To make a long story short, changes in life have led me to not being able to sit on my PC for extended times anymore. I want to get a laptop to be more flexible in where i spend the time i have on the PC.
\n\nI want to go with a framework laptop to keep some of the upgradability in the future. If gaming wasn't an issue, i'd just go base level Ryzen or i5, 16G of Ram and be done. Most i do is Browsing and hobbyist Programming.
\n\nI'm pretty much not a AAA Gamer anymore. I also rarely play anything competitive nowadays. I still want to keep the option to do SOME gaming. With the steam deck being able to run Cyberpunk and other "heavy" games, i'm not too worried, but i'd like to get some input.
\nI'm fine turning down details and sticking to 60 FPS. I will connect the laptop to a 4k HDR TV at times to play back some stuff or do work on, but gaming can be 1080p low/medium. Cyberpunk is probably as heavy as it will get. Some Minecraft, TFT and Rocksmith. So, mostly older games or Indie stuff. I need the option to connect two 1440p screens at 144 Hz, but only for Desktop Stuff. So, HDMI/DP should support that, but i won't be Gaming at those resolutions. I'm pretty sure any integrated GPU should be able to do that.
I now have basically three options:
\n\n- \n
- Intel Framework 13 with thunderbolt 4, a 300$ eGPU enclosure, and keep my RX6650XT in that as a "dockable gaming desktop" \n
- Ryzen 7 Framework 13 without thunderbolt and hope that the much better integrated GPU will be "good enough" \n
- Wait for the Framework 16 with a GPU. Although pricing is still unclear \n
The modular keyboard of the 16 is totally something that makes me want to wait. But if it ends up costing 2500 or such, i'm not sure if that's worth it. I have no idea how good Linux plus thunderbolt eGPU will work. I'm willing to dualboot Windows for gaming, but would rather not. That solution would come to around 1500. The Ryzen Laptop is 1200. I feel like Framework 13 plus eGPU is the most flexible solution, but with the 16 getting upgradable GPU as well, that isn't too far behind.
\n\nSince Desktop stuff should be a non-issue, with my "Gaming needs" in mind, what would you say is the best option?
\nWanted to pick it up but it launched with lousy performance. How is it now post patch?
\nI play on my manjaro laptop. Gamepad didn't work at first, but i've enabled it in game's steam settings and it works now. But the system does not register gamepad input and energy saving turns on. It does not happen with other games i played with gamepad (like Dead Cells), it does not happen when i play with keyboard & mouse and it does not happen on desktop with Windows. I probably can just disable energy saving, but it's not the best idea for laptop (i think), so any tips for better solutions?
\nI've been having issues with elden ring since installation, and currently the game launches to a black screen and in unplayable. I am running an AMD RX480 and a Ryzen 2600 on arch. I feel like I'm missing some graphics driver or other piece of software, but I cannot seem to find anything on the internet indicating I'm missing anything.
\n\nAny help would be much appreciated. Thanks!
\nQuick question as I am getting conflicting answers, does Gnome either with X11 or Wayland support VRR?
\nHey r/linux_gaming! I am thrilled to announce that I've just released a major update for my game Sneak In - the puzzle match-3 game that's been available on Linux since day one. I am grateful for the support and feedback from the community, and I've implemented many of your suggestions to improve the gameplay.
\n\nhttps://reddit.com/link/134p9iu/video/ycgsuikpk8xa1/player
\n\nFor example, some of you suggested hiding the cursor when playing on a touch screen, and I've added that feature to the game. I appreciate your feedback, and I'm excited to share with you the new and improved Sneak In.
\n\nThe new update brings exciting new levels, gameplay improvements, bug fixes, and enhanced features that will make the game even more immersive and entertaining than before. One unique feature of Sneak In is the explosion effect, which is generated from a Voronoi diagram. This gives the game a beautiful and mesmerizing look and feel, and I'm proud to say that it's a feature that sets Sneak In apart from other games in the genre.
\n\n
\n\nhttps://reddit.com/link/134p9iu/video/y3cieabrk8xa1/player
\n\nAnd that's not all - starting today at 6PM GMT+1, I'm offering a 50% discount on the Steam store! But that's not all - for those of you who haven't tried Sneak In yet, I also have a free demo available that lets you play the first 15 levels of the game for free. So, why not give it a shot and see what all the fuss is about?
\n\nI always strive to be part of the open-source community, and I'm pleased to announce that I've created libraries under the MIT license that are available for use by anyone interested in creating games.
\n\nhttps://reddit.com/link/134p9iu/video/o8j47rurk8xa1/player
\n\nI would love to hear your feedback on Sneak In's major update for Linux, so please don't hesitate to ask me any questions or leave your comments below. I also have a Discord server, a Twitter account, and a Reddit account where you can follow me for more information and updates.
\n\nThanks for taking the time to read this post, and I hope you have a blast playing Sneak In's major update, just as much as I had fun creating it!
\nI just riced a little and I usually leave composition off but this rice required it booted up a game and as usual the 1% lows were really really bad I want to keep composition as without it it just breaks basically
\nHey Linux Gamers,
\n\nThis is as much as an ad (see link below), as a Linux technical check post. :) I am developing a game on Ubuntu 22.04, deployed as a single zip to players. Recently, I learned about the practice of symbol versioning, and how it forces most Linux devs to build on ancient distros. I set up a complete build environment on an Ubuntu 18.04 in addition, covering almost all currently supported distros per https://sourceware.org/glibc/wiki/Release. Due to certain tool limitations, I can't go back any further, but I wanted to check if the community agrees that supporting glibc 2.27+ is enough for a modern game?
\n\nThe first, and currently only release is v0.7, which requires glibc 2.35+. I will upload new builds supporting glibc 2.27+ later on. You can download the game at: https://crabbleup.itch.io/alpha
\nI use discord web (Webcord) and it doesn't include Krisp suppression, its infuriating playing without suppression as any talking around me can be heard and every keyboard click or mouse click can be heard.
\n\nI've tried NoiseTorch and while it works really well to suppress background noise, anyone talking around me will be picked up and heard. I've tried EasyEffects and the Gate blocks unwanted noise around me but it'll pick up claps, keyboard clicks, and stud anywhere if loud. I'm unaware of any other noise suppression programs and I've ran out of ideas. It's really hard to use voice chat when everything around is being picked up and heard
\nHello everyone.
\n\nI've been looking into and researching Wine and Proton for a few weeks now, and I've finally decided to install Linux as my main operating system, but I have some questions.
\n\nI don't play games too much at the moment, but I've been checking https://www.protondb.com/ and the games I use most work without issues, plus I'm a programmer and I know Linux will be beneficial for me.
\n\nThe doubts I have right now are simple. Are Proton and Wine two separate programs? Do I need to install both Proton and Wine, or would having Proton installed be enough to use Wine for other applications? Is there anything else I should know that I haven't considered yet?
\n\nThank you in advance.
\nI have low GPU and CPU utilization in CSGO. My CPU is on ~50% all the time on all cores and my GPU is on ~60-70% most of the time. Only in very graphically intense situations it jumps close to 100%. So I think that my CPU is the bottleneck. I have tried gamemode but nothing really changed.
\n\nAny Idea how I can get CSGO to use all the available compute?
\n\nMy system
\n\nCPU: i5 8400
\n\nGPU: AMD Radeon RX5700XT
\n\nRAM: 32GB GSkill RIPJAWS 3200MHZ
\n\nOS: Fedora 38 Gnome
\nWhen I enabled steam play some games like Stumble Guys, Asphalt 9, Among Us worked so far. I was a little worried when Car Mechanic Simulator 18 is throwing an error like this.
\n\nFailed to initialize graphics.
Make sure you have DirectX 11 installed, have up to date
drivers for your graphics card and have not disabled
3D acceleration in display settings.
InitializeEngineGraphics failed
I figured out this is a problem DirectX(I am still unsure but all the games with directX were not opening like APB and CMS15 Demo with the same error).
\n\nAfter fully installing DXVK I was not able to play OpenGL games (ya those Stumble Guys, Asphalt 9, Among Us) but The Henry Stickmin works very well. OpenGL games threw the same DirextX error
\n\nI tried to uninstall and undo everything. I was not facing the error but the games were crashing and other DirectX games with the same error.
\n\nThen I tried to reinstall DXVK but no success.
\n\nThanks for your time.
\n\nMy PC:
\n\nDell Latitude E6440
\n\nIntel Core i5 4th Gen 2.60Ghz
\n\nRam 4 GB
\n\nStorage HDD
\n\nIntel HD Graphics 4600 VRAM 1GB
\n\nOS Linux Mint Vera
\nI am on arch Wine, wine-stable and wine-staging all work when I click the file I want to play, however running it in console results in a output like this
\n\nSystem information:
\n\nWine build: wine-8.7
\n\nPlatform: i386 (WOW64)
\n\nVersion: Windows 10
\n\nHost system: Linux
\n\nHost version: 6.2.13-arch1-1
\n\nNo matter what file I try, this is really annoying. Also worth noting I cannot get wine to work in lutris either even after turning off the esync and fsync options. I have searched the internet and found no one with a similar problem so I am writing here hoping someone knows what's up.
\n\nEdit: after having a piss about it works in lutris now still not terminal though.
\nHello folks!
\n\nThe issue occurs when trying to integrate the Yuzu AppImage into the system via appimagelauncherd. It cannot be integrated, and the message "failed to integrate AppImage" is displayed.
\n\nThis problem is caused by unsupported characters in some files of the AppImage (as I understand it after comparing two Yuzu AppImages, one of which can be integrated 'old version' and the other not).
\n\nThis fix may also work for other programs with the same problem. In past versions of Yuzu, integration was easy, but this issue happened on newer versions of Yuzu because they changed the name of some files in the AppImage to unsupported characters.
\n\n
\n\nTo fix it, follow these steps:
\n\n1- Extract the AppImage using PeaZip or any other archive extractor (GNOME archive manager does not support this file type).
\n\n2- Rename the extracted folder to 'Yuzu-EA-X.AppDir' (you will need this to repack it later).
\n\n3- Open the folder, then go to this path: 'Yuzu-EA-X/usr/share/applications', Rename the .desktop file to 'yuzu.desktop' and open the file with any text editor, Make sure the content of this file matches the following:
\n\n
\n\n[Desktop Entry]
\n\nVersion=1.0
\n\nType=Application
\n\nName=yuzu
\n\nGenericName=Switch Emulator
\n\nComment=Nintendo Switch video game console emulator
\n\nIcon=yuzu
\n\nTryExec=yuzu
\n\nExec=yuzu %f
\n\nCategories=Game;Emulator;Qt;
\n\nMimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
\n\nKeywords=Nintendo;Switch;
\n\n
\n\nSave the file after editing it and copy it.
\n\n4- Go back to the main folder 'Yuzu-EA-X' and paste the edited .desktop file (replacing the old one).
\n\n5- Go to this path: 'Yuzu-EA-X/usr/share/icons/hicolor/scalable/apps' and find the icon file with .svg extension, Rename it to 'yuzu.svg' then copy it and go back to the main folder 'Yuzu-EA-X' and paste the icon file (replacing the old one).
\n\n6- Now lets Repack the AppDir into a new AppImage using appimagetool.
\n\n7- Go back then open terminal on the same directory, type 'appimagetool Yuzu-EA-X.AppDir' to start the process.
\n\n8- After the process finishes, you will see the new AppImage that you created, It should now be integrated into the system. Enjoy!
\n\n
\n\nNote: If you want to use this fix for other programs, change the content of the .desktop file to match the original content of the existing AppImage.
\n\nIf you see any unsupported characters in the name of the app or icon (such as "_," "-"), just remove them and make the name clear. Also, if you see this line 'X-AppImage-Integrate=false' in the content of the .desktop file, remove it.
\nYesterday I had a crazy idea to install Nobara on an iMac from 2017. It has a core i7, 32gb of ram and Radeon m395.
\n\nIts up and running, all updates installed. Can run games at 1080. But thats it.
\n\nBit of a let down. Open to anyone who wants me to try something or knows how I can improve this. As its a 5k renting.
\n\nBluetooth did not work. But I had a spare Bluetooth dongle and that solved the issue.
\n\nAlso I dont know if there is a way to add FSR somehow.
\nSo, in the steam deck there's a possibility, in the big picture mode to change the "order" of controller.
\n\nThis thing is so helpful, expecially when you have 2/3 controllers and let's you use the correct controller.
\n\nNow, I'm my arch pc, I want to play RE3 remake but I'm having huge issues with controller, and I suspect it's because I need to order the "controller" before the keyboard, somehow.
\n\nThing is, I don't see the possiblity to change "order" of controller in the PC big picture, is there another way to do so?
\nI really wanna play this game but idk if it works on linux can anyone help me out
\nI know that Proton Experimental gets Paladins working on Linux and steam deck, And i have "Force to use Proton" option enabled, But whenever i press on Play button, It gets the small steam screen to load and the "Play" button on steam client is now "Stop" and that's normal, But then it goes back to "Play" button and i get nothing, Why does that happen?
\nHey guys I recently just installed Arch Linux Vanilla on my system after I opened up steam and had my games downloaded I opened up my game for reference Tiny Tina's Wonderland it says DX12 is not supported on my system any fixes for more notes I installed the latest drivers
\n\nNVIDIA RTX 3070TI
\n\nAMD Ryzen 7 3700x
\nI'm trying to run the game on ubuntu, and it just shows the arcsys logo and then closes. From looking around it seems like the problem is related to the cutscenes, which cause one problem on older proton versions like 4.11, but now that the problem was fixed in theory, causes a different problem for my computer that doesn't affect as many people. I've only been able to find one real fix for the problem, but it seems specifically applicable to proton 4.11 and not the newer versions. But I can't find out how to actually use older versions than 8.0 (steam does not want me to install them), and the GE equivalent of 4.11 is giving me an error, and I'm not quite sure where to go from here. Please help I have been working on this for like 3-4 hours straight and have tried everything I can think of
\nI'm trying to run the game on ubuntu, and it just shows the arcsys logo and then closes. From looking around it seems like the problem is related to the cutscenes, which cause one problem on older proton versions like 4.11, but now that the problem was fixed in theory, causes a different problem for my computer that doesn't affect as many people. I've only been able to find one real fix for the problem, but it seems specifically applicable to proton 4.11 and not the newer versions. But I can't find out how to actually use older versions than 8.0 (steam does not want me to install them), and the GE equivalent of 4.11 is giving me an error, and I'm not quite sure where to go from here. Please help I have been working on this for like 3-4 hours straight and have tried everything I can think of
\nI'm on linux mint and i was trying to play some left 4 dead 2. The single player mode gave me constant 60 fps with zero lag but the second i entered an online game, my frame rate dropped to 3. It was fine on windows but something's wrong on linux and I'm not sure how to fix this
\nNo matter what kind of software i sue to control my gpu fans they all act the same. after a while the fan curve just ramps up the fans and then sometimes it just stays on max and never comes down until i manually select default and then go back to custom. the apps i use include, green with envy, coolercontrol and even the default nvidia control panel.
\nI am new to Linux. I read on another thread it was better to install Steam via built in OS App Manager. I installed it as a .deb (vs other option being a Flatpak). Again, this was just recommended in another thread, so being new, I went that route. My question is, will the Steam client still update itself outside the built in App manager updates? I read that deb installs are not updated very frequently? I remember on other OSs, Steam kind of did its own thing and updated itself periodically. Will that still be the case? Should I have installed it directly from Steam site or used the flatpak option? Thanks!
\nHello, i was trying to play RIsk of Rain 2 on my Ubuntu 22.04.2 and it wont let me start the game because its saying that im missing directx11(i was using lutris), my cpu is a Pentium g2030 and it doesn't have support for Vulkan, so i think DXVK will not work on this computer. Is there any other way to use the directx11?
\nI use GNOME. I use the Dash to Panel extension for GNOME, as I use it frequently. It is at the bottom of my screen, and is shown by hitting the bottom.
\n\nWhen I play games, I usually have a problem: if raw input is enabled in-game, when looking too far down, the mouse cursor will hit the bottom of the screen and interact with the panel, interfering with gameplay.
\n\nThis hasn't been a problembecause I could just turn off raw input in game settingsuntil as of late: I decided to start playing the game PREY (on Epic through Legendary, if that matters), and it does not seem like it has an option to turn off raw input.
\n\nDoes anyone know of a possible fix for this? I'd rather fix the issue with the panel and be done with it than do some hacky fix to turn off raw input for PREY specifically.
\n\nI have tried using different Wine versions and using Proton. Neither have worked.
\n\nI would like to avoid changing desktop environments, although I will do so if there is no other choice.
\n\nOutput of inxi -SPARM -GCDN -v1 -xGCRS
System:\n Host: Legion-Y540-Linux Kernel: 5.15.0-71-generic x86_64 bits: 64\n compiler: gcc v: 11.3.0 Desktop: GNOME 42.5 Distro: Linux Mint 21 Vanessa\n base: Ubuntu 22.04 jammy\nMachine:\n Type: Laptop System: LENOVO product: 81Q4 v: LEGION\n serial:
I want to know which devs just dont care and which devs actually dislike Linux and actively choose to block it.
\nHey all! I recently switched to Linux (EndeavorOS/Arch) on my daily driver as a challenge to see what I could get working and if I can get enough going to warrant staying on Linux. I've been going through my games which primarily work great, but wanted to take a whack at modding a game. It was surprisingly painless considering.
\n\nThat said I wrote up a post regarding getting Fallout 4 running with SKSE, nxm links working (for me) and so far it's been working beautifully.
\n\nI usually write up posts relating to stuff I do at work to help others, figured I'd do the same while fumbling about with Linux as a lot of the community pertains to helping others! :)
\n\nhttps://nocthoughts.com/2023/04/26/modding-fallout4-on-linux.html
\nPosting here because this bothered the HELL out of me for a while.
\n\nSuppose you want to use some transportable storage for storing games, and that this storage has an exFAT filesystem.
\n\nPartition will refer to the partition you'll be using for your game storage.\nFolder will refer to the location on partition where you install your games. Folder can also be the root of partition.
\n\n1. Make sure you have RWX permissions on the partition.
\n\nSince exFAT filesystems don't have the concept of permissions, you can't use chgrp
or chown
on any of its contents while mounted. You'll have to set permissions at mount time. My FSTAB entry for my partition looks like this:\n```
/dev/nvme0n1p6 (accessible by users in the cross
group)
\n\nUUID=D367-433F /cross exfat defaults,umask=003,uid=1000,gid=1001 0 2\n``\nThe owner can be set to anyone (including yourself), but having a group allows for multiple users to use it.
gid=1001is a group on my system called
crossthat has RWX permissions.\n
umask=003ensures that permission bits are set to
774` for partition contents (RWX user, RWX group, R-- others).
2. Add a new game library in Steam.
\n\nIn Steam, go to Settings>Downloads>Steam Library Folders
and click on the plus (+
) button. Select the folder you wish to use. It will likely fail with an error though, and I'm still not sure why!
This is because Steam checks to see if it can RWX on the folder by creating a file at its root and attempting to execute it. It's just a blank file at the root of the folder called .steam_exec_test.sh
.
Create this file manually at the root of the folder with touch
. It will be given execute permissions automatically. Now you should be able to add the folder as a library.
3. Try installing a game.
\n\nInstalling and moving games to this folder should work now. Enjoy!
\nI just got a System76 Gazelle laptop with an rtx 3050 in it and tried installing and running RE4 remake. Unfortunately, every time I run it I'm greeted with a "Fatal D3D Error (1)" error. I've tried both Nvidia drivers 470 and 515, Proton stable 8, experimental, and GE7-55 but nothing has changed. I'm new to linux but I know other people have been able to run this game and I've only seen 1 other post of anyone having "Fatal D3D Error (1)" before. Another thing to note, I am running off of Nvidia graphics on pop os not integrated, so it's definitely running on the graphics card. Thanks in advance for any help.
\nwhat can i do ?
\n\ni installed steam-devices from my repository but still no work
\nHi guys! I'm pretty new to linux os. I downloaded arch and half life 1(using the newest steam proton). The fps in hl1 was about 30, but using windows it's 500-1000 fps\nMy kernel: Linux-zen\nHardware: I5 12600KF + Asus rtx 3060ti\nHelp please
\nHi, I am currently experiencing texture issues in Witcher 3 (see the image), I am wondering if anybody else has these issues? I currently think this may be a texture alignment issue with RDNA3. If nobody else is experiencing this I'll report it to the mesa project.
\n\n\nWhen I'm launching apex from steam the sound stops and in order to for the sound to come back I have to restart my pc.
\nHi here I would like to know if there is a wine subreddit?
\nI've just successfully played an entire match. No more errors. I used Proton Experimental. So glad to finally be able to play. :)
\nI tried using psensor but the gpu was constantly reading between 40c and 45c even when i just had the psensor program running. I have have an air intake fan blowing directly on it so i figured psensor wasnt working right. I'm using mint so I'm trying if there a feature built into mint that allows me to check gpu temp or something more reliable than psensor?
\nMy goal is to run games that use Unity technology, I tried to install winetricks corefonts, corefonts is installed but I got a message
\n\n"You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug." What should I do ?
\nI tried to play WoW launched with Lutris and its not detecting my GPU, i launched Arma 3 with the Unix launcher and that worked perfectly. So my system does see my GPU just lutris not it seems.
\n\n\n\nIt says "Unable to obtain glxinfo" under lutris hardware information.
\n\nYesterday it was running just fine, i did do some system updates so maybe thats why?
\n\nRunning a rtx 3060 on linux mint cinnamon. Im a total noob btw, i only install stuff using the software center.
\n\nI already enabled "NVIDIA Prime Render Offload" in lutris and added environment variable DRI_PRIME with value 1. This does not seem to work.
\nHello, I have a weird problem that I can seem to successfully fix. I'm running fedora silverblue 38 and I have a 4k monitor hooked up to my integrated (7950x3d) GPU and a discrete 7900xtx GPU that I only want to use for games. Whenever I try to run a game in 4k, and only when I try to run it in 4k, the screen goes completely white except for the game mouse. When I move the mouse around I hear it interacting with the UI successfully, so I know the game is running, and when I go into gnome overview, or open dmenu on top of the game in sway, the white screen goes away and I can interact with the game successfully, except I obviously can't use the keyboard because anything I type goes into dmenu. I wasn't successful finding anything in google for this, does anyone have any ideas? Thanks.
\nGuest account problem ubuntu 14
\n\nHey guys \nI am not able to switch users \nThe screen only allows to sign in as a guest \nPlease help
\nI heard Pop_OS! would be a good choice.
\nI have two PC's which I use... a standard PC and the other is an HTPC. Here are the rough specs:
\n\nPC -
\n\n- \n
- OpenSUSE Tumbleweed \n
- AMD Ryzen 5900X \n
- AMD RX 6700 XT \n
- 32 GB RAM \n
- Resolution 1440p @ 144hz \n
HTPC -
\n\n- \n
- Fedora 38 \n
- AMD Ryzen 5600G \n
- AMD RX 5700 XT \n
- 32 GB RAM \n
- Resolution 1440p @ 120hz \n
The PC has both superior CPU and video card. Yet for example in Diablo II Resurrected, I am seeing the framerate idle around 90 fps max and drop down as low as 40-50 or so during intense action, as reported by MangoHUD.
\n\nThe HTPC on the other hand, running the same game at the same resolution and max settings, seems to just put out a constant 120 fps and looks as smooth as butter. This is despite having an inferior video card and CPU.
\n\nIs there something about Fedora that makes it this much better for gaming than OpenSUSE? What could account for this difference?
\nI'm having an issue (in Star Trek Online via Steam Proton 8 on Fedora 38 KDE Wayland) where the game keeps using the integrated Radeon GPU (on my AMD 7800X3D) instead of the discrete GPU (AMD RX 6700 XT).
\n\nThe game has an option to specify which display output to use (which has four options for me, monitors #1 and #2 for each GPU) but keeps ignoring it; no matter how many times I change it to the 6700, it keeps reverting to integrated.
\n\nI can't blacklist the amdgpu driver since the discrete card uses the same driver, so I need some other way to either completely disable the integrated device, or else force this game specifically to only see the discrete GPU.
\n\nAny ideas? Thanks!
\nI recently went from an old 60hz monitor to a 144hz monitor and the difference is night and day. I've upgraded my hardware before but nothing felt as big of a jump as this. I feel like I have an advantage on my end compared to before, especially in shooter games my aim has greatly improved, it feels like I cannot miss now.
\n\nBut with this upgrade came one caveat. I regularly record gameplay footage. While recording gameplay at 144hz works and looks fine at a glance, I began to notice many of my videos didn't look as "smooth" as they did before. As if something was ever so so so slightly causing it to "struggle", it didn't look as good of a framerate that I'm used to. It's evident when viewing the video frame by frame, there's more "movement". I am used to seeing my recordings and sometimes being unable to distinguish it from gameplay on my screen it was so smooth. Most video players or services (Youtube) or TVs or monitors these days will be playing the media back at 60fps. Going back to 60hz wasn't really a good option because I felt it'd ruin the purpose of buying the monitor in the first place. Tearing isn't an issue anywhere here because I use Wayland (Arch GNOME)
\n\nThen it hit me....wait. 60x2=120. I set my 144hz monitor's refresh rate to 120hz and BAM there is that smooth effect I remember seeing in my OBS recordings!! Now this does confuse me, because I believe that setting refresh rate is something that changes on your end, the hardware, what you see. I used to be under the impression that refresh rate has no effect on OBS recordings. But the results don't lie so I won't question it further lol. If someone else knows more about how it works maybe they can help explore it. Perhaps it's because games themselves render their framerate depending on the way it detect's the monitor's framerate? For example Dark Souls & Elden Ring lock their FPS to the refresh rate. All I know is with 120hz I get the in-game benefits of a higher refresh rate with the smoothness of dividing into 60 for video smoothness, so I'm happy.
\nI'm finally jumping from team green to team red and have a RX 7900XT coming in the post. What distros should I be looking at for the best performance with the new card? I know older versions of Mesa can be problematic with AMDs new cards. Cheers.
\nI've purchased a P2 1TB SSD from Amazon (link: https://www.amazon.in/-/en/gp/product/B089DNM8LR?th=1) in February of 2022.
\n\nI've installed this SSD in my ASUS TUF F15 F506HM gaming laptop where I was using this SSD (single partition, BTRFS) to store my data.
\n\nI've used the laptop last month, when it was fine. I went for a vacation and only opened the laptop yesterday, following which, I've started seeing massive system slowdowns whenever I open any file from this drive.
\n\nI did the usual maintenance on BTRFS, I ran balance and then now it stopped booting altogether and my SSD is only being mounted in read only mode.
\n\nThis is when I went into the product page to see the reviews, and many people are claiming that these SSDs are stopping to work after 1-8 months. One of the reviews even said that the sticker says 2 TB of storage capacity but Windows is only showing 250 GB of space on it.
\n\nNeed help in trying to find out what exactly went wrong. Although I do have backups, I'd like to investigate this further.
\n\nThe SSD that came with the laptop is the OS SSD (I installed Manjaro) and this second SSD from Crucial is my home partition.
\n\nAlthough the flair is tech support, I'm only seeking the direction in which I should explore. Linux troubleshooting has been fun for me over the past year after all.
\nMy laptop has some issues with windows so I completely shifted to linux mint yesterday and I tried to run a few games on it but the performance is horrible. I have an nvidia mx130 and I normally get 60 fps in payday 2 but on linux im only getting like 3 fps. Same case with tf2, garrys mod. How do i fix this?
\nI did research for how to run a game with unity under F37 but I couldn't find any sources. I don't know how to run a game that uses Unity under F37
\nEven on gigabit internet with Ethernet any game that is a few GBs the speed is usually about 1/5th to a 1/10th of what is possible
\nso I am running apex legends through xwayland and It seems like wine is getting support for wayland
\nI want to try that is there a launch flag or something
\nBtw if that helps I am using arch with wine 8.7 and proton ge 7-55
should I use proton experimental or wine git
\nI was wanderimg if there were and options for key 2 joy programs. And no i'm not saying that backwards. There are some games that bizarrely only support controllers so i was wondering if there was anything for linux that did the inverse of joy2key?
\nWhen I launch roblox player via grapejuice, the first time it runs fine, but whenever I try to launch it again, a wine error pops up saying
\n\n" Error at hooking API "LdrFindResource_U" Dumping first 32 bytes: 88 FF 55 8B EC 5D 8D 4C 24 04 83 E4 F0 FF 71 FC 55 89 E5 57 56 53 51 81 EC 18 03 00 00 8B 01 C7 "
\n\nThe only way to fix it that i've figured out is reinstalling via discovery and even then it'll still only run once before it does the error again.
\nI want to compare the in-game performance of Wayland vs X11 with Gnome and KDE on my computer.
\n\nI'm looking for which recent games have good benchmark tools.
\n\nCurrently Returnal has the best one I know of, and the one for Forza Horizon 5 is not bad.
\n\nDo you know of any others?
\n\nI know I can use MangoHUD on any game, but I prefer to benchmark on tools provided by the developers.
\n\nThanks!
\nI'm using Wineskin Winery to install the windows version of steam. I've gone through this process before but recently I was having issues with it, so I uninstalled it. I went through the download process like normal until I had to install the wrapper. When I selected the "Create New Blank Wrapper" option and pressed okay, it gets stuck on the "Wineskin Winery is busy, please wait." Any solutions?
\nEvery time I try to connect my Wii remote in the Bluetooth manager it says connected for a few seconds, then disconnects automatically. I tried pairing it with my dolphinbar first but that doesnt seem to work either.
\n\nThe closest Ive gotten it was switching the dolphinbar to another mode. That makes the Wii remote act as a mouse. I can move the cursor around with the pointer, left click with b and right click with a. But it seems that it cant be used as a regular controller in this state.
\n\nI know that dolphin is able to bypass the system and connect it on their own, that does work. But not only would I be missing out on the pointer controls with my dolphinbar, but dolphin also fully disconnects Wii remotes whenever I load a save state so I have to resync it manually every time; that wouldnt be the case if it was properly connected to the system.
\n\nIve connected both the Wii remote and the dolphin bar on the same pc, not only on windows but on other Linux distros like pop os and nobara. My best guess is that theres something missing in the kernel that easily connects it to the computer. I have packages like bluez and a few Wii remote packages installed but nothing seems to work.
\n\nIm having nvidia screen tearing trouble with my nobara install right now, so if this Wii remote issue were to be resolved, mint would easily be my daily driver for the time being. Wondering if anyone could help me out here, would be greatly appreciated.
\nis it possible to add custom bash script on games that can launch/run before starting a game and after closing the game ?
\nHello,
\n\nSo I've been trying to fix this weird glitch with MangoHUD/Goverlay, everytime I add some new settings to my HUD the orientation scrunches everything together. I wish I could post an image, but I can't find that as an option rn so I will just do the best I can to describe it. I add FPS, frame count, temps, VRAM/RAM & save the config. When I reload it, everything is all scrunched & screwed. I'm using the default orientation, and yes I did post an issue on the goverlay forum but they couldn't help me solve my problem. Hopefully, someone here could?
\nThe game launches but freezes at the first loading screen, using different a proton version has no effect either. It has worked previously just fine on arch before i reinstalled, same hardware too.
\n\nWas wondering if anybody else had a issue similar to this and had a solution.
\n\narch zen kernel using an amd card
\nhow do I fix gta 5 lag? when I run the game it starts to lag. I am using lutris on linux mint
\nI'm pretty sure I've seen one, but I'm failing at Google. I'm not sure how to ask the question in order to search correctly.
\nI want a website where I can search for a game, and then the website will have a listing of what redistributables are required for it. For instance, Transformers: War for Cybertron apparently requires Visual C++.
\nAny help would be appreciated. Thanks!
im trying to remote play with my friend but i need to use my controller. it is detected within my system but doesnt get detected within steam remote play, ive tried to check big picture mode to be sure and it isnt detected there either. it is detected with lsusb
, jstest-gtk
and gamepad tester
its a generic third party controller, and im using devuan as my distro
\n\nive tried:
\n\n- \n
- installing
steam-devices
(alerady installed) \n sudo chmod 666 /dev/uinput
\n
I'm trying to install games on the PC, the issue in that on my PC the OS only has a 30 GiB partition while games a kept in a 180 GiB partition and a 500 GiB SSHD.
\n\nSo even though I can select the Z drive and navigate to the other partitions, the installer doesn't let me download the games because I don't have enough disk space, it doesn't recognize the Z drive as different.
\n\n\n\nI'm using arch linux btw.
\nHi,
\n\nI have some games of which a native Linux version exists. They are downloaded through GOG.com. The only "officially" supported Linux distribution is Ubuntu 18.04, but I tried them on Debian anyway.
\n\nThey install fine, but when trying to start them, they don't work. Trying to start them through the console mentions that the library "libssl1.0.0" is missing. When you try to install this, it mentions that "multiarch-support" is needed for "libssl1.0.0". So you install that first, then install the libssl library.
\n\nThe game still doesn't work, because THEN the error message will be that you need version 1.0.1 of "libssl1.0.0". After some tinkering I found out that the newest 1.0.1 version of libss1.0.0 and version 2.28 of multiarch-support work:
\n\n- \n
- libssl1.0.0_1.0.1t-1+deb8u12_amd64.deb \n
- multiarch-support_2.28-10+deb10u2_amd64.deb \n
Now these games start and run without issue.
\n\nThe point is that I knew of the existence of "http://snapshot.debian.org/", where I could find the missing, old libraries that haven't been part of Debian since Debian 9 Stretch. So, I could resolve this problem.
\n\nIf I had run any other distribution, I would not have known what to do. How would I install these old libraries on something like:
\n\n- \n
- OpenSuse Leap or Tumbleweed \n
- Fedora Workstation \n
- Arch \n
Do they even KEEP snapshots of every library they ever used in their distro?
\n\nI suppose I could mail GOG.com to see if they would update all of these games and statically link these libraries into them or something, because otherwise they won't ever work on anything but Ubuntu 18.04 or Debian (or other distributions that archive old libaries).
\n\nTo make sure I can still install and play these games in the future, I have also downloaded the Windows versions, so I can at least run those in Lutris if I need to.
\n\nAny thoughts?
\nBasically... what the title says. I am sick of Microsoft and looking to switch, but want to know how much of my library I would 'lose' if I made the change. Is there any easy way to check?
\nI use vkBasalt on every game I play, and I was curious if I played csgo I could get banned for having it on.
\nXGN is looking for Members [US and EU][All Platforms]
\n\nHey guys Xiled Gaming Network is a community thats had great standings in the clan scene sinse 2010, we're always open to new members you can check us out at XGN.gg\n or add me on Discord XGN DarkSin#5041 and we can talk personally
\nHello everyone.
\n\nI have and old Asus Q550LF that runs Linux Mint. I tried to run some games with it and Vulkan seems to stutter and not working in general. Specially Dota 2 New Frontiers. No matter what I do, I can't seem to get enough FPS for good gaming (around 45 fps with VSYNC would be fine).
\n\nSo I saw that the problem may be my hardware compatibility with Proton and Vulkan.
\n\nThe hardware is: 16 gb RAM DDR3 2400 MHz, core i7 4th gen (Haswell) with a GPU Geforce 745m from 2013.
\n\nI know the computer is old, but still is quite fast in office tasks. In the past I even used to play games such as Dota 2 (2017 build), Tomb Raider, Dead Space 3 and even Dragon Age Origins.... but in Linux Mint such things did not seem to work..
\n\nDo you think this occurs because the hardware from 2013 is old enough to support vulkan? Thanks a lot for the info. This community looks great and helpful.
\nSo i gave up Windows because i like what Steam did for gaming on linux and i allways wanted to switch to linux anyway. I got everything set up for my dailey use EXCEPT of RT and DLSS.
\n\nNo matter what i do, it wont turn on. It stays greyed out.
\n\nMy GF just got her first gaming PC and has the same problem.
\nShe is on a rtx 3070Ti and does not have DLSS or RT in Cyberpunk (Steam) or DLSS in Jurassic World Evolution 2.
I tried so much stuff i found on the internet but nothing worked so far.
\n\nI tried Steam, Lutris and Heroic Games Launcher. Non worked.
\n\nI am on driver version 530.41.03 installed with apt-get on Kubuntu.
\n\nSpecs:
\n\n- RTX 4070 FE
\n- Ryzen 5 3600
\n- 16GB RAM
\n- Kubuntu 23.04 on KDE Plasma 5.27.4
\n- Kernel 6.2.0-20-gemeric (64-bit)
I tried Cyberpunk and Metro Exodus over Heroic and Lutris (GOG Versions).
\nCyberpunk no DLSS and no RT and Metro Crashes after Intro.
On Steam i tried HITMAN 3 where the game works fine but also greyed out RT and if you turn on DLSS you have a white Screen with purple glitches. Very weird.
\n\nPortal with Raytracing works, but the Performance is meh.
\n\nI tried every game with different Proton Versions (7, 8, Experimental and GE).
\n\nI tried every game with and without these Arguments:
\n\nPROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL
\n\n
\n\nSome Infos from bash:
\n\nVGA compatible controller: NVIDIA Corporation AD104 [GeForce RTX 4070] (rev a1)
\nSubsystem: NVIDIA Corporation Device 17ff
\nKernel driver in use: nvidia
\nKernel modules: nvidiafb, nouveau, nvidia_drm, nvidia
\n\nI hope anyone has some Ideas i can test.
\nWould even start from scratch if that means i could play games the way i want.
\n\nThanks in advance.
\nGreetings,
\n\nI'm not 100% certain if this is a Linux issue, but I wanted to ask here first. For context: I'm using Linux Mint, GZDOOM, ZDL, and the SLADE map editor.
\n\nI'm unable to launch a test map on the SLADE program due to confusion on how to correctly set the executable path. Even after trying to point it towards what I assume is GZDOOM, I still receive an error messages claiming the executable path is incorrect. Please advise!
\n\n\nI am on Fedora 38 running a Ryzen 7600X and Radeon RX 6650XT using the PrismLauncher. When I run MC, it uses my iGPU to render. In the PrismLauncher, there is a setting to switch to using a dedicated graphics card, but nothing changes. I don't know if it has something to do with PrismLauncher being a flatpak. Any and all help is appreciated.
\nLast year I was in the market for a dGPU-equipped laptop required by my game development university. As I'd been using an Nvidia GPU on my desktop for many years and felt the pain of trying to use Wayland on it, and seeing the glowing recommendations of AMD cards for Linux, I decided to go AMD for the laptop and got a ROG Zephyrus G14 (2022 edition). I can say I am not impressed.
\n\n- \n
- the laptop freezes randomly regardless of what I am doing on it. Audio keeps playing and I can still ssh in, but the display is frozen and I have to force a reboot and lose my unsaved work. This happens more often when on battery. \n
- often there is a one-second-long really bad stutter, which I believe to be caused by the fTPM (I found no way to disable it) \n
- there is no hardware acceleration on Chromium/Electron apps (I use WebCord for Wayland support, and my power usage goes up ~15W when it's focused, and video calls tend to freeze and hitch often) \n
- hardware video encoding on OBS does not work. Selecting VA-API on the OBS Flatpak sometimes works, but usually causes a segfault when I try to record \n
- Firefox does not use the dGPU unless I start it with
DRI_PRIME=1
, in which case it becomes a flickering mess with very broken damage tracking \n
Is this really the AMD experience? I never had anything like this on my Intel+Nvidia desktop, but sadly this laptop is borderline unusable because of the constant possibility of losing all my unsaved work. Given all I've heard it sounds crazy, but if AMD is really like this on Linux, then --my-next-gpu-will-be-nvidia
.\nNote that I'm on Arch Linux running Hyprland, but the issues are reproducible on both Sway and GNOME, so I don't think it is my setup's fault.
I created a different steam library in my 1TB hard drive so I don't have to waste that much space on my 500gb SSD. The thing is any game I install on the hard drive doesn't launch, and when i move it to the SSD it actually launches. Appreciate any help cause I am really new to linux as a whole. I'm using Pop_OS!
\nI have been tackling the idea of switching to Linux as a main OS for a while now. I want to game mostly steam stuff and some emulation . I dont have a great PC its very dated ( AM3+ MOBO) I wanted to know whats a beginner friendly OS that would be good for gaming. Also a question about Linux is Im worried about all the different versions and how reliable they devs are with updates. Windows I dont need to worry about that. So whats a good version thats beginner friendly and frequently gets updated for gaming.
\nHello Folks
\n\nI am currently gaming mostly full time on Linux with an Nvidia card. I have the opportunity to upgrade my graphics card and am considering an AMD card as it is highly recommended by the community.
\n\nI know most of the tweaks and work around with Nvidia cards. I have a couple of questions around AMD that I just am not able to find (current) answers for. Im currently using Ubuntu. I have 1 Ultra Wide Monitor. I still have a windows drive to play those few windows only games.
\n\nHere are the few questions I cant seem to figure out.
\n\n1) I use Secure Boot (because win 11) is it pretty easy to not worry about? As I understand the latest kernel has all the drivers Id need which should mean secure boot is easy.
\n\n2) It appears that using KDE is better than Gnome (currently a Gnome person. I just like how it looks). Is this true that DE matters for the games part? It also seems like Wayland is fine, is that true?
\n\n3) Does VRR support require any extra steps or is it just on?
\n\n4) Any gotchas moving to an AMD card that an Nvidia owner might be surprised to find out?
\n\nThanks for your help!
\nI have 3 SSDs running in my system. Two 120GB and one 1TB. On my Windows setup I used one 120GB for Windows, the TB SSD for installing games and clients and the last one for anything else to keep system, games and stuff separated.
\n\nI'd like to reintroduce this separation and want to map that TB SSD to my /home/xtp/Games folder.
\n\nI tried to google it and found stuff about fstab, but cannot quite wrap my head around it. Can I just empty my Games folder, map it to the phys SSD and have all games running on that SSD?
\nI know the game has issues, and I definitely did not want to purchase it on the EA app as opposed to steam, but I got a 7900xt and got a free copy from AMD rewards, so what the heck. Anyways, I have tried to get the game running both through lutris stable and lutris beta (the one with normal proton), and I have had no luck. I was wondering if anyone else has gotten it to work.
\nSo I log in and everything works, then after a minute or so, I can't type or invite anyone. Then when I log out, it says you've been disconnected. Then I can log in again and the same continues.
\n\nI'm on void. Please help.
\nHi all, I recently got TLoU pc on steam for free, I was able to play for a few days from launch day (up until maybe 2nd of april) and then I woke up the next morning to an error saying "Incompatible GPU" "A GPU supporting D3D_FEATURE_LEVEL_12_0 or higher is required" this makes no sense because I was literally playing the game a few hours earlier with no issues (aside from its fair share of performance issues) as far as I can remember not a thing on my system changed between it working and it not working.
\n\nAt this point I think I've tried everything that I can, I've emailed the devs a few times with no response, I've used both the latest stable and git version of the mesa drivers, I've used almost every proton version I can think of including experimental, different GE versions, latest stable proton, proton hotfix, I've tried lutris with different lutris settings, I've reinstalled the game twice, verified integrity of files more times than I can count, I've used countless different steam launch args to try and force DirectX 12 to be used, and I have used both Xorg and Wayland.
\n\n
\n\nHeres a snippet from the games logged explaining a little more about my GPU:
\n\n- \n
- AMD Radeon RX 6600 \n
Supported : No
\n\nType : Hardware
\n\nMax Feature Level : 12_0 [require 12_0]
\n\nVendor ID : 0x00001002
\n\nDevice ID : 0x000073ff
\n\nSubSys ID : 0x00000000
\n\nRevision : 0x00000000
\n\nVideo Memory : 7.98 GiB (8,176 MiB)
\n\nSystem Memory : 0
\n\nShared System Memory: 15.52 GiB (15,892 MiB)
\n\nGraphics Preemption : dma
\n\nCompute Preemption : dma
\n\nTFlops : 0.000000
\n\nDedicated GPU : 0
\n\n
\n\nThis is an RX 6600, it was running fine, I have no idea what changed, I even went as far to disable the built in iGPU of my cpu to no avail.
\n\nother pc specsDesktop: KDE Plasma with kwin
\n\nKernel at the time of this post: 6.2.13-arch1-1
\n\nCPU: i7-12700k
\n\nGPU: RX 6600
\n\nRAM: 32GB 2x16 DDR4 3600MHz
\n\nSSD: 2TB crucial P5 plus
\n\nMOBO: MSI PRO Z690-A DDR4
\n\n
\n\nplease do let me know if theres anymore information I can provide, this is my first time asking for proper tech support over reddit.
\nI would like to uninstall wine-stable because I want to install "Development branch"
\nHow do the 2 compare when it comes to gaming and every day use?
\nHi guys I bought a new GPU and I got the Jedi game for free with it.
\n\nHow do I claim it? Do I need windows for it?
\n\nI only got a steam account...
\n\nThanks
\nTrying my luck with this sub cause I wasn't getting any answers on r/steamdeck, I just want to play this specific game on my deck but so far every attempt I make yeilds an error message "please close all other applications and try launching the game again. If the problem persists, try rebooting your computer before launching the game" I've tried running it in a virtualized windowed environment via lutris and after hitting play, pressing start would trigger the in game menu soundtrack but the menu wasn't viewable nor could I interest with it. To my experience, changing the proton version didn't help. If there is anything else I can provide to help let me know but otherwise this sub is my last hope.
\nSince updating to the new beta client, when I start Steam it starts as steamwebhelper. So on the Taskbar now I have my pinned access to the Steam Client and another icon showing the window. This is something from the new beta. I've tried setting the StartupWMClass=Steam, but nothing...
\n\nAny ideas?
\nWhen running games in exclusive Fullscreen a 1 mm sliver shows up on my second monitor and even though it's in exclusive fullscreen my mouse cursor isn't locked to the game and if I move the cursor too far to the right my mouse moves to the second monitor this is getting very annoying has anyone else had similar issues?
\nThe infamous "shift key remains pressed" bug just got fixed with the latest Steam Beta release.
\n\nhttps://github.com/ValveSoftware/steam-for-linux/issues/3451#issuecomment-1528052513
\nI am using following system with Manjaro Linux Linux kernel 6.1.23-1-MANJARO Mesa AMD driver 23.0.2 noticing almost no stuttering in both OpenGL and Vulkan based games even at 4k resolution. This is amazing feeling, it seems like Linux gaming reached a new peak with latest kernel. For Vulkan RADV_PERFTEST=gpl I think enabled dxvk games also no stuttering.
\n\nIf you have similar system as me and notice stuttering it is most likely you have bloated your system with too many background process ie. cups, virtual box, vmware, etc. Just disable these background daemons process and gaming should be butter smooth!
\n\nAMD Ryzen 5 5600X 6-Core Processor @ 3.7GHz 16 GB RAM AMD Radeon RX 6600 XT 8GB
\n\n\nHi,
\n\nAs per subject I'm trying to enable the G-Sync/Freesync option on nvidia drivers upon starting my system/entering my X-session.
\n\nI tried creating a systemd daemon, or adding a desktop file in my own .config/autostart subdirectory, but I don't seem to be able to make it work.
\n\nAn idea/suggestion?
\nHow much of an issue would nvidia drivers be? What does the performance penalty just from the compatibility layers look like?
