https://cleverai.itch.io/a-hole-in-space ForewordThis game was created for the "Brackeys Game Jam 2020.1" from 16th to 23st of February 2020. The theme for this game jam was: "Holes". Due to some real life circumstances, this project had to be done in only five days. You can also find our other projects here. IntroA Game Jam is a good opportunity to learn something new. For me it was time to learn more about Unity's Data Oriented Technology Stack (DOTS) feature. This provides access to the Entity Component System (ECS), the C# Job System for multithreaded code and the mighty Burst Compiler. With that and the Universal Render Pipeline (URP) it was possible for me to create this project with such a huge scale. Unfortunately, I was not able to build in time for Linux or Mac due to a problem with the Burst Compiler. DescriptionThis is a very slow-paced space simulation game. You take control of a small black hole, which roams through a universe. The movement is slow and sluggish, because everything moves by forces. Therefore, it is not advisable to try to fly with max speed, because the time you needed to accelerate is the same time you need to decelerate. If you are suffering from epilepsy, this game is probably not for you. This is due to the huge amount of bright stars, which flicker and rotate around you. Also, if you don't like slow games then this game is also not for you, because to achieve the goal you have to spare some time. The amount of time depends on how many stars you want in your universe. GoalThe goal is to absorb the whole universe. First, absorb the nearby suns to grow in mass. Second, absorb the other black holes in the universe, if you are greater in mass. Third, absorb the rest of the universe through your new added huge mass. You lost the game, if any black hole absorbs you. This happens if you get to close to them with a lesser mass. Features
ControlsLatest non Steam version: Press F1 to see the controls. Game Jam Version:
The forces you apply to the black hole are in camera direction. This means if you press W it moves away from you, S to you, etc. Future Improvements
Credits
EpilogIf you have any ideas, criticism or feedback, let me know in the comments. Last but not least, have fun and embrace the void! |