New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
https://howdogamedev.itch.io/tacticalrpg This is a strategy/tactical RPG game engine that is very much a work in progress. It is written in C# and utilizes OpenGL through the OpenTK library. Content for a game is currently defined via XMLs, PNG files and OBJ files. The engine has had very little testing on machines outside of my own, so please do report any issues that you encounter. This will greatly help me in fixing any bugs. Currently only the battle module can be tested. Will work on getting documentation uploaded soon.
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