\n\nI have a 4090, until recently the main thing stopping me from daily driving linux was a general lack of support for games. Then the only thing stopping me from daily driving linux was the lack of virtualdesktop support, but now im hearing alvr got better. Vr is my shit and i cant give it up. I could deal with a small performance penalty, maybe ~3-5% tops - but i run some pretty intensive shit that stresses the 4090 in windows - so more than that would be a deal breaker for sure.
\nI havent played for about a month because a week or so after season 3 came out servers stop connecting almost completely. I could sometimes invite friends and stuff, but we could never join a match. Anyone know if it works now?
\nArch btw. ;)
\n\nAnyone else have any issues with quitting Fallout 76? Running from steam w/ proton experimental. Game launches & plays just fine, but whenever I try to 'quit' the game it just hangs and I have to kill the process.
\n\nKernel 6.2.12\nRadeon 7900XTX, amdgpu driver, mesa-git. All latest as of a few days ago.
\nI've used linux for years now for everything BUT gaming. But with things where they are now, and some testing I've been doing, I've decided to go all in now on linux. My question is what to do about my video cards. I've got an amd rx 5700 XT in my linux box and an nvidia 1080 ti in the windows box. I'm wondering whether to move the nvidia to the linux box. I've heard people complaining about nvidia in linux, and I like that the amd drivers are in the linux kernel now. I think the nvidia is a bit faster. What's the concensus? Is it worth switching the cards out?
\nI installed a pirated game called Rail Route on my Chromebook and tried to run it using Wine. But, the game crashes on startup when launching from the .exe file. How do I fix this and enable Wine to launch the game?
\nI would like to hear your suggestions for a long-time tech-savvy holdout who is finally ready to make the leap to Linux.
\n\n.
\n\nTL;DR, start after the "---" break
\n\n.
\n\nI have been using, supporting and repairing computer equipment since DOS. Before that, I taught myself programming BASIC on the Vic-20 and C64, and my very first job was doing hardware repairs on mainframe equipment under supervision because I was so young and inexperienced.
\n\nWith that said, I am slow to upgrade because I like to squeeze the most out of what I know, and because moving to a new system is demanding as I tend to be thorough. It typically takes me a year to get a new system running the way I like it. Plus, I like to know that the bleeding edge bugs have been addressed before I make the jump. I would rather not be a beta-tester.
\n\nI didn't leave DOS for Windows until Win3.11 for workgroups came out. I left that and went straight to 98 because I saw 95 as a beta version, just as Windows 3.0 was. I continued this pattern, skipping OSes which didn't have a certain level of refinement. I liked XP, and ended up on 7 as my permanent home.
\n\nI even refused to upgrade my unsupported phone on the 3G sunset on principle because it is 4G and I know for a fact that it has the hardware to work on their network. It is still unsupported on my carrier, and I still haven't upgraded, but I got lucky as Sumsung pushed an unannounced and unofficial patch that made it work without the required certification being required by the carrier. (shhh!) I was without voice service for 2-3 months, but it has worked fine since then.
\n\nThrough all of this, I saw the pattern of degrading business pratices of MS, and wanted out, but didn't see any viable alternatives. I wasn't going to Apple because I don't like the limitations that come with a closed ecosystem. I saw Linux, and experiemented with it a few times over the last couple of decades, but kept coming to the conclusion that either it wasn't ready for me, or I wasn't ready for it.
\n\nThe first time I did a full install of Windows 10 (I never actually did a fresh install of 8), I decided then and there that I would never have any MS OS on my personal hardware past Win7. I hated it so much that I also vowed to never take any support calls for Windows past 7... even from family and close friends.
\n\nI know that 10/11 can be retooled to give as much freedom as 7 has, kinda, but I am tired of starting with bloatware and restrictions against the user, and having to work down to a (hopefully) acceptable system. I would much rather start with a clean, blank slate and build up to what I want. I want to at least have the option of understanding and controlling every feature in every nook and cranny, even if I don't always get there. Win7 is barely passable for this requirement. 10 is not even close.
\n\nSo, not seeing any acceptable alternatives, I figured I would be the guy who had to turn the lights out in the Windows 7 house when I finally left. I know how to secure it (and practice safe surfing practices) so that viruses and malware haven't been an issue for me for well over a decade. It works well for my needs and I inspect all upgrades before installing them to make sure they don't break anything.
\n\nBut, now. Steam... I know that discontinuing support for Win7 is logical for them considering their browser core is breaking functionality on 7. I also know that, while they could leave a legacy version up without support, they probably won't. The fact that, in all the forum posts I have read, this distinction is almost never made tells me that it would only create a nightmare for Steam when all these users who don't understand that distinction demand support anyway. While I don't like the decision and have been dreading it's inevitability for some time, I am not going to whine about it while there are potential solutions out there.
\n\nSince I have a lot invested in my Steam account, I have to do something. Offline mode won't work indefinitely, and isn't a real solution. Hacked clients are a nightmare to consider and would be an uphill battle at best, but I haven't done enough research to know what is available. I considered and rejected the idea of biting just the tip of the bullet by having a second HDD with Win11 that is stripped and locked down to only run Steam. I can't expect to game inside a VM. Expecting a Legacy client is foolish and only a stop-gap anyway. And the "Class Action" idea is just stupid.
\n\nAnd my time machine is on back-order. It won't arrive until March of 2003, and I was just notified that it is going to need parts that won't be available until 2047 just to make it functional.
\n\n\n\n
So, of course, the solution is obvious. It is time to make the switch to Linux. With the advent of Gaming on Linux finally becoming a real thing, I think we are finally ready for each other. But there are so many fish in the sea! Which one?
\n\nGiven all the above information and the following, what are your suggestions for a Linux Distro to fit my personality and use-case:
\n\n- \n
- I don't mind learning and experimenting, and am not afraid of the command-line and config files. I expect to break things and I expect I can figure out how to fix the things I break. \n
- I am a fan of FOSS. I already use GIMP, and Blender, Python, Firefox, and some other titles which have native Linux versions. Also, I don't mind switching to alternate titles if they are well implemented. I only have 1 title that doesn't seem to have a Linux version or alternative... hopefully it works in Wine.
- I want a lightweight system which can of course handle Steam AND Retro Gaming, but has enough options for me to grow into replacing everything I do on Windows and ditch MS entirely. I have a variety of workflows, so something like the GamerOS or SteamOS probably isn't my best bet. I am not entirely against trying different distros, but it would really be nice to just get the best one for my needs on the first try.
- I am an nVidia fanboy with an AMD CPU \n
- Having some options for trying different DEs would be a plus. I am not bent on recreating the Windows UI experience, and there are a number of things I don't like about it. I am hoping to find something more intuitive / easier to use for my preferences. This is one thing keeping me from leaning towards Pop!_OS. \n
- I don't dp a lot of PVP so most of my titles are already supported by Proton, though this gaming preference might change so it is nice to see recent developments in this area. \n
- For the migration period, I plan to use my BIOS as a boot manager to select a physical drive to boot to: 1 Drive with a Linux bootloader, 1 drive with a Windows bootloader. My expectation is that this will prevent any GRUB/BCD issues. (The best I can tell, this part doesn't matter, but I am putting it here in case I am wrong.) \n
.
\n\nPoking around, I am leaning towards Manjaro for reasons which should be obvious to this subreddit and because I like the idea of the rolling updates vs having to reinstall on major updates (Another strike against Pop!_OS). But I want to hear what you guys think because my RL Linux experience is so limited and so out of date.
\n\nP.S. I keep odd hours and may not reply in a timely manner.
\nI wish to play Sims 4, but the thing is the EA APP instantly glitches and crashes thus causing the Sims4 to be unplayable! So I tried to use wine to Install the EA APP manually and it gives a bunch of errors. One of then I needed Winbind the other I need this Gecko, I got the two MSIs, but the thing is I have no clue where or what folder or directory to put these in. Do they go intos ome hidden wine folder? or into Steam somewhere?
\nThe hd4850/6850 ish old cards use radeon driver. Is that open source? And are they still somewhat updated? If it's open source, technically we could improve it's code ourselves.
\nOn windows there are a few (not a lot mind you, but a decent handful) tools that automatically capture game highlights while you play, but I haven't been able to find any similar ones for linux. One that I recall specifically on windows that I used for a good while before my friend group moved away from apex for a bit was Powder on steam that worked well, but as far as I can tell it doesn't play well with linux.
\nHi,
\n\nI just switched to Linux and want to get some games going. I have SnowRunner on Epic and want to pick up playing my cloud saved files.
\n\nSince Epic Login crashes on Lutris, I downloaded Heroic Launcher and connected to Epic. Now I tried to download the cloud saves under SnowRunner > Settings > Cloud Saves Sync. I added a path to download the saves to and it looks like they are there, but I cannot access them ingame.
\n\nI guess the folder has to be a specific one, but how would I know which one? Can anyone help me here?
\nI'm on nixos using hyprland and my configurations can be found here. I have steam installed and I just installed csgo. Attemping to run from steam does nothing. I tried running csgo_linux64
manually just to see what the error was but instead I got no such file or directory
despite the file very clearly being present with ls
> ls
\nsh\nchrome.pak csgo_linux64 thirdpartylegalnotices.doc csgo EmptySteamDepot\ncsgo.sh installscript.vdf bin directx_installer platform\n
./csgo_linux64
: no such file or directory: ./csgo_linux64
Using the heroic games launcher in Linux Manjaro and it runs great save for one thing. When I open it it comes up blank until I close and re-open it. Every... single.... time.
\n\nI've re-installed but but am not sure what to look at precisely.
\n\nAny quick ideas?
\nUsing the games in gnome and the pcsxr I play psx games perfectly fine. For some reason Diablo 1 wont accept gamepad inputs. Downloaded multiple versions of Diablo 1 for psx and all copies no gamepad input works.
\n\nTried some different plugins. Even tried switching the controllers and configuring the input settings. Reinstalled the games and pcsxr.
\n\nWondering if you guys have had this issue with emulation or this game
\nOver the year that I've switched to Linux, I've noticed that some games with native Linux versions don't have them across all storefronts. For example, the newly released Dungeon Drafters has Linux support on Steam, but not GOG or Itch.io.
\n\nI would think that if they developed the Linux version themselves, they'd release it on all stores. Does Steam help make the Linux version? Or is there some other reason?
\nAlso I'm worried my game saves disappeared with that as well
\nJust checked what version of Mesa I'm on by running glxinfo | grep "OpenGL version"
and noticed that OpenGL version has "4.6 (Compatibility Profile)" next to it. What does this profile mean? Is that normal?
So I saw the video from good old Linus regarding AtlasOS, and it does make you wonder does this cure all the things a lot of us dislike about Windows and actually push a side Linux in a gaming sense?
\n\nI'll be honest I haven't tried it, but I'm not sure its going to work as a everyday OS but from gaming only it does look promising.
\nFor example; the latest driver for AMD HD 7350 was released by AMD for Windows in 2016. Would installing current Mesa drivers on this card increase its performance?
\nHi everyone,
\n\nI just noticed if I install and start NFS Underground 2 with normal wine starter (8.6 staging), my CPU temp goes up to 72C. If I install and start it with Lutris GE Proton 7.43, CPU temp is 50C.
\n\nIt's not a problem, I will go with Lutris, but why? :)
\nFrom the news page:
\n\n
\n\nMac & Linux
\n\nThe technical work in this update also makes it possible to enable hardware acceleration for the Mac & Linux versions of Steam, bringing them up to par with Windows. You should see snappier animations, scrolling and more responsive UI. Linux users can try the new client out today! "
\n\n
\n\nSource: https://store.steampowered.com/news/app/593110/?megaphone=1
\nI have my games spread across multiple folders. I have managed to get Lutris to assign a lettered drive to my prefix but in Proton they still don't show up. Where do I go to add more paths/drives if only for an individual game's prefix. Z:/home/user/mountedhdd/games/ is not always a good replacement for D:
\nI've been trying to get sunshine game streaming to work, but no matter what I do, moonlight doesn't even detect my pc. I've tried the AUR version and the flatpak, both without success, and I don't know what the issue could be
\nI've been using Ubuntu for around a year now and I've thought about trying out Arch.\nWhich Arch distro is best for gaming in terms of performance, stability and support?
\nOn my steam deck, I am able to play the single player mode fine, but when I try playing multiplayer Im kicked out of the player selection screen. I get a error code that BattleEye kicked me for being idle
\nMost of my experience with computers is using Windows, since XP, then Win 7 and Win 10 nowadays. My first PC came with a brazilian distro (I'm brazilian) called FeniX Revolution and it was awful, just used it for browsing and slow motion N64 emulator, then my dad decided to install Win XP, best decision ever.
\n\nBut, with technology improving over the years, I learned about this new resource called Proton, it surprised me how incredible and powerful it is. Recently, I downloaded 2 distros to try on VMware, Pop OS and Linux Mint Cinnamon, then I tried the live-cd with a flash drive.
\n\nFirst I installed Pop OS, beautiful DE, easy to install and tweak things, I felt like using an OS from the future. Some weird things happened, like packages missing or not being able to install, audio driver not recognizing my HDMI sound, etc. Anyway, I booted Linux Mint then, installed it and played around for about a week before reinstall Win 10 (I didn't intend to keep linux permanently, just wanted to try on my real rig).
\n\nLinux Mint worked flawlessly, all drivers recognized, could install packages from the store and do what I wanted to do: play games. Installed Dying Light (on Steam) and League of Legends (through Heroic Launcher, Lutris wasn't working). DL worked magnificently well with Proton, 60fps smoothly. League of legends worked with lag spikes, but overall playable. Other games that I play requires anticheat, like EAC (Dead By Daylight, only Epic version works and I have it on Steam).
\n\nI love Windows, but Microsoft is pushing the limits with their bs changes and requirements with Win 11 (and maybe Win 12 or whatever the name will be). When support for Win 10 ends, I guess Proton will be even more evolved and I will definitely hop into the penguin OS. Loved the experience, customization and it run almost all of my games!
\n\nPS.: I beg your pardon, English isn't my native language but I'm learning.
\n
\n\n(Warning kinda scary looking lol)
\n\nI've been encountering this bug on Ironsight lately where random parts of my player model fail to show or general graphical errors. This one is particularly freaky but it happens every time after I play one match. I can solve it by relaunching the game, but it is always after one match when I get back to the main screen. Joining a game after that causes invisible hands or big texture glitches that obstruct my view.
\n\nAny ideas to solve it? It honestly gave me a little jumpscare! Arch GNOME Wayland AMD Ryzen
\nI recently bought a controller (Gamesir T4 Pro) for my PC.
\n\nIt used multiple connection modes. Those who interest me are the 2.4GHz dongle and the wired connection. It also has a Nintendo Switch mode (that also works with the dongle) but I am not activating it when connecting it so that shouldn't be a problem.
\n\nWhen having no games open, the controller is recognized as a Nintendo Switch Pro controller
when using the 2.4GHz dongle and as a DragonRise GameSir T4 pro
. This comment said that blacklisting the hid_nintendo
kernel module fixed it for them.
After blacklisting the module, the controller is recognized as an Xbox 360 controller. However, when connecting the controller with the 2.4GHz dongle after opening up a game, it is still recognized as a Nintendo controller (the wired connection is still recognized correctly as above).
\n\nIt should be noted that from the little testing I did on Windows, it works as it should.
\n\nDoes anyone have any tips to try?
\nI have Linux mint and an average laptop where I can run old games of 2008 like GTA 4 smoothly.\nI am looking forward to start Linux gaming and don't know what to install and what games will work on it (2008 games).\nThanks!
\nI want to play on a server but it requires an older version. I'm using the nix launcher (the one avaliable on lutris). Using Arch Linux lts. It says "outated server proxy" when i try to enter. I can enter to the main minecraft servers but no to this one.
\n\nWhat i can do to downgrade my minecraft version? Thanks
\nInterested to hear and learn from those who came before me.
\nHi. I play my games on Linux Mint 21.1, and recently I started playing Sonic Frontiers on Steam. The game runs undr Proton just fine, but I want to install mods on it. I've been searching online how to do it on Linux desktop but it always leads me to deep rabbit holes of outdated guides, old software, dependence list, and increasingly number of steps and things I have to install before. All I want is a simple and up to date way to install and use HedgeModManager on Linux Mint. If anyone here how to do it on Linux (not Steam Deck), then just let me know.
\nHi, I want to play Skyrim again and for mi part of the core experience of the game is modding it. Now that I'm on Linux I have been avoiding playing the Skyrim SE because it doesn't have steam workshop. There is an easy way of modding? I know that I can use vortex through lutris but isn't in the best state right now.
\nI just switched from an NVIDIA GTX 1080 to a 6700XT. Everything I had heard said that this should be relatively plug and play now that I'm using an AMD GPU, but instead I'm getting poor performance in games that are able to launch (~80fps in Witcher 3 and Stray, worse than my 1080 performed in these games), and some games won't launch (Forza Horizon 4, for example). I've tested in both Wayland and Xorg but I can't get any results either way. Any idea what could be happening?
\nCan you play games you already installed with Windows in Linux by pointing to the directories, the game was installed into under Windows?\nExample: I installed Overwatch 2 onto my 2 TB SSD with Windows 10 and then want to play Overwatch 2 under Linux, can I just use the same files as under Windows? Or do I have to install the game seperately again for linux?
\nFor any novice Linux users getting this message today when launching Discord, the fix listed on the Arch Wiki fix is confusing. Pasting "SKIP_HOST_UPDATE": true into ~/.config/discord/settings.json did not work. I needed to add a comma after "OPEN_ON_STARTUP": false.
\n\nIt should look like this:
\n\n"OPEN_ON_STARTUP": false,
\n\n"SKIP_HOST_UPDATE": true
\nI'm not very experienced with Linux so my working theory has been primarily trying to get pwd as my target directory, launching the script from the prefix. But i keep getting this
\n\n(deck@steamdeck 2050650)$ ./DotNet.bash
\n\npwd
\n\nwarning: You are running winetricks-20220411, latest upstream is winetricks-20230212!
\n\n\n\n
warning: You should update using your distribution's package manager, --self-update, or manually.
\n\nExecuting mkdir -p /home/deck
\n\nThese are what I've tried, along with several other variations
\n\ndir=pwd\necho "$dir"\nPATH=$HOME/.local/share/Steam/compatibilitytools.d/GE-Proton7-38/files/bin:$PATH WINEPREFX=/pwd/pfx winetricks allfonts dotnet48 sdl
\n\nPATH=$HOME/.local/share/Steam/compatibilitytools.d/GE-Proton7-38/files/bin:PATH=$PATH:$(pwd)/pfx winetricks allfonts dotnet48 sdl
\n\nPATH=$HOME/.local/share/Steam/compatibilitytools.d/GE-Proton7-38/files/bin:$PATH=WINEPREFIX=$HOME/.local/share/Steam/steamapps/compatdata/$(pwd "$COMPATDIR"/pfx winetricks allfonts dotnet48 sdl
\nIts says Couldn't load launcher core from /home/xdsagecat/.minecraft/launcher/liblauncher.so: LoadErrorNotPresent. so i search that up on reddit and it tells me i need to delete and install something called launcher.dll. plot twist: i don't have it. so i go on google and i find this website.https://www.dll-files.com/launcher.dll.html . my question is, is it legit?
\nI tried every possible steam command and the dlss option is greyed out, has anyone successfully turned on dlss in this game?\nRT works.\nDebian sid\nnvidia driver 525
\nI have another user on my PC for my brother to play games. Since we both wanted to play games from Epic Games I installed the Heroic games launcher. Unfortunately on his User account Heroic doesnt work. When installing games you should be able to select the different installed Versions of of Wine/Proton. When clicking on the dropdown menu nothing appears, even tho that Wine and Proton are both installed. Reinstalling Heroic and deleting and recreating his User didnt solve the problem too. On my user account everything works fine.
\n\nHow can i solve this?
\nI use Mint as my primary distro but currently building a linux gaming pc so I can move away from gaming on windows. Trying to figure out if I can stick with the debian/ubuntu kernel and use software like bottles to game with, or if my best bet would be to move to an arch like kernel.
\nI didn't read about this since a while and I know there's an option to enable web rendering via GPU, but even having that I can't make big picture works, I just can "hear" it.
\n\nBtw, this is something I have in Ubuntu 22.04 with an AMD Radeon RX 5600m graphic.
\nI initially started work on this near February. I was being fed up with having to use the big picture mode, since the normal UI lagged on Nvidia Wayland. I also wanted to see if it's possible to make an alternative Steam Client like Heroic did for Epic Games.
\n\nI dug around a bit and slowly figured out what made the Steam Client tick. Once I got a game launching, I knew it was possible and I needed to make a UI for it.
\n\nI went with Qt, specifically Qt6, since it is the newest and greatest.
\n\nNow it can launch native linux and proton titles. I personally just imported my library folders into it (no GUI for it yet) and tested like that. If you have 32-bit glibc installed, you can also play VAC secured games.
\n\nIt can also install games, though that process is not streamlined and if it's a Windows game you'll need to enable Proton for it manually.
\n\n
\n\nIf you're running Arch / Ubuntu 23.04 or newer, feel free to test, create issues and give feedback. There's quite a lot of bugs and corner-cases I haven't thought of so this will most likely not be useful for everyone in this stage.
\n\n
\n\nWhat it doesn't have (yet) is a friends list. This means that your friends cannot see you online, and games that use Steam Networking and need you to join via the friends list, aren't gonna work.
\n\n
\n\nSome questions are answered in the README of the repo.
\n\nInstall instructions and more in the repo:
\nhttps://github.com/20PercentRendered/opensteamclient
I'm looking for a good option for a linux gaming PC that does not break the bank. I know the steam deck exists and the price is really good, but is there anything around that price that could be potentially much better in terms of performance?
\n\nI don't intent to do 4k@144hz, but I also intend to play a few AAA games.
\n\nThe portability factor is cool for steam deck but I don't really need it, so I would connect it to a monitor most of the time. With that said, the mini PC alternative should be as small as the steam deck, I don't want any huge cases.
\n\nIs there anything like that, that you linux gaming gurus would recommend?
\n\nPs. Budget would be $600-700
\n\nTYIA
\nI would like to switch to Linux, but you just have to make compromises, that's ok for me. For example, parting with Adobe is difficult for me but ok. But to give up my main game rust is unacceptable. VM is not an acceptable solution!
\n\nHow does it look, is rust playable in the meantime?
\nHello,
\n\nI'm looking for a way to get my PS4 controller emulated in Lutris/Wine as XBox controller cause games like Titanfall 2 or Battlefield 5 are just not working that way (neither did it on windows without DS4Windows).
\n\nI tried ds4drv but that is a bit of a hassle as I always have to delete my registered controller from Bluetooth settings and re-pair it while ds4drv is running in the background.
\n\nAny ideas?
\n\nThanks in advance
\nI game a lot on my machine. Logically, I stuck to X11 the majority of my time with Linux so far. I've dwelled into Wayland to test it from time to time on Gnome, but always end up back to X11 because the stutters were annoying.
\n\nAfter Gnome 44 released, I went back to KDE while waiting for 44.1 since it was in a rough state. On Plasma, I'm running 5.27.4 with NVIDIA drivers 530.41.03.
\n\nSurprisingly enough, KDE Wayland does not present any weird stutters at all. Games also run flawlessly and I even got to play CSGO, with no noticeable latency whatsoever (I even won some deathmatch matches)\nEmulators also work better under KDE. Like I mentioned before, under Gnome games would stutter a ton and in the case of Proton games, frame skipping was noticeable. Nothing like that happens on KDE. I'm no tech savvy so I can't show any actual charts or results, I'm talking sorely by experience.
\n\nThe amount of work the KDE team has put to making Wayland as seamless as possible even under NVIDIA is commendable. I wish Gnome could find a way to fix the stuttering.
\n\nTL;DR: If you have recent Nvidia drivers, give KDE 5.27 Wayland a try. It might surprise you.
\nI've just picked up Returnal to see how hard my new 7900xt can flex. I'm very happy with it (1440p, 120~130 fps on ultra). However I'm using an old ps4 controller and it's just not the same experience as when I was playing on my friends PS5 and we would pass the controller after each death.
\n\nDoes the DualSense 5 controller work fully featured over Bluetooth on Linux, including haptic feedback, adaptive triggers, and the controller speaker? Or is the experience the exact same as any other controller?
\nI tried installing reVC from aur . but my pc cant compile it because it's very low end .Are there any pre compiled binaries for vice city that can be directly used??
\nHello everyone.
\n\nI have an old Asus Q550LF computer that I've been working since 2013. It is a core i7 4th gen (Haswell), with a Geforce 745m, 16 gb of ram ddr3 and a 512 gb ssd.
\n\nYes, I need to buy a new computer. And since most of my work is portable to Linux, I want to move 100% to Linux, even for gaming. Preferably Linux Mint 21.1.
\n\nI don't want a dedicated graphics card either, as they do not offer any advantages to my work, neither the games I am interest rely on too much graphics processing.
\n\nI am talking about indie games, such as Transistor, Hades, Pillars of Eternity, and some occasional more graphic demanding ones, such as Dota 2, CS GO and the old Dragon Age editions.
\n\nWith all that being said, what is your opinon on the recent Integrated Graphics running games on Linux? Stuff like the AMD 5000 series -> beyond, or core i5 11th gen -> beyond. Are the drivers any good for these machines?
\n\nThanks for all the info!
\nHi guys I just bought Nvidia 4070 TI , AMD ryzen 9 7950x and 60 GB of RAM and I have Ubuntu installed. I'm using this setup for machine learning and stuff like that not really into gaming and never really tried gaming on this rig.
\n\nNext week I get a kid from my friend on hollidays who said he wants to test my machine for gaming. I know he is into FPS games and was so exited when he saw my workstation and specs :) .
\n\nI installed Steam but I have no Idea how to search for games that would use my graphic card to the max. I'm from Half Life 2 and Doom era :D there is where gaming stopped for me.
\n\nSo my question would be whic FPS game to install on Linux (not necessarly Steam) that would use my graphic card to the max this days. Maybe some kind of upgrade of Half Life ?\nI 'm not installing Windows, thats for sure..\nThanks.
\nHi everyone,
\n\nIs there a way to get the adaptive triggers on a PS5 controller to work on a game in Linux?
\nI`m looking for a good Cod or Battlefield alternative that has no problems with anti-cheat software. I`m aware of CS:GO, but it`s not my "play-style"
\nI wish to learn how to drive, but lessons in a real car is expensive. So i want to make use of as good a simulator i can make with my gaming setup. I have a full g290 set gathering dust, and a good gaming pc running Mint. What simulator games/software for regular cars are out there that i could use?
\nHi I've recently updated to fedora 38 and whenever I try to launch the native linux version of gmod it immediately crashes and says nothing just doesn't open. Any ideas to why this is???
\nI see a clear and present danger developers stop caring about steam deck compatibility since their games will be playable in Windows based handheld devices. If there is no steam deck compatibility then it will be much more difficult for Linux compatibility in general.
\n\nWhat are your thoughts?
\nI was wondering if steam for arm Linux was a thing, and if theres a way to make games compatible. I have an M1 Mac with a duel boot setup for Linux. I dont really know much about Linux, but did it for fun just to learn. With that, I wanted to see if this would be a way around macOS for some simpler games that cant run in macOS.
\nTetris Effect: Connected freezing for a minute or so then crashing. I am using ProtonGE because Proton Experimental won't start the game at all, and when I use Proton 8.0-1 it has the same result as GE.
\n\nThe log will be posted in a comment because if I put it here it would make the post way too long,
\nIve been working at this for about a week now, stuck in BIOS/ boot loader/ partition format hell and now I need some help with disk controller settings.
\n\nGoal: Install a M.2 SSD with Windows on it from a newer computer into the PCIe slot of an older legacy BIOS computer
\n\nThe current problem is that the m.2 SSD has the wrong disk controller for the legacy BIOS. The options on the original (donor computers) BIOS were RAID (using VMD), AHCI, or disabling the controller. I disabled the controller.
\n\nThe options on the legacy BIOS seem to be in the integrated peripherals BIOS menu, and they are IDE, AHCI, or RAID(XHD). This is under the PCH SATA Control Mode option.
\n\nThere is also an option in the same peripherals menu for enabling eXtreme Hard Drive (XHD), which seems to be related to the RAID controller option
\n\nAs a bonus question, it appears putting the NVMe drive in the PCIe slot moves my network interface from wlp2s0 to wlp3s0. Ive been able to manually override the issue using ifconfig, but would ideally like to save this setting. A Reddit post said to put the new interface name and dchp command into /etc/networks/interfaces, but I Manjaros NetworkManager doesnt seem to use that config file, wont let me create the file, and uses different commands. Also tried saving it as a persistent setting in /etc/NetworkManager/NetworkManager.conf, which has the effect of shutting down my NM daemon and preventing systemctl from starting the process.
\n\nWhats the correct location and manner to store these settings on Manjaro?
\nHey everyone,
\n\n
\n\nyesterday I tried to remapp my Razer Raijyu Ultimate, which seemed to work fine at the beginning.
\n\nI mapped everything, saved the config and so on. But as soon as I start steam for example 'Steam Virtual Gamepad' (which is also displayed in AntiMicroX config will be loaded instead of mine.
\n\n
\n\nDoes anybody has an suggestion, how to change the default? Couldn't find anything till now
\nHello, I'm a typical CS student with a 6+ year old laptop trying to play League Of Legends and Warframe. I dual booted my laptop with Windows 10 and Pop!_OS some time back but ended up sticking with Windows for the most part. After a random crash (which were becoming quite frequent TBH) I couldn't get my audio or start menu to work at all on Windows, but the audio would work fine on Pop, so I decided to switch to Pop fully for the time being. I thought that I'd never be able to play games on Linux but after finding out that it's entirely possible I thought to myself I might as well give it a shot...
\n\nFFW a day or two and I have managed to run League Of Legends but had FPS issues, tried to fix them by updating the drivers but ended up breaking League, now I'm considering another clean install of Pop!_OS to start over. But I kind of hate the Pop!_Shop and not gonna lie Manjaro's logo and website look kinda neat so I'm considering a clean install of Manjaro now, and wanted to know if it would be better to try gaming with it?
\n\nTL;DR: I need help with deciding if I should switch to Manjaro or try again with a clean install of Pop!_OS, I mainly want to play League Of Legends and Warframe again on Linux.
\nI've run into this on every distro, and before everyone starts telling me to stop using Nvidia, I'm on a full AMD system. Seen some other discussions about this here and in other places with people reporting the same and the answer is always "it shouldn't lag" and "Yeah thats nvidia". I'm also on the opensource amd drivers that don't suck.
\n\nLiterally nothing else lags on this rig and distro and the hardware is all new within 6 months or so. Games run fine, browsers fine, all my usual programs are fine, list goes on. Steam just runs terribly on every distro. I recently was on windows on this rig before swapping to arch as well and it ran just fine on windows. Its not unusable, just slightly annoying. Smooth scrolling is broken, its very choppy, images and videos on game pages in the store break, or the videos lag terribly, everything is extremely slow to load.
\n\nKeep finding posts of people talking about this, with the only response being "works fine for me" or what I said above, just wondering if anyone has had this issue and resolved it somehow.
\nTL;DR Is there a out of the box Linux with steam pre-installed with full support for (manually installing) SteamVR, Valve Index, FBT and games Beat Saber, KayakVR, ChilloutVR or should I stick with debloated Windows?
\n\nI've been Windows user since childhood, Windows 95, 98, XP, 7 before I turned console gamer, when going back to pc I was Windows 10 and now 11, my VR life began with Windows 10.
\n\nHOWEVER, the more I'm building pc's and working with various stuff, the more I want to ditch Windows (also had past couple of years a lot of security issues, already ditched Chrome, use Librewolf and debloated windows 11 with BloatyNosy)
\n\nSince VR is 80% of use I have with my pc I want to get a flavour of Linux that's out of the box ready for VR, I don't want to dig around the interwebs to find a correct addon/plugin/script to get stuff working.
\n\nMy current experimental experience that was mostly a success was PopOS, just typed in it's store for applications like discord, steam and librewolf to get those programs, all worked right from start but vr was laggy to point where my 3080 felt like a 2060 and didn't even got to the point where I felt testing FBT or KayakVR.
\n\nI also tried Kubuntu, HoloISO and ChimeraOS, Chimera is obviously just a desktop version of Steam Deck so no VR, Holo just refused to instal at all (it did the install process but it get's stuck) and Kubuntu refused to see my index no matter how I punched it, PopOS does work but laggy, no passthrough view in vr and PopOS itself locks up when I start multitasking outside VR (because in vr I couldn't see desktop).
\n\nPC specs (I'm willing to go amd gpu because Vram)
\n\n- \n
- Ryzen 9 5900x \n
- RTX 3080 10GB \n
- 32GB ram (2x 16gb 3200) \n
I just switched from Windows 10 last week and haven't had many problems besides this one which I have tried to solve with the things I found online and by my own ways and I can't figure it out, this just seems like the best place to ask because I am still new to linux so I'm unfamiliar with a lot of things.
\n\nI am running it using GE-Proton7.55 which worked perfectly for me. I have tried using Proton 8.0 and 7.0 but neither of those work.
\n\nI noticed this issue about 2 days ago when I tried to launch the game and it would just go black after the main loading screen had completed. I thought that it could have been something that updated or installed so I checked through the pacman log and removed all the packages I had installed in the past few days to no avail. After that I left it alone for a few days while I worked on some other things, but I thought it would be a good idea to try installing to a different SSD and seeing if that solved the problem. I just did the fresh install on that SSD and had the same exact issue.
\n\nI attached a screenshot of the clean install I just made which is running the DE as my main drive, it only had a handful of packages I manually installed just to get steam up and running, other than that its just the firmware and default Plasma KDE install.
\n\nSpecs
\n\n\nAnyone else having his problem suddenly? Audio working fine in other titles.
\nHi guys, i never used wine before, and i have no idea about what's wrong with it, i need some help please.( Sorry for the bad english.)
\n\nUnhandled exception: page fault on write access to 0x00000000 in 32-bit code (0x11240012).
\n\nRegister dump:
\n\nCS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
\n\nEIP:11240012 ESP:0050df70 EBP:0050df90 EFLAGS:00010246( R- -- I Z- -P- )
\n\nEAX:0050df84 EBX:0050e288 ECX:00000000 EDX:00000000
\n\nESI:00000000 EDI:32e487a8
\n\nStack dump:
\n\n0x0050df70: 32e487a8 0050e1b0 0050e288 0050dfc8
\n\n0x0050df80: 0050e288 00000000 00000000 32e487a8
\n\n0x0050df90: 0050dfc0 112400b4 0050e1b0 0050e1cc
\n\n0x0050dfa0: 0050e324 32e0fd80 0050e288 00000004
\n\n0x0050dfb0: 0050e324 0050e288 00000004 00000001
\n\n0x0050dfc0: 0050e268 11250eac 0050e1b0 0050e1cc
\n\nBacktrace:
\n\n=>0 0x11240012 in qt5webenginecore (+0x1240012) (0x0050df90)
\n\n1 0x112400b4 in qt5webenginecore (+0x12400b4) (0x0050dfc0)
\n\n2 0x11250eac in qt5webenginecore (+0x1250eac) (0x0050e268)
\n\n3 0x11241fc3 in qt5webenginecore (+0x1241fc3) (0x0050e33c)
\n\n4 0x11241ecc in qt5webenginecore (+0x1241ecc) (0x0050e358)
\n\n5 0x11241e02 in qt5webenginecore (+0x1241e02) (0x0050e39c)
\n\n6 0x112414dd in qt5webenginecore (+0x12414dd) (0x0050e3bc)
\n\n7 0x11242136 in qt5webenginecore (+0x1242136) (0x0050e41c)
\n\n8 0x1121951e in qt5webenginecore (+0x121951e) (0x0050e46c)
\n\n9 0x11cf3375 in qt5webenginecore (+0x1cf3375) (0x0050e8cc)
\n\n10 0x11cf69be in qt5webenginecore (+0x1cf69be) (0x0050e940)
\n\n11 0x11d23972 in qt5webenginecore (+0x1d23972) (0x0050e9f0)
\n\n12 0x11d1c068 in qt5webenginecore (+0x1d1c068) (0x0050ea14)
\n\n13 0x11d1c41f in qt5webenginecore (+0x1d1c41f) (0x0050ea38)
\n\n14 0x11cd6fe8 in qt5webenginecore (+0x1cd6fe8) (0x0050ea44)
\n\n15 0x11ccefe4 in qt5webenginecore (+0x1ccefe4) (0x0050ea64)
\n\n16 0x11ccebcc in qt5webenginecore (+0x1ccebcc) (0x0050eabc)
\n\n17 0x11cdc488 in qt5webenginecore (+0x1cdc488) (0x0050eae8)
\n\n18 0x11d20740 in qt5webenginecore (+0x1d20740) (0x0050eb68)
\n\n19 0x11cfe480 in qt5webenginecore (+0x1cfe480) (0x0050eb9c)
\n\n20 0x11d1db9a in qt5webenginecore (+0x1d1db9a) (0x0050ebb8)
\n\n21 0x11d2553c in qt5webenginecore (+0x1d2553c) (0x0050ec3c)
\n\n22 0x11cfef38 in qt5webenginecore (+0x1cfef38) (0x0050ecac)
\n\n23 0x11cfe480 in qt5webenginecore (+0x1cfe480) (0x0050ece0)
\n\n24 0x11d1db9a in qt5webenginecore (+0x1d1db9a) (0x0050ecfc)
\n\n25 0x11d00bab in qt5webenginecore (+0x1d00bab) (0x0050ed18)
\n\n26 0x11cfe66b in qt5webenginecore (+0x1cfe66b) (0x0050ed74)
\n\n27 0x11cfec01 in qt5webenginecore (+0x1cfec01) (0x0050edb8)
\n\n28 0x11cfef47 in qt5webenginecore (+0x1cfef47) (0x0050ee30)
\n\n29 0x11cfe480 in qt5webenginecore (+0x1cfe480) (0x0050ee64)
\n\n30 0x11d1db9a in qt5webenginecore (+0x1d1db9a) (0x0050ee80)
\n\n31 0x11d1de19 in qt5webenginecore (+0x1d1de19) (0x0050eec4)
\n\n32 0x11cff1f5 in qt5webenginecore (+0x1cff1f5) (0x0050ef34)
\n\n33 0x11cfe480 in qt5webenginecore (+0x1cfe480) (0x0050ef68)
\n\n34 0x11d1db9a in qt5webenginecore (+0x1d1db9a) (0x0050ef84)
\n\n35 0x11d1de19 in qt5webenginecore (+0x1d1de19) (0x0050efc8)
\n\n36 0x11cff1f5 in qt5webenginecore (+0x1cff1f5) (0x0050f038)
\n\n37 0x11cfe480 in qt5webenginecore (+0x1cfe480) (0x0050f06c)
\n\n38 0x11d1db9a in qt5webenginecore (+0x1d1db9a) (0x0050f088)
\n\n39 0x11d1de19 in qt5webenginecore (+0x1d1de19) (0x0050f0cc)
\n\n40 0x11cff1f5 in qt5webenginecore (+0x1cff1f5) (0x0050f13c)
\n\n41 0x11cfe480 in qt5webenginecore (+0x1cfe480) (0x0050f170)
\n\n42 0x11d1db9a in qt5webenginecore (+0x1d1db9a) (0x0050f18c)
\n\n43 0x11d1de19 in qt5webenginecore (+0x1d1de19) (0x0050f1d0)
\n\n44 0x11cff1f5 in qt5webenginecore (+0x1cff1f5) (0x0050f240)
\n\n45 0x11cfe480 in qt5webenginecore (+0x1cfe480) (0x0050f274)
\n\n46 0x11d1db9a in qt5webenginecore (+0x1d1db9a) (0x0050f290)
\n\n47 0x11cabe84 in qt5webenginecore (+0x1cabe84) (0x0050f2f0)
\n\n48 0x123d69f6 in qt5webenginecore (+0x23d69f6) (0x0050f354)
\n\n49 0x123d5ed1 in qt5webenginecore (+0x23d5ed1) (0x0050f3cc)
\n\n50 0x123dbda9 in qt5webenginecore (+0x23dbda9) (0x0050f4c4)
\n\n51 0x123dbbe7 in qt5webenginecore (+0x23dbbe7) (0x0050f4dc)
\n\n52 0x123db10b in qt5webenginecore (+0x23db10b) (0x0050f510)
\n\n53 0x123dacf8 in qt5webenginecore (+0x23dacf8) (0x0050f528)
\n\n54 0x110fe491 in qt5webenginecore (+0x10fe491) (0x0050f534)
\n\n55 0x110d4fa7 in qt5webenginecore (+0x10d4fa7) (0x0050f570)
\n\n56 0x1018ce0c in qt5webenginecore (+0x18ce0c) (0x0050f600)
\n\n57 0x10dc3964 in qt5webenginecore (+0xdc3964) (0x0050f77c)
\n\n58 0x10dc4ae6 in qt5webenginecore (+0xdc4ae6) (0x0050f790)
\n\n59 0x102eb3c7 in qt5webenginecore (+0x2eb3c7) (0x0050f7ec)
\n\n60 0x119ad4a5 in qt5webenginecore (+0x19ad4a5) (0x0050f8d0)
\n\n61 0x119acc63 in qt5webenginecore (+0x19acc63) (0x0050fa18)
\n\n62 0x119ad7b5 in qt5webenginecore (+0x19ad7b5) (0x0050fa38)
\n\n63 0x102eb3c7 in qt5webenginecore (+0x2eb3c7) (0x0050fa94)
\n\n64 0x102be68a in qt5webenginecore (+0x2be68a) (0x0050fbd8)
\n\n65 0x102bded2 in qt5webenginecore (+0x2bded2) (0x0050fc58)
\n\n66 0x102ed1d0 in qt5webenginecore (+0x2ed1d0) (0x0050fc8c)
\n\n67 0x102be381 in qt5webenginecore (+0x2be381) (0x0050fcbc)
\n\n68 0x102be35d in qt5webenginecore (+0x2be35d) (0x0050fce0)
\n\n69 0x11f16fbd in qt5webenginecore (+0x1f16fbd) (0x0050fdd4)
\n\n70 0x10efbd60 in qt5webenginecore (+0xefbd60) (0x0050fdf4)
\n\n71 0x10efbbf5 in qt5webenginecore (+0xefbbf5) (0x0050fe50)
\n\n72 0x10efaf53 in qt5webenginecore (+0xefaf53) (0x0050fe60)
\n\n73 0x100997e1 in qt5webenginecore (+0x997e1) (0x0050fe98)
\n\n74 0x0040102d in qtwebengineprocess (+0x102d) (0x024c8390)
\n\n75 0x024c8450 (0x024c83f0)
\n\n0x11240012 qt5webenginecore+0x1240012: movb $0x0,0x00000000
\n\nModules:
\n\nModule Address Debug info Name (131 modules)
\n\nPE 00370000-003a8000 Deferred qt5positioning
\n\nPE 003b0000-003c5000 Deferred vcruntime140
\n\nPE 003d0000-003f1000 Deferred qt5webchannel
\n\nPE 00400000-00409000 Export qtwebengineprocess
\n\nPE 00810000-00ca5000 Deferred ole32
\n\nPE 00cb0000-00ee8000 Deferred rpcrt4
\n\nPE 00ef0000-00f54000 Deferred msacm32
\n\nPE 00f60000-012a2000 Deferred qt5quick
\n\nPE 012b0000-01610000 Deferred qt5qml
\n\nPE 01610000-018cf000 Deferred crypt32
\n\nPE 018d0000-01e6a000 Deferred qt5gui
\n\nPE 01e70000-01ec0000 Deferred imm32
\n\nPE 01ec0000-01ec2000 Deferred usp10
\n\nPE 02a80000-02b06000 Deferred winex11
\n\nPE 03280000-032b9000 Deferred msv1_0
\n\nPE 04460000-046db000 Deferred dbghelp
\n\nPE 0ea30000-0eab8000 Deferred propsys
\n\nPE 10000000-13454000 Export qt5webenginecore
\n\nPE 17e60000-180c0000 Deferred mf
\n\nPE 180c0000-18283000 Deferred mfplat
\n\nPE 1a3e0000-1a68f000 Deferred dwrite
\n\nPE 61c40000-61c64000 Deferred userenv
\n\nPE 62500000-628fe000 Deferred oleaut32
\n\nPE 62c40000-62cab000 Deferred concrt140
\n\nPE 63900000-6390e000 Deferred psapi
\n\nPE 63c00000-63d19000 Deferred winhttp
\n\nPE 64000000-64127000 Deferred qt5network
\n\nPE 64180000-64233000 Deferred winspool
\n\nPE 643c0000-64446000 Deferred ws2_32
\n\nPE 646c0000-64748000 Deferred iphlpapi
\n\nPE 64a80000-64acd000 Deferred win32u
\n\nPE 65680000-658fa000 Deferred msvcrt
\n\nPE 66080000-661b1000 Deferred shlwapi
\n\nPE 66640000-6665c000 Deferred version
\n\nPE 667c0000-66807000 Deferred shcore
\n\nPE 66fc0000-66fe4000 Deferred compstui
\n\nPE 67000000-67543000 Deferred qt5core
\n\nPE 67bc0000-68047000 Deferred comctl32
\n\nPE 68280000-682d1000 Deferred jsproxy
\n\nPE 684c0000-6861e000 Deferred combase
\n\nPE 68880000-68d89000 Deferred user32
\n\nPE 68e40000-68ebd000 Deferred netapi32
\n\nPE 69040000-692a7000 Deferred comdlg32
\n\nPE 69580000-69641000 Deferred mfreadwrite
\n\nPE 69840000-69933000 Deferred advapi32
\n\nPE 6a600000-6a624000 Deferred kerberos
\n\nPE 6aac0000-6aba0000 Deferred ucrtbase
\n\nPE 6b140000-6b16b000 Deferred rtworkq
\n\nPE 6bbc0000-6bc64000 Deferred sechost
\n\nPE 6c100000-6c2d1000 Deferred wininet
\n\nPE 6c980000-6c9ed000 Deferred msvcp140
\n\nPE 6d480000-6d50d000 Deferred secur32
\n\nPE 6da80000-6dc75000 Deferred gdi32
\n\nPE 6e200000-6e23e000 Deferred bcrypt
\n\nPE 6ecc0000-6ecff000 Deferred dnsapi
\n\nPE 6f240000-6f3ca000 Deferred winmm
\n\nPE 6f6c0000-6f6dd000 Deferred nsi
\n\nPE 700c0000-700dd000 Deferred dhcpcsvc
\n\nPE 70380000-70632000 Deferred urlmon
\n\nPE 70d80000-70e28000 Deferred uxtheme
\n\nPE 712c0000-71318000 Deferred mpr
\n\nPE 71400000-72208000 Deferred shell32
\n\nPE 7b000000-7b4ee000 Deferred kernelbase
\n\nPE 7b600000-7b756000 Deferred kernel32
\n\nPE 7bc00000-7bed3000 Deferred ntdll
\n\nELF 7d000000-7d005000 Deferred
ELF 7d5e5000-7d60b000 Deferred libgpg-error.so.0
\n\nELF 7d60b000-7d6ee000 Deferred libgcrypt.so.20
\n\nELF 7d6ee000-7d711000 Deferred liblz4.so.1
\n\nELF 7d711000-7d73d000 Deferred liblzma.so.5
\n\nELF 7d73d000-7d749000 Deferred librt.so.1
\n\nELF 7d749000-7d805000 Deferred libsystemd.so.0
\n\nELF 7d805000-7d863000 Deferred libdbus-1.so.3
\n\nELF 7d863000-7d879000 Deferred libavahi-client.so.3
\n\nELF 7d879000-7d888000 Deferred libavahi-common.so.3
\n\nELF 7d888000-7d92c000 Deferred libcups.so.2
\n\nELF 7d944000-7d99a000 Deferred libgssapi_krb5.so.2
\n\nELF 7d99a000-7d9a0000 Deferred libkeyutils.so.1
\n\nELF 7d9a0000-7d9af000 Deferred libkrb5support.so.0
\n\nELF 7d9af000-7d9e3000 Deferred libk5crypto.so.3
\n\nELF 7d9e3000-7dac4000 Deferred libkrb5.so.3
\n\nELF 7dacb000-7dad1000 Deferred winspool.so
\n\nELF 7dad1000-7dad6000 Deferred msv1_0.so
\n\nELF 7dad6000-7dadc000 Deferred netapi32.so
\n\nELF 7db22000-7db2a000 Deferred libxfixes.so.3
\n\nELF 7db2a000-7db37000 Deferred libxcursor.so.1
\n\nELF 7db37000-7db4c000 Deferred libxi.so.6
\n\nELF 7db4c000-7db51000 Deferred libxcomposite.so.1
\n\nELF 7db51000-7db60000 Deferred libxrandr.so.2
\n\nELF 7db60000-7db6c000 Deferred libxrender.so.1
\n\nELF 7db6c000-7db74000 Deferred libxxf86vm.so.1
\n\nELF 7db74000-7db79000 Deferred libxinerama.so.1
\n\nELF 7db79000-7db98000 Deferred libbsd.so.0
\n\nELF 7db98000-7dbc7000 Deferred libxcb.so.1
\n\nELF 7dbc7000-7dd16000 Deferred libx11.so.6
\n\nELF 7dd16000-7dd2d000 Deferred libxext.so.6
\n\nELF 7dd2d000-7dd33000 Deferred libcom_err.so.2
\n\nELF 7dd33000-7dd3b000 Deferred kerberos.so
\n\nELF 7dd3b000-7dd45000 Deferred secur32.so
\n\nELF 7dd45000-7ddd1000 Deferred winex11.so
\n\nELF 7ddd1000-7de61000 Deferred libgmp.so.10
\n\nELF 7de61000-7de9a000 Deferred libhogweed.so.5
\n\nELF 7de9a000-7deda000 Deferred libnettle.so.7
\n\nELF 7deda000-7def1000 Deferred libtasn1.so.6
\n\nELF 7def1000-7e073000 Deferred libunistring.so.2
\n\nELF 7e073000-7e093000 Deferred libidn2.so.0
\n\nELF 7e093000-7e1eb000 Deferred libp11-kit.so.0
\n\nELF 7e1eb000-7e3eb000 Deferred libgnutls.so.30
\n\nELF 7e3ef000-7e3f7000 Deferred libxdmcp.so.6
\n\nELF 7e3f7000-7e3fd000 Deferred libxau.so.6
\n\nELF 7e3fd000-7e403000 Deferred crypt32.so
\n\nELF 7e403000-7e41c000 Deferred libresolv.so.2
\n\nELF 7e41e000-7e428000 Deferred libffi.so.7
\n\nELF 7e428000-7e434000 Deferred bcrypt.so
\n\nELF 7e434000-7e439000 Deferred dnsapi.so
\n\nELF 7e439000-7e43f000 Deferred ws2_32.so
\n\nELF 7e5a9000-7e5f7000 Deferred libfontconfig.so.1
\n\nELF 7e5f7000-7e6bd000 Deferred libfreetype.so.6
\n\nELF 7e6bd000-7e7c2000 Deferred libm.so.6
\n\nELF 7e7c2000-7e93a000 Deferred win32u.so
\n\nELF 7e93a000-7eac1000 Dwarf libwine.so.1
\n\nELF 7ef5e000-7ef8b000 Deferred libexpat.so.1
\n\nELF 7ef8b000-7efa9000 Deferred libz.so.1
\n\nELF 7efa9000-7efe8000 Deferred libpng16.so.16
\n\nELF f7c19000-f7c20000 Deferred dwrite.so
\n\nELF f7c32000-f7cea000 Deferred ntdll.so
\n\nELF f7cea000-f7ed9000 Deferred libc.so.6
\n\nELF f7ed9000-f7edf000 Deferred libdl.so.2
\n\nELF f7edf000-f7f02000 Deferred libpthread.so.0
\n\nELF f7f0c000-f7f16000 Deferred libuuid.so.1
\n\nELF f7f1c000-f7f49000 Deferred ld-linux.so.2
\n\nThreads:
\n\nprocess tid prio name (all IDs are in hex)
\n\n00000020 start.exe
\n\n00000024 0
\n\n00000038 services.exe
\n\n0000003c 0 \n\n00000040 0 wine\\_rpcrt4\\_server\n\n0000004c 0 wine\\_rpcrt4\\_io\n\n00000078 0 wine\\_rpcrt4\\_io\n\n000000a0 0 wine\\_rpcrt4\\_io\n\n000000b8 0 wine\\_rpcrt4\\_io\n\n000000dc 0 wine\\_rpcrt4\\_io\n
\n\n00000044 winedevice.exe
\n\n00000048 0 \n\n00000054 0 \n\n00000058 0 wine\\_sechost\\_service\n\n0000005c 0 \n\n00000060 0 \n\n00000064 0 \n\n000000c8 0 \n
\n\n00000068 explorer.exe
\n\n0000006c 0 \n\n000000c4 0 \n\n000000cc 0 wine\\_rpcrt4\\_server\n
\n\n00000070 winedevice.exe
\n\n00000074 0 \n\n0000007c 0 \n\n00000080 0 wine\\_sechost\\_service\n\n00000084 0 \n\n00000088 0 \n\n0000008c 0 \n\n00000090 0 \n\n00000094 0 \n
\n\n00000098 plugplay.exe0000009c 0
\n\n000000a4 0 \n\n000000a8 0 wine\\_sechost\\_service\n\n000000ac 0 wine\\_rpcrt4\\_server\n\n0000019c 0 wine\\_rpcrt4\\_io\n\n000001a0 0 wine\\_threadpool\\_worker\n
\n\n000000b0 svchost.exe
\n\n000000b4 0 \n\n000000bc 0 \n\n000000c0 0 wine\\_sechost\\_service\n
\n\n000000d4 rpcss.exe
\n\n000000d8 0 \n\n000000e4 0 \n\n000000e8 0 wine\\_sechost\\_service\n\n000000ec 0 wine\\_rpcrt4\\_server\n\n000000f0 0 wine\\_rpcrt4\\_server\n\n000000f4 0 wine\\_rpcrt4\\_io\n
\n\n000000fc conhost.exe
\n\n00000100 0 \n
\n\n00000104 winecfg.exe
\n\n00000108 0 \n
\n\n0000010c winecfg.exe
\n\n00000110 0 \n
\n\n00000114 OriginThinSetup.exe
\n\n00000118 0 \n
\n\n0000011c OriginThinSetupInternal.exe
\n\n00000120 0 \n\n00000124 0 wined3d\\_cs\n\n00000128 2 NetLib\n\n0000012c 2 SocketRecv\n\n00000130 0 \n\n00000134 0 \n
\n\n00000138 0
\n\n0000013c 0 \n\n00000144 0 \n\n0000014c 0 \n\n00000150 0 \n\n00000154 0 \n\n00000158 0 \n\n0000015c 0 \n\n00000164 0 wine\\_threadpool\\_waitqueue\n\n00000168 0 wine\\_threadpool\\_worker\n\n0000016c 0 \n\n00000170 0 \n\n00000174 0 \n\n00000178 0 \n\n0000017c 0 \n\n00000180 0 \n\n00000184 0 \n\n00000188 0 \n\n0000018c 0 \n\n00000190 0 wine\\_sechost\\_device\\_notify\n\n00000194 0 \n\n00000198 0 \n\n000001a4 0 \n\n000001b4 0 wine\\_rpcrt4\\_server\n\n00000220 0 \n
\n\n000001ac QtWebEngineProcess.exe
\n\n000001b0 0 \n\n000001c0 0 \n\n000001c4 0 wine\\_threadpool\\_worker\n\n000001c8 0 \n\n000001cc 0 wine\\_threadpool\\_worker\n\n000001d0 0 wine\\_threadpool\\_waitqueue\n
\n\n000001d4 0
\n\n000001d8 0 \n\n000001dc 0 \n\n000001e0 0 \n\n000001e4 0 \n\n000001e8 0 \n\n000001ec -2 \n\n0000022c 0 \n
\n\n000001b8 (D) C:\\users\\maria\\AppData\\Local\\Origin\\ThinSetup\\10.5.122.52971\\QtWebEngineProcess.exe
\n\n000001bc 0 <== \n\n000001f0 0 \n\n000001f4 0 wine\\_threadpool\\_worker\n\n000001f8 0 \n\n000001fc 0 wine\\_threadpool\\_worker\n\n00000200 0 wine\\_threadpool\\_waitqueue\n\n00000204 0 \n\n00000208 0 \n\n0000020c 0 \n\n00000210 0 \n\n00000214 0 \n\n00000218 0 \n\n0000021c -2 \n\n00000230 0 \n\n00000270 0 \n\n00000298 0 \n
\n\n00000290 conhost.exe
\n\n00000294 0 \n
\n\nSystem information:
\n\nWine build: wine-8.0.1
\n\nPlatform: i386 (WOW64)
\n\nVersion: Windows 7
\n\nHost system: Linux
\nA few days ago I deleted all my games in the Windows partition, installed CachyOS, and started installing and testing some games. So far it has been a good experience, but since I'm fairly new I have a question.
