https://polimi-game-collective.itch.io/dont-drop CHANGELOG:UPDATE 27/02/2024: FINAL RELEASE! Adjustments to level 6. UPDATE 13/01/2024: DEMO RELEASE! New levels and new graphical and gameplay settings have been added, allowing you to adjust sensitivity when using a controller! Improvements have been made to the level design of old levels, and dynamic lighting has also been added, especially in the night time levels! Additionally, the village has been introduced, a place where the bomb doesn't explode! Explore and enjoy this new release! DESCRIPTION:Welcome to Don't Drop, an engaging 2D platformer that challenges the player's agility and problem-solving skills. GAMEPLAY:Armed with a bomb, the player must navigate through levels, carefully managing movement speed, interactions, and avoiding dropping the bomb to reach the end of the level. CONTROLS:For the controller, we show an example of button mapping for the controls. The logic behind the buttons remains the same, considering other types of controllers as well. STORY:Welcome, recruit! You are Bob. You are part of the skeleton army under your master and lord, King Skelorian. Your task is to travel throughout Castlemere and eliminate all Skelorian's enemies. Your only weapon is a bomb, and you must carry it with your own strength. Remember, you will only have one bomb to bring down each enemy, so be sure DON'T DROP it! Now, go and fulfill Skelorian's will. TEAM:
FEEDBACK:If you've tried our game and want to give us feedback on what you think, write a comment below to help us improve and expand it. Thank you very much for your support! Here you can find a video with the complete gameplay of the game. WARNING SPOILER: It also shows the positions of the collectibles in various levels. Title design by Andrea Marinari. Modified version of "PS5 Button Icons and Controls" by Zacksly (CC BY 3.0 Licensed | zacksly.itch.io)". For Mac users: There is a known issue with a Mac version! A graphical bug will appear while playing the first cutscene in the menu (just the first time, returning to the menu from game does not cause this issue). We apologize and we are currently investigating to resolve it. |