https://karakazma.itch.io/pointless ---How to play :
- Gameplay - Pointless is a 3D infinite runner where the player plays a ball that must go the furthest possible. Only the difficulty varies depending on the mood of the entity in front of us! The more the entity is angry the more dificult platforms will be hard to pass. The player can collect orbs to influence the mood of the entity (Green = positive, purple = negative). The further the player travels, the more their speed increases. The player's life points are represented by a bar which breaks after 5 hits. It’s Game Over. Upon death, the player can save his score, and have a ranking with a TOP 3 of best players. - Input - Esc -> Option Space -> Jump (Double jump possible) Right Ctrl / Left Ctrl / S -> Lower the player when jumping (Q/D) (A/D) or Left/Right directional arrow -> Move from left to right. -Debug Input- R -> Reset the player (Instant death) A/W -> Change the camera position Game mode: In Endless mode the platforms are randomly generated from a list of different stages (Ruins, forest, hell and paradise) themselves chosen randomly after having traveled a certain distance. Story mode is a “Work In Progress”, it is planned to make the entity speak and launch certain events and to contain an end of games. For the moment this mode allows simply progress through each stage in the same order with distances predefined. - How to win - The greater the distance traveled, the higher the score. - How to lose - The game ends after receiving 5 moves. -Credits Karkazma - Game Developer Sakuzyo - Music : Synthesized Angel (Album: AngelFalse) |