\n\nSometimes a new game comes out with some performance issues, which (sometimes) Nvidia fixes a few days after by releasing new drivers just for that game.
\n\nWill I miss that stuff if I'm only gaming on Linux? If that's the case, how long does it usually take to get the solution to Linux?
\nAt least on my system, and in Overwatch.
\n\nThe last version that I used always took a couple minutes to compile shaders, and the frame rate was significantly lower (~80 to ~120 fps) during that time.
\n\nThe newest version just takes about a minute, and the frame rate is much higher (~200 to ~300 fps).
\n\nYou can get it here: https://github.com/Frogging-Family/wine-tkg-git
\n\nThe exact version that I'm using: https://github.com/Frogging-Family/wine-tkg-git/actions/runs/4806748824
\n\n- \n
- You need a git account to be able to download it. \n
- For Lutris: Extract it, copy the
usr
folder to~/.local/share/lutris/runners/wine/
, and rename it according to the schemewine-tkg-
(for example-x86_64 wine-tkg-8.6.1.r5-x86_64
) \n - Restart Lutris, right click the game -> config -> starter-options -> wine-version -> select it in the drop-down-menu (options are translated, the actual English names might be slightly different) \n
I used to use Gnome, but I very recently switched to KDE Plasma to try it out. On Gnome, Steam and steam games seemed to work without issue; however, on KDE Plasma, I've been encountering issues that make games virtually unplayable.
\n\n- \n
- When the mouse moves, the games stutter/slow. \n
- The KDE cursor theme is ignored, and reverts to the default non themed cursor. \n
- The cursor changes size when it moves. If it is stationary its only a couple pixels in size, but as it moves the the cursor becomes very large. \n
- Pop up windows in steam (like menus and such) are extremely tiny. \n
- \n
- OS: Arch Linux \n
- DE: KDE Plasma (Wayland) \n
- Steam installed via Arch Linux Multilib repository \n
Ive been wanting to try and keep my OC settings in windows and nobara the same. But when I OC my vram with corectrl and have my refresh rate set higher than 120hz in gnome settings I get screen flickers. Setting it to 144hz doesnt seem so bad but the flickers are there. It's REALLY bad when I set it to 165hz though and thats my target refresh rate.
\n\n
\n\nAnyone else experiencing this? Known issue? or is there a fix by chance? heres my build if that helps any and thanks in advance for the help.
\nIdk what's going on upstream but within the past month or 2 I notice a huge decrease in shader stutters for games. (You know, the effect of a game stuttering for the first time you launch it while the shaders compile for up to 30 mins of consecutive gameplay) This is a problem particularly with shooter games released from I'd say 2016 - 2022. Personally I recall Quake Champions and Apex Legends being the worst for this. Also in my experience pretty much all COD games on Steam- unless I used the notable shader launch commands DXVK_ASYNC=1
(formerly) or RADV_PERFTEST=gpl
(in progress)- stuttered unplayably for at least until an hour of playtime.
Anyway what has changed in the past few weeks to make it feel so much better? Nothing stutters anymore, I haven't had to deal with it in weeks now. (I use AMD Ryzen hardware Arch GNOME Wayland) I know the RADV stutter fix mentioned above isn't being implemented until Mesa 23.1, but has Proton or something else been updated to help shader stutters? Either way, I'm happy that the recent plague of shader stuttering in games is coming to an end.
\n\nNote: These shader stutter issues are not Linux specific, it has to do with technologies inside the games themselves, but it can be said that Linux is doing more to address shader stutters than other platforms are.
\nI recently switched from Manjaro to Arch and I set up my Lutris pretty much exactly the same as I had it on Manjaro, or at least I thought I did. I use the same wine version in the runner options (lutris-GE-Proton7-43-x86-64). I've seen other posts saying there should be an "Enable DLSS" checkbox in the runner options, but I don't have it. Not really sure what should be changed. Is there a missing DLL I should install with winetricks?
\n\nI don't think it's an issue with my drivers or outside of my Lutris config since if I try to run a steam game (like Deep Rock Galactic) with Proton Experimental, DLSS works properly
\nAfter waiting for the mobile release of CoQ for years and thinking about it for a while, I decided that trying to run CoQ using Exagerar (a Windows-Wine emulator for Android) would be worth a shot, because, if I made it work, I'd already have access to this magnificent game on the go without waiting for the official port!
\n\nThis sounds great and all, in fact I've been playing both Cogmind and Shadow Of The Wyrn using this method for years now, as, luckily for me, they run right off the bat without any extra setup.
\n\nBut, Caves Of Qud has proven to require more than this; I remember reading somewhere that it could run perfectly via Wine, but I can't seem to find any configuration tips or full guides on how to do it.
\n\nWhat I mean by setup is things like:\n- Wine version required\n- DirectX and Opengl versions required\n- Base Resolution needed by the game
\n\nI've been trying different versions and configurations of the things mentioned above, but without success beyond a black screen.
\n\nAny help would be greatly appreciated!
\nAfter waiting for the mobile release of CoQ for years and thinking about it for a while, I decided that trying to run CoQ using Exagerar (a Windows-Wine emulator for Android) would be worth a shot, because, if I made it work, I'd already have access to this magnificent game on the go without waiting for the official port!
\n\nThis sounds great and all, in fact I've been playing both Cogmind and Shadow Of The Wyrn using this method for years now, as, luckily for me, they run right off the bat without any extra setup.
\n\nBut, Caves Of Qud has proven to require more than this; I remember reading somewhere that it could run perfectly via Wine, but I can't seem to find any configuration tips or full guides on how to do it.
\n\nWhat I mean by setup is things like:\n- Wine version required\n- DirectX and Opengl versions required\n- Base Resolution needed by the game
\n\nI've been trying different versions and configurations of the things mentioned above, but without success beyond a black screen.
\n\nAny help would be greatly appreciated!
\nHi!!!, I'm not a wine expert, in fact, I am the opposite. I have wine 5 because is the stable version in my system repositories. Also, I have Steam with its own proton system... and some flatpak applications with some extra wine versions.
\n\nI think that if I update my system's wine manually I would not any problem with the other applications right?
\nI know there's several people looking for the "best" Linux OS for gaming, I am currently one of them as I wait for my computer parts to come in to build my first Linux OS. Obviously we all want ease of use and least amount of complications (and who doesn't) to just set up the OS download your game and start playing. But with that being said, whats the complications with gaming with the operating systems you've tried and given up on or are currently using? What issues or complications came up on some of the operating systems that made you say "it's not worth it" and switched to a different one?
\n\nAlso I'll add which OS are you currently using and what are the pros and cons you've experienced with the OS you are currently using for gaming?
\nQuick introduction:
\n\nI've been trying to get HOI4 to run on Linux, it does, but it's extremely choppy. That is until I ran it with a forced compatibility mod using Proton Experimental. The problem is that Proton is trying to run the games launcher from within C:/Users/steamuser which is automatically made by Steam yields no results, instead either a "Paradox launcher is not responding" or, and I'm paraphrasing here "Could not find path to launcher". Additionally, choosing the option in Steam to skip the launcher yields no results, HOI4 is in System Monitor but nothing happens.
\n\nSo, my question is, how do I get to run HOI4 with Proton? Any and all help is welcome, especially from people familiar with Paradox Interactive software.
\nCurrently I cant install Warframe anymore(I resettet my PC bcs it did some weird stuff) for the following Reasons:
\n\nSteam: When starting, i get the Error "Missing Executable"
\n\nLutris: Cant Install it through EpicGames since Epic doesnt start.
\n\nHeroic Game Launcher: When downloading the Updates I get the Error "Missing Warframe.exe"(or something like this)
\n\nOfficial Launcher: When downloading the Updates I get the Error "Servers are currently unreachable"
\n\nThe Errors for Heroic and the official launcher only appear after some time. Trying to Use Proton Experimental/GE instead of Wine when running the game through Heroic didnt help.
\n\nAdditional Information for the Errors when downloading through the official launcher/Heroic: When you install the game you just download the Launcher. When you start the Launcher for the first time you download the real game through "updates". Its usually split in 2 or 3 seperate "updates" which each take about 15-20GB. The first one runs very well but after donloading 2/3 from the second batch the Named error occurs and the update crashes.
\n\nDoes anyone of you guys know how to fix this, so that i can finally play again?
\nHi, I need some help with Apex Legends in Ubuntu 23.04, the game doesn't give image but it actually runs, only in the invisible window.
\nhttps://imgur.com/a/tS4SKYp
I have an AMD Vega 64 card. So I am using Void, but I have also experienced this on OpenSUSE and NixOS. In comparsion to playing on Fedora, the performance and graphics is worse on these distros. I specifically noticed the foliage (trees, bushes, grass) looking 2D and that anti-aliasing is straight up trash.
\n\nIt feels like this is a pretty specific issue that might have an easy fix. I use Xorg with Awesome WM, amdgpu module, amdgpu Xorg driver, similar options, DX11. Anyone have any ideas or had this before?
\nNot sure where else to post this, and the side bar is pretty vague on tech support threads.
\n\nMy Linux Mint installation is on my SSD with not a lot of storage on it left. I downloaded GW2 through Steam on my mounted 1TB hard disk, and it was all fine. But when the additional install started (on the login screen), it stopped after a few moments as if I had no more storage. I checked my drives, and my main SSD had almost no storage left, meaning it downloaded the additional data to the SSD. I deleted GW2 from my PC completely, but it didn't remove the data from my SSD. I can't find where this data is downloaded on my SSD, so I can't deleted manually.
\n\nDoes anybody know where this data is located, and if I can move the folder it downloads it to to my 1TB hard drive?
\n\nI've had trouble with drives and wine for some time, so I'm considering moving my OS to a different 1TB drive I have, even though it will be slower.
\n\nI appreciate all help given!
\nI was having no issues with this on Fedora 37, but F38 Steam seems to just keep putting out fossilize_replay processes until all my ram is used and the system freezes.
\n\nThis is a AM5 + Intel ARC system, anyone else getting similar issues?
\nThat's it. Preferably free to play, but I don't mind paying. She might play a couple hours a day a few days a week. She likes to fish/explore but not really anything... "combat oriented". She also hates using the keyboard (WASD is not her thing), so would strongly prefer gamepad support.
\n\nI was thinking maybe world of warcraft as free to play since it would likely take her a decade to hit the level cap.
\n\nThoughts and suggestions are appreciated.
\nIs there no way to trigger recording with a gamepad using OBS or any other recording software? So far hotkeys don't seem to work when the game window is focused. It does work on x11 but I get horrible screen tearing.
\nTitle says it all, really. I've been trying to get Elden Ring to run on my laptop with an Iris Xe. I've tried Proton 7, Proton 8, and Proton experimental. I haven't gotten more than a white screen. Any suggestions?
\n\nNot sure if it makes a difference, but I'm using a ThinkPad T14s Gen 2 with an i5 1145g7 on Fedora 38.
\nAs i said in the title, i installed steam in a Bottle, then noticed the native linux client that i have pinned on my taskbar doesnt open a steam instance on itself but as a new instance with no icon but still keeping the name "Steam". I have uninstalled steam in Bottles and it hasnt fixed it. I dont know how to fix this but i have a couple clues that i hope will help someone help me:
\n\n- \n
- when i right-click the icon of the running steam instance, it gives me the option "Configure in Bottles", but when clicked it doesnt work. \n
- when i open the properties of a game it doesnt open as a new window, but as another steam instance with the steam icon but with the name "steamwebhelper". \n
I have a couple of old (mostly dos) games that are not sourced from trustful places, because they exist only there. What do you use? Apparmor, namespaces, Linux containers...? I am looking for something rather easy.
\nWe need to talk Reddit. When someone asks for recommendation for Linux distro for playing games and browsing internet, too many times it turns into discussion about systemd, Snap, Mint vs. Ubuntu, ... maybe someone recommends Fedora, sadists recommend Arch. At least PoP!_Os is targeted to normal person (until you install Steam and wipe-out your whole desktop environment).
\n\nHowever, in my opinion, Garuda is the true Linux Gaming distribution. I don't care about systemd, I care about usability and practicality of the system. Compared to Garuda, Mint looks like system for your grandma, not for gamers.
\n\nI can explain features (and I will), but what's more difficult to explain and is less quantifiable is the look and feel of the OS. Garuda is by far the best looking distro out of the box I have tried. The wobbly-windows just feel good (you might say it's unnecessary gimmick, but it's equivalent to relaxing fidget-toy, you hardcore devs don't lie that you don't have some fidget toy on your desk right now). The animation when you minimize window clearly shows new users that you can find it on the bottom of the screen, and its different from closing animation so that you are confirmed each time you pressed right button. The whole theming is nice and vibrant, it has custom icons for everything, it looks like gaming machine, not Windows XP machine from museum.
\n\nIt's rolling release distro which I didn't consider beneficial in the past because of all the people preaching "stability". Open-source software isn't always great, but what's good is that if there is some problem, usually someone implements fix, so the open-source programs are always improving. But to benefit from these improvements, you can't be stuck on ancient software.
\n\nIt's small things that make huge impact. When I open images in image browser and delete one, I don't get returned to first one next time I press right arrow. When I want to do some batch operation on files, I can probably just right-click in file browser and find what I need in the menu. I can control fan-curve on Nvidia GPU out of the box. All my content creation tools get automatically updated to newest versions with newest features. Steam and other basic software is installed right after install (there is tool that helps you choose basic software and setup your system for the first time). The default terminal interpreter is fish, which feels like it's designed to be used also if you don't have neck-beard. There are lots of small things that make using this system more comfortable, I'm not sure if its because of good choice of default applications, or just because modern versions are used.
\n\nDon't take me wrong, it's not like Garuda is just dumb locked system like Windows. There is still ton's of settings available for power users, you can still customize it as you wish. There is version for every mayor desktop environment, if you really want to use i3wm, guess what, there is Garuda with i3 available for download. And it's still an Arch based distro.
\n\nThe experience of using Garuda really opened my eyes. Linux gaming does not suck because Linux and open-source are inherently bad. It sucks because huge chunk of Linux community lives in the past. Yes, there is question of software compatibility, no-one can fix that by magic, but second thing users notice after software-compatibility is how the system looks and feels. And these days, either game has some obtrusive anti-cheat, in which case fuck them, or it's likely to just work.
\n\nOne fear I had before I tried it is that it's relatively unknown distro and it wouldn't be maintained well, but so far I haven't got any major issues. (Btw did I mention it's based on Arch?) I can only imagine how desktop Linux world would look like if all the attention and resources Mint gets would be directed towards projects like Garuda. It's not perfect and might not be for everyone, but it's surprisingly good for how little I've heard about it, especially as a follower of /r/linux_gaming.
\nI installed Cyberpunk 2077 on Steam 2 days ago (for the first time). After setting the Game to Proton 7.0-6 it was starting but as soon as I got to the menu it was obvious that the Game is running on about 30 fps, in the settings I couldn't get more than 20 fps and when I'm running the Cyberpunk Benchmark i get about 17 fps average. I have a few mods installed but i had the same problems before installing mods. It's running on an RX 6700 XT so that's probably not the problem. I also installed GE-Proton7-25 which didn't help. FSR 2.1 is sadly not working and I don't know why, I tried installing the FSR 2.1 mod for Cyberpunk until I realized it wouldn't even do anything. If someone wants more information, just tell me (I will answer as quick as possible)
\n\nHelp is very appreciated :D
\nBasically, any link that should interact with Steam doesn't do anything. For example, Steam store install buttons, friend invites, etc.
\n\nThis has been an issue since I've installed Steam on my system, but I finally decided to find a solution but it turns out it has been next to impossible to find one anywhere, as search engines will redirect me to anything other than this particular problem, so my only way to actually find a solution is to personally ask in forums.
\n\nDoes anyone have a clue as to why this could be happening? This is especially important for games where people send lobby invite links through discord and such, and as I can't use those, my only solution is to friend add anyone I want to play with.
\n\nRunning Arch Linux.
\nHello,
\n\nI've installed Jedi Fallen Order with Lutris and EA play.
\nThe game is constantly switching from 7/10 fps to 120 than 20 fps than 144 than 5 than 120, etc ...
I noted that if I only move the camera on top of player (so seeing the ground), the FPS is constant and equal to 144. Same if I move the camera under (seeing the sky) but if I look forward, backward and around, fps go down to 7/10 fps.
\nOn cinematic is the same effect.
\nIs some scene, even if I look forward, FPS go up to 120/144 but in majority of other scene, I have 5 or 7 or 10 fps
I try with graphic effect to low, high, epic and it's the same
\nI have a AMD 5600x and 3080Ti , distro is Pop-OS 22.04 and Nvidia driver is up to date (525.105.17)
Can some one have a solution to solved this please ?
\n\nRegards
\nHello,
\n\nI just tried to run the SF6 demo to see if my system could handle it. It crashes on startup with a fatal d3d error (1). Wondered if other people had more success since it could be my specs.
\nHey everyone,
\n\ndid anyone got the Limited HUD mod running on Ubuntu? Else my game runs flawlessly but to get this mod working proves to be really difficult for me.
\n\nWhat I did so far:
\n\n- \n
- Get the RedMod DLC \n
- Install redscript (works) \n
- Install RED4ext (works) \n
- Install Input Loader (works) \n
- Add "WINEDLLOVERRIDES="version=n,b" %command%" as launch option in steam (although this is the part I do not really understand) \n
In this stage my game would still start. Issues are caused when I add .reds scripts from the required "Mod Settings" mod and "Archive XL" mod.
\n\nMy rCURRENT.logs would always output successfully, but starting the game it says ""Cyberpunk 2077 encountered an error caused by a corrupted or missing scripts file and will now be forced to close."
\n\nI've read that I should add an override for every mod with a .dll file, but I did not understand how this works and what this part with "version" is all about (as mentioned in this thread).
\nI know similar questions have been asked before, but I thought I'd ask this regardless because most AC related questions centered around the RGB Aura.
\nI also know Armoury Crate has no Linux support, but is it possible to run it through Wine or are there any Linux apps that function similarly?
\nI'm asking this because I want to be able to control my fan speed, mainly because hearing them get very fast and loud gives me terrible anxiety.
Also, I'm using Nobara if it helps
\nI was wondering if it is possible to queue multiple downloads of dlc's on Lutris, I have just installed Stellaris and I own almost all the dlc's and am in the process of installing them. This is proving to be rather mind numbing, if there is someway to have them all queued like in the gog galaxy client please let me know.
\nSo (IIRC) 6.3 has made changes to the driver for PS4 controller. Currently games do not work with it and the light bar is not lighting up (I'm not sure if the charging works either).
\n\nWith 6.2 you can see several input devices (in kernel log) when you plug the controller in. These don't appear with kernel 6.3.
\n\nAre there userspace things missing to make the newer driver work? Or is this purely kernel-side compatibility issue that should be fixed in the driver itself?
\n\nI'm unfamiliar with how HID-devices are handled in Linux, mostly they "just work" and I haven't looked into it.
\nWhen using the most recent version of proton (proton 8) the devil may cry collection will boot into a black screen and then crash, I surpass the system requirements so it must be a software issue, does it only work with a specific version of proton?
\nI have a 2021 OMEN 17 with an RTX 3070 and an Intel i7-11800H that came with Windows 11 (later upgraded to Windows 11 Pro)
\n\nI recently found blendOS that comes with Nvidia driver support out of the box as well as many different distros combined into one with integrated Android support and I was wondering, should I switch?
\n\nMy biggest concern is with Rainbow Six Siege which cannot run online because of Battleye, though I could resize the Windows partition and have only that game on that partition.
\n\nMy next concern is with the games I have installed that I do not own but are patched with OnlineFix for online play with my friends who also have them, do those games work just as the normal game would and I'd only need to check ProtonDB for each one?
\n\nI'm also wondering if I'd get better performance (with support for GeForce overlay) than I do on Windows because I have much better on my old laptop which I know is different, but a lighter load is still good.
\n\nI know gaming on Linux is still very wonky, but I've done it with my crappy old laptop and I very much prefer Linux as an environment to Windows
\n\nAnother concern is modding games with Nexus mods. I did once attempt to install Vortex on my other laptop but be it because of some outside factors or it just not working, it would load up but had major issues that I can't exactly remember. Is there another mod loader that would still have the ease of use that Vortex does and would work with Linux?
\n\nMy last concern is how well would those games running through Lutris work and is there a good guide for setting Lutris/Wine up quickly? I did have it up and running on my other computer but it took hours to install and would run through error codes until it eventually just pushed through, that was following the Wine installation guide on their website.
\n\nThank you to anyone who took the time to read this and I'll be installing blendOS on my second computer tomorrow to get a feel for it first and see if I like it enough to switch with the advice here
\nI can easily control the light bar in steam and set it to something that doesn't burn my eyes. But if I want to use the controller outside of Steam, it sometimes switch back to the default bright blue light bar, which is very annoying.
\n\nCan I set and forget this light bar color setting? Is there a setting somewhere that can be used everywhere? Or even better, can I write this setting inside the controller's firmware or something like that?
\nthere is a game on steam thats 37gb and i only have 27gb avalible and iv cleared a bunch of stuff but cant make enough room i have a usb with 128 gb and ik u can use a usb to install steam games on but the problem is i went into my linux files with nemo but no matter what i do i cant find my usb
\nI'm posting again. I am having a strange issue. I managed to find the issue but still trying to find a solution.
\n\nBackground: I had MHR installed and working great for the first 90 hours. My PC crashed and since then I've been having issues with MHR. It loads in Windowed Mode all the time despite what I try to do. I did -fullscreen launch option in Steam and set the in-game settings to full screen and it still shows up as windowed.
\n\nThe "solution" I found was in the config.ini file. If the parameter "WindowModeOption" was set to 1 then it worked. That worked for me once but now every time I try to open the game it opens windowed and sets that value back to 2. Is there a way that I can lock the config file so that the game can't overright the settings? I understand that will be a pain if I have to manually modify the file instead of changing in game settings but I don't see a way to play it fullscreen otherwise.
\nOn Ubuntu it launches to a black screen for about 5seconds and crashes back to desktop. The logs seem to show it has segmentation issues with Vulkan. The Windows version works under Proton but complains that the graphics driver if outdated. On Mint it launched perfectly and has no issues. Both machines are all AMD hardware (desktop=R1700 8C/16T,32GB,R580 8GB laptop=R2500U 4C/8T,32GB,R560X 4GB) using the default amdgpu driver. The issue seems to go back a long way with most suspecting the game didnt like the dating of certain drivers. I tried an option suggested to force Vulkan mode but it did nothing! Is there a fix?
\nI am having issues with dependencies...specially python3-apt
\n\ntrying AppImage
\nHi people,
\n\nJust checking that I am not missing a trick. I can only get VAAPI hardware capture working with my AMD RX 6800 XT, using the Mesa 3D drivers.
\n\n- \n
- Is it still true that the only way to get improved capture is to install the propriety AMD drivers? \n
- If so is anyone aware of any plans to change this? \n
- Has anyone tested the new AMD propriety drivers version 22.40.3 (I tried buy failed to get them working), is the gaming performance significantly worse compared to the Mesa drivers? \n
I did a comparison using hardware accelerated H264 capture OBS on Windows and Linux @ 3000kbps
\n\nImages: https://imgur.com/a/qmnKFXG
\n\nNote: The bit-rate is intentionally low to highlight the differences in quality.
\nive bought this control so i didnt had to keep configuring it, but i still having problems because of linux
\n\nso basically when i connect this thing, it works ok till i press the trigger button, then it makes the mouse keep going up forever
\n\ni had to install xow now to make the wireless dongle work (for some reason xboxdrv cant do this) and it also screwed other stuff, like the right stick working as b and x
\n\ni honestly dont know why things are going this way, i tried to uninstall xow, xboxdrv and keep the configs on steam dismarked and nothing changed. theorically the control shouldnt even be working, but its working wrong regardless
\nso I am using an nvidia gpu with Hyprland
\nso basically the game was running flawlessly yesterday but basically today while shooting it will randomly look at the floor + sometimes it will lose access to the keyboard
does anyone have seen this problem before or is it just me
\nA while ago I created a software, called exeCute, which simplifies the usage of Wine and DosBox. Same as Proton, but more targeted to use on the desktop outside Steam.
\n\nexeCute automates most things around configuring Wine. You just have to click on the executable you want, and exeCute configures Wine optimally.
\n\nLately I have been improving it drastically, and now it automates all these things:
\n\n- Selects if to launch with Wine or Dosbox.
\n\n- Installs dxvk vkd3d, so all DirectX applications run fast using Vulkan as backend. Skips if the GPU doesn't support Vulkan.
\n\n- Mounts any disk image found in the executable folder, simulating a physical disc.
\n\n- Sets DPI according to the current resolution.
\n\n- Restores desktop resolution if Wine hasn't done so.
\n\n- Enables quality midi through Fluidsynth and soundfont-generaluser.
\n\n- Simulates a virtual desktop if you place a "desktop.conf" file in the application folder with the desktop resolution you want.
\nIve installed a windows program on my macbook air m1 in wineskin winery and everything went fine and install was completed but when i open the program i get this,
\n\nUnhandled Exception:\nSystem.NullReferenceException: Object reference not set to an instance of an object\n at
How do i solve this? I think this is the only thing that keeps me from running the program.
\nOy! Lazarus, the recommended tool, is for Windows. How do you compile it, as a Linux user?
\nI've already played RE5 on Linux, this game needs wmp11 to work (for the intro and the cutscenes) so at the time I used Proton 5.0 (because it was the last version to run outside a container, other versions I had permission denied when trying to install wmp11), but now the game only works using Proton Experimental (it's not even working with ProtonGE, but it gets the black screen after the logos), but the problem now is that I can't install wmp11, because of the permission issue, does someone managed to play it, if yes then how? Because it's Gold on protondb, thanks.
\nI've been looking for a satisfying and accurate way to describe my game genre. How does "Pocket Builder" resonate with you? What kind of game do you imagine?
\n\nAbout the game: Lueur is a minimalist building strategy game with very short game sessions and designed to be played on handhelds like the steamdeck and switch. You can find more information about the game on its steam page. Do you think it is fitting?
\nI'm using MacOS 12.1 on an M1 mac with the latest version of Wineskin. Literally any game that I launch with Steam experiences tons of fps drops and freezes randomly. Cracked versions of the same games run perfectly fine. So far I've tested Atelier Sophie, Atelier Ryza and Dark Souls Remastered, same issue on all of them. I also have the same issue with the Steam black screen as everyone else, but that's not too big of a deal. The constant freezing, however, is. Anyone know how to solve this?
\nJust thought i'd share my experience with this controller for those of you that would consider it. So i purchased one because i was looking for an upgrade over my sn30 pro. i was assuming it would work over Bluetooth (at the very least) just like previous 8bitdo controllers but i was wrong.
\n\nI use ubuntu, because i don't want arch, i tried before and i was burned by the amount of maintenance i'd have to do to make sure i don't render my pc unusable due to user errors. It was too time consuming so i eventually went back to boring ubuntu for peace of mind. I'm capable of using arch, i just don't want to anymore.
\n\nNow, why am i talking about arch? because this and steam os are the only distributions that will recognize this controller, both in bluetooth or 2.4ghz mode. There is an unofficial script for steam os that allows full use of this controller (there is also a package in the AUR to make it work in arch) there is a guide here for steam os.
\n\nOn ubuntu, it just doesn't want to work, in both modes, so i'm assuming it will be the same for fedora, suse and etc. The controller will conect or pair, but neither ubuntu or the steam app will see it. Seems it would need proper drivers to work but AFAIK, 8bitdo does not privide such drivers for linux so unless you use windows or the steam deck, you may be out of luck.
\n\nPlease, if this isn't the case anymore, by all means correct me with how you made it work. I looked online yesterday and couldn't figure out how to make it work in ubuntu 22.10. I only found an unofficial package that works on arch or the script for steam os which is in the guide that i linked to this post.
\nAfter starting the game, the game loads into white screen and crashes every time before the bandai logo.
\n\nHere is my proton log file. https://gist.github.com/Mobiacikaka/eaba654a22a4e0ffcac920492b6eac1e
\n\nAnd my system info. https://gist.github.com/Mobiacikaka/faca31331dcd10220df2e10ab0c46049
\n\nThe log file says there is page fault but I don't know how to fix it.
\n\nAnd one more thing, I once downgraded my nvidia driver from 530 to 525 and it temporarily fixed the problem.
\nCurrent setup:
\n\nMain Drive: 1/2 NTFS 1/2 ext4
\n\n2nd Drive: NTFS, games
\n\nIf I just boot into linux and set the library folder to the 2nd drive, will it work?
\n\nWhy haven't I tried it yet? Most of my games are actually on the main drive lol, I'd move them and test it but that's like 400gb
\nHi there,
\n\nI have a very annoying problem with FS22. I have the game on steam and everything worked fine in the past.
\n\nNow the game freezes at random times, my screens turn black, gnome-shell seems to crash afterwards. The tty the game ran on remains black. Sometimes I can also hear the game in the background. The only thing I am able to do at this moment is switching to another tty and rebooting.
\n\nDid some of you experience this? Does someone have an idea what can lead to such crash?
\nI already tried to use another proton versions, switching to x11 (also crashed), changing some ingame settings.
System:
\nFedora 38, Gnome (Wayland)
\nAMD CPU and GPU
\nMesa 23.0.2-2.fc38
Hi gang, back in Linux town as of this morning and went simple to start with Ubuntu 23.04. \nLet me say its a shame that I cant run pro tools or Ableton in it, if so Id say air revoir to Microsoft and never look back! \nSo Ive got steam up and running and system up to date, TF2 is all good so far. \nFallout 4 however, seems to be failing to launch (cue Matthew perry jokes). Ive got proton 8 and experimental installed and steam play enabled, where on earth do I need to be looking next? Is 23.04 to bleeding edge as opposed to an LTS build like 22.04? \nIve checked proton db and its rated gold, I can see a few people have made tweaks but I wouldnt have the foggiest as to where to start
\n\nAny help at all would be very much appreciated.
\nWe could use a little hand.
\n\nThe wiki at https://linux-gaming.kwindu.eu is getting cluttered with scam pages created by spam bots! As an user with little moderating rights on the wiki, I can only ask for help here.
\n\nI've not contacted mods yet.
\nQuick system specs:
\n\nEndeavourOS "Cassini Nova"
\n\nLinux Kernel: 6.3.0 (linux-mainline, linux-mainline headers from AUR)
\n\nShell: bash 5.1.16
\n\nCPU: Ryzen 5 5600X
\n\nGPU: Intel DG2 (Arc A770)
\n\n---
\n\nSo I have a Thrustmaster T150 Pro (with a TH8a shifter as well), and I installed the t150_driver-dkms-git package from the Arch User Repository. The install seemed to go fine, no errors, and all the package does is clone from this git repository and install the driver.
\n\nI'm trying to use this wheel with PCSX2, specifically pcsx2-git from the AUR which clones latest nightly (I'm doing it this way since running it from the AppImage doesn't seem too give it the correct permissions for devices for netplay.) I'm also on a newer kernel to fix HDMI audio for my GPU, as I am outputting to a TV like a real PS2.
\n\nAfter installing the driver, unplugging the wheel and plugging it back in again, it calibrates and autocenters like normal. When I tug on the wheel, it has an autocentering force. However when I start pcsx2-qt via console and check the log output it shows this when starting a game with force feedback commands:
\n\n```
\n\n[ 1.4359] (SDLInputSource) Opened joystick 1 (instance id 1, player id 1): Thrustmaster T150RS
\n\n[ 1.4359] (SDLInputSource) Rumble is supported on 'Thrustmaster T150RS' via haptic
\n\n...
\n\n[ 40.8379] Opening USB...
\n\n[ 40.8380] (SDLFFDevice) Friction effect is not supported on 'SDL-1'
\n\n[ 40.8380] (SDLFFDevice) Autocenter effect is not supported on 'SDL-1'
\n\n```
\n\nThe wheel goes limp whenever PCSX2 is open. No autocentering force, nothing. SDL-1 is the identifier assigned to the wheel by SDL2. The second I close PCSX2, the wheel autocenters again with force.
\n\nI've also checked this with a Logitech G29, the drivers for which are in the kernel, and the same thing is happening.
\n\nHow can I figure out what's going wrong here? Why is PCSX2 not getting the force feedback capabilities of the wheel? Is it something to do with the udev rules? Is there some permissions issue?
\n\nUpon further investigation, this is also happening in Oversteer as well, even when I copy that program's 99-thrustmaster-perms.rules to my udev rules.d directory.
\nHey has anyone figured out how to get movies to work on vrchat with linux ? im on proton 8 or experimental and still doesnt seem to work for me
\nHello!
\n\nI'm having a problem in games. Like, in CSGO I'm having 300 FPS but when I buy stuff and start running it always microstutters. Turning around is smooth, watching other people playing is total smooth but when I start running it feels like pulling on a chewing gum and if I look closely it microstutters.
\n\nI tried disabling the KDE compositor, still no difference.
\nI have an NVIDA 2070 Super and an i5 6600k with 16 GB RAM running on EndeavourOS.
What makes me wondering is that the game is running fine when I watch others playing. But the moment I start running microstuttering is happening.
\nJust curious is wine / box86 / FEX on the same level of performance as Rosetta 2 from Apple or if not could they all ever get as good as Rosetta 2 ?
\nOk, I'm clearly missing something, but please bear with me as I'm new to Linux.
\n\nI have a Steam library on a separate drive, with games I installed back on Windows. I go to run one with Proton, it tells me it can't find the executable and then locks up the drive so I can't even access it through Dolphin.
\n\n- \n
- System: Nobara 37 KDE \n
- Drive: 1TB NVME drive - NTFS filesystem \n
- Computer: Ryzen 5600x, Nvidia 3060 \n
From what I've read, I think you should be able to play games off of NTFS? Correct me if I'm wrong.
\n\nAny ideas?
\nHow do you change where the cache files i.e. [game].dxvk.cache and logs and etc are generated/kept (using lutris + winetricks, winecfg)?
\n\nFor GTA V and other online games it being stored in the root game directory causes a ton of weird issues and seemingly can count as 'suspicious' files.
\nI downloaded the drivers from the AMD website, navigated to the driver folder in the terminal, and then did amd-gpu-install(maybe one of the "-" is kinda misplaced here due to my bad memory).
\n\nI had made the mistake of doing the amd-gpu-install before navigating to the driver folder in the terminal, so perhaps uninstalling and reinstalling could work? If yes, teach me to uninstall it please.
\n\nIt was giving an error like "failed to downoad from repo, or failed to download meta yada yada".
\nAs far as I know, there is a way to get the game working if you use X11 but with Wayland, that fix is no longer available, that fix being Xephry (so the game may just have color issues). That may have never worked with Albian but does seem to with the game's sequel, Creatures Exodus. Any information on how I may be able to get this working would be greatly appreciated but I understand if it's not possible, it's an ancient game after all.
\n\nThe reason I'm not willing to use X11 is that I can't due to the system I'm using is a Steam Deck.
\n\nHere is a log, not sure if it's of any use but perhaps it can give more information.
\nThis is probably not the official dongle, but it worked perfectly under Windows.It doesn't do anything when I plug it, however the controller works when wired.
\nI'm using Nobara btw.
It has been quite a few months, November 2022 actually, since this bug was discovered. It causes many freezes and crashes in many AAA or GPU intensive games for many nvidia users. Most notably, RE: Village, RE4R, TLOU, Cyberpunk and so on. The error looks like this (in journalctl)
\n\nApr 24 18:54:26 arch kernel: NVRM: GPU at PCI:0000:01:00: GPU-5dae6723-d648-1206-8550-13343dc6cafc\nApr 24 18:54:26 arch kernel: NVRM: Xid (PCI:0000:01:00): 109, pid=48206, name=re8.exe, Ch 0000003e, errorString CTX SWITCH TIMEOUT, Info 0x6c021\n
\n\nThis seems to happen regardless of driver version, vkd3d version, proton version or the card itself.
\n\nHas anyone figured out a way to fix this temporarily? Something like a specific combination of versions or something? I've been trying to play RE: Village but the crashes can happen as often as every half hour, and that's with reduced graphics settings (which seems to help somewhat).
\nHiya! I'm with a game, by default audio is corrupted. Looking fixes, it needs xact to fix it, problem is that it's not a Steam game and I can't use Proton commands to use xact. How do I drop xact in the files/use xact in other way that does not require Proton?
\nHi there,
\n\nI've been struggling a bit to run MTG Arena on __Ubuntu Jammy 22.04__ with X11. I thought it wouldn't be much of a task, but apparently I'm a huge wine __noob__.
\n\n
\n\n- \n
- I've installed the _meta_ wine and wine32 packages:```sh \n
sudo dpkg --add-architecture i386 && sudo apt-get update && sudo apt-get install wine wine32 wine32-preloader
\n\n```
\n\n- \n
I've installed lutris and the MTG Arena game through lutris without issues.
