
Project Details
Funding Stats
Important Dates
Location & Category
📍 Halifax, Canada (CA)
🏷️ Video Games
Links
Risks and Challenges
Story
THREADWEAVER
A dark-fantasy bullet-heaven roguelike where living thread magic rewrites your build mid-run.
Threadweaver is a fast, top-down action roguelike inspired by swarm survival games — but with a twist: your abilities branch and evolve through “woven” paths, letting you stitch together chaotic builds that feel different every run.
In Threadweaver, fate isn’t written — it’s stitched.
Choose from multiple weaver-bound characters, each with their own starting power and style, then dive into cursed places where the loom of reality has frayed… and something on the other side is pulling.
Branching ability evolution (Path A / Path B)
- Every core ability can be shaped into distinct evolutions. Your picks aren’t just “bigger numbers” — they change behavior.
Runs that feel authored, not random
- You’re not hunting for a single “best” upgrade — you’re weaving a build with intention.
What you do:
- Survive escalating waves
- Collect upgrades and artifacts
- Weave upgrades down branching paths
- Evolve abilities into run-defining forms
- Break the boss before it breaks you
Current state of the game
Threadweaver is already playable, and the core combat + upgrade loop is working.
Test the game here and tell me what you think!
What’s in development next:
- More enemy types and elite variants
- Additional levels/biomes and bosses
- More evolutions and build-defining artifacts
- More polish (VFX readability, UI clarity, sound “juice”)
Any feedback is welcome! Thank you for helping me on this journey!
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