https://thursday-the-german.itch.io/fps-microgame-speedrun-edition This is a very short game based on Unity's FPS Microgame. It's primarily something to experiment with - but of course, no game is complete without an objective (except for sandboxes, I guess). The intended way to play this is to play it as fast as possible (hence the name), and so it is balanced around that playstyle. While I think this works just fine as it is now, there are some additions and improvements I hope to make. Current plans are to add:
Also, I do not test the WebGL build, because my computer doesn't seem to like them at all, and I also do not test the Linux builds. If anything goes wrong with these builds (which really should not happen), please do notify me. |