenGL 3.0Storage: 150 MB available space |
GRAPHICS: | OpenGL 3.0Storage: 150 MB available space |
NETWORK: | 0 |
HARDDRIVE: | 150 MB available space |
SOUND: | 0 |
LINUX STREAMERS (0)