\nInstalled the corresponding drivers as per [lutris docs](https://github.com/lutris/docs/blob/master/InstallingDrivers.md) for my system:
\n
```sh
\n\nsudo add-apt-repository ppa:kisak/kisak-mesa && sudo dpkg --add-architecture i386 && sudo apt update && sudo apt upgrade && sudo apt install libgl1-mesa-dri:i386 mesa-vulkan-drivers mesa-vulkan-drivers:i386
\n\n```
\n\nThe Game runs, however on any animation I can see huge black 'spikes' and tears/glitches throughout the screen. I've seen on some posts it could have to do with either:
\n- incorrect driver support
\n- disabled 3D acceleration
The first option I thought would be fixed by the third step listed above. The second one I was told could be tested through this command: `glxinfo | grep 'direct rendering'`, which gave me a 'yes' through the output. Apparently it is enabled.
\n\nLastly my [xorg conf](https://pastebin.com/uwLVuChE)
\nI already search but the only replies I found are 2 years old.
\n\nCan Genshin impact be played on Ubuntu? The game is installed but once I click the "launch" button, the screen goes away, nothing happens, then the launch screen comes back up.
\n\nIs still an issue with the anti cheat on the kernel?
\nis there any option to run Celeste with Everest installed through Lutris from epic games? are there any other alternatives that would work?
\nI tried opening it with wine but it just stops after I choose the celeste exe and clicked install everest
Hey everyone,
\n\nI wanted to check if there are any Linux or SteamDeck users that have gotten the game to work? All the posts regarding support are pretty old so wanted to check what the current status is.
\nI'm currently getting stack smashing crashes within a few minutes of logging in and running around. So it appears the Linux EAC runtime is kind of working?
\nI've used many versions of proton/wine (including wine-staging 8.6) and not sure what else I can try.
Any help would be appreciated.
\n\nThanks
\nhttps://store.steampowered.com/app/1432380/Lichenvale/
\n\nLichenvale is a first person slasher offering fast-paced melee combat mixed with tactical use of spells and dashing around your enemies developed by ex-Ubisoft employee gone solo dev. Finding yourself trapped in your own nightmares you must battle through nightmarish hordes of monsters representing your innermost fears. Successfully slashing your way out with your trusty longsword will fuel an array of destructive and defensive spells that you can unleash and wreak havoc on your enemies all while dashing or parrying enemy attacks.
\nThe ProtonDB site has dynamic class names, which can easily change, and break filters that rely on them. Instead, my filters mostly rely on the HTML structure, which hopefully won't change as frequently.
\n\nThis is the filter I currently use:
\n\nwww.protondb.com##main>div>div>div:has(main>div>div>div>div>div>img[alt="Steam Deck Logo"])\n
\n\nThe following filters should all do the same thing. But the longer ones will break more easily, should the site change; while the shorter ones may filter out more than they should.
\n\nwww.protondb.com##main>div>div>div:has(img[alt="Steam Deck Logo"])\nwww.protondb.com##main>div>div>div:has(div>div>img[alt="Steam Deck Logo"])\nwww.protondb.com##div#root>div>main>div>div>div:has(img[alt="Steam Deck Logo"])\nwww.protondb.com##div#root>div>main>div>div>div:has(div>div>img[alt="Steam Deck Logo"])\nwww.protondb.com##div#root>div>main>div>div>div:has(main>div>div>div>div>div>img[alt="Steam Deck Logo"])\n
\n\nThere's no point in using more than one.
\n\nI use uBlock Origin, but it's just a CSS selector, so it should work with any CSS filtering add-on, as long as it supports the ":has" selector.
\nBefore having Linux I got Windows 11 on the same computer, when I had Windows 11, since I have a laptop and there is no many rmemory for games I used an external hard disk where I downloaded Steam and all the games, after that I changed the OS to Linux Ubuntu, if I plug the external disk in it gives me a file named "Steam.ink" and basically it's not working anymore. How do i solve this problem?
\nHi, I have 2 screens connected to DisplayPorts on my 7900 XTX but only one of them is recognized as an audio device and listed PulseAudio. Any way to fix that?
\nHi, has anyone tried playing Evil Dead after the last update? not sure if the game has problems with EAC or is it just me but for some reason it doesn't lets me in a game.
\n\nProton: GE-Proton7-55(EAC Runtime enabled).
\n\nOS: Fedora 38.
\nHeya,
\n\nIve been having some issues getting some steam games to open with proton versions later than 4.11-13 when installed on a 2nd hard disk.
\n\nThe disk is using ext4. I have tried using both the repo package and flatpak to run things.
\n\nin journalctl -p 2 -xb
, when I open a game, I get the error
pressure-vessel-wrap[47380]: E: Could not create copy "./share/X11/xkb/geometry/typematrix" from "/run/media/beedit/HDD/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier/soldier_platform_0.20230314.45274/files/./share/X11/xkb/geometry/typematrix" into "/run/media/beedit/HDD/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier/var/tmp-ZONZ31/usr": fstatat(./share/X11/xkb/geometry/typematrix): No such file or directory
(this was made trying to launch BloonsTD6 using steam flatpak)
\n\nDistro: Arch\nGPU: Nvidia 1070\nCPU: Ryzen 5 3600\nDE: GNOME
\n\nThanks!
\nthis isn't happening in any other games such as Hitman, tomb raider, far cry 3 & 5, just cause 3, AC Black Flag.
\n\nIt's more severe in Spiderman than assassin's creed (both are running high / very high graphics) in spiderman I have tried every level of detail setting. makes no difference
\n\n
\n\nalso tried the following:
\n\nRunning the games from HDD and NVME
\n\nChanging proton versions
\n\nSwapping RX 6700xt with 3060 TI (up to date drivers for both as well as the older drivers included in kernel 5.15.0-70-generic for the AMD card)
\n\nDisabling resize bar
\n\ndisabling both resize bar and above 4g decoding.
\n\n'memtester' test with 12gb of data didn't detect any errors.
\n\n
\n\nCould this be an issue with my CPU?
\nupdate is a must-have for anyone running Ubuntu 22.04 LTS and looking to get the most out of their graphics card. With improved performance, stability, and compatibility, you can enjoy a seamless graphics experience that is sure to impress. So, be sure to download and install the latest update for the Intel Arc graphics driver today and take your graphics performance to the next level. more
\nI wanted to get into magic again and installed the latest stable version. When I started it, it downloaded powershell core for half an eternity and then It finally started with the mouse not working. I tried tabbing my way through the window, but to no avail. Then I looked through the logs: nothing special. And lastly I wanted to know whether this is some wayland issue, but I wasn't able to make lutris start mtga through Xwayland. Any tips?
\neverything works fine but when i open game it shows the L logo then that black screen at it stuck there i have to force shutdown.. same with any other games like csgo i think its bcoz of memory issues i have a swapfile of 4gb tho and my memory is 4gb idk how to increase it- dual boot ubuntu 22.04
\nhp laptop
\nram-4gb, proccesor-i3-6006u, graphic-intel hd 520 (ik its bad) nothing else
I can't figure out how to do this on my own, or if this is even possible in the first place. I just got wine working and am wondering if it's possible for me to mod spore while running it with wine, and if it is possible, how do I do this? I am not very tech-savvy and also am bad at words so if anyone does know how to do this please be as clear as possible.
\n\nI am on a MACos monterey 21.2.1 and I have wine 8.1 downloaded
\nHi,
\n\nI know this isn't a support sub, but I hope that at least you can help me with finding the correct direction. I have this game on GOG, and installed HeroicLauncher deb on my Ubuntu 23.04. I installed the Linux version, but even the xbox one controller wasn't supported (you need to copy over a newer sdl2 library version). So I uninstalled the linux version and installed the windows version (at least the gamma setting is working). I tried with both the current Proton Experimental (from Steam), latest Proton GE and latest Wine GE.
\nNo luck having the controller working. I tried to link it in Steam, and force the Steam Input (so that Steam would translated the calls between the different versions of the xbox controllers). No luck there either.
I have no idea on how to solve this, where to look, etc.
\n19% memory in use\n32009MB physical memory [25748 MB free]\n48393 MB paging file [42132 MB free]
\n\nRead from location 00000010 caused an access violation
\n\nIm unsure what suddenly caused this issue as a month ago I was playing it normally.
\ncurrently on PopOS and its not very updated with Gnome and ubuntu, updated seemed to have slowed down and their focusing more on their desktop environment than anything else.. I dont know much about other distros aside from Pop and Mint, but im temped to try manjaro given its at least on gnome 43 and is recommended by valve whom i'm waiting on to finish the PC version of steamOS..
\n\nAny recommendations? I have allot of time on my hands and am willing to spend hours fixing stuff, Yes i am new to linux but i've spent the past month breaking and fixing things, installing dependencies etc so i'd like to believe i wouldnt be totally useless on a difficult distro
\nThis thing is horrible to use when say adding a screenshot to a chat or something. It always starts in part of the Steam folder and the default file type is .ogv for whatever bizarre reason. Why dont they hook into the native GTK3/4 or KDE file pickers instead? \n/vent lol
\nFor a game that's 6 years old, this is unbelievable IMO
\n\nhttps://reddit.com/link/12x3q6d/video/ddia8zhpirva1/player
\n\nPlayed on Arch Linux using Proton 8.0-1 with a RX6650xt Ryzen 5 2600. This is what Star Wars Battlefront 2 (DICE) looks like maxed out. Try it out if you haven't, it's on sale now for 10 bucks. It's a visual marvel and super fun to just go blast a bunch of aliens/space wizards. (And yes, you can play as a jedi)
\nI have working configuration with windows VM, and gpu-passthrough (for gaming)
\n\nBut I also need configuration with Linux VM(ubuntu 22.04). When I used, as gpu-passthrough, Vega64, everything works smooth. But then I bought an upgrade: RTX 4070. Before a day of upgrade, I've checked that everything works in both of my VMs using old nvidia video card: GTX 750Ti.
\n\nAfter I've installed RTX 4070, Windows VM just works. I don't remember what happens with Linux VM. Probably it works too. Unfortunately, I've not made backup of Linux VM, and I said it to install Linux proprietary drivers, and not checked how it works.
\n\nNext day it is not loaded. I tried a lot of things, including installing, de-installing proprietary drivers. It never worked.
\n\nIn the current state of Ubuntu VM, it has virtio-video, rtx 4070, and following Xorg config:
\n\n ~ cat /etc/X11/xorg.conf.d/01-dev.conf
Section "Device"
`Identifier "Card1"`\n\n`Driver "modesetting"`\n\n`BusID "PCI:10:0:0"`\n
\n\nEndSection
\n\n ~ cat /etc/X11/xorg.conf.d/03-nv.conf
Section "Device"
Identifier "Card0"
Driver "nvidia"
BusID "PCI:4:0:0"
EndSection
~
I've also configured VM to avoid code 43 error (but as far as I know, it already fixed by nvidia, right?)
\n\n\n\nWhen I check the xorg log, using command:
\n\njournalctl -b /usr/bin/Xorg
I see: https://pastebin.com/i2QttqF7
\n\nIt detects only one monitor(should detects three, but than nothing happens)
\n\nAnd another attempt: https://pastebin.com/5sZuj373
\n\nI've disabled here the virtio GPU device for Xorg. And logined in login, gdm screen, by typing password (blind method). I see the screen blinked for a second. And probably I even saw desktop for a quarter of a second. What can be wrong? And how to fix it?
\nHow to install Uplay/EA games in Steam:
\n\nhttps://ubisoftconnect.com/de-DE
\n\n\n\n1) download "UbisoftConnect" executable from Uplay, create a sibling folder next to your Steam Library folder and copy the installer there (you can still copy and change to the executable folder after step 3)
\n\n2) open Steam Library > "+ Add a game" > "Add a non Steam game" >
\n\n3) click "Browse", navigate to "UbisoftConnect" installer, select it and choose "Add selected programs"
\n\n4) in Steam Library, rightclick on new entry, configure "Properties" > "Compatibility" > check "Force use of a specific Steam Play compatibility tool" > select "Experimental"
\n\n4) from Steam Library, run "UbisoftConnect" and follow instructions and register with username and password etc., update and exit Uplay
\n\n6) in Steam Play, configure "Compatibility" / "Force use of a specific Steam Play compatibility tool" > "Proton 7.0-6", for Uplay entry and run again
\n\n8) log into your Uplay account and update the Uplay client
\n\n9) select the game you want to install in Uplay (and optionally, change install location now to a drive with sufficient space, or for better separation, it will be hard to change it afterwards, since it's not covered by the Steam Library folder management)
\n\n10) install, update and run your Uplay game
\n\nThis should work in general. Some of the steps may change, or differ in your specific environment, or functionality may brake (or work again) with future updates of Steam/Proton and/or the Uplay client.
\n\nThe most important part here is, that the installation of the Uplay client required (at the time of writing this) the "Experimental" Steam Play/Proton version, while the installing of (and at least running) the actual game(s) required "Proton 7.0-6" (8.x wouldn't work either). It required restarting Uplay at least once (with safe working version of Proton).
\n\nThe same approach worked for "EAappinstaller.exe" for me.
\nHow to install Uplay/EA games in Steam:
\n\nhttps://ubisoftconnect.com/de-DE
\n\n\n\n1) download "UbisoftConnect" executable from Uplay, create a sibling folder next to your Steam Library folder and copy the installer there (you can still copy and change to the executable folder after step 3)
\n\n2) open Steam Library > "+ Add a game" > "Add a non Steam game" >
\n\n3) click "Browse", navigate to "UbisoftConnect" installer, select it and choose "Add selected programs"
\n\n4) in Steam Library, rightclick on new entry, configure "Properties" > "Compatibility" > check "Force use of a specific Steam Play compatibility tool" > select "Experimental"
\n\n4) from Steam Library, run "UbisoftConnect" and follow instructions and register with username and password etc., update and exit Uplay
\n\n6) in Steam Play, configure "Compatibility" / "Force use of a specific Steam Play compatibility tool" > "Proton 7.0-6", for Uplay entry and run again
\n\n8) log into your Uplay account and update the Uplay client
\n\n9) select the game you want to install in Uplay (and optionally, change install location now to a drive with sufficient space, or for better separation, it will be hard to change it afterwards, since it's not covered by the Steam Library folder management)
\n\n10) install, update and run your Uplay game
\n\nThis should work in general. Some of the steps may change, or differ in your specific environment, or functionality may brake (or work again) with future updates of Steam/Proton and/or the Uplay client.
\n\nThe most important part here is, that the installation of the Uplay client required (at the time of writing this) the "Experimental" Steam Play/Proton version, while the installing of (and at least running) the actual game(s) required "Proton 7.0-6" (8.x wouldn't work either). It required restarting Uplay at least once (with safe working version of Proton).
\n\nThe same approach worked for "EAappinstaller.exe" for me.
\nso i installed Elden Ring, proton ex with bleeding edge selected, when i try to open it using steam the preparing to launch box will appear close then the button will go back to saying play. i've tried various launch options i've seen from other posts online, i've done the rename trick. if i go to my file manager i can open start_protected_game.exe with wine i can see it quickly appear then instantly close.
\n\ni'm running Arch Linux, with a nividia gtx 1060, using Wayland with hyprland as my wm so not sure if hyprland is my issue. i prefer not to go back to windows just to play elden ring.
\nOkay, so I managed to get Assetto Corsa working on the Steam Deck. I did have to use ProtonTricks to add in some stuff that the game needed.
\n\n
\n\nWhat is a Steam Deck? The Steam Deck is a a handheld gaming PC that allows you to play a selection of Steam games portably.
\n\n
\n\nAnyway, with Assetto Corsa, mods can still work. It's just that the Content Manager doesn't work on the Steam Deck at the moment because that device uses SteamOS which is a Linux based operating system. So I had to manually install the mods myself. I got some mods working like the Ferrari GTC4Lusso, the Mercedes SLS AMG Black Series, and the Burnout Paradise map.
\n\n
\n\nAnd with the Burnout Paradise map, the part where I ran into issue is the fact that because of the way the modders configured the shaders, the shadows and the lighting in that custom map don't work right. And because of the fact that the Content Manager doesn't work on the Steam Deck, I was not able to install the Custom Shaders Patch.
\n\n
\n\nSo I'm trying to find a workaround to install certain mods without relying on the content manager, such as the traffic mod, where certain maps have traffic ai whether if you're in practice mode or starting a quick race. I'm trying to figure out how to add a traffic mod in Black Cat County or other custom maps that are open world for free roaming in practice and closed track for quick races.
\n\n
\n\nMods for Cars and Tracks work fine. I'm talking about other mods like the traffic mod I'm trying to find a workaround since the Content Manager doesn't work on the Steam Deck.
\n\n
\n\nThe reason why I'm using a Steam Deck is because the fact that I can play something like this portably and it's the only powerful gaming PC I have because the Steam Deck is really affordable when you look at the Steam page. Mine is the 512 GB model. My Steam Deck is my go to computer.
\n\n
\n\nIf you have any tips on what the solution is, let me know in the comments below, because I could really use some help. Thank you.
\nI'm using a 7900 XTX running on Endeavour OS Gnome with Wayland. I'm trying to migrate away from Windows and use Linux as much as possible. However, I keep finding myself crawling back to Windows as I really enjoy what gaming with ray tracing and HDR brings to the table. How does one enable those features with a 7900 XTX in Linux? Currently playing Cyberpunk 2077 and Witcher 3 next gen. The games run great other than missing those features.
\nTitle says it all... I can switch to desktop mode just fine but I can't do anything there.
\nUnable to click on anything, can't get to the store, activities, ... just doesn't respond to any input.
\nTried hooking up a mouse and KB, to no avail... I can move around the cursor, but that's about it.
Any ideas?
\nI got the latest version: chimeraos-2023.03.28-x86_64
This happens in every game. Games feel buttery smooth over around 100 FPS, but when the framerate drops below that, the game gets more and more microstuttery, until it's absolutely terrible at 60FPS. I believe FreeSync is working, because my monitor's built-in FPS counter drops to the in-game FPS. It seems to kind of "jump" around that number though. If I've limited a game to 60 FPS, it jumps between 50-70. Sometimes it shows around 100 if I turn the camera quickly.
\n\nI tried recording it with OBS, but it didn't really show up in the recording. That might be because the recording is limited to 60FPS though.
\n\nI've tried disabling resizable BAR like some people said, setting the monitor to 120Hz instead of 165Hz (FreeSync doesn't work at 170Hz), and enabling and disabling in-game v-sync.
\n\n- \n
- OS: Fedora Kinoite \n
- DE: KDE Plasma \n
- GPU: RX 5700 XT \n
- CPU: Ryzen 7 3700X \n
- RAM: 16 GB \n
Can y'all please share your experiences and recommendations if you got this working correctly? I have tried with 15 different (cheap) little Bluetooth usb dongles, v5, v5.1,...and a few PS4 controllers, originals and knock-offs, but I can't get the controller to pair or sometimes even get detected. Pairing the controllers with my android phone or android phone with my pc works fine. I use Ubuntu & xfce if that matters. What could I be doing wrong ?
\nWill be from Steam; maybe GOG. I run Pop OS 22.04. Lutris, Wine and Steam installed. I like RPG with large area to roam, and explore; (something like red dead 2). Playing Grim Dawn now, but want something with more depth to game, and less linear.
\nHi all,
\n\nI'm planning on picking up a Blue Yeti X USB Microphone in the next couple of weeks, but through some research I've found that I will need Logitech G-Hub to control the microphones presets etc.
\n\nI understand that G-Hub does not have a native Linux offering, and I'm yet to see any reports of anyone successfully getting it to run with Wine. Does anyone have any alternative suggestions to tackle this problem? Such as any open-source alternatives I can use to control the microphones sound?
\n\nI've tried to do my own research into this area but so far results have been rather scarce. Thanks in advance!
\n\nAlso just in-case anyone needs this info (although it shouldn't make a difference):
\n\nDistro's the mic will be used on: Nobara 37, Fedora 37 both on Wayland.
\n\nP.S. If anyone has any other microphone suggestions to look into with better Linux support, similar pricing and sound quality, that would be fantastic as well. Thanks!
\nI am trying to get cyberpunk to work with Ray Tracing and Dlss I have tried using the experimental proton and its not starting for me. I have used some steam flags and RT works but crashes when running the benchmark. I am using fedora 38 with the nvidia proprietary drivers. What flags should I use and should I use the GE version of proton?
\nFirst of all for those unaware, Solus has apparently been revived fully from the dead and is now being led by its original creator, along with its previous experience lead. In the blog post they outlined their intents to rebase Solus on SerpentOS, which means Solus is going to be an immutable distro going forward. Also specified is their intent for the best Steam support possible. (it is refreshing to be able to finally be able to discuss this distro in a forward-thinking way and not just FUD)
\n\nI saw a recent comment on this sub which held the opinion that "immutable" Linux distros aren't as good of a choice for desktop gaming purposes. I heard this around the same time I heard the news about Solus so immutability appears to be a trending topic. This is a subject I'm not very familiar with myself but I keep hearing it brought up more and more overtime so I'd like to explore it. From what I understand, immutable in this sense basically means ran in a container, correct? Would it be a stretch to think of it as an "atomically updated system"?
\n\nHere are the instances in which I'd heard about immutable distros:
\n\n- \n
- Silverblue/Kionite \n
- MicroOS \n
- SteamOS on the Steam Deck \n
- Solus \n
Do you use an "immutable distro" for gaming? Do you notice any big difference in terms of system maintenance/compatibility? How do you feel about Solus going immutable while keeping a focus on gaming compatibility?
\nHey guys,
\n\nIm not a newb to this but I seem to be having issues installing certain distros.
\n\nIve tried installing OpenSUSE Tumbleweed but cant get into the graphical environment.
\n\nSame as Nobara.
\n\nIm on a 4090 so idk if its a problem with drivers on live USBs.
\n\nThe usual Ubuntu, Arch etc work but Id really like to use OpenSUSE but I just cant install it, even if I use launch options to use Noveau I cant even install it
\n\nJust a bit frustrated and its very late so I wont try again until tomorrow, but all I want to do is abandon Windows forSUSE.
\n\nAnyone else have this problem and know how to solve it?
\nAs per title, I can't get MHW to recognize my Xbox controller. As you can see steam recognises and assigns the controller to the game, but once you start the game only the keyboard is seen by the game itself.\nThe controller has always worked with any other windows game run under proton.
\n\nSys info:\nDebian testing\nXbox controller\nProton Experimental\nSteam -> flatpak version
\nSo I got this game quacked from somewhere.
\n\nI use Protonup-Qt and Lutris to run it, I just used the latest proton version and ran the .exe
\n\nIt worked somewhat, took minutes to start and the performance is awful. There are graphic glitches, stutters and all, its a pain, even on lowest possible graphics unusable. Many big areas just grey.
\n\nI have no idea if its the games fault as the torrent was quite popular.
\n\nFedora 37, Lutris as Flatpak, Laptop with AMD 5500U and Vega graphics.
\n\nI guess there have to be major misconfigured settings for it to run so badly, like no GPU at all.
\n\nShould I try older Proton versions? That makes no sense for me? Why should a newer version not work?
\nI am a complete idiot about computers so sorry if this is confusing\nI am using wine skin, whenever i try to install software it says "Warning no new executables found, if you tried to install outside drive_c you will get this error"\nI might just be stupid but what does this mean?
\nQUICK EXPLANATION:
\n\nI am running an Nvidia RTX 2080 Super with steam installed through apt in the terminal (I think, though I am not sure how I would tell the difference). Insurgency Sandstorm will throw up its little splash window, then do one of two things. It will either A: Launch to a black screen where nothing happens...or B: launch to an exact copy image of whatever is on my monitor (super weird). I have the EAC runtime installed, and I have tried Proton experimental AND the latest full release. I have also tried verifying the game files.
\n\n
\n\nAny ideas? I heard decent reports on ProtonDB but I cannot understand what is not working here...
\n\n
\n\nThanks!
\nWas struggling with getting keyboard mapping/macro working on a game for the last few days... Finally got a working solution using evremap.
\n\nevremap link - https://github.com/wez/evremap
\n\nwrote an article about it - https://medium.com/@krish.raghuram/remapping-keys-on-proton-f2a02e660217
\n\n(hope that linking my own article isn't against the rules, can remove the link if it is)
\nI know that sounds crazy but I read it on a report of Bad Company 2 on ProtonDB:
\n\n\n\n\nGo into the punkbuster website and download their updater (windows version). Use terminal to run the .exe you downloaded (no need for wine, it should work natively). Then just select Battlefield: Bad Company 2, navigate to your install directory, and let the thing run it's update. After it's done, you can join MP servers without the annoying missing PB files error you'll start getting when you try to play the game after shutting down your PC.
\n
Is this person mistaken or am I missing something? Trying to run it from terminal without Wine on Arch outputs either "cannot execute binary file" or a bash error. What would be the proper way to update the Punkbuster files of a game that works with Proton? Wouldn't it be something with Protontricks? (For example, Resident Evil Remake once required a WMP11 update which I did with "PROTON_VERSION='Proton 5.0' protontricks 304240 -q wmp11
")
Like the title says, why? On Windows these are basic features and people would riot if they are not available day 1, but on Linux it takes over half a year for them to be implemented into the drivers. Currently, I have no control over my RDNA 3 GPU( RX 7900 XTX) and I am forced to run with whatever the settings are out of the box, and it has been 5 months since release. It was the same with the 6700 XT. Why is this?
\nThis game has platinum on protondb, but when I open it it looks like this, it's unplayable
\n\n\nI need help with this as the obvious solution isn't working.
\n\nThe obvious: limit to one display and disable compositor / use autocomposer.
\n\nany ideas how to fix gsync in kde? I'm using xorg as wayland just can't hold itself more than 30 minutes without turning into fireworks or just freeze. Now wayland just don't start anymore.
\n\nI have a 3070 + lg c9 (hdmi 2.1 capable device). The TV recognises as VRR input but don't engage it in games (gsync indicator keeps at "normal" status)
\n\nI accept distro recomendations for playing games only (this includes steam, emulators and some windows "stand alone type of games"
\n\nThank you very much for your help!
\nIm brand new to Linux just got it yesterday. Please help! how can I get my overlay to my obs.
\nHey all, I'm looking to upgrade from my RX580 so that I can play Elden Ring. I've yet to play the game, but I have a feeling that my card probably cannot handle it. I get a lot of jitteriness on DS Remastered.
\n\nIf you've had a good experience with Elden Ring on Arch, I'd like to know what kind of GPU you are using.
\n\nI have a 4k screen, but I suppose the cards that give a good 4k experience are too expensive for me.
\n\nThanks.
\nHi, I'm getting these errors when I launch a game on lutris. Any ideas what this means or how to fix it?
\n\nlibGL error: did not find extension DRI_Mesa version 1\nlibGL error: failed to load driver: radeonsi\nlibGL error: did not find extension DRI_Mesa version 1\nlibGL error: failed to load driver: swrast\n0450:err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems\n
\nHi Folks,
\n\nI enjoy gaming on linux for a while now. Steam deck was the trigger, after using it for a few weeks I swapped to Nobara OS on my PC.
\n\nOnly issue I keep having for a long time is, when I quit elden ring to the desktop, I ALWAYS get the error message, "We are sorry, it looks like wine pre-loader crashed."
\n\nDetail doesnt say much: wine-preloader quit unexpectedly
\n\n
\n\nAnd after this, ER starts again, I have to alt-tab into steam, and press stop.
\n\nAt least it worked so far, since the 1.09 patch, same story, I quite and get the error message, ER starts, BUT the game doesn't actually load, only the first "anti cheat" window pops, and that's all. However, in steam it displays as "Running", instead of "Play" the button is labeled as "Stop", but, and this is the reason I'm writing this post.
\n\nWhen I press stop, it does nothing, label changes to "stopping", and thats it, nothing happens.
\n\nSo if I want to start the game again, I have to restart my PC, but that also doesn't seem to work properly, I initiate the restart, I got logged out, my mobo "loading screen" appears, and goes on forever. I know, in the background linux is shutting down all services, I guess ER gets stuck into some unkillable state maybe? (IDK, I'm not an expert linux user) So I have to kill my PC by long pressing power button, and start again.
\n\nIt is quite a bit frustrating, I could live together wth the previous state, where I just had to stop the game manually in steam.
\n\nCan somebody please help me?
\n\nThanks a lot in advance!
\nI'm giving Linux another try on my current system (4090 + 13700KF) last time I tried WoW under lutris it was fine but now I'm barely breaking 60fps 90% of time, I'm just not sure what I should be changing too see if it makes a difference
\n\nI'm running Ubuntu 23.04 and lutris is under flatpak if makes difference
\n\nThanks
\nHas anyone managed to pass their gpu into windows vm on there laptop without mux switch. Just wanted to know has anyone managed to do that? Wanted to try that on my machine
\nI just tried out Chiaki, a Linux app for PS Remote Play, but for some reason when I run it, it won't auto-detect my PS5.
\n\nIf I try adding it manually via IP, Chiaki just times out and can't reach it.
\n\nI've tried pinging my PS from my machine and it does work (with `ping`)
\n\nAlso, does Chiaki even support PS5 in the first place? For some reason I can only select PS 4 options when setting up a connection.
\n\nThere is only the PS4 options with the different versions.
\n\n\n\n
\n\nI run LTS Ubuntu, and I run Chiaki from the AppImage that I've found on their git `Chiaki-v1.3.0-Linux-x86_64.AppImage`
\n\n
\n\nDid anyone manage to make it work?
\nCouldn't find any info if this racing wheel is supported on linux. If it is supported does it support force feedback?
\nHi everyone,
\n\nIm trying to resolve this issue since yesterday : the uplay splash screen or whatever is stuck as. Its an infinite loading after vc redist install/initialisation (doesnt seems to go to the 5/5). So It doesnt go to the the first loading screen with the logo (the game doesnt launch at all. I played the game on my SD for three weeks without issue.
\n\nHere is my setpup :\n- the game is launched from the steam library with the command uplay://launch/13504/0
\n\nWhat I already tried :\n- changing the proton (GE-55 to experimental and vice versa)\n- Delete the compadtata and re-adding the \n- Reinstalling the game\n- Launching with the game exe doesnt work. It stops immediately after click on play on the steam library
\n\nI have no issue with AC Odyssey.
\n\nIf someone can help me, I would be grateful
\nHey Guys,
\n\nim currently have issues (like im working on this for 2 days now) with the setup of counterstike in a vm, the following issue. Steam is installed correctly, the game can be started via steam (Linux Native without the installation of proton), but overall the start process takes like 1 and a half minutes in a black screen just to come to the start screen which isnt really usable, the whole application isn't responding to any (in the case clicking with the mouse on certain navigation buttons).
\n\nIf anyone has any idea, but last time i watch "htop" and check the whole process it spinned up something like 20 - 25 processes for CS:GO
\n\nSpecs:
\n\nos: manjaro
\narch: amd64
\nGPU: VirtIO (512 MB Vram)
Logs:
\nhttps://gist.github.com/MichaelProjects/6d418ed9655fae24095cc98b6aa8f277
Really looking forward if anyone has a clue of about whats wrong :D
\nHello all,
\n\nI am planning to turn an old computer into a couch-gaming console for the living room connected to a 42-inch TV, I was wondering what would be the most optimal OS for this situation? The person normally using it is not very tech-savvy so I'm wondering if any of you have any experience with these OS's.
\n\nI am considering ChimeraOS because of its simplicity, but even Proton Experimental sometimes breaks games (Elden Ring literally stopped working 2 days ago so I had to rollback). It is also a very console-oriented experience.
\n\nArch linux is also a more powerful and less-limited in terms of mutability, but keeping it updated would be difficult for someone who doesn't know the terminal. I am thinking of having Steam launch automatically and start in BPM.
\n\nAnd finally, Windows 11 + Steam auto-launch into BPM. I think this one would be the most compatible but I really appreciate Linux's Emudeck utility where you can add non-steam games and populate it with cover art, etc. If there is something similar on Windows I would like to use that too (Heard of Launchbox but hadn't really looked into it).
\n\nAny feedback or suggestions is appreciated.
\n\nThanks.
\nSo prefacing this with the fact that I'm a Linux noob, but tech savvy and have been doing a lot of research and playing in VMs.
\n\nI'm hearing a lot these days about immutable distros like Kinoite and Silverblue, and the stability these allow, plus the ease of fixing things if an update screws things up. I like the idea of this extra protection on a day to day basis (while still allowing changes via ostree when needed)
\n\nAs a newbie, who is looking to game with his Linux install, would you recommend going with Ublue/Kinoite over something like Fedora/Nobara?
\n\nIt seems like a lot of the application/container management is still done via command line - is there a GUI way to handle this?
\n\nCan you install Nobara in a distrobox to get the patches/optimizations? Is it worth it?
\n\nThanks for your help!
\ntitle
\nit's paired with the official dongle. I tested the controller on both windows and linux and on linux it just doesn't show up. I tried seeing if it was driver support but I didn't find any alternate drivers online. there were similar issues with ps3 controllers, but those are either connected through bluetooth or a cable. The ps3 guitar hero controller is connected exclusively through the official dongle, so any of those cases are invalid. I found no other cases online, either because it just "worked" for others (which I doubt because I replicated the issue on both arch and fedora across 2 different computers) or I'm the first to encounter the issue because realistically not many users would play clone hero on linux and even less with a ps3 guitar. also I installed both the PTB and official version one through yay and the other off the website.
\nHi, I'm playing cyberpunk in steam and when I start punching or shooting the audio of the game starts stuttering until the animation ends. I tried with multiple proton version and protonGE but this doesn't solve the issue. In the gog page of cyberpunk says that changing the sample rate to 48000Hz but I don't find the config file of pulse audio.
\nI know this issue has been posted several times, but none of the solutions presented have helped to fix my issue...
\n\nLogs:
\n\n"
\n\nStarted initial process 71 from gamemoderun /var/home/hugh/.var/app/net.lutris.Lutris/data/lutris/runners/wine/lutris-GE-Proton7-43-x86_64/bin/wine /var/home/hugh/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl -SkipBuildPatchPrereq
\n\nStart monitoring process.
\n\ngamemodeauto:
\n\nfsync: up and running.
\n\nwine: RLIMIT_NICE is <= 20, unable to use setpriority safely
\n\nLogInit: Display: Command Line: "C:\\Program Files (x86)\\Epic Games\\Launcher\\Portal\\Binaries\\Win32\\EpicGamesLauncher.exe" -opengl -SkipBuildPatchPrereq -SaveToUserDir -Messaging
\n\nLogConfig: Warning: FConfigCacheIni::GetString failed to find Filename
\n\nLogWindows: Error: === Critical error: ===
\n\nLogWindows: Error:
\n\nLogWindows: Error: Assertion failed: WindowHandle [File:D:/build/++Portal/Sync/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLContext.cpp] [Line: 53]
\n\nLogWindows: Error:
\n\nLogWindows: Error:
\n\nLogWindows: Error:
\n\nLogWindows: Error: [Callstack] 0x000000007b0112d6 kernelbase.dll!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x000000000064771b EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x0000000000649ba5 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x0000000000619d05 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000005ddc07 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000005ddc5d EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000014d2e26 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x0000000000a02ea9 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x000000000092c2f1 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x000000000092c12e EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000004d35c9 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000004d4e2e EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000004cba58 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000004cc8cb EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x00000000004ccb45 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x0000000001474634 EpicGamesLauncher.exe!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x000000007b62ed60 kernel32.dll!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x000000007bc5dcb7 ntdll.dll!UnknownFunction []
\n\nLogWindows: Error: [Callstack] 0x000000007bc5e440 ntdll.dll!RtlCreateUserThread() []
\n\nLogWindows: Error:
\n\nInitial process has exited (return code: 256)
\n\nMonitored process exited.
\n\nExit with return code 256
\n\n"
\n\nHardware:
\n\nIntel Core i7-4810MQ
\n\nAMD FirePro M6100
\n\n16GB DDR3 1600Mhz RAM
\n\n(I know its relatively outdated workstation hardware, but it runs surprisingly well)
\n\n
\n\nA solution would be greatly appreciated...
\n\nThanks!
\nHello, I am trying to install roblox on my steam deck, but when try to launch roblox studio it hits me with this error:
\n\n\n\nI was wondering if there was anyway to fix this. I have looked through the internet and not found a solution.
\n\n
\n\nEdit: Ill also occasionally get this error when launching the player:
\n\n
\n\n\nSo the problem there is that I have Civ VI in Epic Games Library, so I downloaded a Heroic Games Launcher and downloaded a Civ VI and Proton from Steam (Directly from Steam) so I tried to launch in first time and nothing happened, the game is suddenly closed even didn't showed up, after trying a few more proton versions I've tried Proton Experimental and I've had an error: No compatible graphics device found. Please ensure that your system has a correctly configured, compatible graphics device. I also tried Wine but using bottels and downloading directly so that I can install Epic Games Launcher that's doesn't work at all, the same error, but in Steam everything is going like great (I've downloaded Subnautica and Dishonored and they worked as good as they can, even better than in Win10), on Win10 everything is worked as well, wanna to notice that I've checked a driver's on utility maded for Linux Mint what implemented by default and nothing there, and if so I didn't install any other driver's,\nWanna to notice that I am newbie in Linux and right now switching from Windows 10, I will say again to be sure games on Win10 is going pretty good (like on mid options in Civ VI 60 FPS)\nSorry for mistakes what I probably done in text, I am not English native
\n\nMy system is:
\n\nLaptop: Lenovo ThinkPad L440
\n\nSystem: Linux Mint 21.1 x86_64
\n\nKernel: 5.15.0-70-generic
\n\nDE (if that's important): Cinnamon 5.6.8
\n\nRAM: 8Gb
\n\nCPU: Intel i5-4300M
\n\nGPU: Integrated Graphics with 1Gb of VRAM (in neofetch marked as Intel 4th Gen Core Processor)
\nHey all,
\n\n
\n\nI bought the Battlefield collection on Steam the other day, and none of them seem to want to launch. In the logs, it looks like it's just waiting for me to finish linking the game to EA, but no window opens to accomplish this.
\n\n
\n\nProton-GE latest
\n\nOpenSUSE MicroOS (Running Steam through an Arch Linux container)
\n\nMesa-git
\n\n
\n\nAll three games have this at the end of their logs:
\n\n
\n\nSat Apr 22 15:19:42 EDT 2023 INFO - startGame - Waiting for link2ea process to finishSat Apr 22 15:19:42 EDT 2023 WAIT - getGameWindowPID - Sec 1/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:43 EDT 2023 WAIT - getGameWindowPID - Sec 2/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:44 EDT 2023 WAIT - getGameWindowPID - Sec 3/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:45 EDT 2023 WAIT - getGameWindowPID - Sec 4/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:46 EDT 2023 WAIT - getGameWindowPID - Sec 5/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:48 EDT 2023 WAIT - getGameWindowPID - Sec 6/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:49 EDT 2023 WAIT - getGameWindowPID - Sec 7/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:50 EDT 2023 WAIT - getGameWindowPID - Sec 8/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:51 EDT 2023 WAIT - getGameWindowPID - Sec 9/20 Game Window with pwd '/run/host/home/liam/Games/SteamLibrary/steamapps/common/Battlefield 4' not yet in frontSat Apr 22 15:19:52 EDT 2023 INFO - startGame - link2ea game launch pid isSat Apr 22 15:19:52 EDT 2023 ERROR - startGame - Could not determine pid of ''
I had some issues with Halo MCC anticheat (despite it being officially enabled on Linux) and I've consequently been tracking the issue on the Proton issue tracker. There was a discussion of the possibility of whether or not Wine is able to enable kernel write watches is the issue. When investigating, I discovered that apparently wine opens /proc/self/pagemap_reset
in order to enable kernel write watches (which is an experimental feature and not in mainline wine yet). I can't find any references to this interface anywhere. In fact, the only sign of its existence on google is a kernel patchset from last year from an archlinux derivative I'd never heard of. It's definitely not in the mainline kernel (and I did check).
I don't think this kernel patch is required for EAC to work, not unless it's not working for anybody who's running a vanilla kernel (so default kernel on Arch Linux) and this patch is actually quite widespread despite a total lack of google hits. But it seems to be on the scene in some way, so I thought I'd ask if anyone knew anything.
\nHi folks!
\n\nI've been trying to fix it on my own with several options but I can't fix it on my own...
\n\nMy main game Hunt: Showdown is loosing focus quite often which leads to sometimes really great problems ingame...
\n\nI do have two displays and my guess is, it has to do with that.
\n\nWhat I tried:
\n\n- \n
- Use Protontricks/Winetricks and option to capture mouse cursor on fullscreen apps \n
- Using different Proton (and GE) versions (atm on experimental) \n
- Changing ingame option from borderless fullscreen to fullscreen - makes the game crash \n
- Using gamescope but doesn t work/introduces other problems \n
- Deactivating all Gnome extensions by using a self written script \n
- Looking up on the internet intensely \n
Besides the game sometimes crashes (which is caused by alt-tabbing probably) it runs decent and I really do not want to switch back to Windows to play it, but my m8s are understandably annoyed sometimes and I want to get rid of using Windows asap.
\n\nMy system specs:Ryzen 9 3900X, RTX 2060 6 GB, Nobara 37, Gnome, Wayland.
\n\nAny help appreciated! =)
\nHi Everyone, i am tring to use the ludusavi flatpak on my new flatpak centered fedora install, but when i try to select the folder to backup to i am getting this error, any idea what it could be?
\n\nThanks!
\nHello everyone!
\n\nI own an Acer laptop with hybrid graphics, being an AMD Ryzen 7 5800H and RTX 3050. I did a fresh Ubuntu 23.04 install yesterday, and installed Steam via snap. Despite some games are running on my GPU, i see that the game i want to play is not. I have moved all files from "/usr/share/vulkan/icd.d" to another directory (except nvidia_icd.json file).
\n\n$ ls /usr/share/vulkan/icd.d/\nnvidia_icd.json\n
\n\nIn order to play native linux games, i have to constantly right-click Steam and open with dedicated graphics card. Is there any way to fix this? Because on Ubuntu 22.10 i didn't have this problem.
\n\nAnyways, back to the game with the problem via Proton (Dying Light 2), I have tried running with the variables below:
\n\nPROTON_HIDE_NVIDIA_GPU=0 \nPROTON_ENABLE_NVAPI=1 \nVKD3D_CONFIG=dxr11 \nVKD3D_FEATURE_LEVEL=12_1 \nPROTON_ENABLE_NGX_UPDATER=1 \n__NV_PRIME_RENDER_OFFLOAD=1 \n__GLX_VENDOR_LIBRARY_NAME=nvidia \n%command%\n
\n\nDespite a fresh Ubuntu installation, i'm not sure why this is happening. Back when i was using 22.10 this was all i needed to run the game properly (i didnt use snap back then, but the game was still presenting the same issues after upgrading from 22.10 to 23.04, hence why I did a fresh install).
\n\nI'm not sure if the information provided below could also help:
\n\n$ glxinfo | grep "OpenGL renderer"\nOpenGL renderer string: AMD Radeon Graphics (renoir, LLVM 15.0.7, DRM 3.49, 6.2.0-20-generic)\n
\n\nSearching for some error logs i see mesages such as:
\n\n$ pwd\n/home//snap/steam/common\n\n$ cat steam-534380.log | egrep -i 'error|warning|exception'\n\nERROR: ld.so: object '/home//snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\n683.615:0064:007c:warn:seh:dispatch_exception unknown exception (code=6ba) raised\n683.615:0064:007c:trace:seh:dispatch_exception rax=000000007b04d620 rbx=00000000020ef4a8 rcx=00000000020ef1b0 rdx=0000000000000000\n683.615:0064:007c:trace:seh:dispatch_exception rsi=00000000000000c8 rdi=00000000010d3e40 rbp=00000000020ef250 rsp=00000000020ef190\n683.615:0064:007c:trace:seh:dispatch_exception r8=0000000000000000 r9=0000000000000000 r10=00000000010d53f0 r11=00000000010dfff8\n683.615:0064:007c:trace:seh:dispatch_exception r12=00000000020ef4a8 r13=0000000000384f10 r14=0000000000384f10 r15=00000000000000b4\n\nERROR: ld.so: object '/home//snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\n684.108:00cc:00d0:trace:seh:dispatch_exception code=6ba flags=0 addr=000000007B04D683 ip=7b04d683\n685.117:012c:0130:warn:seh:dispatch_exception "{11:33:58.322} RETL: [GAME] > arguments (2): 'Z:\\\\home\\\\\\\\snap\\\\steam\\\\common\\\\.local\\\\share\\\\Steam\\\\steamapps\\\\common\\\\Dying Light 2\\\\ph\\\\work\\\\bin\\\\x64\\\\DyingLightGame_x64_rwdi.exe', '-nologos'\\n"\n691.949:012c:0130:warn:seh:dispatch_exception "{11:34:05.154} WARN: [All_Parser] > \n\nCannot open file 'InstallChunks.scr'\\r\\n"\n691.978:012c:0130:trace:seh:dispatch_exception code=40010006 flags=0 addr=000000007B04D683 ip=7b04d683\n691.978:012c:0130:trace:seh:dispatch_exception info[0]=0000000000000076\n691.978:012c:0130:trace:seh:dispatch_exception info[1]=00000000000fd4a0\n691.978:012c:0130:warn:seh:dispatch_exception "{11:34:05.184} WARN: [ResPack] > Rpack duplicated texture `noise_b.dds` - skipping (loaded from engine_pc.rpack)\\r\\n"\n698.159:012c:014c:warn:seh:dispatch_exception "{11:34:11.365} WARN: [All_Parser] > \n\nCannot open file 'dlc_maps.scr'\\r\\n"\n698.159:012c:014c:trace:seh:dispatch_exception code=40010006 flags=0 addr=000000007B04D683 ip=7b04d683\n698.159:012c:014c:trace:seh:dispatch_exception info[0]=0000000000000050\n698.159:012c:014c:trace:seh:dispatch_exception info[1]=000000000fbaee10\n698.159:012c:014c:warn:seh:dispatch_exception "{11:34:11.365} WARN: [All_Parser] | \n\nCannot open file 'InstallChunks_DLC3.scr'\\r\\n"\n698.160:012c:014c:trace:seh:dispatch_exception code=40010006 flags=0 addr=000000007B04D683 ip=7b04d683\n698.160:012c:014c:trace:seh:dispatch_exception info[0]=0000000000000050\n698.160:012c:014c:trace:seh:dispatch_exception info[1]=000000000fbaee10\n701.189:012c:0290:warn:seh:dispatch_exception "{11:34:14.396} WARN: [All_Parser] > \n\nCannot open file 'menu_level_sobj_transform.scr'\\r\\n"\n701.226:012c:0290:trace:seh:dispatch_exception code=40010006 flags=0 addr=000000007B04D683 ip=7b04d683\n701.226:012c:0290:trace:seh:dispatch_exception info[0]=0000000000000048\n701.226:012c:0290:trace:seh:dispatch_exception info[1]=00000000671fecf0\n
\n\nNvidia driver is: 525.105.17, XOrg 11.0
\n\nLastly, I am not sure if i should also touch these files:
\n\n$ ls /usr/share/vulkan/explicit_layer.d/\nVkLayer_INTEL_nullhw.json VkLayer_MESA_overlay.json\n\n$ ls /usr/share/vulkan/implicit_layer.d/\nnvidia_layers.json VkLayer_MESA_device_select.json\n
\n\nBy any chance do you guys have similar problems or can shed some light on how to solve this? I have a game (non-Steam) which i downloaded via Flatpak and works fine. One Steam game from my library which runs natively on Linux runs fine (although i need to manually select to open Steam with Dedicated GPU), and The Witcher 3 runs without any problems with Steam Proton!!!
