Video:What is it:Small game-demo that I made, source code available on my github link Game has no sound. Control:Mouse+WASD, ESC to open in game menu. Gameplay:Gameplay is very minimal, Goal is survive as many rounds as you can. Round end when Boss(blue glow orb) HP is 0 and no enemy-bots alive. Player collect bonuses:Blue - shoot speed. Yellow - jump higher. Green/Red attack power(count only for Boss HP), player heal 1 HP on start of new round. Bonuses drop from all chess once per round, and 50/50 randomly from Bots, Bots spawn when any of chess destroyed. Bots and Chess HP start from 6 Bots and 1 Chess, and increase every round. Player deal always 1 dmg to it. Web version: |