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Spooky Update!
We're releasing the first room in the all-new "Omega Corporation" pack, which will join "Labyrinth of Egypt", "Adrift in Space" and "Edgewood Mansion" as the 4th room pack. And best of all, you get to play it for free! The rest of the rooms from the packs are going to come in the coming two months.
We're adding Halloween assets to the room editor. Enjoy the pumpkins and candy! :)
We've also added effects. You can now have things such as smoke, fire, and sparks in your rooms. Special logic fog component was also added so you can turn your environment spookiness to 11! You can also see the video overview by our designated room designer Matija: [previewyoutube=wk1Z_AxdTUw;full][/previewyoutube]
To test the assets, we've designed a spooky room. It requires 2+ players, and you can get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2638379672
[ 2021-10-29 11:49:00 CET ] [ Original post ]
Time for a huge update!
New Official Room: The Lobby
We're releasing the first room in the all-new "Omega Corporation" pack, which will join "Labyrinth of Egypt", "Adrift in Space" and "Edgewood Mansion" as the 4th room pack. And best of all, you get to play it for free! The rest of the rooms from the packs are going to come in the coming two months.
Spooky season calls for spooky assets!
We're adding Halloween assets to the room editor. Enjoy the pumpkins and candy! :)
We've also added effects. You can now have things such as smoke, fire, and sparks in your rooms. Special logic fog component was also added so you can turn your environment spookiness to 11! You can also see the video overview by our designated room designer Matija: [previewyoutube=wk1Z_AxdTUw;full][/previewyoutube]
A Spooky room to go with spooky assets!
To test the assets, we've designed a spooky room. It requires 2+ players, and you can get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2638379672
Full changelog (1.0.8618)
Game:
- Added Omega Corporation room #1.
- Custom rooms with textures on linux fixed!
- Trash sticky fix
- Net zoom fix
- Trashcan name
- Bug fixed where impostor is created on other player when one player takes item from the trash
- Fixing s3 keypad desync and mp zooms
- Fixed slot key scaling.
- Fixing net buffer errors when sending syncRigidbody, optimize net messages
- Space3 - storage room item positioning fixes
- Audio Egypt1 & Egypt2 removed some audio which caused errors
- Audio / removed sounds from hanging plants and chandeliers because of errors
- Egypt4 - pyramid slot added
- Trashcan duplication on zoom fixed
- Egypt2 - scarab puzzle mp other player couldn't continue dragging fixed
- Collection item stays selected on throw and drop.
- Better networking, fixed some reconnection issues.
- Victorian1 - large vase broke into extra pieces fix
Room Editor:
- Added effects
- Added Fog
- Added Crumpled Paper and texture
- Created new portal and placed old portal in obsolete props
- Created icons and generated meta
- Different footstep sound in custom levels
- Fixed Stove colliders, added Effects to the IgnoreTrigger Layer, and fixed effect colliders, Created new icons
- Fixed Toy closet colliders and V2Desk Colliders.
- Clean outline on room reset.
- Desk compound fix.
- Halloween props, scripts, colliders and icons.
- Added nav mesh obstacles to all props that were to big to move through. Added switches to chest-s and props that needed to be openable by default.
- Different ghost material.
- Trigger fixes.
- End screen does not teleport players in custom rooms, a bit different end screen
- Added new textures for basic shapes, fixed collider issues on v2desk, new Halloween prop icons.
- Triggers can be triggered by switches (with rigidbodies)
- Halloween walls
- Vector3 property z fix.
- Disable setting slot as a parent.
- Set Lock prefab collider to isTrigger.
- Autosave.
- Card material editor fixes.
- Teleport all players.
- Remove temp publish rooms on init
- Fixing duplicate workshop items
- Fixing sorting & editor rooms token UI removed
- Sorting workshop rooms
- Map editor fixing tags. Decor, carpets etc.
[ 2021-10-29 11:49:00 CET ] [ Original post ]
Escape Simulator
Pine Studio
Developer
Pine Studio
Publisher
2021
Release
Game News Posts:
172
🎹🖱️Keyboard + Mouse
Very Positive
(13625 reviews)
Public Linux Depots:
- Escape Simulator Linux [9.17 G]
- [6.07 G]
- [7.94 G]
ESCAPE SIMULATOR is a platform for immersive escape rooms. You can pick up and examine every object, drag furniture, smash vases and glass, burn things, melt locks - all of this in the interest of solving challenging (and fun!) puzzles. You can play solo or join up with a friend. New room is coming out every week and community gets to decide the next theme!
Labyrinth of Egypt
"You and your mentor discovered the ancient Labyrinth of Egypt. By accident, he activated a
trap, and you got separated, with no way out in sight."
Adrift in Space
"An explosion wakes you up. Your spaceship has been hit by debris, and you're heading straight into the sun."
Edgewood Mansion
"You were invited to attend a special dinner at Dr. Edgewood's mansion. Instead of eating food, you'll be solving a victorian mystery."
Features:
- 15 Rooms - with puzzles designed by real-world escape room operators
- Simulation Based Gameplay - pick up and throw everything, drag furniture, break pots, all the fun stuff.
- Co-op Multiplayer - All rooms playable in easy to get into online co-op mode.
- Secret Tokens - 8 challenging secret tokens hidden in each level.
- Community - You get to pick the theme of the next pack!
Fifteen rooms are arranged into packs:
Labyrinth of Egypt
"You and your mentor discovered the ancient Labyrinth of Egypt. By accident, he activated a
trap, and you got separated, with no way out in sight."
Adrift in Space
"An explosion wakes you up. Your spaceship has been hit by debris, and you're heading straight into the sun."
Edgewood Mansion
"You were invited to attend a special dinner at Dr. Edgewood's mansion. Instead of eating food, you'll be solving a victorian mystery."
MINIMAL SETUP
- OS: Linux <3
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2GB. Shader Model 2.0
- Storage: 2 GB available space
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[ 6135 ]
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[ 2625 ]
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