\n\nI'm not sure why only Dying Light 2 (from the ones i've tested) has the weird behavior...
\n\nThank you!
\nWell, I've been trying to overclock my graphics card, however with gnome it's a bit complex. In KDE Plasma the process is very "easy", you just have to install optimus-manager and it does the job by itself (before that you already have the drivers and gwe installed).
\n\n
\n\nUnfortunately I couldn't get optimus-manager to work, last time I tried it was about 3-4 months ago, now I have some "common sense" so it might be easier for me but not entirely sure that this will work. . Please if anyone knows how I can overclock my graphics card with DE gnome I would really appreciate it :D
\nI know this is really game specific and that I should ask in the Hunt sun Reddit instead (I already did). Did anyone find a way to make the gamma slider work? At the moment it has no effect and I honestly cant see anything in dark areas.
\n\nThe game has been whitelisted for about two months now so Im surprised there hasnt been a fix but I was wondering if there was a workaround or specific proton version in which it works
\nSo I'm very very new to Linux and more of a machine guy than a PC head. My main gaming rig is win10 and a wonderful machine but I've built a second rig running popos with Nvidia drivers. Specs are i7 4790, 16gb drr3 ram at 1600mhz, and a GTX 960 EVGA 4gb variant. I have this as a "tv console rig" and while the 960 might be a dog I know it should be able to play a fair amount of games as I just recently upgrade from it. The game I have currently downloaded is asterigos curse of the stars and It did run at one point when I had the i3 installed but now I can't get it to run something about dx12 and tips on Linux gaming?
\nWhenever I receive a steam invite, Factorio freezes and proceeds to go not responding. This happens less frequently for steam messages, but still crashes occasionally. Does this happen to anybody else? I'm running Factorio 1.0.81, wiuth GNOME Wayland 43.4 on Fedora Linux 37. The Factorio log file does not seem to log any information, so this may be a visual bug. If it helps, I'm running NVIDIA drivers 530.41.03.
\nStarted initial process 92852 from /home/west/.local/share/lutris/runtime/winetricks/winetricks --unattended mfc42 d3dcompiler_43 d3dx9
\nStart monitoring process.
\n------------------------------------------------------
\nwarning: You are running winetricks-20220411-next, latest upstream is winetricks-20230212!
\n------------------------------------------------------
\n------------------------------------------------------
\nwarning: You should update using your distribution's package manager, --self-update, or manually.
\n------------------------------------------------------
\nExecuting mkdir -p /home/west/Games
\n------------------------------------------------------
\nwarning: You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
\n------------------------------------------------------
\nUsing winetricks 20220411-next - sha256sum: 50b745d7f46ead56fd0c9e6d753d53ea0ae368c988434c25d65fec66307e5d4f with wine-5.12-15762-ge9a47cbabb9 (Staging) and WINEARCH=win64
\nExecuting w_do_call mfc42
\nExecuting mkdir -p /home/west/Games
\n------------------------------------------------------
\nwarning: You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
\n------------------------------------------------------
\nExecuting load_mfc42
\nExecuting cabextract -q /home/west/.cache/winetricks/vcrun6/vcredist.exe -d /home/west/Games/the-sims-2/dosdevices/c:/windows/syswow64 -F mfc42*.dll
\nExecuting w_do_call d3dcompiler_43
\nExecuting mkdir -p /home/west/Games
\n------------------------------------------------------
\nwarning: You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
\n------------------------------------------------------
\nExecuting load_d3dcompiler_43
\n------------------------------------------------------
\nwarning: Working around wine bug 24013 -- Native d3dcompiler_43 may cause some d3d10 apps to crash, see
https://bugs.winehq.org/show_bug.cgi?id=24013
\n------------------------------------------------------
\n------------------------------------------------------
\nwarning: Checksum for /home/west/.cache/winetricks/directx9/directx_Jun2010_redist.exe did not match, but --force was used, so ignoring and trying anyway.
\n------------------------------------------------------
\nExecuting cabextract -q -d /home/west/Games/the-sims-2/dosdevices/c:/windows/temp -L -F *d3dcompiler_43*x86* /home/west/.cache/winetricks/directx9/directx_Jun2010_redist.exe
\nExecuting cabextract -q -d /home/west/Games/the-sims-2/dosdevices/c:/windows/syswow64 -L -F d3dcompiler_43.dll /home/west/Games/the-sims-2/dosdevices/c:/windows/temp/*.cab
\n/home/west/Games/the-sims-2/dosdevices/c:/windows/temp/*.cab: No such file or directory
\n------------------------------------------------------
\nwarning: Note: command cabextract -q -d /home/west/Games/the-sims-2/dosdevices/c:/windows/syswow64 -L -F d3dcompiler_43.dll /home/west/Games/the-sims-2/dosdevices/c:/windows/temp/*.cab returned status 1. Aborting.
\n------------------------------------------------------
\nMonitored process exited.
\nInitial process has exited (return code: 256)
\nExit with return code 256
I tried installing it in a new location - same result. It went fine the first time, but my internet cut off mid install and retrying it results in this.
\nIve gone for Nobara, heard some good things about the distro.
\n\nNow I pray I can stick to this and not run back to windows as soon as I run into a problem lol
\nHow to fix the error? failed to create leagueclientux process, last error: 00000032
\n\nLeague of legend
\nHello folks, im trying to run black ops2 using plutonium launcher on bottles but it does'nt work I have the latest version of Proton-GE , DXVK , V3D , when I run plutonium the launcher it running but after I click play it shows "colud not authenticate to plutonium: non-success status code: 401" then the launcher stop.
\n\nThank you so much!
\nI used to use CKB-Next + Custom Python Script for my macros and mouse clicks on my K70, but now that I'm using a different keyboard, I've transitioned to using a different version of my python script for mouse clicks and macros AND to elevate my workflow, I'm using AutoKey as well.
\n\nAll is good on my CK350, except for the "P" key not registering sometimes, which is a bit annoying, so I'm thinking of getting a new keyboard.
\n\nNow, I'm not that much into custom keyboards, since I don't have time and money to get into another rabbit-hole and addiction. lol. But, I'm thinking of getting either the "Claymore II" or the "Animate" one from Asus.
\n\nThe Everest from Mountain, or is it the other way around? Sounds pretty cool as well, just not sure about their compatibility with Linux.
\n\nSo, here I am.
\n\nThanks in advance!
\nHello. I know this is not a tech support forum, but I'm not sure where else to ask.
\n\nElden Ring crashes a lot and takes my computer down with it. I have to hold the power button down every time it happens.
\n\nMy specs: https://pastebin.com/beG1HkTP
\n\n
\n\nDescription of crash:
\n\nMonitor freezes for a few seconds then goes black. All game sound effects stop, but background music still plays indefinitely. I often have YouTube playing at the same time and the sound from the video keeps going. The monitor light starts blinking in the same way it does when my computer is off. GPU keeps spinning as if under the same load.
\n\n
\n\nWhen does it crash?:
\n\nI can't see a pattern in the crashes. They happen all over the place. The one thing that is consistent is that it always crashes the first time I launch the game and then works pretty well for a while before crashing again. Let me explain in more detail:
\n\nI come home from work and turn my computer on.
\n\nSometimes I browse the internet a little and make playlist to listen to. Sometimes not.
\n\nStart the game, skip intros and hit Continue.
\n\nGame loads and I'm able to walk around for about a minute.
\n\nGame crashes as described above.
\n\nHold the power button down to force shutdown.
\n\nStart the game back up and now I'm able to play for anywhere between 1-3 hours before it crashes again.
\n\nThis is how it goes every single day. It always crashes the first time and then plays normally for a good while. When it crashes again I just restart again and can play for another 1-3 hours.
\n\nThere's nothing specific that triggers the crashes. They happen at any point during play. In combat, out of combat, while exploring, while standing still and doing nothing, while in inventory, while out of inventory, when looking at the map, when above ground, when underground, during any boss fight, during cut scenes, during loading screens. It feels like there's a randomized timer that ticks down to the next crash.
\n\nI also sometimes get the white-screen-at-startup bug that many other players talk about, but in that case I just click the Stop button in Steam and start game again. After that it goes as described above.
\n\nElden Ring is the only game in my library that crashes. All other games work fine, including Dark Souls 1-3 and Sekiro.
\n\n
\n\nAbout performance:
\n\nAll settings are at max except for motion blur and depth of field, which are turned off. Performance is flawless. Smooth 60fps with no stuttering at all.
\n\n
\n\nThings I've tried:
\n\nDisabling Steam overlay
\n\nAdding /nolightfx to launch options
\n\nRunning the game in fullscreen and window
\n\nTurning all settings to low
\n\nVerifying integrity of game files
\n\nCreating a Steam library folder on my secondary drive and running the game from there
\n\nSwitching to Proton Experimental
\n\nTried several versions of GE Proton
\n\nTried different distros: Linux Mint, Fedora, Nobara, Pop!_OS
\n\nOne post mentioned unplugging the controller before starting the game and then plugging it back in. I can't find that post again, but I tried it.
\n\n
\n\nNone of the above has helped. I did notice one strange thing though: Every time I installed a new distro I had no crashes for about two days. And then the crashes started again as described above. Two whole days of blessed happiness and then, despair...
\n\n
\n\nI totally understand if this gets removed, but could you tell me where to ask? I would appreciate it a lot.
\nIs there anyone who managed to fix this error? I tried almost everything I found on the internet but still can't fix this error, even reset steamdeck to the factory settings and installing protontricks on clear system did not help. Launching game with diffrent proton version didn't help either, trying with terminal also. I'm out of the ideas.
\n\n\nIs there anyone who managed to fix this error? I tried almost everything I found on the internet but still can't fix this error, even reset steamdeck to the factory settings and installing protontricks on clear system did not help. Launching game with diffrent proton version didn't help either, trying with terminal also. I'm out of the ideas.
\n\n
\n\nNote: command cabextract -q -d /home/deck/.local/share/Steam/steamapps/compdata39510/pfx/dosdevices/c:/windows/syswow63 -L -F dmband.dll /home/deck/.local/share/Steam/steamapps/compatdata/39510/pfx/dosdevices/c:/windows/temp/dxnt.cab returned status 1. Aborting
\nI followed the guide for installing joycond.
\n\nI am on Pop!_OS 22.04 LTS. Kernel version 6.2.6-76060206-generic.
\n\nThe joycon pairs, connects via bluetooth. Then there are 4 flashing lights. Then I press L+ZL or R + ZR. Then 1 light shows, or 2 lights for second player (I've tried only 1 at a time also)
\n\nBut they don't work in any emulator. I've visited sites like gamepad-tester.com and nothing is detected.
\n\nWhat am I doing wrong? I've tried restarting joycond and pc.
\nThe second part of Wayland support for mainline Wine has been merged. I do not know how many parts it's going to be, but good news is good news...
\n\nSource: https://gitlab.winehq.org/wine/wine/-/merge_requests/2476
\nMy Steam Deck somehow manages to outpace my desktop (i7 6950X, 64gb DDR4 @ 2400mhz, SX8200 Pro m.2 SSD, RTX 3070) at compiling Vulkan shaders and honestly, with the specs my desktop has, I just want to know why that may be. Does the Steam Deck have significantly better per core performance... or is AMD stuff just that much more optimized under Linux? Is there any way to use all cores to compile shaders?
\n\nAs it is, it takes tens of minutes on my desktop to compile them and maybe like a couple minutes at most on my Steam Deck for some games.
\n\nBefore anyone laughs at me owning the 6950X, I just want to say I did not pay MSRP for this thing. Not even close. I got it years later as an upgrade to my 5820K for much cheaper than what something with equivalent performance would have cost a few years ago. It's served me well but I think it's starting to potentially show its age
\n\nI've been wanting to upgrade to Ryzen forever now but never quite have the money to do so
\nHey guys, I've downloaded an appimage for WINE from Github
\n\nWhen I double click on it, it opens up a configuration window but I have no idea how to actually open a .exe file.
\n\nAny help is appreciated, thanks.
\nWhilst theyre fine on my desktop with a Radeon 580 the performance on my laptop is lacklustre compared to Windows on the same machine. They are the only games that suffer this issue so its kind of annoying, and so far I cant find a fix. DX12 was never great on Windows 10 for these games but DX11 on Windows beats Linux w/Proton quite heavily. Resident Evil 3 can have up to about 40% higher FPS! I have enabled gamemode per game, and added the performance kernel power thing. Im also using the DX11 versions of RE2R/RE3R/RE7 to be clear. The recent DX12-only updates are horribly slow on a 560X! So yeah, any tips welcome!
\ni have a ryzen 5600x and rx6700xt \nim looking for a newbie friendly linux os but don't know where to start\nshould i go with open source drivers or with default amd my computer is used for gaming and watching DVDs. i have smart access memory enabled in bios for my windows install do i have to do anything for that to also work in linux.
\nTengo problemas con el experimental proton para jugar warframe y la verdad es mi primera vez usando linux y pues quera viciar mi juego favorito as q si me ayudan les rezo
\nI moved my gaming PC to Linux about a year ago. I've been using Linux for everything else for about 10 years so it went pretty smooth but the one thing I really miss is Playnite. This past year it's been really hard to pick games to play, I have hundreds of games I've never touched so I need a place to import them all regardless of where they come from and group them into categories. It doesn't need to be able to launch games or even know what is installed and what isn't, a web app would be fine, even a way to export games as a list to copy it to a spreadsheet but I've only been able to do it on Steam.
\n\nThis is what I've tried and other things people have recommended before:
\n\n- \n
- Lutris or other Linux launchers: I use them for installing and tweaking games but as far as I know none do what I need in this case, no custom categories and no way to import steam games that aren't installed without making the library public (playnite uses an api token instead so you can import a private collection), these features are a must for me. \n
- Just import them to Steam: Steam doesn't see games that aren't installed. \n
- Run Playnite with Wine: I haven't been able to make it work, the install script on Lutris is the most promising but none of the library integrations work once I open the app. Any other way it doesn't even launch or crashes on install. \n
- Spreadsheet: I'm not typing 1k game titles by hand and copy pasting one by one is even slower. \n
So how do you organize your collection? I can't be the only one with this issue.
\nSeems like Have a Nice Death can no longer run on Manjaro. I've tried a couple of different proton versions, but it doesn't seem like any of them work. It certainly used to, but for some reason it doesn't any more. Do any of you know anything I can try to fix this? I've only been using Linux as my primary operating system for about a month, and only a week on Manjaro (previous Pop!_OS). Any help would be greatly appreciated.
\nI've been experiencing a weird issue with certain games, and I'm wondering if anyone here knows how to fix it. I have a 120hz display. Games that run at 120hz are fine, but any game that is capped at a lower refresh rate (30, 60, etc.) has these small micro-stutters when the camera moves.
\n\nThe strange thing is that if I set the display refresh rate to 60hz system-wide (I've tried doing this in both Nvidia settings and GNOME itself), the stutters go away completely.
\n\nIs there a way to reduce these micro-stutters, without having to lower the refresh rate for the whole system?
\nSince Jedi Survivor is coming out soon and Valve recently did optimizations for it through Mesa, I want to see if I can get it installed on my PopOS system, but I'm concerned with stability.
\n\nOibaf is the only PPA I know where I can get the git versions of Mesa. My main concern is possible instabily. Can anyone using the Oibaf PPA tell me how stable it is?
\nIs there some form of program that can put my linux into an "ultra battery saver mode" that is just a web browser and nothing else, no desktop, no taskbar. and of course this mode would be temporary, probably reverting back when I plug my device in, or if I do somthing like ctrl+alt+b. perhaps there is a distro like this?
\nAnyone else having issues getting the game to run after today's patch? It gets past the initial splash screen and pulls up a secondary logo right before it's supposed to go fullscreen, then just sits there indefinitely. I tried re-validated local files, but no luck so far.
\nI have about 90 hours playing MHR on my PC. Unfortunately I had a bad crash during a system update and was no longer able to boot. I re-installed Ubuntu 22.04, updated everything, installed wine, winetricks and steam via apt. I downloaded GE-Proton7-55 and have MHR setup to run with that. Unfortunately when I try to run the game it's running in a window (in game settings are set to full screen) and the performance is awful, everything is slow and laggy. Before I had no issues getting 90 FPS. The hardware is all the same as before so I must have setup something to give me better performance that I can't remember doing. Can anyone offer any suggestions?
\n\nExtra info:
\n\n-Video card: GeForce GTX 1060 6GB
\n\n-Video driver: nvidia-driver-530
\nAs the title states, Roblox has released their new anticheat Byfron and are slowly rolling it out to some users which has cause some users to experience the message, "Wine is not supported" to appear and promptly close the game, this has not been reported on by Roblox on whether this was intentional or not but here is a dev forum post explaining how it could be unintentional.
\nI used to play osu on linux for months and didn't have issues. I have the game installed using this script (https://github.com/NelloKudo/osu-winello) and one day i tried to update wine to maybe fix an issue with kwin. It didn't work and the game just ran worse so i fell back to the stable version (wine-osu 7.16) and my game started stuttering a lot. I tried deleting the shaders so the game could make new ones and it still continued to lag. So i reinstalled the whole script and even if it's less it still lags a lot. Thanks in advance
\nSystem Info from lutris
\n[System]
OS: Arch Linux rolling n/a
\n\nArch: x86_64
\n\nKernel: 6.2.10-xanmod1-linux-xanmod
\n\nDesktop: KDE
\n\nDisplay Server: x11
\n\n
\n\n[CPU]
\n\nVendor: GenuineIntel
\n\nModel: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz
\n\nPhysical cores: 6
\n\nLogical cores: 12
\n\n
\n\n[Memory]
\n\nRAM: 15.5 GB
\n\nSwap: 4.0 GB
\n\n
\n\n[Graphics]
\n\nVendor: NVIDIA Corporation
\n\nOpenGL Renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2
\n\nOpenGL Version: 4.6.0 NVIDIA 530.41.03
\n\nOpenGL Core: 4.6.0 NVIDIA 530.41.03
\n\nOpenGL ES: OpenGL ES 3.2 NVIDIA 530.41.03
\n\nVulkan: Supported
\nHi all, while I do know that nioh 2 was unstable before with proton 7.0 (crashing after a 1h game session), I was expecting it to be stable with this release, since it was listed as playable in the release notes. From what it looks like, the crash is caused by entering the skill menu and scrolling fast between the different active skills, which will cause the video associated with any active skill to stop loading, after which when you try to start a mission, the game would crash (crash present in previous versions of proton). This issue is not present with proton GE 54, where the game is fully playable for hours (havent really experienced a crash here). Proton GE 55 and proton experimental (before 8.0 was released) lead to an entire DE crash when trying to start the game.
\n\nMonster hunter rise never really crashed before for me with proton 7.0 or GE. With proton 8.0 when trying to start the amatsu quest, the game would instantly crash using proton 8.0. Game doesnt crash using proton GE 55 or proton 7.0.
\n\nHas anyone experienced similar issues with proton 8.0? I'm currently running a fedora 37 install with mesa 23.0 and a 6900xt paired with a 5800x3d.
\nHi, I tried playing GTA and whenever I press a button on the keyboard, the whole game freezes. It was fine yesterday, perhaps some update screwed it up, not sure which one though. Any ideas?
\n\nWine logs: https://pastebin.com/Ay9MKrqX
\nHey guys, I have dead island 2 working for me in single player(not sure about multiplayer). Runs flawlessly so far.
\n\nUse heroic launcher -> install dead island 2 -> set wine version to "Wine-Wine-GE-Proton7-43" -> (i have Esync and Fsync enabled, although it will probably run without those boxes checked) -> Enable FSR Hack.
\n\nand that's it! (I am using an amd card btw, not sure if you will have any issues with nvidia cards in terms of fps stability)
\nHey, I habe the Problem that not a single game starts in my System in Steam, wether the native Games nor the Games with Proton. To my System: I use Fedora 38 and have a graphic card from NVIDIA, I have installed the NVIDIA graphic drivers. I installed Steam first via flatpak, but after the last update, Steam wouldnt use the NVIDIA Graphic Drivers and not a single Game started, for me a known problem, so I installed Steam now via snap, it uses the NVIDIA Drivers, but the same problem not a single game started. It only says prepare Vulkan shaders and then the game dont start. I tried: Garrys Mod, SCP: Secret Laboratory, Emergency 20, The Bus, Rec Room, OMSI 2 and GTA V. I tried it with Proton Versions: 6;7;8 Next and Experimental and the GE-Proton Versions. I think somebody is false in my System or my Configurations, but I have no Idea where the Problem is
\nDid you set your motherboard to do non windows operating system
\nIm trying to play Pokemon: This Gym Of Mine (a fan game) and it simply does not let me start. I use
\n\n" cd ~/Desktop/PTGOM " (PTGOM Being the folder name)
\nthan
\n" wine64 PTGOM.exe "
after running these two I keep getting the text " wine: failed to load start.exe: c0000135 "
\nwhat can I do to fix this. I usually use this command to run the .exe file to play Pokemon Infinite fusion and i've used it to run yomi hustle aswell.
Computer specs:
\nMSI GF65 Thin
\ni7-9750H
\n64GB RAM
\n2TB NVMe SSD
\nNVIDIA GeForce GTX 1660 Ti 6GB
\n15.6" FHD 120Hz IPS-Level
\nLinux Mint 21.1
\nSteam with Proton 6.3-8 installed
Problem:
\nBoth GTA V Story Mode and GTA Online freeze as soon as ANY keyboard input happens. Esc, M, W... ANY game-related keyboard input freezes the game. (Alt-Tab to the desktop/Chrome is fine)
\nMouse movement is fine.
We've already tried restarting Steam entirely, restarting the laptop, and 'repairing' (validating) the local files. We've updated the nVidia graphic driver to version 530 (don't remember full number).
\nWe've also tried Porton 7.0-6 and Proton Experimental/
No luck.
\n\nIt worked fine last night, minus the usual lag. But we've had the 1-2 second lag before and it was fine.
\nGot up this morning and we just can't play! Game loads IN fine, but as soon as you hit a game-related key, it freezes!
Help?
\nHere is the tree in which I typically have used the 3 main game launchers on Steam based on priority:
\n\n- \n
- Steam \n
- Lutris, if a non-Steam game \n
- Heroic, if a non-Steam game where Lutris does not work \n
That's the thing...I am getting used to having to skip 2, it has been 3 for ages now. It has probably been a year since I was able to reliably open and use Lutris without expecting an issue. I sort of drew the line yesterday when Lutris kept crashing altogether trying to install Cyberpunk from GOG, both the scripted methods, while Heroic worked instantly and perfectly as if I launched it from Steam. Both programs can access and manage my GOG and Epic games libraries, but Lutris never seems to get very far in installation and the implementation of these services feel half baked. On Heroic it seriously feels like a native experience. The last game I remember working on Lutris was Void Basters from Epic games and that was at least a year ago.
\n\nLutris still has more jack-of-all-trades features in terms of Wine management and flexibility, but Heroic has become so "OOTB" for me I haven't had to touch Lutris. On Heroic I can even select the same choice of Proton Versions from my Steam directory during the game's installation, which I'm sure is possible on Lutris but it never worked for me, simply crashes or never launches after install. Not to mention, the list of ProtonGE versions available for download shows the newest as Proton 7-47, while the newest is 7-55. The only reason I still have Lutris installed however is because it pulls in some handy gaming related dependencies that I've come to rely on- it's no longer really my handy "non-Steam game launcher" or "backup launcher" like it was before. Heroic is miles better (and particularly less of a headache overtime) in my experience.
\nis msi afterburner on linux with the overaly usable or is there any alternativ?
\nNow this has been probably asked numerous times but I couldn't find an concrete answer. \nI want to run games that require kernel level anti cheat on my kubuntu machine. I went around on the web and discovered that an emulated windows machine with hyper v enabled can do the trick, so my thought was to use Tiny 11 (a 6 gig version of windows 11). That was when I understood that it wouldn't be that easy. \nTurns out I need to "pass-through" my gpu to achieve anything 3d. I went on youtube to fund a tutorial, and all required a second gpu. That's not an issue, I have one. My main one is an rtx 3060 ti and of I will end up needing a 2nd gpu, my old gt 710 can do the trick. The issue is that the tutorials "isolated" the main gpu. What exactly does this do? Can I still use my 3060 ti after pass-through? If no, what could be an alt to such a thing?
\n\nEdit: to clarify, I want to use my 3060 ti to both run stuff in the host and in the vm.
\nHello, so I use this OBS plugin obs-vkcapture. I use it as opposed to the built-in Window Capture, because with that option I would keep having to alt-tab back into OBS to select the game I want to record. This plugin is basically the "Game Capture" feature on OBS Windows brought to Linux. It makes it to where I can put a Steam launch option obs-gamecapture %command%
and launching the game will make its executable show up in the Game Capture source, so I can just press record on move on, no more opening OBS to select the game's window and risk nuking it when alt-tabbing. It is much more performance efficient and it's a package/patch that is included in GloriousEggroll's Nobara distro's build of OBS as well. I however use it on Arch from the AUR, it's the only AUR package I use in fact.
Anyway, I've been trying to see if it is possible to use this plugin outside of Steam, with either Heroic Games Launcher or Lutris. Both have options for launch commands but the one above doesn't work there like it did with Steam. I am able to add a non-Steam game to my Steam library however, and use obs-vkcapture there (for example downloading the game Urban Terror online and adding that binary to Steam, Game Capture works) so I know it isn't exclusive to Steam games I'm just not launching it the right way elsewhere. I have tried simply putting obs-gamecapture
as well as obs-gamecapture %command%
in both Heroic and Lutris' launch options, but the source never shows up..
Any ideas?
\nFatal error!\n\nUnhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff\n\n0x00000003435318ad DSOUND.dll!UnknownFunction []\n0x000000034352704d DSOUND.dll!UnknownFunction []\n0x0000000140660014 Dungeons-Win64-Shipping.exe!UnknownFunction []\n
\n\nMinecraft Dungeons (Steam) 1.17.0.0, Proton Experimental
\nI just installed nobara linux (Fedora) and when i open csgo in steam my game for some reason is stuck at 144fps and the brightness bar is not working, and im playing in fullscreen in 1920x1080 with nvidia gtx 1650
\n\nComputer Information:
\n\nManufacturer: CML
\n\nModel: Stonic_CMS
\n\nForm Factor: Laptop
\n\nNo Touch Input Detected
\n\nProcessor Information:
\n\nCPU Vendor: GenuineIntel
\n\nCPU Brand: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz
\n\nCPU Family: 0x6
\n\nCPU Model: 0xa5
\n\nCPU Stepping: 0x2
\n\nCPU Type: 0x0
\n\nSpeed: 4500 Mhz
\n\n8 logical processors
\n\n4 physical processors
\n\nOperating System Version:
\n\nNobara Linux 37 (Thirty Seven) (64 bit)
\n\nKernel Name: Linux
\n\nKernel Version: 6.2.11-201.fsync.fc37.x86_64
\n\nX Server Vendor: The X.Org Foundation
\n\nX Server Release: 12201007
\n\nX Window Manager: GNOME Shell
\n\nSteam Runtime Version: steam-runtime_0.20230118.0
\n\nVideo Card:
\n\nDriver: Intel Mesa Intel(R) UHD Graphics (CML GT2)
\n\nDriver Version: 4.6 (Compatibility Profile) Mesa 23.0.1
\n\nOpenGL Version: 4.6
\n\nDesktop Color Depth: 24 bits per pixel
\n\nMonitor Refresh Rate: 144 Hz
\n\nVendorID: 0x10de
\n\nDeviceID: 0x1f99
\n\nRevision Not Detected
\n\nNumber of Monitors: 1
\n\nNumber of Logical Video Cards: 2
\n\nPrimary Display Resolution: 1920 x 1080
\n\nDesktop Resolution: 1920 x 1080
\n\nPrimary Display Size: 13.39" x 7.48" (15.31" diag)
\n\n34.0cm x 19.0cm (38.9cm diag)
\n\nPrimary VRAM Not Detected
\n\nSound card:
\n\nAudio device: Realtek ALC295
\n\nMemory:
\n\nRAM: 15808 MB
\nAfter a while (not sure about exact time, maybe a few hours) my computer will stutter pretty constantly, no matter what it is, I can be moving windows, scrolling through reddit, watching videos, playing games, it doesn't matter and it forces me to reset my pc which is kinda annoying and I have no idea what's going on, on system monitor I see random spikes to like ~60% which you'd think wouldn't cause stuttering but it looks like that's what's happening and idk how to explain it, does anyone know what's going on?
\nI found out steams new proton 8-0-1 came out and has better preformance so i want the best website that runs the games on steams new proton.\n(It would be better if its a repack)
\nI want to upgrade my monitor to OLED and I was thinking that maybe 42' LG C2 might be the best option, but that model has only HDMI 2.1 and no DP. The problem is that the OLED monitors tend to be a lot more expensive, have lower brightness level, matte coating and mostly are curved and/or ultra wide.
\n\nknow both HDMI 2.1 with VRR and HDR are currently not available for Linux, because HDMI 2.1 is a proprietary standard, etc. but I was wondering if there is some light in the end of the tunnel?
\n\nI read a couple of months ago that there are some activity and HDR Support might come to Linux, or at least there is some work on Wayland done, but so far didn't find anything optimistic about HDMI 2.1 and VRR support.
\nHello, I was just wondering how difficult would be to group all necessary kernel modules under one serivce and start or stop them at will when, for example, one updates their Mesa drivers. Would that be extremely difficult to be implemented by the systemd devs?
\nHi,
\n\nI plugged in this device into my Ubuntu 22.04 system & it was recognised. The device is /dev/input/js1
\n\nThe device has only 8 axes that I can see. Roll, pitch, mini thumb joystick with x and y axis & 2 throttle axis. It also has a 8 position hat switch which show up as HAT0X & HAT0Y axis,
\n\nBut Ubuntu reports that it has 9 axes. There appears to be an invisible or phantom axis called 'ABS_MISC' that shows up when I run the jstest utility. I think it's coming from the hat switch. But I can't tell. Whatever I move on this yoke triggers this axis.
\n\nI also have quadrant & rudder pedal devices that have separate axis and are shown correctly in Ubuntu.
\n\nI'd be grateful for any ideas on how to identify the source of this axis & disable it.
\n\nTIA
\nHi,
\n\nI was trying Ds2 on Nobara (Fedora based distro) but idk why the game doesn't recongnize the controller at all, all other inputs, such as mouse and keyboard, works just fine. On dark souls remastered and other games the controller just works out of the box, it seems that just DS2 is the issue.
\n\nI'm playing through steam with steam play enabled , Proton 7.0-6
\n\n
\n\n[System]
\n\nOS: Nobara Linux 37 Thirty Seven
\n\nArch: x86_64
\n\nKernel: 6.2.11-201.fsync.fc37.x86_64
\n\nDesktop: GNOME
\n\nDisplay Server: x11
\n\n
\n\n[CPU]
\n\nVendor: AuthenticAMD
\n\nModel: AMD Ryzen 5 2400G with Radeon Vega Graphics
\n\nPhysical cores: 4
\n\nLogical cores: 8
\n\n
\n\n[Memory]
\n\nRAM: 15.5 GB
\n\nSwap: 25.1 GB ( don't mind it )
\n\n
\n\n[Graphics]
\n\nVendor: NVIDIA Corporation
\n\nOpenGL Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2
\n\nOpenGL Version: 4.6.0 NVIDIA 525.105.17
\n\nOpenGL Core: 4.6.0 NVIDIA 525.105.17
\n\nOpenGL ES: OpenGL ES 3.2 NVIDIA 525.105.17
\n\nVulkan: Supported
\nHello,
\n\nI have been trying to make Motion Controls work with my Switch Pro Controller under yuzu (Ubuntu 22.04 and yuzu-EA-3514) but nothing seems to work.
\n\nThe controller in itself works fine (USB and Bluetooth) but yuzu does not display "SDL" under Motion 1 in the controllers section.
\n\nI have tested the motion controls using sdl2-jstest and they work fine (see below the output of sdl2-jstest), the only issue I see is that it is recognized as 2 devices (one for all controls, the other called IMU for the motion sensor).
\n\n
\n\nFound 2 joystick(s)\n\nJoystick Name: 'Nintendo Switch Pro Controller'\nJoystick GUID: 050000007e0500000920000001800000\nJoystick Number: 0\nNumber of Axes: 4\nNumber of Buttons: 14\nNumber of Hats: 1\nNumber of Balls: 0\nGameControllerConfig:\n Name: 'Nintendo Switch Pro Controller'\n Mapping: '050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,x:b2,y:b3,back:b9,guide:b11,start:b10,leftstick:b12,rightstick:b13,leftshoulder:b5,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b8,platform:Linux'\n\nJoystick Name: 'Nintendo Switch Pro Controller IMU'\nJoystick GUID: 050000007e0500000920000001800000\nJoystick Number: 1\nNumber of Axes: 6\nNumber of Buttons: 0\nNumber of Hats: 0\nNumber of Balls: 0\nGameControllerConfig:\n Name: 'Nintendo Switch Pro Controller'\n Mapping: '050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,x:b2,y:b3,back:b9,guide:b11,start:b10,leftstick:b12,rightstick:b13,leftshoulder:b5,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b8,platform:Linux'\n
\n\nCould it be the issue ? And if so how can I merge the two devices as one ?
\n\nAppreciate your help on this.
\nI am thinking of replacing Windows 11 with Ubuntu 22.04, which I have used in the past on another system. I'd like to know if there is an equivalent to Nvidia's control panel that is installed along with the display driver. If there is, is there an option to cap the framerate of games individually? I have a gtx 1650, if that is important.
\nAll of the sudden heroic wont launch games. When I click play, it turns yellow (I assume that indicates it's launching.) Then it just goes back to play.
\nI'm using an NVIDIA GPU and I mostly game on my computer, through steam and some emulators.
\nDoing a CS degree , so some vm tinkering and coding.
\nMy experience with linux is moslty net configuration and basic commands/scripts through a vm.
I tested POP_OS! using a live install and I liked it, but I prefer KDE for a functional desktop and more familiarity since I'm moving from windows.
\nHeard Nobara might have better performance and of course, native KDE but a little hesitant since POP seems more solid and stable.
hello, i am trying to get the oculus app to work on linux (ubuntu) and nothing has worked. all i need is the oculus app or something to use pcvr with.
\nFrom what I understand, Wayland has system-wide triple buffering or the equivalent to "vsync" or something similar. I've always wondered how this would affect the vsync settings in game. I intended to post a poll but I don't see that as an option, so which of these is correct to assume about Wayland+vsync?:
\n\n
\n\n- \n
- A: It is generally a good idea to disable the vsync option in games if you are using Wayland. The two effects will negatively conflict will eachother. \n
- B: Wayland actually works with and enhances the vsync experience in games. \n
- C: It doesn't matter as both of them don't have an adverse effect on one another. \n
- D: Every game is different, there is no consistently right or wrong way to do it. \n
From my personal experience- I never experience tearing on my Arch system with GNOME Wayland no matter what vsync option, so I turn it off. I only use vsync as a "frame limiter" for older games that where the framerate goes into the several hundreds. Only game that I've seen tear on Wayland is RDR2, and that's a known issue. I have never seen evidence of A myself although I've heard reports otherwise. B is hard to tell from C in the first place, it's a thing that's quite prone to placebo unless you are the type who benchmarks games frequently. D is the most boring option but the one I'm most inclined to believe. I think it'd be a good idea for someone to look into this or research the topic, it'd be a nice subject for a video essay or something of the sort, I've never seen anyone really explore it.
\nJust tried to play dark souls remastered on Ubuntu 23.04 and it's completely broken. I've tried different proton versions and protonGE and that hasn't fixed it. I've also tried using the steam snap and that hasn't made a difference.
\n\nWhen you try to start the game it starts to open a new game window and then just freezes. It doesn't seem to be happening for other games I've tried.
\n\nHow can I debug the problem? I'm assuming a newer dependency is causing issues. It was working fine on Ubuntu 22.10.
\nI've been gaming on Linux for awhile now, but mostly older or less demanding titles. I've avoided more demanding titles because they would stutter. I figured the overhead for Proton combined with my relatively old hardware was to blame. I recently upgraded my CPU and GPU to models that should definitely handle AAA titles and was still getting unplayable stuttering. I did lots of research trying to figure out why I was having problems. ProtonDB reports indicated I should be running games just fine. Finally, I stumbled upon a report that claimed changing their storage device from an external device to the boot drive had solved their stuttering issues. So, I tried moving a game from my external USB SSD to my internal SATA III SSD. It worked; the game performed as expected! I'd never expected the SSD to make so much difference. I'd run more modern games off the same external drive on a less powerful Windows machine without any problems.
\n\nNow I'm curious why there's such a difference between the two.
\n\nI had writen a huge post with all the technical details and tests I've run comparing the two, but that's a book which I don't think is necessary. Looking at the external drive's specs vs what I was getting in tests, I would expect the two drives to function very similarly. Also, plenty of people use external drives and even hdd for games, so I'm not sure what's going on.
\n\nSeeing as the external USB SSD is working fine in my Linux install, I can't help but wonder if there's something weird with USB storage devices and Proton. I'm not familiar enough with how Proton functions to test device speeds within Proton.
\n\nAny ideas why am I seeing such a huge difference? Does Proton not like USB devices for storage?
\nHello everyone. I want to game using my favorite CRT monitor, it's a high end GDM Trinitron. I'm interested in emulators and fighting games so I don't need more than 60fps, but I do want HD/1440p and zero latency. Zero lag is the reason I look at older graphics to benefit from RAMDAC. There is a lot of information on the internet, but I am a Linux gamer. I understand that Nvidia drivers will in many cases be a problem for me especially if I try to use experimental software like Wayland (I'm curious how smooth the gaming mode goes or with tearing). Could the Radeon be more suitable for me? There are more drivers open, I could build them to optimize performance. Thanks to all.
\nSo I recently got Cemu set up (native version, RPM), and was trying to launch it through Steam with GameScope. I have an ultrawide, so pretty commonly I use GameScope to open games in a 1440p window I can toss to the side in full screen and still use the other side. Yknow, like two displays but more expensive.
\n\nAnyhow, this works 95% of the time without issue, and the 5% of the time it doesnt the game just doesnt boot. But Cemu boots just not in the 1440p window, it instead boots normally in windowed mode. My first thought was that its because its a program running as a window, but games with launcher open up in the 1440p window just fine, blown up.
\n\nI also open it with GameScope via CLI and it opened without error, just again as a window.
\n\nAnything I could be overlooking? I use the GameScope arguments to open a 1440p window, at 1440p resolution, in borderless full screen:
\n\ngamescope -w 2560 -h 1440 -W 2560 -H 1440 -b -- %command%
\nI have an oculus quest 2 and a link cable for it. I tried to use ALVR to link it to my pc. It doesn't work (yet), but that's not what I'm here for, I can figure it out. What I'm asking is, is configuring VR worth it and can I get performance and quality like I would on windows? I know I could dual-boot, but I would rather not use drive space for windows if I don't have to.
\nSo I'm trying to set up mods for some unity games and this tool here bepinex is how most unity games enable mods. For valhiem it was pretty straightforward. (Kinda) you open up the steam properties and add "./run_bepinex.sh %command%"\nBut steam deck wants "./run_bepinex.sh || %command%" although both my desktop and the steam deck run KDE arch Linux they still want different commands. that aside I'm trying to set up mods for another game called rogue legacy 2 and I'm going to tricky spot where if I just put the first command the mods will not work. And if I do the second command the way the steam deck wants it after I close the game the game will launch up one more time this time without mods essentially launching twice because of the "||" but rogue legacy 2 will not launch without those lines. How do I get the game to launch with mods without launching two times?
\nThe official itch.io desktop client is installed using the archaic method of downloading an executable, and comes bundled with all it's dependencies. This alone is a problem, but it gets even worse when you find out it uses electron 11, which went EOL in august of 2021. This is really bad considering that the client basically functions like a web browser, and even allows you to visit websites other than itch. Aside from the obvious security risks, this makes the client increasingly useless for running html games. The issue has been reported on the client's github page, and pull request has been made to upgrade electron, but it seems the itch devs have not commented on either.
\nI'm having problem running the latest version of cyberpunk with ray tracing enabled, it freezes when it's loading the benchmark even if ray tracing it's not enabled and with path tracing the benchmark started but it was a mess(it was all so over-lit that it was hard to even see something in the bar).
\n\nmy launch option are:
\n\ngamemoderun DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=0 VKD3D_CONFIG=dxr11 %command% -dx12 --launcher-skip
i tried to remove most of them and just leaving:
\n\ngamemoderun DXVK_ASYNC=1 %command%
and it worked with good performance, but i couldn't enable ray tracing.
\n\ni tried both proton 8.0-1 and experimental, and nothing changed. then i tried another game that had ray tracing support (resident evil 2 remake) and it worked just fine.
\n\nmy computer is a lenovo legion 5 15arh05h with a ryzen 7 4800h, a nvidia 2060, 16gb of ram and 512gb of ssd
\n\nI'm currently running garuda linux (garuda kde lite) with kernel 6.2.11-zen1-1-zen and nvidia-dkms driver version 530.41.03.
\n\nthe de is kde x11
\nive done some research on this and apparently this happens when the drive is in NTFS. problem is the drive is in ext4. i was using this drive a few days ago to do emulation on my steam deck. now i cant delete anything from it or transfer files to it. not sure how this happened as nothing should happened as i did not change anything. help would appreciated.
\nhttps://www.ubisoft.com/en-us/company/careers/search/743999879479053-linux-systems-engineer-xdefiant
\n\n\n\n\nAs we all know, Linux is an extremely stable and performance-oriented OS, and youll be able to make XDefiant really shine there.
\n
I am happy that Ubisoft takes Linux seriously and what perception it got. In what times we live!
\ntitle. i have tried on steam by running the EA installer with `proton-ge 7.54` then the launcher with the same proton version but just some error that it doesn't see a version of the game installed. now i could try on lutris but i never used it
\nso i just found the activation key for Burnout Paradise (the ultimate box) and when i installed it with wine, it opened but it was all green flashes at startup (my eyes just started to cry) . then i tried installing it with proton on steam but it just says "Couldn't find a copy of Burnout Paradise installed." i run first the EA installer on steam then tried again but nothin
\nThis is the case for Trackmania Turbo. It tries to run Uplay which wont self update to the newer Ubisoft connect.
\n\nI had to manually edit the install script. This might also affect other Ubisoft uplay launcher games.
\n\nVIdeo on how I did this.
\n\nhttps://www.youtube.com/watch?v=iqDdLXCLVS8
\n\nI hate game launchers.
\nI am a new user to linux. I made the switch a few days ago and was having a TON of issues. I went to the thread for help and got absolutely shit on.. so please be nice, I understand im new, a noob, so on and so forth but Im ready to do something different, im over windows.
\n\nThis issue im having could be very very simple to fix I just havent used linux enough. My steam works perfectly fine, I download wine to run windows games, works fine I can launch and generally have 0 issues after some tweaks. My problem is with GOG games. I download Lutris and install the games to my local drive. When I launch the downloads that are saved in local drive they work, not perfect but to be expected im not expecting them to be windows. I would like to have them saved on my external drive and THIS is where I encounter so many issues. If I transfer them, set them to download to the external, copy files move to external even without deleting the origional whatever the case may be I can no longer launch anything on lutris. Ive tried using other launchers with the same result but anything GOG will not launch if saved to the external. Steam downloads and launches being saved on external perfectly fine. I dont know what im doing wrong.
\n\nI thank anyone who takes the time to read this and give me some thoughts and just want to say again Im new and im not an IT specialist either. Im gonna give this one more shot based on the community response from linux forums or im gonna just bite the bullet and go back to windows.
\n\nIf specs are needed
\n\nASROCK B450 PRO MOTHERBOARD
\n\nNVIDIA 3060 GPU BUT DO HAVE AMD RADEON
\n\nRYZEN 5 5600 CPU
\n\n32G RAM
\n\n
\n\n
\n\nThank you
\nThe NEW target for Linux Gaming: Get 70% of all steam games a native linux port!\nlol \nWhat you think?
\nHy, so it's basically the title of this post. When I start, for example, civ six with the compatibility tools or other games on steam, I start to hear some weird cracking noise, either on the easy effects output or the direct one. What could be causing this? any help is apreciated.
\n\nThanks :)
\nHas a Unity-based game ever refused to show you text? If it's a yes, then folow the following instructions to fix it!
\n\nSolution 1: Use your OS's native version.
\n\nVery self-explanatory. Hovewer, there are various reasons as to it may not work:
\n\n-The native version doesn't exist (Most likely).
\n\n-You can't get the native version to work.
\n\n-The native version doesn't show text either.
\n\n-The native version has worse problems.
\n\nSolution 2: Install dependencies via Winetricks
\n\nFirst of all, install Winetricks if you don't have it yet. It's a must have for Wine gamers! Instructions here vary OS-wise.
\n\nThen, close all Wine processes (otherwise it will hang up).
\n\nFinally, you type this command in the Terminal:
\n\nwinetricks tahoma corefonts
Just close the terminal once the process is complete!
\n\nSolution Aftermath
\n\nAfter completing any of the solutions, happy gaming and fully enjoy the Unity-based game you want to play!
\nSo i just bought an rtx 4070 ti and have compared FPS in cyberpunk in windows and linux with the exact same settings. no matter what i set the settings to, linux fps is always almost half of the windows fps.
\n\nI am running through proton with following settings:
\n\nDXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=0 VKD3D_CONFIG=dxr11 %command% -dx12 --launcher-skip -skipStartscreen\n
\n\nand propiatary nvidia drivers.
\n\nAre there any packages i should install additionally? Thanks for help.
\nA few years ago my /games partition was small and mainly I was playing older games that required no space and were low on resources... Slowly I begun to download more and more games (never brand new) because of the fear that brand new games cannot be played in Linux. I was impressed by how good the performance was for those older games, often better that in windows. And then I begun to trust wine and proton and steam and lutris and started downloading last gen triple A titles. I still can't believe how far linux gaming has come! Hell, I just downloaded Xdefiant which is beta, not yet officially released and it runs like a charm @ smooth 144fps high settings. I played for 2 straight hours and not a glitch, not even a disconnect! My brother who is playing from windows had a hard time...
\n\nAnd now I have reached a point where my /games is almost full IN LINUX!!!! I never believed that linux gaming could reach this point! I am looking to buy a new 2TB SSD to store all my linux games and still have plenty of space left, but I am afraid this SSD will be full shortly... hehe :-)
\n\nThe times... They are changing....
\nTomorrow my RX6700 xt will arrive(currently using nvidia) Will this just work out of the box or will any drivers or tinkering be required? Im hoping I wont have to reinstall my OS. Does smart access memory work on Linux and if so how do I enable it?
\nSo basically I have a Gulikit King Kong Pro 2 Controller. It has 4 modes, 2 of which are Switch Pro Controller mode and Xbox Controller mode. It works flawlessly in Xbox config, but I can't get it working in switch pro mode, which also means I can't get things like motion controls working on it.
