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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://halisavakis.itch.io/machina


DESCRIPTION

MACHINA is a turn-based tactical game that incorporates random elements in both the environments and the available actions. You take control of an A.I. that is aiding a human through multiple levels and is making sure they stay alive for their ultimate goals.

CONTROLS

  • Left click to select
  • Right click to rotate skill pattern
  • A/D or Left/Right to rotate camera around the environment
  • Escape to cancel a skill after you've selected it (on Post Compo version)

The controls are thoroughly explained in the first dialogue segment of the game.

CREDITS

NOTES

  • There are known bugs especially with the level generation as it is pretty random and does not ensure paths will always be there.
  • The game is pretty unbalanced and therefore can be pretty hard, but I think it’s worth it to try and make it to the end. There’s only 3 levels with 3 waves each.
  • This is obviously not a complete thing on its own but it serves as a proof of concept for a type of game like this.

CHANGELOG

  • Added MACHINA_PostCompo build which addressed the module cancelling issue. Modules can now be canceled after you select them by pressing "Escape".
  • Added WebGL Post-Compo version, fixed upgrade spawning.