\n\nIt will pair (bluetooth} correctly as a pro controller but no apps can see the controller in that mode. Not steam, not yuzu, not even jstest. But it shows up in the list of bluetooth devices as a connected Switch Pro Controller. It pairs and works flawlessly on my Switch as a pro controller and even on windows 11 but just not on my Fedora Partition. Any help would be greatly appreciated.
\nHi,
\n\nI've never really been interrested to play with VR games, because during years, for me, it was something for the Windows world only. But now that exists for years now, I curious of what is the state of the VR on Linux with different hardware.
\n\nIn first, if I understand it well, for a full VR immersion, I need :
\n\n- \n
- a VR headset obviously \n
- controlers \n
- base stations for the full body \n
- and other stuff like mic & sound headset but this works already well on linux \n
Question 1 : about this, can I mix headset, controlers and base stations from different vendors ?
\n\n
\n\nAbout the available VR kits, I think I can put them in 3 categories :
\n\n- \n
- The ones which are (more or less) officially compatible with Linux : Valve Index, maybe HTC Vive/Vive Pro too ? \n
- The ones which have been made compatible by the community, like the quest 2 \n
- The others \n
Questions 2
\n\n- \n
- Am I missing some hardware for linux ? \n
- Which one will be the easiest to use for simple VR ? And for the full body ? \n
- Which one has the best display ? \n
- For the Quest 2 with ALVR, is it required to make a Facebook account ? (I've never used FB for the obvious reasons) \n
Question 3 : which setup would you recommend for the best VR experience ?
\nGood day . I want to move my Games folders , to another hard drive . I got 2 nvmes' 256gb the one am currently using l want to move my games to the 1tb . I tried searching on youtube and it all talks about using the command text and staff . My problem is how to assign destination in another hard drive
\nI launch the game and a black pop up window of the game comes up and then immediately closes and closes the game. I cant even launch the game. Tried multiple launch options and compatibility layers, nvidia drivers etc. It just wont do anything. Any ideas? Running Pop!_OS
\nRequires a custom build of Experimental 7.0 with patches from drunderscore. I take zero credit.
\nI can't exactly say that 8bitdo is doing false advertising in regards to this device but i will say that 8bitdo is being misleading on their website:
\n\nI should preface this by saying this controller is supposed to have the following feature set:
\n\n- \n
- Windows/Nintendo Switch/SteamOS support \n
- 2 configurable buttons on the back \n
- motion controls (for the switch) \n
- support for the ultimate software configuration utility \n
- Connection via 2.4G/Bluetooth/USB-C \n
Since i am primarily a linux(Fedora 38) user i have to say that i primarily expect linux support from this device. And considering I saw SteamOS as supported on the website i expected it to work great.
\n\nInitial setup and Ultimate software
\n\nYou will need a windows device to do the initial firmware update. You could technically also do the update via the ultimate software on android. Don't bother, the android app because its currently prone to crashing and it might error out while updating wirelessly(it happened to me). Get a windows device, update from there using the ultimate utility, don't forget to also update the 2.4G receiver firmware.
\n\nIf you brick it like me you can force turn it off by holding the start button to force turn it off and reconnecting it via USB. Also make sure to use the old firmware update tool in that scenario.
\n\nXinput on linux, does not work
\n\nThis is true for the steam deck too apparently considering some posts have been relying on some services + xboxdrv to make sure it works under SteamOS or /r/Steamdeck. Keep the 2.4G adapter in the charger case. You can't use it. This means that you are forced to use it with bluetooth or wired via "switch mode".
\n\nThe oddest thing about the entire scenario however is the fact that its probably not a kernel issue since the device can completely be seen with kernel 6.2.10. If i use lsusb
both the controller(connected via USB) and the 2.4G adaptor can be seen. They just can't be used for xinput
Why not just use switch mode?
\n\nSwitch mode has major caveats, for one thing the 2 extra buttons on the back wont work because the switch pro controller does not have those, Gyro does not work(Must be a firmware issue) but it will appear as a setting on steam because steam assumes it's a NS Pro controller(which has gyro), and the LT and RT triggers seem to not act as analog triggers but rather digital triggers(also probably a firmware issue).
\n\nThe other issue is some games and software is crap and can't deal with controllers being anything other than an xinput device, or the developer was being stupid and deliberately decided to map Nintendo's ABXY to Microsoft's ABXY layout(looking at you SEGA with your official Frontiers Layout).
\n\nTL;DR
\n\nThis controller probably works great on Windows, 8bitdo needs to do a lot of work to make the experience acceptable on SteamOS/Linux.
\nHello!
\n\nI have a Win10 desktop as host. I can stream to Steam Link (the device) and my mobile phone without any issues, but I cannot stream games to my Ubuntu 22.04 Laptop.
\n\nIt used to work just fine, I even played a bunch of games when I was away on other city without a single hitch. But then suddenly the laptop stopped connecting to my host desktop, it launches the game but then disconnects, and no matter how much I try to reconnect, it never goes, as you can see here.
\n\nI've tried disabling/enabling Remote Play on host and client computer, it doesn't work (also it seems to not be a problem with my host computer since I can connect on other devices without a problem).
\n\nDoes anyone have an idea of what must be happening?
\nI installed Call of Duty Black Ops 2 (Plutonium), but it's command console doesn't pop-out and neither does ALL WEAPONS unlock. For another game I tried English translation didn't work, neither UI elements so I couldn't proceed. Both worked under Windows before I made a transition.
\n\nWhat I did was setup default x64 prefix with Z: drive removed, links to actual /home removed, winetricks: dxvk; xna and some NET.'s installed. Not Lutris. Game files reside in different directory than prefix, but I symlink the games into prefix location. Folder permissions seem to be alright, cause I was getting dxvk logs saved in game folder.
\nI've been using Linux for a few years now, mainly Ubuntu. That certainly doesn't mean I'm an expert but I also don't think I'm still a fresh noob. Ever since I upgraded to a 7900 XTX and 13th Gen Intel CPU I've decided to switch from Ubuntu to a rolling Arch release to get the most out of my new system.
\n\nSo far I've used EndeavourOS as my daily driver for about a month now and I love it; don't think I could go back to Ubuntu. However, I have always heard people say that any bleeding edge update from Arch can potentially break the system. I have been lucky so far and have not had this occur, but what if?
\n\nWhat precautions can you take to ensure you can get back into your system in the event of a breakage? I have Timeshift installed and it takes a snap every night of my current system. I have had a few times where I tinkered with settings and borked somethings but restoring from a previous state was super easy. But what happens if an update causes my system to become unbootable?
\n\nI've learned to download all of my games to a separate SSD in case I need to wipe the system and restore. Does anyone else have any tips and tricks to prepare for a potential broken system? I'd love to hear what more experienced Arch users do in these events.
\n\nThanks!
\nGame crashes exactly after 30 seconds after launch with the only error message of
\n\ng_object_unref: assertion 'G_IS_OBJECT (object)' failed\n
\n\nIt was working fine before the latest update 1.9
\nIs there any problem with steam accessing inventory? Had some cases listen, whant to change the price and have to spam click on average 30 times to register action. Have to reload steam like 5 times to be able to access csgo inventory. How do you sell cases when I put them on sale it waits for 2 weeks before putting them on sale?
\nI upgraded to Fedora 38 a few hours ago. I was very excited for the update, I really wanted to use the new Gnome 44 and many new features/updates... But most importantly, as a 7900XTX user, I couldn't get the mesa 23 update fast enough(various stability/feature updates for 7900 series). And today the fedora foundation giveth... I got the update I wanted.
\n\nUnfortunately, right after upgrading, TF2 would not launch anymore. Checking the logs, I found out that TF2 was just segfaulting and straight up crashing. I can't decipher any meaningful information out of the log, I'm pretty sure the fedora 38 upgrade had everything to do with this.(I verified integrity, uninstalled and reinstalled... nothing worked)
\n\nI already sent a customer support message via steam, but I'm not really sure who's at fault here. Does valve need to update the game to support F38? Are the mesa drivers for F38 the ones that need fixing?
\n\nAnyways here is the log, please share your experience if you have a 7900XTX and play games on linux.
\n\n(Also, mesa 23 doesn't seem to completely fix the intermittent high idle power draw issue for 7900XTX, which was the stability fix I was hoping for... Big disappointment)
\n\nProcess 18637 (hl2_linux) of user 1000 dumped core.\n\nModule /home/(redacted)/.local/share/Steam/ubuntu12_32/steam-runtime/lib/i386-linux-gnu/libdbus-1.so.3.5.8 from rpm libpciaccess-0.16-8.fc38.i386\nModule /home/(redacted)/.local/share/Steam/steamapps/common/Team Fortress 2/bin/libSDL2-2.0.so.0 from rpm libpciaccess-0.16-8.fc38.i386\nModule /home/(redacted)/.local/share/Steam/steamapps/common/Team Fortress 2/bin/libsteam_api.so from rpm libpciaccess-0.16-8.fc38.i386\nModule /home/(redacted)/.local/share/Steam/steamapps/common/Team Fortress 2/bin/libtcmalloc_minimal.so.4 from rpm libpciaccess-0.16-8.fc38.i386\nModule /home/(redacted)/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so from rpm libpciaccess-0.16-8.fc38.i386\nModule libpciaccess.so.0 from rpm libpciaccess-0.16-8.fc38.i386\nModule libtinfo.so.6 from rpm ncurses-6.4-3.20230114.fc38.i386\nModule libedit.so.0 from rpm libedit-3.1-45.20221030cvs.fc38.i386\nModule libffi.so.8 from rpm libffi-3.4.4-2.fc38.i386\nModule libdrm_intel.so.1 from rpm libdrm-2.4.114-2.fc38.i386\nModule libdrm_nouveau.so.2 from rpm libdrm-2.4.114-2.fc38.i386\nModule libdrm_amdgpu.so.1 from rpm libdrm-2.4.114-2.fc38.i386\nModule libelf.so.1 from rpm elfutils-0.189-1.fc38.i386\nModule libdrm_radeon.so.1 from rpm libdrm-2.4.114-2.fc38.i386\nModule libzstd.so.1 from rpm zstd-1.5.5-1.fc38.i386\nModule libz.so.1 from rpm zlib-1.2.13-3.fc38.i386\nModule radeonsi_dri.so from rpm mesa-23.0.1-2.fc38.i386\nModule libpcre2-8.so.0 from rpm pcre2-10.42-1.fc38.1.i386\nModule libselinux.so.1 from rpm libselinux-3.5-1.fc38.i386\nModule libxcb-randr.so.0 from rpm libxcb-1.13.1-11.fc38.i386\nModule libxcb-xfixes.so.0 from rpm libxcb-1.13.1-11.fc38.i386\nModule libxcb-sync.so.1 from rpm libxcb-1.13.1-11.fc38.i386\nModule libxcb-present.so.0 from rpm libxcb-1.13.1-11.fc38.i386\nModule libxcb-dri3.so.0 from rpm libxcb-1.13.1-11.fc38.i386\nModule libxshmfence.so.1 from rpm libxshmfence-1.3-12.fc38.i386\nModule libexpat.so.1 from rpm expat-2.5.0-2.fc38.i386\nModule libxcb-shm.so.0 from rpm libxcb-1.13.1-11.fc38.i386\nModule libxcb-dri2.so.0 from rpm libxcb-1.13.1-11.fc38.i386\nModule libX11-xcb.so.1 from rpm libX11-1.8.4-1.fc38.i386\nModule libxcb-glx.so.0 from rpm libxcb-1.13.1-11.fc38.i386\nModule libdrm.so.2 from rpm libdrm-2.4.114-2.fc38.i386\nModule libglapi.so.0 from rpm mesa-23.0.1-2.fc38.i386\nModule libGLX_mesa.so.0 from rpm mesa-23.0.1-2.fc38.i386\nModule libXxf86vm.so.1 from rpm libXxf86vm-1.1.5-2.fc38.i386\nModule libXss.so.1 from rpm libXScrnSaver-1.2.3-12.fc38.i386\nModule libXrandr.so.2 from rpm libXrandr-1.5.2-10.fc38.i386\nModule libXi.so.6 from rpm libXi-1.8-4.fc38.i386\nModule libXinerama.so.1 from rpm libXinerama-1.1.5-2.fc38.i386\nModule libXfixes.so.3 from rpm libXfixes-6.0.0-5.fc38.i386\nModule libXrender.so.1 from rpm libXrender-0.9.11-2.fc38.i386\nModule libXcursor.so.1 from rpm libXcursor-1.2.1-3.fc38.i386\nModule libXau.so.6 from rpm libXau-1.0.11-2.fc38.i386\nModule libxcb.so.1 from rpm libxcb-1.13.1-11.fc38.i386\nModule libGLdispatch.so.0 from rpm libglvnd-1.6.0-2.fc38.i386\nModule libXext.so.6 from rpm libXext-1.3.5-2.fc38.i386\nModule libX11.so.6 from rpm libX11-1.8.4-1.fc38.i386\nModule libGLX.so.0 from rpm libglvnd-1.6.0-2.fc38.i386\nModule libGL.so.1 from rpm libglvnd-1.6.0-2.fc38.i386\nStack trace of thread 18637:\n#0 0x00000000f7fbd559 __kernel_vsyscall (linux-gate.so.1 + 0x559)\n#1 0x00000000f7db4607 __pthread_kill_implementation (libc.so.6 + 0x8d607)\n#2 0x00000000f7d61265 raise (libc.so.6 + 0x3a265)\n#3 0x00000000f7d49370 abort (libc.so.6 + 0x22370)\n#4 0x00000000f7f2ce8a n/a (/home/(redacted)/.local/share/Steam/steamapps/common/Team Fortress 2/bin/libtcmalloc_minimal.so.4 + 0xfe8a)\n#5 0x00000000f7f2835d n/a (/home/(redacted)/.local/share/Steam/steamapps/common/Team Fortress 2/bin/libtcmalloc_minimal.so.4 + 0xb35d)\n#6 0x00000000f7f39762 n/a (/home/(redacted)/.local/share/Steam/steamapps/common/Team Fortress 2/bin/libtcmalloc_minimal.so.4 + 0x1c762)\n#7 0x00000000f7898f4c _ZdlPvSt11align_val_t (libstdc++.so.6 + 0x98f4c)\n#8 0x00000000ec1b243c _ZN4llvm8DenseMapIPKvPKNS_8PassInfoENS_12DenseMapInfoIS2_vEENS_6detail12DenseMapPairIS2_S5_EEE4growEj (libLLVM-16.so + 0x9b243c)\n#9 0x00000000ec1f6071 _ZN4llvm12PassRegistry12registerPassERKNS_8PassInfoEb (libLLVM-16.so + 0x9f6071)\n#10 0x00000000ee9fdb03 _ZL32initializeSIPeepholeSDWAPassOnceRN4llvm12PassRegistryE.llvm.6027999087142517893 (libLLVM-16.so + 0x31fdb03)\n#11 0x00000000ec145232 _ZZNSt9once_flag18_Prepare_executionC1IZSt9call_onceIRFPvRN4llvm12PassRegistryEEJSt17reference_wrapperIS5_EEEvRS_OT_DpOT0_EUlvE_EERSC_ENUlvE_8__invokeEv (libLLVM-16.so + 0x945232)\n#12 0x00000000f7db77ca __pthread_once_slow (libc.so.6 + 0x907ca)\n#13 0x00000000ee84b2e7 LLVMInitializeAMDGPUTarget (libLLVM-16.so + 0x304b2e7)\n#14 0x00000000f3977847 ac_init_llvm_target (radeonsi_dri.so + 0x977847)\n#15 0x00000000f7db77ca __pthread_once_slow (libc.so.6 + 0x907ca)\n#16 0x00000000f30c0c20 call_once (radeonsi_dri.so + 0xc0c20)\n#17 0x00000000f39778c6 ac_init_shared_llvm_once (radeonsi_dri.so + 0x9778c6)\n#18 0x00000000f39778e8 ac_init_llvm_once (radeonsi_dri.so + 0x9778e8)\n#19 0x00000000f389715a si_init_compiler (radeonsi_dri.so + 0x89715a)\n#20 0x00000000f389761b radeonsi_screen_create_impl (radeonsi_dri.so + 0x89761b)\n#21 0x00000000f3931243 amdgpu_winsys_create (radeonsi_dri.so + 0x931243)\n#22 0x00000000f389856f radeonsi_screen_create (radeonsi_dri.so + 0x89856f)\n#23 0x00000000f3057831 pipe_radeonsi_create_screen (radeonsi_dri.so + 0x57831)\n#24 0x00000000f36e25bc pipe_loader_create_screen_vk (radeonsi_dri.so + 0x6e25bc)\n#25 0x00000000f36e25f2 pipe_loader_create_screen (radeonsi_dri.so + 0x6e25f2)\n#26 0x00000000f3059765 dri2_init_screen (radeonsi_dri.so + 0x59765)\n#27 0x00000000f3061e18 driCreateNewScreen2 (radeonsi_dri.so + 0x61e18)\n#28 0x00000000f51c8fd3 dri3_create_screen (libGLX_mesa.so.0 + 0x42fd3)\n#29 0x00000000f51ba2b8 __glXInitialize (libGLX_mesa.so.0 + 0x342b8)\n#30 0x00000000f51b5ab0 glXChooseVisual (libGLX_mesa.so.0 + 0x2fab0)\n#31 0x00000000f5bb8fd6 n/a (/home/(redacted)/.local/share/Steam/steamapps/common/Team Fortress 2/bin/libSDL2-2.0.so.0 + 0xb9fd6)\nELF object binary architecture: Intel 80386\n
\nAt a first glance, Goose Goose Duck seems to be working fine. Main menu and Tutorial all work as expected, and I can even connect to games. Even the games lobbies seem to be working fine (i can move around and hear other people), but shortly after connecting I'm getting kicked from the lobby with the following error message:
\n\nCould not validate the integrity of the game.
\nPlease try reinstalling and rebooting the client.
\nIf the problem persists, contact us with this code: 2
I suspect this is the Anticheat software kicking me from the lobby.
\n\nWhile there are reports on ProtonDB as recent as 1 month ago that report the game as working, none of their Proton Versions / Tinker Steps seem to fix the issue. Now I'm wondering whether there may have been a recent change to the game that broke it.
\n\nIs anyone able to play the game at all right now or is it broken for everyone? If anyone is able to play, what does the setup look like?
\nHey all, trying to get a USB wired Xbox PowerA Spectra Infinity controller to work with steam on my PC running Manjaro. I tried to install the xone driver off GitHub but couldn't get it working since it requires linux59 headers which can no longer be installed. When I run lsusb the controller is recognized, but under input devices nothing is detected. The controller doesn't light up when plugged in, and none of its inputs are recognized. Any suggestions for how to get this running? Is there a more recent driver that I can use instead of xone?
\nHave been playing the closed beta as of right now game works and plays as it should using lutris installer for Ubisoft connect and using the stock lutris runner lutris2.2.2
\nHey guys, so Ive done all the guides steps of checking if software I want is compatible/there is an FOSS equivalent
\n\nSame with checking my games on protonDB etc
\n\nSo I want to make the plunge
\n\nMy questions are:
\n\nWhat is the state of ray tracing and features like DLSS, DLAA etc
\n\nIve got a 4090 so like to crank out as much on the ray tracing end as I can.
\n\nIf anyone could let me know that would be amazing.
\n\nHave a good day guys
\nao im playing a quacked game , aka pirate version of ffx7, in the steam deck
\n\nand im getting this error when trying to play the game..
\n\nthe dll file is in the folder, im using protonge and i played this game before for almost 3 hours.
\n\nbut know i always get this error .
\n\nany fix???
\nHi,
\n\nso I'm running Fedora 38 and have this issue where audio is completely broken (sounds timestretched somewhat, but it's hard to even discern what's being played) for Proton games. If I launch a linux-native game - no issues.
\n\nMoreover, if I launch a Proton game while playing any other audio stream at the same time (eg. YouTube from a Chrome browser), the in-game audio works properly!
\n\nI also have a Topping DX3Pro, and it works without issues. I only have problems on Clarett.
\n\nTried multiple Proton runtimes, but same issue on all. Any ideas where to get started with this?
\nHi, I hope everyone is having an awesome day. Although I am not new in linux (I've been using linux as my daily driver since last 4 years), I think I am pretty new to linux gaming. I think I don't have enough knowledge how gaming on linux works.
\nThe problem is I get really confused by all the terms related to linux gaming. There is wine a compatibility layer I know that much. But then there is wine prefix, wine prefix 32 bit and 64 bit. Then there is proton also there is steam and there is steam( windows), there is lutris, there is then wine-GE and proton-GE then there is bottles..... Oh god what are all these. I am having a real hard time figuring out what to install. I have multiple GBs of just wine installation installed by different softwares like lutris and Heroic launcher. I have multiple installations of proton installed by steam and lutris. I also have wine installed by the package manager in my system.
\nMany people say GE is a better version but when I use the GE version the game doesn't launch. I install the game in lutris and even it protonDB says it runs in platinium quality the game never launches. Sometimes it does sometimes if I go in the directory and do wine program.exe
then it just launches fine.
\nI am asking for someone to direct me to some sort of wiki of docs if there is some to understand these thing because I am so confused by this.
\nSorry for any inconveniences and grammatical errors. English isn't my first language so please forgive me for any aberrations.
I have a 7240 2-in-1, with all the bells and whistles. Touch screen, Dell Pen, fingerprint scanner. Question is will I be able to install or run Nobara Linux on it? Has any one tried it?
\n\n
\n\nBelow are the specs:
\n\n
\n\nIntel Core i7 1255u (Alder Lake)Intel Iris Xe integrated graphics16GB LPDDR4X RAM100 GB of partitioned space for the new install (might consider making the full switch once class is over in a couple weeks)
\n\n
\n\nI would gladly appreciate any advice on what to install to make everything work on my laptop, if at all possible. Thanks!
\nAs the title suggests, or is there still more performance to be squeezed out for non RT gaming to bring it on par or even exceed Windows' performance?
\nHi all, I just set up a new Ubuntu system on an older iMac. System is running fine (as far as I can tell) but I cant get the Alderon Games Launcher to do anything.
\n\nAlderon offers a Snap and Appimage file for download. Both simply do nothing. The Snap produces an error message (Failed to install file: not supported) from the built-in Snap Store app.
\n\nAny idea on how to get the Launcher to work?
\nI dont know whats going on with Kernel 6.2.x but something is not working as intended.
\n\nI did a test with the latest kernel version 6.2.11 of BMQ and PDS Schedulers with an NVIDIA 4090
\n\nCachyos , TKG and LQX
\n\nDid a benchmark with Shadow of Mordor --
\n\nMAX FPS --> 550
\n\nI did the same test with LTS Kernel 5.15.x but this time with TKG since only that was available both PDS and BMQ
\n\nMAX FPS --> 1085
\n\nAs far as I remember with 6.1 I didnt have any issues , so what changed in 6.2?
\nI recently got a new phone so I want to recycle my old phone and try cloud gaming from my pc (Ubuntu 22.04.2 LTS). I tried steam link but one issue I have (next to the bad connection), is that I can't play any games while the pc is locked.
\n\nI then tried parsec, found out you can't host from linux or wine, and eventually settled on moonlight and sunshine since it seems faster, but I'm still at square one.
\n\nI'm in a position where I'd much rather not have people touching my unlocked pc while I'm away from it but where I can still play my games behind the lock. Someone recommended using a vm and just leaving it on whenever I play my games but i'd rather not have to run that every time before I play a game. Not to mention the absurd setup time just to reinstall steam, setup my games, install sunshine, etc. I'd rather keep it to bare metal if possible and behind the lock screen. Does anyone know what I can do?
\nGood its me again the new guy . I play sim guys thats Farm sim , Snow Runner , Euro Truck sim , ATS and others . My problem is l cant find my Document folders for all my games . Pliz help whats the way to find them . Help
\nI recently got a 7900 XTX and I installed windows because I knew it would work the best, but windows is windows and I'd like to return to Linux but I don't know how well my card will work and I was wondering if anyone with more time and energy knew how it was working?
\nAfter the most recent Dead by Daylight update, I have been running into the following EAC error code 4 on launch:
\n\nUnknown file version (DeadByDaylight/Plugins/Wwise/ThirdParty/x64_vc160/Release/bin/AkSilenceGenerator.dll)\n
\n\nI am using Heroic Launcher, Wine-GE-Proton7-36
, and Proton's EasyAntiCheat Runtime.
What I have tried:
\n\n- \n
- Verifying integrity of game files \n
- Deleting said file then verifying integrity again \n
- Uninstalling/Reinstalling game \n
- Uninstalling/Reinstalling
Proton EasyAntiCheat Runtime
\n - In addition to
Wine-GE-Proton7-36
, I have triedwine-6.0.3
,Proton - Experimental
, andGE-Proton7-53
\n
I haven't seen anyone else with this issue, but then again the update came out today so I think that there is a fairly good chance that this isn't an issue with my computer.
\nI'm using steam flatpak on fedora 38. Just to get the graphics settings to save was really annoying since the game kept restarting them, but I managed to get it to work. However, while the game shows it's in fact running on the native resolution (2560x1080), it won't go completely fullscreen as you can see here: https://postimg.cc/rdtyrTbQ (bottom and right side, ignore the black bars, it's just the menu screen)
\n\n
\n\nanyone know how to fix this? thanks
\nHi I need help I am trying to use Rockstar launcher through steam and I've got to work but how do I set in wine another drive so c: and maybe d: so I can install games because right now it's only seeing it's boot drive and not none of my Linux drives AKA I have a 1 TB SSD that's not being picked up at all I need to know how I can access that drive so I can get the storage from it to download games
\nIf it's possible, how?
\nHi all. Let me start it by saying that Im very new to the world of Linux gaming, only just getting into it with the Steam Deck. Ive hit a wall trying to get the 2006 version of Marvel Ultimate Alliance working. Ive got most of the installation done, installed through Lutris with Wine, and it launches, however it gives an error that Directx 9.0c is not installed. Install and try again. My next best guess was to try to install the necessary files through protontricks, however Im a bit lost in the long list of Windows component and DLL files. Has anyone gotten this game to work through Linux? If so, what files would I need and what Wine system configuration should I run? Thank you
\nI am very new to the world of linux, so i apologise for my lack of knowledge.
\n\n- \n
Can i get an introduction to gaming on Linux and how to install games in general?
\nWhat does it require to play games that are available for Windows only?
\n
Linux Mint: Cinnamon Edition
\nI have been meeting around with linux for a while in VMs and with a proxmos server.
\n\nI have been thinking about dumping windows for a while now but there are alot of windows oriented games I enjoy playing.
\n\nSome friends told me about some ways to still enjoy those games on a linux distro. So I'm back to contemplating switching again. I was looking at Garuda for a gaming distro.
\n\nDoes anyone have recommendations on distros or any information on potential roadblocks I might run into? Or is it just going to be a nightmare and I should just stick with Win?
\n\nThanks!
\nOk, so this is going to be a little bit long, so I'll try and summarize at the top here without all of the details first:
\n\nPart 1: New system, new fast Ryzen 7000 series CPU. No GPU first, using the iGPU while shopping for GPUs. Everything works great, 4k@120 with crhoma 444 over HDMI 2.0+ working flawlessly, even with FreeSync on an LG CX OLED. Of course, the iGPU is very slow.
\n\nPart 2: Locate and try an RX 6800. Works great except that it is completely incapable of 4k@120 with chroma 444. Stuck at HDMI 1.4 speeds. Not the cable. Not the OS. I installed Windows on a partition to test -- same exact symptoms there. iGPU can run 4x@120 chroma 444 w/FreeSync. RX 6800 can not. Gaming on Linux was actually higher performance than windows on FFVII Remake. If it wasn't for the monitor compatibility ...
\n\nPart 3: Worried that no RDNA 2 card will ever work with my monitor. This is enough for me to cough up the cash for a 4070, hopeful that it works and I can also benefit from DLSS 2/3 down the road and I will toy with pyTorch / etc (I'm a software developer) so there is some extra benefit anyway. Linux gaming performance is AWFUL, often 4x slower than the RX 6800, even if I run at 1080p it can't top 45fps consistently in any 3D game I tried. Yes, I'm using the proprietary drivers and not noveau. Seems driver / CPU bound somehow.
\n\n
\n\n
\n\nDetails:
\n\n- \n
- Fresh install of Kubuntu 23.04 (yes, beta, but also days away, so the packages now are essentially the same as 23.04 GA will be). \n
- Windows 11 on small partition for testing, stress testing, etc. \n
- LG CX 48, positioned flush on my wall behind my desk so its comfortably spacious for work, but a bit large for gaming, so I usually run gamescope to 'shrink' the screen, e.g. a common setting is to have the game run at 3200x1800 or to 1440p ultrawide style depending on the game. I have used this for 2.5 years with a Linux laptop, but it could only drive it to 4k@60 via HDMI 1.4 \n
- I installed the latest Nvidia linux 525 drivers via `apt install` -- the hardware is not detected by ubuntu automatically for some reason. \n
- Wayland for all IGPU and RX 6800 cases. Wayland effectively broken for NVidia, so all below is with x-windows on KDE Plasma 5.27 for the 4070 \n
- FFVII Remake (DX 12) RX 6800 got 80 to 120 fps, usually 95fps or so, never dipping below 80 that I saw, at 3200x1800 with gamescope. 4070 can not top 50 fps and is often 20fps even at 1080p. Forcing DX11 makes it even slower. \n
- PoE: RX 6800 locked 120fps at title screen and starting a new character at the start of the game at 3200x1800. 4070 struggles to maintain 45 fps at the character selection screen or start of new campaign no matter what resolution, no matter whether I select Vulkan, DX11, or DX12. \n
At this point, I could try other games, but since two games are this awful (one that I'm actively playing now, another that I'm not but that this GPU should crush), I figure its not worth testing more, and I don't have access to the RX 6800 anymore anyway.
\n\n
\n\nQuestion: do NVidia's drivers often have problems with newer kernels or OS variants? I suppose I can install 22.04 on another partition to test.
\n\nQuestion: does KDE not work as well with NVidia? I was giving Plasma a shot since its VRR support is baked in. I am comfortable customizing Gnome to my liking (it is on my laptop, with dash-to-panel), so I could try that with x-windows and wait out NVidia's wayland support for the time being.
\n\nQuestion: Ubuntu does not show the NVidia hardware as available for custom drivers in the UI. I had to manually use `apt install` to install the drivers. Is that common?
\n\n
\n\nNext steps I'll take:
\n\nTry the 4070 on Windows. I haven't done that; the hope is I don't need windows at all for anything but a couple stability tests and never use it again. But I'm fine using it for hardware debugging. My guess is that the performance will be fine here, but if it is not then clearly I've got a hardware issue.
\n\nTry a fresh install of Ubuntu/Kubuntu that is not 23.04. I assume 22.04 is recommended as it is the current LTS release. What NVidia linux gaming users have experience with 22.10 or 23.04? Should I give up on running the latest kernels and/or versions with an NVidia GPU? Never really had issues using the latest/greatest with AMD GPUs, but I understand why NVidia's proprietary drivers might not like that.
\n\nAny other tips for someone moving from AMD to NVidia for Linux Gaming? (well, this machine is 75% for work purposes and software development, the GPU is mostly for gaming, though there is some irony that the NVidia GPU is better for work purposes but has busted gaming).
\nApparently the enhanced edition didn't like me turning on ray tracing.
\n\nWas hoping the linux client wasn't a steam only thing
\nI just want to post a quick report on my experience because it might actually help someone someday if the go through anything similar.
\n\nTL;DR Nobara distro works out of the box with my NVIDIA graphic card, 240hz monitor refresh rate, no network issues, installation worked first try, very user-friendly.
\n\nI tried\n- Zorin: had a good experience with in my last laptop, but it wouldn't recognize the network adapter (tried many things, multiple hours spent on multiple installations, no success)\n- Ubuntu: couldn't get 240hz monitor to actually work (limited to 60hz for some reason) though I did install the proprietary nvidia drivers\n- Manjaro: fresh installation wouldn't even boot (said fuck it, didn't try fixing)
\n\nAfter Manjaro, I figured I could give Fedora a shot at it, and ended up finding about Nobara, this niche distro that promised nvidia drivers to work out of the box. Boom, it just worked.
\n\n1 month in and no complaints. Smooth 240hz refresh rate out ot the box, graphic card was working on first reboot, no network adapter BS, feels very polished.
\n\nWish I knew it sooner.
\n\nHardware\n\nAlienware m15 R7\nNVIDIA GeForce RTX 3070 Ti Laptop GPU\n
DISCLAIMER
\n\nI'm not a Linux nerd, but I've been regularly using Ubuntu + variants since 2017 for work as a programmer. My most proud achievement was installing Peppermint distro on my GF's old bruised laptop that was very sluggish on Windows 10 and giving it new life for some more months. She upgraded and I dual-booted Zorin on it, and she's happy with it to the point she doesn't even boot Windows anymore.
\n\nThis time around was very frustrating. I spent many hours, tried different things and none of it worked. Humbling, I must say.
\nHello all,
\n\nFor those who are not familiar with PSO Tweaker:
\n\n\n\n\n[...]is a replacement for the normal PSO2 launcher, used to update, patch, and launch the Japanese and Global versions of the game. The Tweaker adds several options to the game, such as the option to automatically download and install the unofficial English patch and any updates to it, configure your game settings, update your game quickly, and much more!
\n
Its really a wonderful tool and really, a must have; considering how crappy is the official launcher and installer.
\n\nFor a little bit more of contest, I am beginning a career as a testing automation engineer (quality assurance in software development), and / or python developer. I am beginning a course of each (Robot Framework for testing automation) and a Python course; and I am at the point where I need a practical exercise. I have recently changed my main OS from windows 11 to linux (Nobara). And I play one game only: PSO2 New genesis. The OS transition wasnt exactly smooth for PSO but I managed through it.
\n\nWhich brings me to my point, joining the one before. The way I see it, there is a need for a PSO Tweaker for Linux; or something equivalent. I would for one, certainly have used it. And I am starting it:
\n\nhttps://i.imgur.com/cgIPwpt.png
\n\n
\n\nThis is the very very first step of it. I must add, I am not going into something completely unknown; I have a year of experience of functional testing; in which I learned a lot about software development. So I am not stranger for instance to Jira, Agile, Scrum, Git, to name a few concept and tools.
\n\nWhich brings me to my final point: I was wondering if anyone would be interested in join me into this venture. The goal is simple and and achievable the way I see it:
\n\nFor starters I / We would develop a robot that checks for:
\n\n- \n
- Case sensitivity for file and folder name \n
- Folder structure \n
- File / folder count \n
- Global size
In short: installation file check like in the windows app PSO Tweaker
\n\nAnd a few other things, like:
\n\n- \n
- Check current graphic driver (Should be propietary NVIDIA or AMD) \n
- Check if environment is X11 (and not Wayland) \n
\n\nSo, its not a lot of things. Precisely that makes it achievable for me, but its enough to make a tool out of it.
\n\nThere is this wonderful guide to help people in my situation a few weeks back; but its not a tool.
\n\nSo, if anyone is interested, id love to set up a github and everything else needed for this. I cannot stress enough how junior I am to all of this, but I am hoping to make a career out of this, so I need to begin somewhere. Might as well be here.
\n\n
\n\nThank you for your time, consideration and for valuable input if any.
\nI've installed a noob friendly distro (Pop!_OS), just for gaming. I've learned some stuff, but I'm still missing a lot. Please help me if you can :)
\n\n- \n
- How can I tune my GPU (AMD)? Fans? CPU (AMD)? I used either MSI Afterburner or AMD Radeon software. Fan Control, too. I'm looking for something that doesn't require magic code (as in appending
amdgpu.ppfeaturemask=0xffffffff
to a file in CoreCtrl) \n - HWInfo, GPUZ, CPUZ... how can I monitor my PC in more detail? The process monitor doesn't even show me GPU use. \n
- Can't setup RAID through GUI? It seems to be a gnome design thing... \n
- If my current Kernel doesn't have the drivers for some hardware (6.2.6), I think I would need a new Kernel version which has them (6.2.14+ according to linux-hardware.org). I don't know if this is possible to do manually in Pop!_OS without mayor breakage, or if I have to wait for them to update the Kernel. I'm afraid to test xenmod because, again, don't want to mess too much with the terminal. \n
- How can I tune which Radeon features are turned on? For example, FreeSync seems to be not working, but I don't know where to set it up. \n
Here's what I've learned so far:
\n\n- \n
- If dual booting (damn you COD/Ricochet), install linux first, create an NTFS partition, and THEN install Windows there. \n
- If you want a similar experience to windows, install Steam and Discord from .deb, as flatpaks are sandboxed, and Discord is not able to spy on what games are running.\n\n
- \n
- Same goes for 1password <-> browser plugin. Install 1password from their official website, not from flatpak. \n
\n - Proton is AWESOME, thank you Valve! I'm buying a Steam Deck. \n
- Logging in is FAST compared to windows 11. \n
- Spotify desktop client sucks. I'm using browser or Spot as alternatives. \n
- Whatsapp desktop client(s) present some issues (mic recording specifically). I'll use browser client, maybe will code a Tauri client if I find some spare time, hoping it works better. \n
- The US international keyboard in gnome has useless characters, unlike Windows US international keyboard. I'm doing this to fix it in linux:
wget https://raw.githubusercontent.com/raelgc/win_us_intl/master/.XCompose ~/.XCompose
\n - Discord audio streaming doesn't exist by default. There are alternative clients like discord-screenaudio, I know, but this wouldn't be necessary if Discord fixed their client. \n
- Discord overlay doesn't exist in linux. I'm using Discover as a workaround. \n
- No eartrumpet! using Gnome volume mixer is a great alternative! \n
- There's no OOTB clipboard manager. Best one is Diodon so far (icon is kinda ugly, though). \n
The issue is that the voice chat icon does not pop up when I click to speak, and nobody can hear my microphone. I can hear everyone else perfectly fine.
\n\n
\n\nI have all the correct drivers installed, and every other application I've tried that uses my microphone works. I've changed the default voice chat devices, but after trying the options, I realized that wasn't the issue; looking at the audio patchbay, the voice chat is routing the correct audio device as soon as I enter voice chat. I even tried seeing if the microphone would work via a virtual audio device via EasyEffects. I also tried using a different microphone port on the audio interface, and trying a different USB port to connect my audio interface to.
\n\n
\n\nWhen I test the microphone on the Battle.net app, it works perfectly fine and plays back my input. I know for sure it isn't a network configuration issue, as voice chat works properly on my old Scarlett 2i2.
\n\n
\n\nIt also doesn't seem to be a Fedora-specific issue, as I'm having the issue on Bottles Flatpak, too (and tried different Wine versions). The issue does seem to be Linux-based, though, as the audio interface works for Overwatch on my Windows laptop.
\nThe only reason I keep Windows around is Parsec. Because it lets me play games my friends from thousands of kilometres away don't own with them.
\n\nSpecially great for emulating old titles.
\n\nI know about Steam Remote Play but that's a bit limited and I can't use my GOG games there for example.
\n\nIs there anyway to play together on Linux like with Parsec on Windows?
\n\nI don't even care about my Gamepass titles anymore because I can just use an actual Xbox for that, Parsec is the only thing keeping me dualbooting.
\nHey there guys i tried to play factorio using wine but i am getting error in shader files. Anyone with the same experience ? tnx in advance.
\nHi I am a Linux noob and I decided to dual boot Pop OS with windows because there are a couple of games I still need Windows for. I am loving Pop OS so far, but I can't run non native games on steam. Every time I try to run a game, steam's Play button changes to Launching and then after a minute or two it goes back to Play. I've tried multiple proton versions and had no luck with any of them. One of the games I'm trying to run is Phasmophobia which i looked into in protondb but still could not make it work with the recommended version. I've tried to Google/ChatGPT my issue but nothing I have tried so far worked so I come here as my last resort lol. I've also tried changing drive permissions, creating a mount directory and reinstalling steam a few times. My laptop has a 500GB SSD and a secondary 1TB drive (NTFS) where I store all my games, an RTX 2060, 16 gb of RAM and a 10th gen i7 cpu. Any kind of help would be greatly appreciated and I apologize if I am missing important information but I will edit my post to add anything that comes to mind :)
\nOy. I made a post for support some weeks ago. Just to discover it's not solvable. It's a problem predating bugzilla since 2018, and hasn't been fixed yet. While other CE parts may work better, speedhack is broken on many titles, causing crashes.
\n\nI am pretty disappointed, with how this program handles injectors. I opened bugzilla to report fauly Cheat Engine behavior, solely to find the same issue has been submitted, since 2018, time and time again. Specifically, speedhack is broken, and has been for more than 5 years. After seeing this repeated multiple times, is it even worth reporting? Clearly nothing has been done about it... will this ever be looked?
\nGame process added : AppID 1046930 "/home/toye/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1046930 -- /home/toye/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/toye/Games/steamapps/common/Underlords/game/underlords.sh' -steam -vulkan -consolelog -conrotate 3", ProcID 10067, IP 0.0.0.0:0\nchdir /home/toye/Games/steamapps/common/Underlords\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\nGameAction [AppID 1046930, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""\nGameAction [AppID 1046930, ActionID 1] : LaunchApp changed task to Completed with ""\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\npid 10076 != 10075, skipping destruction (fork without exec?)\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.\nUsing breakpad crash handler\n[S_API] SteamAPI_Init(): Loaded '/home/toye/.local/share/Steam/linux64/steamclient.so' OK.\nGame process updated : AppID 1046930 "/home/toye/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1046930 -- /home/toye/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/toye/Games/steamapps/common/Underlords/game/underlords.sh' -steam -vulkan -consolelog -conrotate 3", ProcID 10078, IP 0.0.0.0:0\nSetting breakpad minidump AppID = 1046930\nForcing breakpad minidump interfaces to load\nLooking up breakpad interfaces from steamclient\nCalling BreakpadMiniDumpSystemInit\nInstalling breakpad exception handler for appid(1046930)/version(6937992)/tid(10078)\nLooking up breakpad interfaces from steamclient\nCalling BreakpadMiniDumpSystemInit\nSteam_SetMinidumpSteamID: Caching Steam ID: 76561198065882784 [API loaded yes]\nSteam_SetMinidumpSteamID: Setting Steam ID: 76561198065882784\nsrc/tcmalloc.cc:390] Attempt to free invalid pointer: 0x55ff63ae6570\nERROR: ld.so: object '/home/toye/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\ncrash_20230418171609_2.dmp[10096]: Uploading dump (out-of-process)\n/tmp/dumps/crash_20230418171609_2.dmp\n/home/toye/Games/steamapps/common/Underlords/game/underlords.sh: line 104: 10078 Aborted (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"\ncrash_20230418171609_2.dmp[10096]: Finished uploading minidump (out-of-process): success = yes\ncrash_20230418171609_2.dmp[10096]: response: Discarded=1\ncrash_20230418171609_2.dmp[10096]: file ''/tmp/dumps/crash_20230418171609_2.dmp'', upload yes: ''Discarded=1''\npid 10096 != 10095, skipping destruction (fork without exec?)\nGame process removed: AppID 1046930 "/home/toye/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1046930 -- /home/toye/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/toye/Games/steamapps/common/Underlords/game/underlords.sh' -steam -vulkan -consolelog -conrotate 3", ProcID 10078 \nThreadGetProcessExitCode: no such process 10095\nThreadGetProcessExitCode: no such process 10079\nThreadGetProcessExitCode: no such process 10077\nThreadGetProcessExitCode: no such process 10075\nThreadGetProcessExitCode: no such process 10078\nGame 1046930 created interface STEAMAPPLIST_INTERFACE_VERSION001 / \nGame 1046930 created interface STEAMAPPS_INTERFACE_VERSION008 / \nGame 1046930 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_005 / \nGame 1046930 created interface STEAMHTTP_INTERFACE_VERSION003 / \nGame 1046930 created interface STEAMINVENTORY_INTERFACE_V003 / \nGame 1046930 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / \nGame 1046930 created interface STEAMMUSIC_INTERFACE_VERSION001 / \nGame 1046930 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / \nGame 1046930 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 / \nGame 1046930 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / \nGame 1046930 created interface STEAMTV_INTERFACE_V001 / \nGame 1046930 created interface STEAMUGC_INTERFACE_VERSION013 / \nGame 1046930 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / \nGame 1046930 created interface STEAMVIDEO_INTERFACE_V002 / \nGame 1046930 created interface SteamController007 / \nGame 1046930 created interface SteamFriends017 / \nGame 1046930 created interface SteamInput001 / \nGame 1046930 created interface SteamMatchGameSearch001 / \nGame 1046930 created interface SteamMatchMaking009 / \nGame 1046930 created interface SteamMatchMakingServers002 / \nGame 1046930 created interface SteamNetworking005 / \nGame 1046930 created interface SteamUser020 / User\nGame 1046930 created interface SteamUser021 / \nGame 1046930 created interface SteamUtils009 / \nGame 1046930 created interface SteamUtils009 / Utils\nGame 1046930 method call count for IClientAppManager::GetCurrentLanguage : 1\nGame 1046930 method call count for IClientAppManager::GetAppStateInfo : 1\nGame 1046930 method call count for IClientUtils::RecordSteamInterfaceCreation : 25\nGame 1046930 method call count for IClientUtils::GetSteamUILanguage : 1\nGame 1046930 method call count for IClientUtils::GetAppID : 28\nGame 1046930 method call count for IClientUser::GetSteamID : 4\nUploaded AppInterfaceStats to Steam\n
\nHi
\n\nI install the proton 8.0 manually (the directory is /home/deck/.local/share/Steam/steamapps/common/Proton 8.0/) by Desktop mode > Steam > In Library select "All" and "Tools" > Search for Proton 8.0 > Install. and it didn't show up on Steam (Setting -> Steam Play). even after reboot. what do you think?
\n\nPS: it shows up on Heroic BTW
\nSo I've been experimenting with my new system running a 7950x3d the past couple days. However I noticed something when I was setting up the AMD P-State Driver. Before that and for the sake of completeness specs are as follows:
\n\nCPU: 7950x3d\nGPU: Nvidia 2080Ti\nMotherboard: Asrock x670e PG Lightning\nRAM: G.Skill Trident Z5 Neo 64 GB (2 x 32 GB) DDR5-6000 CL30 Memory\nHeatsink: Arctic Liquid Freezer II 280\nStorage: Western Digital Black SN850X 2TB NVMe\nPSU: EVGA SuperNova 850W Platinum\nOS: Kubuntu 23.04/Windows 11 Pro
\n\nSystem use background: primary OS over 75% of the time is Kubuntu. It's where I do most of my everyday tasks and play games. Occasionally boot Windows for reasons here and there.
\n\nOK now back to my original point, I was setting up the AMD P-State Driver (which I am aware isn't completely done) because I wanted my system to be CPPC aware where the default ACPI CPUFreq is not. This will benefit my intention of running my 7950x3D in "Prefer Frequency" CPPC mode while I set games via taskset to run on specific cores.
\n\nI decided I wanted to watch the CPU frequencies briefly under load to ensure nothing odd immediately jumped out to me so I used the command "watch -n1 "grep Hz /proc/cpuinfo" which allows you to watch the CPU frequency update once per second. As expected it clocked down to 400Mhz when idling but under load using "taskset -c 0-15 sysbench --threads=16 cpu run" I noticed something with the top clock speeds. Cores 8 through 15 were clocking above 5.2Ghz. This was not expected as it was my original understanding that the first 16 cores (0 through 15) were on CCD0 and the latter 16 cores (16 through 31) where with CCD1 being the cores without Vcache and would clock above 5.2Ghz.
\n\nAfter some further digging around in the following location:
\n\n/sys/devices/system/cpu/cpu0/topology/
\n\nand more specifically the "thread_siblings_list" file. It listed "0,16"
\n\nI then checked /sys/devices/system/cpu/cpu1/topology/thread_siblings_list and it listed "1,17"
\n\nThis pattern continues for the rest of the cores so you get the idea. I then did single threaded runs using "taskset -c # sysbench --threads=1 cpu run" with each core while watching the CPU frequencies with the earlier mentioned command.
\n\nCores 0-7 and 16-23 topped out at a clock of approximately 5.1-5.2Ghz. \nCores 8-15 and 24-31 topped out at a clock of approximately 5.6-5.7Ghz.
\n\nNow I'm sure this is just something to do with how Linux is assigning core threads to specific core IDs differing from Windows and I just wasn't aware of it (I'm still pretty much a Linux newbie) but it seems the 7950x3D (and I'd imagine the 7900x3D also for it's similar topology) the VCache enabled cores are not the first 16 cores (0-15) but actually cores 0-7 and 15-23.
\n\nI doubt this is unique to my motherboard. However, it might be worth double checking if you are running a dual CCD x3D Ryzen chip to ensure that if you are running taskset to run games or applications on the VCache enabled cores that they are indeed the Vcache cores and you aren't splitting the work between 4 cores of VCache and frequency CCD cores.
\n\nIf someone already posted this ignore me or maybe I'll help someone realize the same mistake I did!
\nif some one has got Thrustmaster TMX wheel and pedals working with linux, Can you help me i am very dumm and don't understand how i get it to work with any drivers i have tested
\nThis post will share what I beleive to be the most likely reason for everything happening.
\n\nSo 3 years ago I built a new PC tower and I bought the Nvidia GeForce RTX 2060. This wasn't a big deal then because I hadn't switched to using Ubuntu yet and I was using Windows still. But then time passed and I was finally sick of microsoft and started using Ubuntu as my main OS. I understandingly lost access to a lot of online games, but steam's ProtonDB website is my go-to place to see if a game is compatible and FFXIV was compatible.
\n\nBut the trouble is a few months ago I started having issues with nvidia-driver-525
and when I booted up, what I THINK happens is the driver fails to boot so I think the system loads a backup driver so that I can use the system, this backup driver doesn't recognize my primary monitor and I'm locked at 75Hz on my secondary. My solution was to downgrade to nvidia-driver-470
.
However that has led to new problems with various online games that crash on startup and give me a fatal DriectX error (10000000)
. So currently when I try to boot up FFXIV I get an error window with that message and none of the ProtonDB posts mention this issue. The conclusion that I've come to is that I need to use the latest version of the driver, but I need to be able to solve this problem.
Otherwise my options are: Buy an AMD Raedon which I really want to do now, install a Windows 11 partition and run the game there, or just...don't play the game. That's as far as I got. Here's a post I made a couple months ago that covers the driver problem, although I hope I covered it well in this post.
\n\nMy Linux version is Ubuntu 22.04.2 LTS x86_64. Thank you for reading.
\nI'm trying to play my trusty Trackmania. I usually play through Lutris. Yesterday morning everything works fine, but yesterday afternoon, Ubisoft Connect is stuck on "Looking for patches". Won't budge for over an hour. I tried a fresh reinstall, I tried through Steam instead. I tried the fix described here: https://www.reddit.com/r/SteamDeck/comments/ymqvbz/comment/j36kk4w/ because it seemed reasonable that it was a networking error. Still nothing.
\n\nDoes anyone know what else I could try? Does anyone else have the same problem?
\nSo i got CP2077 installed via "Heroic Games Launcher" (GOG Obviously)\nExcept the No-Intro Mod they do not appear into the game. \nI tried to start winetricks via HGL but that does not start and i cannot read the error messages as dialogue vanishes within a second if it doesnt work.
\n\nWinetricks is installed but if i try it manually i cannot choose the Bottle for CP2077 or at least i dont know how to.
\n\nIm using Debian-Bookworm (Testing Branch)\nI think the problem is that CP77 wont load CET at startup. Maybe dependencies are missing?
\n\nAnyone knows what else i can do to get it running ?
\nHey so i come from Linux and have recently moved to windows mostly due to issues out of my control, the fact that I'm to lazy to keep duel booting my pc every single day, and that i want windows only games line valorant and dead by daylight.
\n\nI love mangohud and i used it for literally every single game for the most part. And while looking at alternatives I found rivatuner but after some use i found that i much prefer mangohud. I think a lot of it has to do with the cleaner UI, and more information such as cpu and ram overhead which was nice.
\n\nSo my question is this? Are there any ways to install mangohud on windows and/or get a lot of the same features/aesthetic on an alternative app like river tuner with things like plugins / just a better alternative in general. I've been trying to figure this out for about a day or two now and I'm out of luck any help would be greatly appreciated thanks.
\n\nAlso small side question: are there any good alts to lutris? I loved having an all in one hub for all of my games regardless of platform and steam really don't hit it for me.
\nWhile there are indeed trolls out there ready to come to a community's sub and rant about anything everything and that can be frustrating, let's be honest- there's a crowd here ready to downvote anyone having any sort of issue or commonly answered question related to Linux gaming. It could be a report of a game not working anymore, a launcher not working anymore, questions about improving performance, distro talk, genuine requests for tech support, basic general questions, someone politely asking for help. I found one example on the main page of users actually engaging in a question. No matter how polite how rant-free how well intentioned how verbose with logs or reports or accurate info or legit inquiries, anything that doesn't say "my brother tried linux gaming and he loved it!" or "linux gaming has come so far" or "new proton version released" usually is a recipe for a 0 vote post or eyerolls from users on this sub. Shouldn't we welcome well-intentioned users who are looking for help or raising awareness to / reporting issues or sharing their opinions? If this isn't the place for it, why keep the flair/tag for it?
\nThe purpose to ensure games running unpaused in background.
\n\nAnd run other programs in the same prefix. (e.g. Cheat Engine must run in same prefix for shared memory)
\n\n
\n\nHowever, the "emulate virtual desktop" setting does not work as I expected.
\n\n
\n\n- \n
- Global=disable, Exe=enable does not enable virtual desktop for some games. \n
For example, Warcraft III Reforged:
\n\nGlobal=enable works; (Virtual desktop shows at launch; game keeps running in background; no dxvk swap chain log at switching)
\n\nBut Global=disable, Exe=enable does not. Even if "Warcraft III.exe", "BlizzardBrowser.exe", "Warcraft III Launcher.exe" are all set to enable. (Virtual desktop does not show at launch; game paused in background; dxvk swap chain log at switching)
\n\n
\n\n- \n
- Global=enable, Exe=disable ---- Exe=disable is ignored. \n
Apps always run in the per-prefix virtual desktop.
\n\n
\n\n(Tested on Wine-GE-Proton7-43; Ubuntu 22.04, X11)
\nLog here https://pastebin.com/JtE1dRYL
\n\nIt launches, gets to a black screen and the game's cursor, then crashes. Going back to Proton 7 solves it. Can anyone else replicate?
\n\nArch Linux kernel 6.2.11 GNOME 43 RX6650XT Ryzen 5 5600
\nIve been trying to install the sims 4, and every time I try to install the startup it ends up showing me this error. I dont know what I need to do. I have tried everything!
\n\nI have never used ubuntu before, so any advice is welcome!
\nWhat are some good distros for gaming I'm using Ubuntu but don't completely care for it is there any other options that might be better
\nPlaying on Manjaro, kernel version 6.1.23-1. KDE Plasma Version 5.27.4. On the latest steam beta, and proton experimental bleeding edge, and yes, I've tried with the "stable" version of both. Updating was one of the troubleshooting steps I tried. Took over a full day to recompile shaders for this game after updating.
\n\nXFX Radeon R9 380, and AMD Ryzen 3 3200g. I know, not the best hardware, but it should be able to do better than this, right?
\n\nI can't think of what else might be needed for troubleshooting, so please just ask, and I'll grab the information and edit this post with it.
\nHas anyone experienced this problem (described in title) and has a work around? I am using the kernel version 5.15 for now so that I can continue to play AoE II but I would prefer to move to kernel 5.19 since it has better support for my CPU (i5 13600k).
\n\nI am playing AoE II using Steam and using Proton 7.0.6.
\nHi, every time I try to run winebottler to install it I get this error report:
\n\n###BOTTLING### Create .app...
\n\n###BOTTLING### Enabling CoreAudio, Colors, Antialiasing and flat menus...
\n\n/Applications/WineBottler.app/Contents/Frameworks/WBottler.framework/Resources/bottler.sh: line 134: /Applications/Wine.app/Contents/Resources/bin/wine: Bad CPU type in executable
\n\n### LOG ### Command '/Applications/Wine.app/Contents/Resources/bin/wine regedit /tmp/reg.reg' returned status 126.
\n\n
\n\n
\n\n
\n\n###ERROR### Command '/Applications/Wine.app/Contents/Resources/bin/wine regedit /tmp/reg.reg' returned status 126.
\n\nTask returned with status 1.
\n\nI am aware of the stackoverflow thread on this issue and it hasn't resolved anything. Please help, I'm a first time user and idk how this works. I'm using macOS 11.3
\nFor that matter is anyone actually "gaming on linux" PCs lately? I'm an adult with a large monitor with no interest in gaming on some tiny screen or windows. I go to protondb or ANY gaming on linux websites or apps and have to wade thru mountains of steam deck crap. Hard to even find info on regular ole linux pc gaming.
\nHi I'm having a problem with proton where I'm trying to use the rockstar laundry so I can play some games I bought on the launcher and I can't either install them directly on the computer because it says my 1 TB SSD has no storage or not enough storage even though it has plenty of storage to download the games and the games I transferred from another computer thanking maybe I could do it that way aren't showing up can anyone help me I've tried the fix that was shown in that video it does not work
\nHi, I've been banging my head against this for days. I have a computer and want to share it with my brother. I made him a user account and added the library that I'd made on a non OS drive (mounted to /drives/steamlib1) . This really didn't work. Some games started, but I tried running RDR2 and Fallout, games he plays, and neither did. I have both users in a group called steam, which has ownership of all the files in the library. I think that steam is making new files and attempting to write to them, but they aren't getting the same permissions, but I have no idea. Any help is appreciated. I'm using Manjaro
\n\nThe Error Message dumped by fallout 4
\n\nERROR:
ld.so
: object '/home/themole1/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR:
ld.so
: object '/home/themole1/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR:
ld.so
: object '/home/themole1/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR:
ld.so
: object '/home/themole1/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
wineserver: /drives/steamlib1/SteamLibrary/steamapps/compatdata/377160/pfx is not owned by you
wine: '/drives/steamlib1/SteamLibrary/steamapps/compatdata/377160/pfx' is not owned by you
When I try to launch the unofficial Minecraft Bedrock Edition launcher, I get these errors and it doesn't launch.
\n\nGtk-Message: 21:36:01.445: Failed to load module "canberra-gtk-module"\nGtk-Message: 21:36:01.445: Failed to load module "canberra-gtk-module"\nQt: Session management error: Authentication Rejected, reason : None of the authentication protocols specified are supported and host-based authentication failed\nQApplication: invalid style override 'gtk' passed, ignoring it.\n Available styles: Windows, Fusion
\n\nI'm using the flatpak version here. I also tried the AppImage version which does launch however I can't login with my Google account there because it loads indefinitely.
\n\nI'm running Artix dinit XFCE.
\nHey all, I'm currently using an Acer Chromebook 516 GE (12th Gen Intel i5, Iris Xe and 8GB memory) and have installed the Steam Beta. I have been able to get a game that was not working before by setting the launch option to:
\n\nPROTON_USE_WINED3D=1 %command%
\n\nThis made the game actually work, but the performance isn't that good even after lowing the graphics to the lowest. Unless I am mistaken, doesn't this command make DirectX games run with OpenCL or something? And isn't OpenCL not as good as Vulkan on Chrome OS?
\n\nBasically what I'm asking, is if it's possible to convert DirectX to Vulkan?
\nHey all.
\n\nDespite being a linux professional (datacenter sysadmin then devops guy) since about 2011 (and been a user since 1994 or so), I had never gotten into desktop linux until about 2017 when I loaded pop_os onto my desktop due to being fully fed up with Windows. Since then it's been a journey laid out in the post title. I've been using my steam deck as my daily driver for about a year, and I'd have continued to do so happily for the foreseeable future until SuperGiant announced Hades II.
\n\nMy wife has put about 400 hours into the original, and I had put in about 50 on my Steam Deck and about 100 on a Nintendo Switch. We're both going to want to play this game (and if she has my steam deck, I don't have a desktop that isn't owned by employer), so I did the thing I wanted to and built a desktop just thinking that I'd work out what distro later.
\n\nIt's now later, and I keep finding myself dissatisfied with whatever distro I pick.
\n\nI started with ChimeraOS, and I immediately decided that I'd been happier with KDE, and didn't want to go back to Gnome.
\n\nChecked their github, saw a rude answer to someone wanting to install KDE, so I asked politely and was politely told that they didn't want to and if I wanted KDE, I should fork. I don't want to be a linux distro maintainer.
\n\nI've gone through a couple more and am currently playing with Fedora 37 with KDE. I can't get hades to launch. I have Manjaro, garuda, and just plain HoloISO currently lined up.
\n\nWhat else should I be looking at for distros? Should I maybe just install boxes on Chimera and when I want to desktop, just run a KDE distro in a VM? I'm thinking that this duck debugging is for the win. I'll do that first, and then report back. Wh00!
\nI know many people on this sub are those who switched from windows recently, and I guess can help me understand better. Basically, I am of a rare breed who had to move in opposite direction a few months back. And I must say that the way windows handles software installation is disturbingly dangerous.
\n\nI posted my issue here on r/windows, and I have come to conclusion that:
\n\n- \n
- Installing software through installers needs admin privileges, which allows it to modify ANY file on the system, even those of completely unrelated program. There is no way to check which files that installer will add or modify before and after running it. \n
- Installing through store or winget is safer alternative but lot many software are absent on it and it is infested with ripoffs and fakes of popular software \n
So in short, there is almost no way a user can get software safely in windows. Its beyond my imagination how this is not a great security issue and how it was allowed for so long with little interest from microsoft to contain it. And this OS is supposed to be used by beginners and non-tech literate people. Am I wrong in my conclusion and it is somehow not as big of an issue as it seems to me? I almost never heard of it in common discussions or posts on why one should switch to linux, so I am second guessing if i am being unreasonably paranoid. I would like to hear opinions on it, before I start pestering my peers and relatives.
\nHello Guys, I need a few active Game Testers. The salary is 50$ per hour. Email me at: alexalec0x@gmail.com if u are interested.
\nIf I log in in gnome Xorg, I can change vibrancy setting. The if i log out and log back in wayland mode, the vibrancy change persists, but I cannot change it. What on earth is this?
\n\nThe vibrancy setting set in xorg works in wayland but you just cant change it. Nvidia actually hates linux, are they trolling or lazy..??
\nMy current shader cache is (or was...) fully functional and doesnt give me any stutters. When are we getting the option to disable cache downloads for specific games? 10gb is an obscene amount for shaders and i have slow internet. The game literally wont launch unless i download all that. FUCK this shit. VRChat also has some massive shader downloads every now and then and its driving me insane. I understand the value of downloading shaders but why do they have to be so goddamn large? At least there should be an option to toggle them off for the games with big frequent downloads so i can keep playing my games.
\nI wanted to access the command console in the game "Insurgency Sandstorm" and on Windows it seems like, you have to edit the file:
\n\n...\\Steam\\SteamApps\\common\\insurgency2\\insurgency\\cfg\\config.cfg\n
\n\nby adding
\n\nbind "F1" "toggleconsole" \n
\n\nto the file
\n\nBut I can't seem to find the file on linux.
\nDoes anybody know where the config file is located on linux?
I've been struggling for a while now.
\n\nInstalling Lutris and DCS was quite simple.
\n\n
\n\n1.Lutris through program manager , and then you have to get the installer.exe downloaded from https://www.digitalcombatsimulator.com/en/downloads/world/beta/, (I am using openbeta, not sure if this works with other versions.)
\n\nThen open Lutris website and DCS page. and click on the version you want, and let it open/install with Lutris.
\n\nchange file source from download to downloaded local installer.exe and install.
\n\nThen to run the game, Lutris should have done the necessary .dll overrides and settings, but you are going to have to install a custom runner.
\n\nhead over to https://davidotek.github.io/protonup-qt/ download and run it. from there you can install Lutris-GE-Proton7-39-x86_64, and a bunch of others, install that one.
\n\nOpen Lutris, dcs-configure-runner options-wine version and change to the newly acquired runner.
\n\nNow your DCS should run.!
\n\n
\n\n- \n
- Not as easy. \n
First try, Opentrack through wine and or Lutris, using various installation instructions from:
\n\nhttps://github.com/TheZoq2/dcs_on_linux
\n\nhttps://volatilemark.github.io/opentrack-wine-guide/
\n\n\n\nhttps://tkoletivrijedi.in.rs/node/219?language=en
\n\nhttps://delanengineering.com/opentrack-head-tracking-manual-for-delanclip/
\n\nAnd other not even worth to mention useless shite.
\n\nZoq2s github guide have been the most helpful, but still outdated. As I understand the main problem is that Lutris is using a custom wine runner, so opentrack cant be compilled and built using that. It is supposed to be able to run with wine, I tried with wine-stable 8.x.x, but didn't get it to work.
\n\nLinuxtrack:
\n\nOnly have started, but looks tough also.
\n\nAny help would be appreciated to make delanclip to work with wine games!
\n\nand happy upcoming 4/20.
\n\n
\n\nBolenath
\nPossibly stupid question:
\n\nIn general, if I run a Windows game with SteamPlay, and try to install a mod for it with the Steam Workshop, is the mod supposed to work? Or will it never work? Or does it depend on the game?
\nGreetings,
\n\nFairly new Linux operator here. I am trying to set up my secondary ssd on my computer for steam games. I watched several how to videos and documents and I was able to create the folder and set up the fstab to mount it at every boot up but when I try to get steam to access it as a library folder I get this annoying warning...
\n\n"cannot create. You do not have permission."
\n\nSure enough, when I go into console and ls -ld steamgames/ it shows this:
\n\nmrpin@pop-os:/media$ ls -ld steamgames/
drwxr-xr-x 3 root root 32768 Dec 31 1969 steamgames/
Showing permission only to root and no write permission. I figure it would be simple enough to fix with chown but I got this warning:
\n\nsudo chown mrpin:mrpin steamgames/
chown: changing ownership of 'steamgames/': Operation not permitted
I even switched user to root and I still couldn't fix read write permissions of change permissions. I got the same error "Changing ownership is not permitted. I did some more reading and a lot of people said there is a immutable flag on the folder.
\n\nI ran sudo chattr -i steamgames/
chattr: Operation not supported while reading flags on steamgames/
I'm at the edge of my knowledge. All I am trying to do it get my secondary hard drive set up for my steam library. Any help would be appreciated.
\n\n
\n\nSystem info:
\n\nAsus Tuf Gaming a15 fa5056IV
\n\nMemory 32 GiB
\n\nProcessor AMD Ryzen 7 4800 with radeon graphics x 16
\n\nGraphics Nvidia GeForce RTX 2060 Mobile
\n\nOS: Pop!_Os 22.04 LTS
\ni have coolbits set to 12 under "devices" but my custom fan speeds are ignored and so is anything i do in greenwithenvy
\n\nPopOS
\nI have been playing and enjoying Jedi Fallen Order for some time now, but suddenly since yesterday, when I try to launch the game, it goes to "launching" for a few seconds and then the button goes back to "play" but the game has not launched.
\n\nI have already tried:
\n\n- \n
- re-starting the PC \n
- restarting Steam \n
- validating the game content \n
Is there anything else I can try? Or else is there anything I can do to see log messages which might give an idea about what went wrong?
\nI recently downloaded Dont Starve Together v531975 (64-bit) via torrent and installed steam on my Zorin os 16 Lite (Running Ubuntu 18.04 LTS with XFCE environment).
\n\nWhen I launch the bash shel script, the game launches and gets stuck at "logging in". How to I get connected and start playing online?
\n\nIf I launch the game offline, everything works. But even if I add the launchable to steam via "add non steam game" it still doesn't work.
\n\nCan anyone please help?
\nI was using PlayOnMac for the last year to run Windows programs on my Mac Mini M1 without any issues. Since the newest Mac update (iOS 13.3) a few weeks ago, I am getting an error when trying to run Windows programs through PlayOnMac. I downloaded the trial version of CrossOver for Mac and I was able to run my Windows programs again but my trial period ends tomorrow. Is it worth the $63 (with discount code) or is there a better (cheaper) option out there?
\nAs said in title, all glove skins and only glove skins are black my specs are:
\nRyzen 5 3600
\n16gb ddr4 ram
\nAMD RX5600XT
Can anyone help? I successfully ran the installer but cant launch fallout whatsoever. I need the fallout.exe file so I can sideload it onto an emulator on Android.
\nHey all. Sorry if this question been asked a lot.
\n\nRegardless of the distro, DE or window protocol I use, I always have laggy performance in the steam client. For example, when scrolling through a game page in my library, it lags a lot when i scroll down to the community content section. It seems whenever there are even only few images on the screen, it struggles. Disabling/enabling hardware accelerated web content view setting didn't work. Also when I play a heavy game and then open the steam overlay to chat with a friend, the typing is really laggy too. Is this a common issue? If so, is there a workaround/fix?
\n\n
\n\nI have a Lenovo Thinkbook 15 G2 ARE
\n\nRyzen 5 4500U
\n\n16GB 3200Mhz DDR4 RAM
\n\n256GB NVME SSD
\n\n(p.s. im not sure what information would be necessary in regards to troubleshooting, I will try to provide any other information if asked)
\nI have a third party Switch Pro controller that I want to use with Steam and RPCS3. It does appear on lsusb as `Bus 003 Device 006: ID 057e:2009 Nintendo Co., Ltd Switch Pro Controller` but the lights don't power up, and it's not being recognized on xpad, xboxdrv, xinput, Steam or RPCS3. Tried USB3 and USB2 ports, etc. still not powering up.
\n\n
\n\nOn Elementary OS 7, kernel 5.19. Switch Pro support was supposed to come in kernel 5.16
\nI was looking for a COD-like game which is f2p and I found ironsight to be what I want. Unfortunately at protonDB all users reported that the game was borked due to EAC anticheat. However I managed to run the game perfectly
\n\n1) Install the game from steam
\n\n2) Install Proton EasyAntiCheat runtime. It does not automatically install. You can install it from library --> search "proton easyanticheat runtime"
\n\nThen the games run PERFECTLY as in Windows.
\n\nGive it a shot!
\n\nI posted in protonDB my experience so other users know about this improvement!
\n\nI am very happy I can know play with my friends who run the game in Windows!
\n\nJust wanted to share my experience with this community and maybe inform whoever is interested in this game.
\nRecently I decided to find a use for my wife's old crappy laptop (an ASUS from 2014, with i5 4200H+4GB RAM+GT 745M). The display has some vertical lines and the battery is dead, so I opened it up and disconnect the battery and put a really old 64GB SSD to replace the 750GB HDD.
\n\nI decided to install Xubuntu onto the laptop instead of Windows 10, because of the limited RAM. All went really well. System boots up in around 20 seconds and feels much snappier than the bloated Windows.
\n\nI installed Sunshine on my bedroom PC and Moonlight on this laptop, which is then connected to my 75inch living room TV.
\n\nThe streaming performance is just amazing. I checked the stats and it showed 1ms of network latency (both ends are using wire connections) and 0.5-0.6ms of decoding time! I am using H.264 codec and max bitrate of 150Mbps.
\n\nThe decoding time is unrealistically good. For comparison my M1 Macbook Air has 3.5-4.5ms of decoding time. This combines with the low network latency really makes me feels like playing locally.
\n\nMy wife found me playing Forza Horizon 5 on the TV last night and said "wow didn't know my old laptop is that good for gaming".
\n\nOne thing though it can only output 4K30 via HDMI so I can only game at 1080P at 60FPS, which is totally fine by me as it already looks good enough.
\n\nAnd since it is running Linux I also installed Shairplay so that when the TV is off I can stream music to it as an Airplay receiver. The laptop is connected to an external DAC/Amp for better sound quality.
\nIt seems it should be enabled by default at this point. I'm having issues with gamescope so FSR is better for me. Just want to know if the option is already implemented by default in Proton or if I still need to manually add it to launch commands.
\nHey yall,
\n\nAbout a year ago I full tilted into Linux as my daily driver. Minus some games I don't play, my experience has been generally good.
\n\nAbout two weeks ago I swapped out Manjaro for EndeavorOS. A few days ago, my steam games started freezing after about 20 minutes, and when I close the game through steam (the force stop), my whople system freezes for about 10 seconds before closing the game. This doesnt occur though Lutris of Heroic Games Launcher, only steam (both cases).
\n\nIve not experienced any other slow downs.
\n\nI cant seem to pin point the problem, so any suggestions would be great. If you need any read outs to help, just let me know what commands to run. While Im comfortable in Linux as a whole, I'm no expert.
\n\nThanks
\nand how to patch the game
\n\n GUIDE\n
\n\n1) Download and install Lutris
\n\n2) Download, install and open qBittorrent
\n\n3) This step is a copy-paste of the new instructions given by Grayson, a developer of the game, on the official Dark and Darker discord server. The link of the Discord message, so you can check the authenticity of the codes and magnet links, can be found here.
\n\nUse https://www.base64decode.org/ to obtain [the torrent magnet] links to download the playtest and the patch.\n Copy only one code at a time then "Decode" to get the official link.\n Please use "AUTO-DETECT" when selecting the source character set
\n\nDark and Darker Playtest 5: bWFnbmV0Oj94dD11cm46YnRpaDpkYmVmNWRlYTc4OTk5MmZjMTc0ZjI0NWUxYzRkZjRhMWVmMzRkMWYxJmRuPURhcmslMjBhbmQlMjBEYXJrZXIlMjBBNSUyMEluc3RhbGxlciZ0cj11ZHAlM0ElMkYlMkZ0cmFja2VyLm9wZW5iaXR0b3JyZW50LmNvbSUzQTgwJTJGYW5ub3VuY2UmdHI9dWRwJTNBJTJGJTJGdHJhY2tlci5vcGVudHJhY2tyLm9yZyUzQTEzMzclMkZhbm5vdW5jZQ==
\n\nHotfix #1: bWFnbmV0Oj94dD11cm46YnRpaDplMGRmOGE0YzQ1YjBkNGFlYTkyZTZmZTY2MzcxNjdhMGQ2OTFmZDEyJmRuPURhcmslMjBhbmQlMjBEYXJrZXIlMjBBNSUyMFBhdGNoJnRyPXVkcCUzQSUyRiUyRnRyYWNrZXIub3BlbmJpdHRvcnJlbnQuY29tJTNBODAlMkZhbm5vdW5jZSZ0cj11ZHAlM0ElMkYlMkZ0cmFja2VyLm9wZW50cmFja3Iub3JnJTNBMTMzNyUyRmFubm91bmNl
\n\n4) On the top left of the qBittorent window click on "Add a link" and paste the two torrent magnet links you just obtained from decoding.
\n\n5) Open Lutris once the download is complete. At the top left of the window, click on the "+".
\n\n6) Click on "Install a Windows game from media".
\n\n7) Name: "Dark and Darker".
\n\n8) (wine) Installation file: "install".
\n\n9) Select the installation file "Dark and Darker A5 Installer.exe" that you just downloaded with your torrent client.
\n\n10) Install the game by following the instructions of the installation program
\n\n11) Download the two latest VC++ files:
\n\n1- https://aka.ms/vs/17/release/vc_redist.x86.exe
\n\n2- https://aka.ms/vs/17/release/vc_redist.x64.exe
\n\n12) In Lutris, Click on the game in Library --> Wine glass icon --> Wine Control Panel --> Add/remove programs --> Install --> Browse to VC++ files you just downloaded and install both 32 and 64 bit versions successively.
\n\nNote: If you can't find them even though you are in the right directory, select "all files" at the bottom.
\n\n HOW TO PATCH THE GAME\n
\n\nIn order to patch the game, you just need to download the torrent via the magnet link that you will find after decoding the "Hotfix #1" code in Base64 Decode in step 3, and repeat step 11 of the guide with the file "Dark and Darker A5 Patch.exe" just downloaded. The version of the game displayed in the bottom right corner of the game screen at launch should be "0.5.0.1166".
\n\nNB : As for the bugs related to textures, to the sudden closing of the game, I am unable to give an exact help to everyone. It can depend on too many factors, including hardware, wrong drivers, wrong versions of Wine-GE/Proton...
\nHi there, Im very new to Linux as a whole, and I was hoping somebody could help me with this as I havent found a different solution. Im setting up a laptop for my friend thats running Ubuntu 22.04 and I have a Radeon R9 290 connected through an eGPU case, and Ive confirmed that they both work. The issue is that I dont know how to actually get the laptop to register the eGPU case/card and switch over to it. If anybody can help it would be greatly appreciated. Thanks.
\nHow do I change Unix file pathing to a windows format file pathing Im trying to use this mod for Skyrim I can get it to open using Steam proton but it gives a error towards the end of the patch. I used proton tricks to open it as well, but it doesnt let me access the local folder.
\nHello! I have a elgato Stream Deck+ and was wondering if it is presently working on linux?
\nHello everyone! I am trying to run a simple 200MB game (this) that comes in a .EXE file. I just installed Wine (8.5) but when I run:
\n\nwine PanzerPaladin.exe\n
\n\nthe result is this:
\n\n0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005\n0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005\n0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005\n0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005\n0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION\n
\n\nWhat's going on?
\n\nSpecs:\nOS: Garuda Linux x86_64\nHost: LENOVO LNVNB161216\nKernel: 6.1.24-1-lts\nDE: Xfce 4.18\nCPU: AMD Ryzen 7 5700U with\nGPU: AMD ATI Lucienne\n
\n\nThank you in advance.
\ni am using a steam deck to play dying light and was wondering if its possible to make dying light run as dyinglight.exe and not as heroic games launcher
\nI mostly play with kb + mouse but I do like to use a ps4 controller (gyro + flick aiming) once a while. However, I noticed that my custom bindings keeps being ignored after every kill (for example, R2 to shoot changes to R1 for no reason etc)
\n\nIt's pretty annoying and it defeats the point of me using the controller if the game keeps ignoring it. Is there a way to fix this? I really like this setup.
\n\nI run Fedora Workstation 38 with GNOME 44.
\nI could not install MTG: Arena from the Playstore because my Chromebook is incompatible, I also could not install the APK in developer mode.
\n\nI installed Linux and Lutris, then installed the Windows version of the game, it ran at 5 FPS.
\n\nI am a padwan with no no linux kung fu.
\n\n
\n\n
\n\nChrome OS 114.0.0.0
\n\nLinux x86-64, Intel Core m5-6y54 CPU @ 1.10 GHz, MMX
\nLong story short, my gpu, which im not gonna say which one it was because i don't want to be made fun of, went to oblivion. im left with a 1050, which, would have been better than my previous card, but, it's not, because this 1050 came from the depths of hell. it seems like a knock-off or something, i have no idea. all i know is that im stuck with this one, and it doesn't accept the nvidia drivers anymore, only nouveau. and as everyone knows, nouveau doesn't cut it. GTA SA ran like a powerpoint presentation.
\n\nSo my question is, is there some power management, or anything else that i could tweak to make the nouveau drivers more usable?
\nHello to whoever opens this post. Need help installing on my Ubuntu 22.04. \nI have both wine and lutris installed and I installed the EA app. But the EA app is not opening up. Just updates on wine and then nothing. I looked up solutions but nothing worked. I even reinstalled lutris and wine. Can someone tell me my error?
\nWhen i try to start assetto corsa from steam i get this error 'rundll32.exe-.NET Fra...ork initialization error\nI have arch linux
\nHello all,
\n\nWas wondering whats currently the best config for optimal performance for returnal.
\n\nI am currently using the experimental build, and so far its the best I have seen. Yet some cutscenes are missing and some placeholders are they to fill the void, and they break the atmosphere.
\n\nusing nobara os / nvidia rtx 2080 with propietary drivers
\n\n
\n\nthanks,
\nI'm new to Linux and I've been trying to set this up for a couple of days to play with my friend The game works if I use just my systems wine staging 8.5 but its really stuttery so I looked up on protondb any tweaks to make it run smoother and it says to enable DXVK_ASYNC so I tried adding IW6X and Xlabs as a non steam game and it wouldn't launch then I tried to launch it with lutris and it didn't work if anyone can help me get this running I would really appreciate it FYI I'm using the files from steam to load Xlabs cuz I own cod Ghosts
\n\nMy Specs:
\n\n[System]
\n\nOS: Nobara Linux 37 Thirty Seven
\n\nArch: x86_64
\n\nKernel: 6.2.10-200.fsync.fc37.x86_64
\n\nDesktop: GNOME
\n\nDisplay Server: x11
\n\n
\n\n[CPU]
\n\nVendor: AuthenticAMD
\n\nModel: AMD Ryzen 5 5600 6-Core Processor
\n\nPhysical cores: 6
\n\nLogical cores: 12
\n\n
\n\n[Memory]
\n\nRAM: 62.7 GB
\n\nSwap: 77.0 GB
\n\n
\n\n[Graphics]
\n\nVendor: NVIDIA Corporation
\n\nOpenGL Renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2
\n\nOpenGL Version: 4.6.0 NVIDIA 525.105.17
\n\nOpenGL Core: 4.6.0 NVIDIA 525.105.17
\n\nOpenGL ES: OpenGL ES 3.2 NVIDIA 525.105.17
\n\nVulkan: Supported
\n\n
\n\nall the wine versions I have installed
\n\nSystem: 8.5 Staging
\n\nWineHQ 8.5 (Staging)
\n\nLutris -GE-Proton7-46-x86_64
\n\nProton 7.0
\n\nGE Proton7-55
\n\nAll Lutris installed comparability using protonup QT
\n\nLutris -GE-Proton7-46-x86_64
\n\ndxvk async-2.0
\n\ndxvk v2.1
\n\nvkd3d v.2.8
\nThis week I decidet I will try to commit to Linux and will try to finally abandon Windows. First of all this is not my firs rodeo with Linux, I have already used Garuda linux on my main pc about 6 times and I have my own Garuda steam console, Debian server and Garuda on my laptop. The deal braker on my desktop... is Nvidia... yeah. Just after installing it I've got into loads of trouble with proprietary drivers and zen headers. My keyboard doesnt light up on boot so I have to go under my table every time to unplug and punch it back to USB. fstab is a mess of a system and I had to use timeshift abou 5 time before I've finally got parameters combination that worked with my 3 drives. And omg the drives worry I have. My root is 450gb ssd and I see how I'll have problems with space in near future. On Windows I can at least decide where every single program will go, here.. nope. I am thinking about giving the dreaded win11 a try. I am already good at debloating and despooking win10 with github tools so atleast I learned something from this extreme sport called Linux/open source.
\n\nWhat is your opinion? Should I continue? Is this endless battle worth my time when I am already frustrated?
\n\nHardware specs:\n CPU Ryzen 7 2700, GPU GeForce GTX 1650, 16gb RAM, 2,5" and m.2 ssd, 2tb hard drive, Onyx external sound card.
\nI recently switched over to Ubuntu 22.-4 LTS after using windows most of my life. I have been experiencing issues getting battle.net and World of Warcraft retail installed. Currently when i begin the install, Lutirs just launches this window but nothing else happens once I select install and no other windows are running. From what I can tell the scripts fail to do anything. When I selected install at the first popup window, typically a second lutris window follows showing the script running. That does not occur.
\n\nCould someone provide some insight on what could cause this issue or possibly a location of a log file i can reference? I have ensured all dependencies are installed and even purged Wine and reinstalled it fresh.
\n\nI appreciate any help. Thanks!
\nAs the title says, Skyrim SE isn't running at my monitors native resolution properly and is displaying black bars. I have edited the .ini file with the proper width and height info, but it's unfortunately still giving me black bars.
\n\nFor reference, my setup for Skyrim SE is:
\n\n-My system's GPU is a 7900XTX and I'm running OpenSUSE Tumbleweed
\n\n-SteamTinkerLaunch to install and launch the Vortex modding launcher
\n\n-Vortex is using ProtonGE-7-53
\n\n-.ini file is edited to have the relevant values match my main display's resolution of 3440x1440
\n\n-I attempted to tell STL to use FlawlessWidescreen, but that only launches with vanilla Skyrim and still fails to get it to render ultrawide, as it never detects Skyrim
\n\nAny ideas what are stopping it from rendering properly? I've tried researching this, but haven't found anyone else with the same problem on Linux, only Windows support.
\nHello fellow Linux-enjoyer Ive got a question about game modding. So I got a Steam Deck and recently startet modding some games. \nSo my question is if there is a way to manage the mods like all the mod managers you can get from nexus but for Linux. The modding in general is not the problem, the problem is I dont know/see if the mods are actually working or not, or if there are some scripts that dont work together and stuff like that.
\n\nIm a pretty big Linux noob and not so familiar with it atm, so any advice is appreciated.
\nI'm on Garuda linux and using Gnome as DE which I believe is on version 43.4 right now. Previously when I ran game installation scripts for downloaded native linux games from GOG, a GUI would show up. I had to format my linux partition back then and after several months I've setup linux once again however, when I'm trying to install the games (like Wasteland 2, Memoranda, Shadow Warrior, etc.) only a command line installer comes up (Mojosetup is it?), which is fine and installs the game correctly. But I wonder what has happened? Am I missing a package? Why is the GUI not showing up?
\nI've been using the official Discord application until I've found Webcord. My only problem with Webcord is that it doesn't have Krisp noise suppression and the normal one is extremely bad. I know that Webcord doesn't have it as it has the same limitations as the web based Discord but I want to know if there is any other options or solutions to it. It's extremely annoying to try to screen share to friends without proper suppression.
\nhas anyone able to install SlingPlayer-Setup-1.5.1.338-US.exe without crashing ?? thx
\nHi im trying to play the Re 4 Remake I downloaded Nvidias latest drivers with the MWHD command on manjaro but it has lag low fps Im not sure why.
\nHey, I play cyberpunk on steam. Since the last patch update nothing works anymore.
\n\nI launch the game and the screen turns black. Does anyone know how to fix it ?
\n\nHere are my machine's specs (I know my graphics card sucks but Cyberpunk was working just fine...I was playing with ultra settings lmfao) :
\n\n
\n\n[System]
\n\nOS: Fedora Linux 37 Workstation Edition
\n\nArch: x86_64
\n\nKernel: 6.2.10-200.fc37.x86_64
\n\nDesktop: KDE
\n\nDisplay Server: wayland
\n\n
\n\n[CPU]
\n\nVendor: GenuineIntel
\n\nModel: 12th Gen Intel(R) Core(TM) i7-1255U
\n\nPhysical cores: 10
\n\nLogical cores: 12
\n\n
\n\n[Memory]
\n\nRAM: 23.1 GB
\n\nSwap: 8.0 GB
\n\n
\n\n[Graphics]
\n\nVendor: Intel
\n\nOpenGL Renderer: Mesa Intel(R) Graphics (ADL GT2)
\n\nOpenGL Version: 4.6 (Compatibility Profile) Mesa 22.3.7
\n\nOpenGL Core: 4.6 (Core Profile) Mesa 22.3.7
\n\nOpenGL ES: OpenGL ES 3.2 Mesa 22.3.7
\n\nVulkan: Supported
\nJust now.
\nOw crap.. I guess I'll be waiting on this madness..
\nOw never mind it died trying to start up.. Problem fixed itself.
Stay dead windows.. I'm glad you died.
\nWhen I play Overwatch 2, the video keeps freezing (permanently), so that I need to restart the game, in order to play. The games audio works fine, I can even still hear the voice chat, just the video freezes. Because the games doesn't crash but only freezes, I don't cannot provide crash logs.
\n\nBut after playing for a few minutes (way before the game crashes) I get an error message, which does not crash the game (see the bottom of the post).
\n\nI use Bottles, installed Battle.net with it and then changed the Runner to lutrius (Version 7.2-2), because I have terrible Performance with soda and caffe. I am using DXVK: dxvk-2.1-1-0811813
, VKD3D: vkd3d-proton-2.8-a-7be
and DXVK NVAPIdxvk-navapi-v0.6.1-1-c42
, Discrete Traphics: true, Syncronisation: Esync.
Do you have any ideas, or even have, or had the same problem?
\n\n\nUnhandled exception: stack overflow in 64-bit code (0x000000007b07ee1b).\nRegister dump:\n rip:000000007b07ee1b rsp:0000000001656760 rbp:0000000001656d40 eflags:00010202 ( R- -- I - - - )\n rax:0000000000000ec8 rbx:0000000000000007 rcx:00000000016518b0 rdx:0000000000000000\n rsi:0000000330a813f0 rdi:0000000001656910 r8:0000000001656910 r9:0000000000000007 r10:0000000000000008\n r11:0000000000000246 r12:0000000000000000 r13:0000000000000000 r14:0000000000000000 r15:0000000000000400\nStack dump:\n0x0000000001656760: 0000000000004ec8 0000000000000000\n0x0000000001656770: 000000007b02ef46 0000000000000007\n0x0000000001656780: 0000000330a813f0 0000000001656910\n0x0000000001656790: 0000000001656d40 0000000000000000\n0x00000000016567a0: 0000000000000000 0000000000000000\n0x00000000016567b0: 0000000000000400 000000007b02f533\n0x00000000016567c0: 0000000000000000 0000000000000000\n0x00000000016567d0: 0000000000000000 0000000000000000\n0x00000000016567e0: 0000000330a813f0 0000000000000015\n0x00000000016567f0: 0000000001656910 0000000330a813f0\n0x0000000001656800: 000000023d8e98c0 0000000012c70170\n0x0000000001656810: 0000000001656910 000000007b02f726\nBacktrace:\n=>0 0x000000007b07ee1b AccessCheckByType+0x1769b() in kernelbase (0x0000000001656d40)\n0x000000007b07ee1b kernelbase+0x7ee1b: orq $0,(%rcx)\nModules:\nModule Address Debug info Name (27 modules)\nPE 000000007b000000-000000007b0d9000 Export kernelbase\nPE 000000007b600000-000000007b816000 Deferred kernel32\nPE 0000000140000000-000000014002b000 Deferred tabtip\nPE 0000000170000000-00000001700a4000 Deferred ntdll\nPE 00000001c69e0000-00000001c7321000 Deferred shell32\nPE 00000001c8db0000-00000001c8e46000 Deferred msvcrt\nPE 000000021a7e0000-000000021a857000 Deferred setupapi\nPE 0000000231ae0000-0000000231b62000 Deferred rpcrt4\nPE 000000023d820000-000000023da6d000 Deferred user32\nPE 00000002522e0000-0000000252324000 Deferred oleacc\nPE 000000026b4c0000-000000026b53b000 Deferred gdi32\nPE 00000002739c0000-0000000273af7000 Deferred oleaut32\nPE 0000000297900000-0000000297912000 Deferred aclui\nPE 00000002bb750000-00000002bb891000 Deferred comctl32\nPE 00000002e3540000-00000002e3591000 Deferred shlwapi\nPE 00000002e8f10000-00000002e902b000 Deferred ole32\nPE 00000002f1fa0000-00000002f1fad000 Deferred version\nPE 00000002f7230000-00000002f725f000 Deferred uxtheme\nPE 00000003126f0000-0000000312709000 Deferred shcore\nPE 0000000327020000-0000000327073000 Deferred combase\nPE 000000032a700000-000000032a72a000 Deferred sechost\nPE 0000000330260000-000000033029f000 Deferred advapi32\nPE 0000000330a70000-0000000330aa9000 Deferred uiautomationcore\nPE 0000000375610000-0000000375648000 Deferred win32u\nPE 00000003af670000-00000003af72f000 Deferred ucrtbase\nPE 00000003afd00000-00000003afd1a000 Deferred imm32\nPE 00007f7c3e760000-00007f7c3e764000 Deferred winex11\nThreads:\nprocess tid prio (all id:s are in hex)\n00000020 start.exe\n ["C:\\windows\\system32\\start.exe" /exec start /wait "C:\\Program Files (x86)\\Battle.net\\Battle.net.exe"]\n 00000024 0\n00000030 services.exe\n ["C:\\windows\\system32\\services.exe"]\n 00000034 0\n 00000038 0\n 00000044 0\n 00000054 0\n 00000088 0\n 00000094 0\n 000000ac 0\n 000000c4 0\n 000000f8 0\n0000003c winedevice.exe\n [C:\\windows\\system32\\winedevice.exe]\n 00000040 0\n 0000004c 0\n 00000050 0\n 00000058 0\n 0000005c 0\n 000000d0 0\n00000080 winedevice.exe\n [C:\\windows\\system32\\winedevice.exe]\n 00000084 0\n 0000008c 0\n 00000090 0\n 00000098 0\n 0000009c 0\n 000000a0 0\n000000a4 plugplay.exe\n [C:\\windows\\system32\\plugplay.exe]\n 000000a8 0\n 000000b0 0\n 000000b4 0\n 000000b8 0\n 000001ec 0\n 000001f0 0\n 0000053c 0\n 00000540 0\n000000bc svchost.exe\n [C:\\windows\\system32\\svchost.exe -k LocalServiceNetworkRestricted]\n 000000c0 0\n 000000c8 0\n 000000cc 0\n000000d4 (D) C:\\windows\\system32\\tabtip.exe\n ["C:\\windows\\system32\\tabtip.exe"]\n 000000d8 0\n 00000114 0 <==\n 00000118 0\n 00000344 0\n 00000348 0\n 00000750 0\n000000dc explorer.exe\n [C:\\windows\\system32\\explorer.exe /desktop]\n 000000e0 0\n 000000e4 0\n 000000e8 0\n000000f0 rpcss.exe\n [C:\\windows\\system32\\rpcss.exe]\n 000000f4 0\n 000000fc 0\n 00000100 0\n 00000104 0\n 00000108 0\n 0000010c 0\n 00000764 0\n0000011c start.exe\n ["C:\\windows\\system32\\start.exe" /wait "C:\\Program Files (x86)\\Battle.net\\Battle.net.exe"]\n 00000120 0\n00000124 Battle.net.exe\n 00000128 0\n 0000012c 0\n 0000013c 0\n 00000140 0\n 00000144 0\n 00000148 0\n 00000150 0\n 00000154 0\n 00000160 0\n 00000164 0\n 00000168 0\n 00000188 0\n 0000018c 0\n 00000190 0\n 00000194 0\n 00000198 0\n 0000019c 0\n 000001a0 0\n 000001a8 -2\n 000001ac 0\n 000001b0 0\n 000001b4 0\n 000001c0 0\n 000001c4 0\n 000001c8 0\n 000001cc 0\n 000001dc 0\n 000001e0 0\n 000001e4 0\n 000001e8 0\n 000001fc -2\n 00000200 0\n 00000204 0\n 000002b8 0\n 000002bc 0\n 000002c4 0\n 000002cc 0\n 000002d0 15\n 000002d4 0\n 000002e8 0\n 00000308 15\n 00000334 0\n 00000394 0\n 000003b0 0\n0000016c Agent.exe\n 00000170 0\n 0000017c 0\n 00000184 0\n 000001b8 0\n 000001bc 0\n 00000214 0\n 00000218 0\n 0000021c 0\n 00000220 0\n 00000224 0\n 00000228 0\n 0000022c 0\n 00000230 0\n 00000234 0\n 00000238 0\n 0000023c 0\n 00000240 0\n 00000244 0\n 00000248 0\n 0000024c 0\n 00000250 0\n 00000254 0\n 00000258 0\n 0000025c 0\n 00000260 0\n 00000264 0\n 00000268 0\n 0000026c 0\n 00000270 0\n 00000278 0\n00000174 conhost.exe\n ["C:\\windows\\system32\\conhost.exe" --server 0x30]\n 00000178 0\n000001f4 Battle.net.exe\n 000001f8 1\n 0000027c 0\n 00000284 0\n 000002b4 0\n 000002dc 0\n 000002e0 0\n 000002e4 0\n 000002ec 0\n 000002f0 0\n 000002f4 -2\n 000002f8 1\n 000002fc 0\n 00000300 0\n 00000304 1\n0000020c Battle.net.exe\n 00000210 0\n 00000280 0\n 00000288 0\n 0000028c 0\n 00000298 0\n 0000029c 0\n 000002a0 0\n 000002a4 0\n 000002ac -2\n 00000368 0\n00000398 Battle.net.exe\n 0000039c 0\n 000003b4 0\n 000003b8 0\n 000003bc 0\n 000003c4 -2\n 000003c8 1\n 000003cc 0\n 000003d0 0\n 000003d4 0\n 000003d8 1\n 000003dc 0\n 000003e0 0\n 000003e4 0\n 000003e8 0\n 000003ec 0\n 000003f0 -2\n 000007c8 0\n 00000800 0\n00000460 Battle.net.exe\n 00000464 0\n 0000046c 0\n 00000470 0\n 00000474 0\n 0000047c -2\n 00000480 1\n 00000484 0\n 00000488 0\n 0000048c 0\n 00000490 1\n 00000494 0\n 00000498 0\n 0000049c 0\n 000004a0 0\n 000004a4 0\n 000004a8 -2\n 00000668 0\n 000007b4 0\n 00000820 0\n 00000824 0\n 00000828 0\n 0000082c 0\n 00000830 0\n 00000834 0\n 00000838 0\n 0000083c 0\n 00000840 0\n000004b4 Overwatch.exe\n ["C:/Program Files (x86)/Overwatch/_retail_/Overwatch.exe" -uid prometheus]\n 000004b8 0\n 000004bc 0\n 000004c0 0\n 000004d4 0\n 000004e0 0\n 000004e4 0\n 000004e8 0\n 000004ec 0\n 000004f0 0\n 000004f4 0\n 000004fc 0\n 00000500 0\n 00000504 0\n 00000508 0\n 0000050c 0\n 00000510 0\n 00000514 0\n 00000518 0\n 0000051c 0\n 00000520 0\n 00000524 0\n 00000528 0\n 0000052c 0\n 00000530 0\n 00000534 0\n 00000538 0\n 0000055c 0\n 00000560 0\n 00000564 0\n 00000568 0\n 00000570 -2\n 00000574 -2\n 00000578 -2\n 0000057c -2\n 00000580 -2\n 00000584 -2\n 00000588 -2\n 0000058c -2\n 00000590 -2\n 00000594 -2\n 00000598 -2\n 0000059c -2\n 000005a0 -2\n 000005a4 -2\n 000005a8 -2\n 000005ac -2\n 000005b0 0\n 000005b4 0\n 000005b8 0\n 000005bc 0\n 000005c0 1\n 000005c4 1\n 000005c8 1\n 000005cc 1\n 000005d0 0\n 000005d4 15\n 000005e0 0\n 00000630 0\n 00000634 0\n 0000063c 0\n 00000640 0\n 00000644 15\n 00000648 0\n 0000064c 15\n 00000650 0\n 00000654 0\n 00000658 0\n 0000065c 15\n 000006c4 0\n 000006cc 0\n 000006d0 0\n 00000738 0\n 00000814 0\n 0000081c 0\n000004d8 CrashMailer_64.exe\n ["C:\\Program Files (x86)\\Overwatch\\_retail_/ErrorReporting/x64/CrashMailer_64.exe" "Overwatch"]\n 000004dc 0\n000005d8 Battle.net.exe\n 000005dc 0\n 000005e4 0\n 000005e8 0\n 000005ec 0\n 000005f4 -2\n 000005f8 1\n 000005fc 0\n 00000600 0\n 00000604 0\n 00000608 1\n 0000060c 0\n 00000610 0\n 00000614 0\n 00000618 0\n 0000061c 0\n 00000620 -2\n 00000684 0\n00000754 explorer.exe\n [C:\\windows\\system32\\explorer.exe /desktop]\n 00000758 0\n 0000075c 0\n 00000760 0\nSystem information:\n Wine build: wine-7.2-1-g1f8837bdccd (Staging)\n Platform: x86_64\n Version: Windows 10\n Host system: Linux\n Host version: 6.2.11-arch1-1\n
On the Logitech PowerPlay, at least on windows, the battery stays between 70-90% so that it can maintain its battery health. Does this feature work on linux, either by being built into the hardware or by being built into the linux driver?
\nIt is as the title says I'm trying to downgrade my Skyrim to best of both. But I don't know how I can do it on Manjaro.
\nI'm wondering if there's a co-op game that is appropriate for a 10yo, that also works on Linux via Steam?
\n\nI'm looking for something like No Man's Sky, or Subnautica, or Elder Scrolls. Something with a plot would be ideal, but that isn't too short. Gamepad support would be ideal.
\n\nThanks for any tips!
\nRunning on popos with an nvidia graphics card. The other day I started a second steam library on an external ssd. Some hiccups at first but I got it working. Yesterday that game, Deep Rock Galactic, stopped booting. At most it would pull up a black screen for a split second before closing with no displayed error messages.
\n\nAt first I assumed a problem with the external library, maybe permissions. As part of debugging I installed a second game, Risk of Rain 2, and tried to start it up. It did, but took about 10 minutes to load and proceeded to have about 5fps once it did. I then started checking the output of nvidia-smi, where I haven't seen either game or steam itself be displayed using gpu memory at any point, while other programs like xorg and firefox have. So my current theory is that Steam simply isn't using my hardware but I'm not sure why or how to fix it.
\n\nI've recently made hardware changes (CPU and mobo upgrade), but have not opened my machine between steam working and now. Probably more noteworthy: the day before this started, Deep Rock had several crashes on me due to the gpu running out of memory. This had never happened to me before but downgrading from dx12 to dx11 resolved it, so I didn't think much of it at first.
\n\nVarious things I've tried, all with no behavioral changes:
\n\n- Gamemode launch command
\n\n- __NV_PRIME_RENDER_OFFLOAD=1
\n\n- prime-run, which hasn't been installed on my machine and I think was outdated information.
\n\n- Several restarts of both Steam and my machine.
\n\n
\n\nHardware info:
\n\n- gtx 1060 3gb
\n\n- i3 12100f
\n\n- 8gb ddr4 ram
\n\n
\n\nThanks!
\nI have gotten the best results with wine-ge-proton7-29 but its still giving me 30-40 fps and stuttering
\nI'm using Manjaro and have Steam games working under Proton. It's all working really well.
\n\nBut there are other games I want to play that are not under Steam. Can anybody point me in the right direction of getting the above launchers, or games from these stores, working under Linux?
\nI want my steam on my linux partition to access my games on a harddrive both the windows and Linux partitions share.
\n\nI was wondering if anyone has come across an easy way of doing this. I've tried looking this up but I am flooded with steam deck specific stuff.
\nHi all,
\n\nRecently purchased Warcraft III: Reforged via PayPal. No interest in the Reforged graphics, just want to play W3 in a resolution higher than a postage stamp without mucking about, which I used to be able to do no worries til they took the legacy version from the launcher.
\n\nProblem is, the Battle.net client directs me to "Buy Now" instead of giving me the Download button, and when I click "Buy Now" it of course tells me that the game is already in my library.
\n\nBlizzard Support at first didn't understand my issue, and thought I was asking about gifting the game to someone else, but once they got their tech support involved I was advised to reinstall the client after deleting my Battle.net cache, which I did, as they believed that the client wasn't pulling a list of fresh licenses from their servers. Tried that, to no avail. They asked for an MSInfo file, which obviously I can't provide, and advised that I'm running the client through WINE, and have no problems with the client and other Battle.net games - putting emphasis on this not being an OS issue, which I fully expect them to completely ignore and give me the "Linux isn't a supported platform" spiel (which I get, it's not a supported platform, but not the point)
\n\nHas anyone experienced similar issues with the Battle.net client and know of a way to fix this?
\n\nTIA.
\nSo Im new to Linux gaming and I was able to setup Steam, enable Proton, and get some games installed but I had a question about my controller. I prefer to use a PS5 controller and I was able to pair it, but all the on screen menus and controls show PC/Xbox buttons (X, Y, A, B). I know this is expected, but is there any easy way to have my game display the equivalent PS controller buttons? Its still playable but did not know if this was easily doable. (Without buying a PC/Xbox controller). Thanks!
\nThese 3 games (and possibly more) have a similar problem, where the video freezes, with audio continuing to play in a few second loop. Although these crash, for example Batman: Arkham Knight or Ultrakill don't crash. In Witcher 3 it's pretty random, but very common during cutscenes, though there is sometimes this weird effect with colors this and sometimes it's small blocks of a color (usually red or green) appearing all over the screen, in DRG it happened mainly when loading a mission and in CoD it was random as well, but it happend in zombies so far, as for vkcube I just tried something and after 15 minutes it freezed as well. I tried different versions of proton (7.0-6, experimental, GE-45 and GE-54), no wrappers (gamemoderun, mangohud, ...), I even reverted to about 2 month old backup with no effect. If anything I would assume it's some missconfiguration, because driver version didn't seem to affect the issue, neither did proton, nor changing DE to Gnome, but I have no idea which.
\nHere's some system info
\n\nSystem:\n Host: archlinux Kernel: 6.2.10-arch1-1 arch: x86_64 bits: 64\n Desktop: KDE Plasma v: 5.27.4 Distro: Arch Linux\nMachine:\n Type: Laptop System: Acer product: Nitro AN515-55 v: V2.03\n serial:
\nI use optimus-manager for hybrid GPU setup, configuration of that didn't affect the issue though, as with my current and the default the games still crashed.
here's last 3 logs from Witcher if that helps.
\nWitcher 3 log 1
\nWitcher 3 log 2
\nWitcehr 3 log 3
https://www.reddit.com/r/Fedora/comments/12nzq5u/fedora_37_wayland_steam_it_is_working_fine_i_have/
\n\nI put a link here, to spread the question to more people.
\nI've tried fiddling with all sorts of ways to install the EA app and I've so far been unsuccessful. Attempts include:
\n\n- \n
- Changing WINE/Proton versions on Lutris \n
- Using Proton Experimental to try launching The Sims 4 through Steam (which is a free title that actually is supposed to just bring up the EA launcher) \n
- Twiddling with Proton GE versions on Lutris and Steam \n
- Use the installer for The Sims 4 on Lutris rather than the installer for the EA app \n
- Switching between X11 and Wayland. \n
I'm using Fedora 37 and I have an RX 5700 XT for reference. No proprietary driver issues here!
\n\nAnyway, has anyone else figured this out? Or is it just a "me" problem?
\nI recently switched over to linux ubuntu, and I have 2 monitors, my laptops screen, and my external monitor. My external monitor is my main monitor, so I have all my games on it. For some reason, whenever Im in some games, when I flick to the left, or just move to the left in general, the cursor appears on my laptop screen which is on the left, and I have to move it back on the game to keep turning. Any fixes?
\nI really don't get what's up with Apex, in the firing range I can be in one place looking at this big area getting 200+ fps easily and then i'll take a few steps forward (presumably raising my fps because I see less of this big area with a bunch of moving objects) and then my fps drops to like 130, how does this make sense? On windows I'll get a bit below 200 on average but never below 160 ever, and the same thing happens on real maps and it makes no sense
\n\nI run a 6700xt on wayland with gnome and my launch options are -preload +RADV_PERFTEST=gpl +fps_max 500 -novid using proton ge 55 does anyone know why the game performs like this?
\nHey all, I recently swapped over to Linux, currently using Ubuntu 22.04 LTS. Ive been wanting to try and play Diablo and Overwatch but cant seem to get battle.net to install. Currently Ive tried using Lutris but when I select the path and install at the first popup for Lutris nothing else happens.
\n\nI would appreciate any feedback or any current up to date install guides or videos that anyone may know of.
\n\nThanks a lot, happy gaming!
\nr5-5600g - rtx 3060 - Mint 21.1
\n\nSo afaik, I've installed all the dependencies. I'm running the Lutris installer script from here: https://lutris.net/games/world-of-warcraft-classic/ .It's weird to me that is says to install the dependencies but doesn't say what they are, I just assumed they are ones listed on the Battle.net installer here: https://lutris.net/games/battlenet/
\n\nSo I go through the installer and it gets to the Battle.net login window. The installer window is telling me Lutris will automatically close the login window, but it never does (waited 15m and it never closed, do I need to wait even longer?). I presume the installer has halted for some reason at this point because the throbber animation has stopped spinning.
\n\nSo if I manually close the login window Lutris seems to finish up whatever it's doing and it asks me if I want to create shortcuts or launch or close. I've tried launching from this window, and also the main lutris game list window and nothing ever happens, no loading icon natta.
\n\nI can't seem to figure out what the issue is.
\n\nI've hopped around on the web and tried disabling e-sync and f-sync, using the latest GE in Lutris, downgrading to the nvidia 515 driver. I'm not sure what else to do here.
\n\nThe first time I tried to install this today I wasn't paying attention and when the login window to battle.net showed up I went ahead and logged in, installed Classic Wow and actually played a few minutes of it before I realized the Lutris installer Window was still waiting to close LOL. Maybe I should try this again?
\n\nAny tips greatly appreciated.
\nSo there's "instructions" from a ProtonDB user[Feng Lengshun] that extrememly loosely explain how to do this.
\n\nSo I know it is possiblezcquestion is how do I do this step by step on Steam Deck?
\n\nThe goal is to be able to run the game with nwjs with launch options from Game Mode and not Desktop mode.
\n\nAny help would be appreicated.
\nNot sure why, but no matter what version/type of Proton I run to play games on Steam, any non-native Steam game (with few exceptions) will either crash or have poor frame rates. (It's also worth mentioning that tweaking settings in-game doesn't do much.) I have yet to try Proton GE, but both the latest release and Proton Experimental haven't worked. Is there something I'm missing?
\nJust did a fresh install of pop_os lts. Im running a 7900 xtx and 5800x3d. I then installed steam, wine, and protonup. Been trying to run some games and cant get them to work. I tried Witcher 3, Final Fantasy VII remake, and Horizon Zero Dawn. These are all games that work well according to protondb. I can get Witcher 3 to run in Directx 11 mode, though it does have bad stuttering. I cant get either of the other games or Witcher 3 in directx 12 mode to work properly. They will start and I can load in to a save, but the games run at 10 fps or lower.
\n\nI feel like I must be missing something, but as Im new to Linux, I have no idea what it could be. I had always heard that gaming with AMD on Linux was pretty easy as mesa drivers are installed by default. Hoping someone here can help me out. Thanks
\nlong story short, 60 fps capped games look weird when monitor is at 144hz but looks perfectly smooth when capping monitor refresh rate to 60hz. is there a way to fix this so i dont have to cap my monitor at 60 for a smooth experience? i'm running pop os if that matters
\nbecause bottles gives extra options like latencyflex and nvidia supersampling
\nis there a way to make ivy bridge graphics fully compatible with vulkan?\nits an hardware or software thing?\ni literally cant start any game with lutris and i already tried using lutris-ge-proton.\n(i have an old 2012 macbook pro with pop os and every version of wine or proton i use keeps spamming me with warning: ivy bridge vulkan support is incomplete)
\nHello,
\n\nAnyone having problems with aimlab ?
\n\nI have arcoLinux and everytime I open aimlab it crashed if I navigated through settings
\n\nused different versions of proton ge and all has the same problem crashing when navigating or hitting ESC button
\nThis might be a dumb post, and I apologize if so, but, I just wanna say thanks for helping me get into Linux gaming!
\n\nI had an urge to delve in once I heard Overwatch worked a few years back, but could never really commit to it. I didn't have a medication for my ADHD at the time and it was a lot harder to focus on and maintain focus on this hobby.
\n\nNow, a bit of time has passed, I'm fully medicated and able to embrace this hobby full-force. This sub has honestly been a nice place for learning and engaging about this topic. I'm normally a bit shy to post, so I often lurk here, but I do still wanna take the time to say thanks, y'all.
\n\nYou've really helped me get into this hobby and help me understand that it's more *fun* than anything. If you aren't enjoying it, why bother? Thankfully, y'alls guidance and tips have helped me stay clear of any huge missteps, as well as helping me make some decisions for myself [What DE, distro, etc].
\n\nI know this is silly, but I wear my heart on my sleeve, so I hope my thanks can be seen as just that and nothing more. Much love, y'all. Thank you for helping me delve into Linux gaming and meet some wonderful friends in the process. <3
\nAs a steam deck user, which distro would be best suited for a similar experience on my desktop coming from windows 11? Would be for mostly gaming but still necessary for general use. Sorry if this has been asked many times already.
\nI've recently had a friend who's been asking about getting into linux and he mostly does basic stuff in his browser and plays games and I know every time I've distro hopped or reinstalled I always forget something and I was hoping it would be easier to ask you guys about what the necessities are so I don't forget when helping him setup, any help appreciated :)
\nso, i am returning to linux but i dont really want to give up r6s cuz i started playing it with some people recently. can i run this game in vm? i have laptop (asus g14) with amd gpu and cpu (both 6800). that should help with the vfio if nothing else i believe. thanks for info in advance
\nWhen I press play it shows as playing for a few seconds then it goes back to play.
\n\nLutris still complains of missing libraries when I start it, if that matters. Also I'm on void.
\n\nThanks.
\nI tested this option and I love it in cs go. There is no perceptive input lag added, and for me the slight stutter of uneven framerates is much better than having screen tearing (120hz display). It just works.
\n\nIf there are any tech gurus here, can you explain the difference of this setting compared to "adaptive sync" on windows? Or is it the exact same thing? For some reason I never liked the feeling of adaptive sync in windows, the stutter was way worse. If it is the same thing i dunno why.. :D
\n\nHalp!
\nSo normally when I'm on xorg I like to set a custom resolution of 2304x1440 to play FPS games in 16:10 but on wayland there is no xrandr and the only equivalent i've found is wlr-randr which doesn't work on my gnome system, I'm really not sure what my options are and if I even have any but any help is appreciated :)
\nI know usually it works the other way around, that some games just can't play on Linux, but I've found occasionally that for whatever reason game that doesn't work on PC anymore works just fine on Linux/SteamOS. So that's my question, is there a list of games that don't work on PC but work on Linux? On my PC I use Linux Mint, and I have the Steam Deck. To reiterate I'm looking for a list games that work on Linux but not on PC. Windows specifically.
\nAfter hours of trying I still dont have an answer. I installed Sims 4 using Steam on the PoP-Store, but as a deb-package. I can run Sims 4 just fine using the latest proton release 7.0-6. I want to install Mods. Since Im using Proton and havent used Wine yet, I dont have a .wine in my home directory. Instead I have to go to /home/username/.steam/Steam/steamapps/compatdata/gameid/pfx/drive_c/users/steamuser/My Documents/Electronic Arts/The Sims 4. But heres only one folder: Saves. Theres no mods folder and if I make one with my mods in it, the game doesnt recognize them. Can anyone help?
\nHi there.
\n\nHave installed Steam on Linux Debian 11, downloaded the .deb
file from the official site.
Now, every time that run the steam
command or launcher shortcut, it tries to install again the package (download the 32bit libs, etc)
What should do to launch it normally, some command option? steam --whatever
Hi all,
\n\nI recently forgot to turn off my VPN when playing OW2 and noticed something strange. MY FPS tanked.
\n\nI have always assumed that a VPN would increase network latency (hence, I usually turn it off when playing). However, surprisingly, the latency wasn't so bad (~50ms), but the PFS got a massive 30% reduction (270pfs -> 190fps). My GPU and CPU were just chilling at 70% and 30% usage, respectively.
\n\nCan anyone explain what was happening there? And, any suggestions on fixing it?
\nI get a lot of 'not responding, wait or close' messages on my Chrome browser and Libre Office programs since installing 22.04. I always click 'wait' and it doesn't stop for long, but it is different to what it used to be with 20.04.
\nWhen trying to run the Thwarglauncher, I'm getting the OSNotIdentified error. Any way to make the wine "pass" as certain OS?
\nhi there
\n\nhave bought an RTX 3060 to my Linux machine
\n\nI use Debian 11 with gnome.
\n\nAt first Wayland was disabled, so enabled it following a tutorial.
\n\nNow it runs with Wayland, but when do some 3D real-time stuff, it runs under 10 FPS
\n\nonly when run with X11 performs normally
\n\nthere's a solution for that?
\nHello. So I've been getting full-time Linux around, and the literal only roadblock at this point is getting an equivalent mouse with a software to what Sades Axe has. Gotta currently have a Windows VM around, as Wine just was a no go.
\nhttps://fullsync.co.uk/ezoimgfmt/i0.wp.com/fullsync.co.uk/wp-content/uploads/2020/04/SADES-Axe-software.png?resize=1024%2C658&ssl=1&ezimgfmt=ng:webp/ngcb1
\nMainly the macros and presets. I use that a lot. Is there really nothing around Linux that could satisfy this need? Of course DPI settings and coloring should stay as well. Thanks in advance.
I'm trying to run guilty gear strive on a 16" m1 macbook pro using wineskin. The game loads up fine and I can access the menu and go into the character selection screen but the characters are grayed out.
\n\nHere is what it should look like:
\n\n
\n\n\n\nAnd here is what I get:
\n\n
\n\n\n\nwhen I load into the actual game my screen just goes black. for context I can still hear the audio, I can hear the announcing voice and I can see the subtitles and the healthbars but everything else is black.
\n\nThe game runs on directx 11 witch should be supported by the latest version of wineskin.
\n\nI am using the latest engine + the latest wrapper version.
\n\nIf anyone knows what the problem might be or how to fix it I would really appreciate it.
\nhttps://www.phoronix.com/news/Mesa-23.1-rc1
\n\nGaming days are getting closer and closer...
\nI'm about to install skyrim(steam) on endeavours, is there any tweaks I should be aware of?
\nI'm currently using Pop!_OS and my trusty Nintendo switch pro controller. The problem I'm running intro is probably a conflict between the input driver Linux uses and the steam input driver. My games work perfectly when I'm not using the steam driver. I was hoping that some of you ran into the same issue and are willing to point me in the right direction.
\n\nHow do I debug the steam input driver? See what's going wrong? \nThanks!
\nI have an issue with adding an external windows partition with steam library. While adding is not the problem, most windows games won't run. There is no issue with non-steam games, and there is no issue with windows games like Cities: skylines, dont starve, stellaris... but other ones will simply change status to 'running' and after a few seconds back to play again. I'm sure a few months ago when I did that last time it worked much better.
\n\nTumbleweed, all up to date... any ideas what can be wrong?
\n530.41 Release Notes:
\n\n- \n
- Added an application profile to avoid performance problems in Xfce 4 when the OpenGL compositor backend is enabled along with G-SYNC. \n
- Added support for suspend and resume when using GSP firmware. \n
- Moved the nvidia-settings application icon into the 'hicolor' icon theme, which allows it to be customized by other icon themes selected in the desktop environment. \n
- Fixed a bug that prevented PRIME render offload from working for Wayland applications when running on a system with an AMD iGPU. \n
- Fixed a bug that prevented nvidia-installer from recording kernel log output to the installer log in some module loading failure paths. \n
- Changed nvidia-installer to no longer use the $XDG_DATA_DIRS environment variable. XDG data files are now installed to a path specified by the --xdg-data-dir option, or /usr/share if not specified.
\nThis fixes a problem when Flatpak is installed that caused the installer to place the nvidia-settings.desktop file in /root/.local/share/flatpak/exports/share/applications. \n - Changed the behavior of glXGetRefreshRateSGI() for non-integer refresh rates to round to the nearest whole number rather than truncating. \n
- Changed the compression format of the .run installer package from xz to zstd. This results in a smaller compressed package, and faster decompression performance. A fallback zstd decompressor is embedded into the installer package for systems which do not already have a zstd decompression program installed. \n
- Fixed a bug that caused nvidia-installer to mistakenly unload some already loaded non-NVIDIA kernel modules. \n
- Added compatibility for Linux kernels with Indirect Branch Tracking (IBT). \n
- Added NV-CONTROL attributes NV_CTRL_FRAMELOCK_MULTIPLY_DIVIDE_MODE and NV_CTRL_FRAMELOCK_MULTIPLY_DIVIDE_VALUE to allow syncing a Quadro Sync II card to different House Sync signal rates. This feature requires firmware version 2.18 or later; to download the latest firmware version, please visit:
\nhttps://www.nvidia.com/en-us/drivers/firmware/quadro-sync-firmware-driver/ \n - Added support for the VK_KHR_video_queue, VK_KHR_video_decode_queue, VK_KHR_video_decode_h264 and VK_KHR_video_decode_h265 extensions. \n
- Fixed a bug that could cause the nvidia-settings control panel to crash when resetting the display layout. \n
- Fixed a bug that could cause excessive GPU power consumption at idle when driving multiple displays with a high refresh rate. \n
- Fixed a bug in nvidia-powerd which could cause excessive CPU usage. \n
- Fixed an issue which could cause applications to run at 1 FPS when using an NVIDIA PRIME Display Offload sink as the only active display. \n
------------------------------------------
\n\n525.1050 Release Notes:
\n\n- \n
- Fixed a bug that could cause the nvidia-settings control panel to crash when resetting the display layout. \n
- Fixed a bug that could cause excessive GPU power consumption at idle when driving multiple displays with a high refresh rate. \n
- Fixed a bug in nvidia-powerd which could cause excessive CPU usage. \n
- Fixed an issue which could cause applications to run at 1 FPS when using an NVIDIA PRIME Display Offload sink as the only active display. \n
- Added compatibility for Linux kernels with Indirect Branch Tracking (IBT). \n
- Fixed a bug that could cause fullscreen PRIME Render Offload applications and/or X to crash when an NVIDIA GPU is driving multiple displays with Reverse PRIME. \n
- Added support for console restoration when using simpledrm. \n
- Updated nvidia-modprobe to create symbolic links in /dev/char when creating the /dev/nvidia* device nodes. This resolves an issue that prevented the device nodes from working with newer versions of runc:
\nhttps://github.com/opencontainers/runc/issues/ \n
I am a former windows user i need a distro which is begginer friendly and geared towards gamers.i know very little about linux,i searched online and found the following distros 1.nobara 2.garuda 3.steam os 4.chimera os 5.regata os but i learned that some of them cannot be used as a daily driver.my laptop specs are i5 9300h,nvidia GTX 1650m 16gb ram 512 gb SSD
\nI installed Steam os 3.0 on my ps4 so i could play steam games but i couldnt get steam to load. I went into my browser and it said that my date and time was off so i cant use the browser im assuming thats why steam cant connect to the servers. Im new to linux i have no idea how to change the date/time because there is no setting for that in the settings menu.
\nGood day l migrated to Linux yesterday everything is still knew and am learning . Steam gives me lib 32 how do l fix it .
\nI just started using fedora, and I can't find out how to install a driver. I have a radeon 6600m, and when i try to find a driver matching my gpu, it only gives me options for windows downloads
\n
\n\nhttps://reddit.com/link/12mm8to/video/1v95gd16iyta1/player
\n\n(Siege isn't yet supported so he was incorrect but this still made me giggle)
\nDoes anyone knows how to run the Asus vg259qm in 280hz mode in Wayland?
\n\nThe maximum frequency shown in KDE settings and xrandr is 240hz, even tho 280hz is enabled in monitor internal settings.
\n\nIt works just fine on windows and even in UEFI.
\n\nI'm using Arch + KDE.
\nI switched my Os from Fedora KDE to Manjaro as Fedora was not quite working on my rig. Im having some problems with Manjaro though minor but they do bother me. When in a window it seems to go blurry except what my mouse is hovering above. Almost a DOF effect. And my audio peripherals do not work. The main headset thats plugged in, and its not picking up my Arctics steel series wireless either. I installed Nvidia drivers via terminal, and I know that Nvidia has its own audio drivers which dont always work. I was trying to install the mobos audio drivers which are Realtek and creative blasterx.
\nAs much as I love wayland I have 2 or 3 problems with it that stop me from using it for gaming, one is the problem of Stuttering I've had recently but that may have been a one off thing, another is that I've previously had some input delay issues with wayland although I didn't notice them this past time I tried
\n\nand finally the whole point of the post: programs that I can't find equivalents for
\n\nthe main two that I need are vibrant linux (to adjust colors) and xrandr (to set custom resolutions) I know there's definitely work arounds for those but I just can't find them so I was wondering if anyone knew where I could get things like these
\nGuys Im running Linux mint lates with all updates. Everything has been working fine so far including games but for some reason tales of arise but wont let me use a controller. This same controller works on storm 4, demon slayer, nier and a few others. I have noticed that when I go to controller layout and try to fix things there I cant. It just gives me a blank unusable window with nothing but the title of the game showing. Im starting to get frustrated. I know turning off steam co troller support in some games works but it doesnt work here.
\nI've followed CoreCtrl setup guide, and I've enabled the kernel parameter (with systemd):
\n\n$ cat /proc/cmdline\ninitrd=\\67c32c173924478691e7d0938a00d7cf\\6.2.10-zen1-1-zen\\initrd nvme_load=YES rw root=UUID=cfbab63a-784f-49cf-97dd-62d53be1d608 rw root=UUID=cfbab63a-784f-49cf-97dd-62d53be1d608 systemd.machine_id=67c32c173924478691e7d0938a00d7cf clearcpuid=514 amdgpu.ppfeaturemask=0xffffffff\n
\n\nThe pp_od_clk_voltage
file exists, but it is empty.
$ cat /sys/class/drm/card0/device/pp_od_clk_voltage\n
\n\nThe driver being used is amdgpu
.
This is what it looks like in CoreCtrl:\nhttps://i.imgur.com/8UY3Mv4.png
\n\nAny idea what could be going wrong?
\nWhenever I try to open this one game that I want to play, it says that wine doesn't support DX13. Is there a way I can play the game without doing that or install it on Wine?
\nHi! I recently purchased space engineers on steam and after setting the -skipintro flag it launched and ran flawlessly across several sessions
\n\nCut to yesterday and the game refuses to launch, throwing up this missing prerequisites: there is missing required c++ package error, which I feel like I have troubleshot to death and I cant get anything to work.
\n\nIve tried GE proton, winetricks, editing the config.exe file, etc. The proton logs dont reveal anything notable to me, it just seemingly ends, but I can provide that if it would help.
\n\nAnything I could try or suggestions would be greatly appreciated, I just dont understand why it worked perfectly two days ago and now it wont even launch into the title screen, I didnt change anything as far as Im aware, literally just played and streamed factorio briefly. \nIm running arch and Ive done a system update but it has had no effect on the error
\n1) Download and install Lutris
\n\n2) Download, install and open qBittorrent
\n\n3) On the top left "Add a link", paste this and download:
\n\nmagnet:?xt=urn:btih:dbef5dea789992fc174f245e1c4df4a1ef34d1f1&dn=Dark%20and%20Darker%20A5%20Installer&tr=udp%3A%2F%2Ftracker. openbittorrent.com%3A80%2Fannounce&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce
\n\n2) Open Lutris once the download is complete. At the top left of the window, click on the "+".
\n\n3) Click on "Install a Windows game from media".
\n\n4) Name: "Dark and Darker".
\n\n5) (wine) Installation file: "install".
\n\n6) Select the installation file "Dark and Darker A5 Installer.exe" that you just downloaded with your torrent client.
\n\n7) Install the game by following the instructions of the installation program
\n\n8) Download the two latest VC++ files:
\n\n1- https://aka.ms/vs/17/release/vc_redist.x86.exe
\n\n2- https://aka.ms/vs/17/release/vc_redist.x64.exe
\n\n9) In Lutris, Click on the game in Library --> Wine glass icon --> Wine Control Panel --> Add/remove programs --> Install --> Browse to VC++ files you just downloaded and install both 32 and 64 bit versions successively.
\n\nNote: If you can't find them even though you are in the right directory, select "all files" at the bottom.
\n\n10) Launch and enjoy your games!
\nHow to fix this? They don't talk. Proton experimental, 7.0, GE I tried anything.
\n\nI am using ubuntu 22.04 with mesa 22. I got a RX580, this is a software issue nothing to do with hardware either.
\nSpecs:
\n\nGaruda Linux (KDE)
\n\nGTX 1650 (Mobile)
\n\nRyzen 5 (With integrated Graphics)
\n\n
\n\nI've seen this issue before on this subreddit and the steam forums, however, most of those posts go without solutions, or the solutions provided don't work. Whenever I attempt to open certain games on Steam, (Fallout: New Vegas as an example) it instantly crashes as soon as I press play, in Proton and Vanilla modes. I'm aware this is most likely a driver issue, and I am not quite sure what to do about it. Any ideas?
\nI don't know how many of you noticed my post from few days ago about VKB Gladiator HOTAS (HOSAS) and my concern if it will work under Linux.
\n\nIt does.
\n\nPerfectly!!!
\n\nNo need for drivers, it can be calibrated directly from hardware and it is surprisingly precise.
\n\nIt simply works (tested on Elite Dangerous as I play it almost exclusively) .
\n\nSo if you are in need for HOTAS and you can spare few extra bucks on HOTAS , and eventually have dilemma, warm recommendation (my old HOTAS was Logitech X52Pro)
\n\nNot to mention if you are lefty (as I'm), you have that option as well.
\n\nStarting from communication with manufacturer/seller, delivery, and most important "WOW" factor once I unpacked it, everything is more than expected.
\nI know it's still in an early phase, but how far away is it from being usable? Will it ever be upstreamed? And is there any way to test it out in it's current state?
\nSo..
\n\nI've been a windows-person all my life, but now, in my current job, I need to know some aspects of Linux. I've never really worked with it at all prior, and I don't even know how to navigate basic things like the file system. Just preferencing this with a gauge on where I'm at, knowledge-wise.
\n\n
\n\nSo, I've decided, to try and get better at it, I need to immerse myself in it on my daily driver. Normally I would consider dual booting, but I'm the type of person who has very little tolerance when it comes to things that just don't work when it works in an environment I know, but would like to change that, thus, I'm going full-in. I am going to completely remove Windows and use ( maybe) Ubuntu as my daily driver for work and play.
\n\n
\n\nSteam Deck made me even consider this. It's truly impressive. Good job Valve.
\n\n
\n\nThis isn't a tech support request, this is just a general questions post.
\n\n
\n\nMy concerns/questions:
\n\n- \n
- I am a gamer. Most of my free time is dedicated to gaming. It SEEMS like it's in a decent state right now according to protonDB, but do you all believe that's the case as well? I know Anti-cheat is borked on most games, but it *seems* like I'll be okay with the majority of games I'll be playing anyways. \n
- I don't mind searching for tweaks - in fact I enjoy it. Steam Deck has been pretty fun so far when it comes to finding solutions to make things work, but too much of that is annoying. How often do you, as a user, actually run into problems that require 'tweaks'? Is it an every application thing? \n
- Ubuntu the way to go? I'd like the most supported distro to start off with, and Ubuntu seems to be the one to go with. \n
- I'm nervous about work related things, so I was thinking I would get Linux up and running, then create a Windows VM for anything that isn't supported. I also like to keep my work VPN inside of a virtualized environment so it doesn't interfere with my PC much. Good idea? \n
\n\nThanks all.
\nHello, there. I am fully AMD User, So it's this post in not to blame NVIDIA. I have weird behavior in KDE using Wayland.
\n\nWell, I've tried running CSGO on KDE Xwayland OpenGL\nSeems like it's very laggy. Gameplay feels like 40-50 fps, meanwhile, the framerate graph shows 130-140.
\n\nMeanwhile, I was expecting those results that the gameplay should run smoothly and the framerate should match or exceed the capabilities of the device or system. In this case, the discrepancy between the perceived laggy gameplay at 40-50 fps and the reported framerate graph of 130-140 suggests that there may be an issue kwin_wayland. No issues on kwin_x11 side, However, when using Gnome Wayland session with Mutter, comp the game actually feels much smoother with a higher framerate, around 130-140 fps, which is accurately reflected on the fps graph. On the kwin_wayland side, enabling vysnc resolves the issue, but it caps the framerate at 60 fps, which may not be desirable.
\n\nAny solution? Would be happy to hear, Also I haven't touch compositor settings.
\nSo on ProtonDB I've seen that Anno 1404 works on the Steam Deck. The problem is that I only get a black screen with mouse movement and sound.
\n\nApperently this game needs DX9. I've tried to install it with Winetricks wich is implemented in Heroic games launcher. But I can't get it to work.
\n\nDoes anyone know how to do this?
\nI know it's not just Linux topic but i have some questions about the version.\nI manually updated my dlss version file manually after some major versions 2.0 to 2.5 , but know I see the dlss version 3.xx. can I use the 3.xx dll file to update without having a GeForce 4xxx series card ? ( I own a 3080) is in the 3.xx dll file the newest dlss 2 version ? And can I do the same with fsr ? And on Linux ?\nThanks for your knowledge
\nJust saw this game on twitter and googled to see if it would work on Linux. Ubisoft is hiring Linux System Engineers to optimize the engine for Linux. Its cool to see a competitive game that not only doesnt actively decide to block Linux users from playing with anti-cheat but actually optimize their game for Linux.
\nGame stopped working but previously was running very well on Wined3d. Now i get black screen upon launch.
\nCurrently, my system is using a GTX1660Ti and now for the first time in over a decade I have decided to turn away from nVidia.
\n\nI have just picked up an RX6700XT 12gb on ebay. It came with a 2.5 year warranty from an authorised MSI reseller so fingers crossed for it being reliable. I made sure my PSU was up to spec ( Zalman 750W Bronze is enough )
\n\nLast I used an AMD card they had terrible, terrible drivers and you had to go with an open source driver to any decent stability. I read this is no longer the case and that AMD has better Linux support than nVidia.
\n\nCrossing fingers for a decent performance improvement. And bye bye to a chunk of my student loan. Beans and rice for me now!
\nI have installed Nvidias drivers and updated the codecs for Fedora KDE but its still laggy.
\nI installed Roblox on my Fedora via Grapejuice. When I use Wayland, the cursor wouldn't stick to the same place when I enable shift lock or hold the right mouse button.
\n\nI heard somewhere that it is possible to use gamescope to fix this, but I don't know the exact commands to make it work.
\nHey, I am considering buying an Arc A750 and was wondering how the driver situation was, on Linux at this point in time, also in comparison to Windows.
\nGTA 1060 3GB driver 530.41.03
\n\ni7490k
\n\narch 6.2.10
\n\nsteam proton experimental
\n\nI am new to arch, finally made the switch from Pop_OS. I have updated my entire system, uninstalled and reinstalled the game 3 times and same message
\nIt is very strange since on protonDB has Platinum, I have this while trying to launch it with Wine-GE-Proton7-35. I also tried other versions (like Proton-GE-Proton7-54) and nothing appears, literally nothing.
\n\nI also tried some thinker steps listed here on protonDB like installing PhysX runtime (don't know if I've done it correctly).
\n\nWhat I am missing? Here is my specs
\nHello!
\n\nI need some ideas getting Team Fortress 2 running again. When I click Play in Steam it opens the dialog box but then the dialog box quickly closes again and the Cancel button turns back into a Play button. I've tried the obvious verifying files and reinstalling.
\n\nI did a bunch of web searches and came across this command:
\n\n~/.local/share/Steam/ubuntu12_32/steam-runtime/run.sh ldd ~/.local/share/Steam/steamapps/common/Team\\ Fortress\\ 2/bin/engine.so | grep found\n
\n\nIt outputs the following
\n\nlibtier0.so => not found\nlibvstdlib.so => not found\nlibsteam_api.so => not found\nlibsteamnetworkingsockets.so => not found\n
\n\nThe page where I got the command from said the first 3 files being not found aren't a concern. I do have the libsteamnetworkingsockets.so file at
\n\n~/.local/share/Steam/steamapps/common/Team Fortress 2/bin\n
\n\nI tried some optimistic symlinking but to no avail. Any ideas? I'm running OpenSuse Tumbleweed.
\nDespite 'The Settlers: Rise of an Empire' being an old game, I was eager to get it running on my
\nlinux system. However, it wasn't available on the Steam Store anymore, and I noticed on ProtonDB that others were having trouble getting it to work. So, I did some digging and found some launch options that seemed to do the trick:
PROTON_USE_WINED3D=1 PROTON_DXVK_ASYNC=0 PROTON_NO_ESYNC=1 DXVK_FEATURE_LEVEL=9_3 PROTON_NO_D3D11=1 %command%\n
\n\nBut that wasn't all, I also had to run protontricks to set up DirectX9 for the game:
\n\nprotontricks 19930 d3dx9\n
\n\nWith these tweaks, I was finally able to enjoy the game, albeit with graphics that don't quite measure up to modern AAA titles. Still, 'The Settlers: Rise of an Empire' is a great game, and I'm glad I was able to get it up and running again!
\n\nUnfortunately, I wasn't able to add a report to ProtonDB for this game because it's no longer available on the Steam Store. The platform requires the game to be listed on Steam for users to submit new reports. Nonetheless, I was still able to get the game running on my system by experimenting with some launch options and using protontricks. It's a shame that others won't be able to benefit from my experience by seeing a new report on ProtonDB, but I hope anyone who wishes to run the game under linux will stumble upon this post.
\nIt also happens in wayland but its manageable since in wayland only available resolution in game are changed to reflect scaling. In xorg 11 the game's resolution scales to match the desktop scaling and it causes distortion and downright black screen for me.
\n\nI can always change desktop scaling before gaming but it would get tedious. I am not sure if Gamescope works and some games I installed cant run Gamescope as they quit with Gamescope on.
\nI'm pretty much trying to do this. I have a Waydroid application opened via Steam, remapping the controller buttons to mouse inputs via Steam Input. Except when I press the buttons in Waydroid they don't actually do what I mapped them to do in Steam. Is there a better way to do this?
\nHi,
\n\nsince I finally installed Garuda Dr460nized KDE edition, a couple of new questions came up.
\n\n1: Is there something similar to MSI Afterburner ? Or how would you go about undervolting a GPU in Linux ?
\n2: What do you use as OSD for FPS an so on something like RSS ?
Thax for this great community.
\nI'm on EndeavourOS and I tried everything, but it simply instantly closes after clicking play, not even a short black screen as others have had. It also does not give any errors in steam logs or dmesg. I've installed gperftools and lib32-gperftools, replaced the libtcmalloc_minimal files, tried removing /panorama/videos folder and -novid -nojoy -fullscreen launch options, tried flatpak steam, all the same result. Every other game, native or proton, works fine.
\nI'm currently looking for an architecture-based distro and I already have a few candidates, but actually they're already known and I've already tried several. I'm doing this because I'm looking for something new, any distro they mention I'll keep in mind, and if it's not ARCH then it may be a derivative of Debian or Ubuntu, as long as it's "new" to me then it's something I would really contribute.
\n\n
\n\nI've never used it:
\n\n
\n\n1- CachyOS
\n\n
\n\nIf there isn't something I like, I'll have to install something I've already tried. These are in order, from the one I like the most to the one I like the least:
\n\n
\n\n0- Archcraft (It is the one I currently use and the one I liked the most, but I want a change of scenery)
\n\n1- ArcoLinux (All very well in terms of the GNOME version, I have not tried the others)
\n\n3- Garuda Linux (It asks for a lot of resources, however, I upgraded my hardware, so I might install this first, if I don't find anything new)
\n\n4- RebornOS (All very well in terms of the GNOME version, I have not tried the others)
\n\n5- XeroLinux (Maybe... I got bored of Plasma)
\n\n6- Manjaro (I have seen that he has many negative opinions...)
\n\n
\n\nAnyway, thank you very much to those who are going to contribute something!
\nI finished installing Fedora KDE Spin earlier today everything seem to go fine. But my mouse is not responding as it should. Its laggy jumps around.
\nwhen i try to launch apex it gets stuck in loading screen and i get this error (easy anti cheat hash catalogue not found) i tried uninstalling proton easy anti cheat runtime with i got past the loading screen but i get failed anti-cheat authentication reinstalling easy anti cheat runtime and using different versions of proton did not help
\nHello friends, we have been developing a game with our team for 1 year and we will publish it tomorrow. Our game is a horror game, but it is not religious. Jinn, mosque etc. no. The way to scare is not constantly making ridiculous jumpscares, but especially cutscene and story-oriented. Also with Turkish voice over. Your criticism and support are extremely important to us. Let me leave the link of the game, it will be on the air at 18:00 tomorrow night.
\n\nhttps://store.steampowered.com/app/2067260/Reflection_The_Greed/
\n\nThe game's story, synopsis, etc. in the description section on the steam page.
\n\nI'll even leave our trailer in case anyone wants to watch it:
\n\nhttps://www.youtube.com/watch?v=XU6t8CaNAio
\n\nThanks in advance, we look forward to your comments with our team. :)
\nI've been meaning to test this PR for VK_EXT_Fragment_Shader_Interlock on RADV. And following Mesa's documentation, I managed to compile it and install it into a different install directory, exported that directory as MESA_INSTALLDIR
.
running vulkaninfo and glxinfo after pointing LD_LIBRARY_PATH
and VK_ICD_FILENAMES
to the relevant directories does indeed show it's Mesa 23.1.0-devel.
Now, I'm wanting to run Xenia with this local build of Mesa, I added this to my launch options for it on Steam
\n\nAMD_VULKAN_ICD="$MESA_INSTALLDIR/share/vulkan/icd.d/radeon_icd.x86_64.json" mangohud %command%\n
\n\nHowever, mangohud is showing it using 23.0.2, my systemwide Mesa, so it didn't use the local build.
\n\nI'm stumped as to what I can do next, so I'm reaching out
\nI tried disabling the shader cache and just playing I am using an intel i5-10300h and gtx 1650 in a laptop I was taking around 100 fps in apex legends but how I don't really know what happended when I enter without the shader precaching it will be 20 fps and now the shader compelation is using all my cores for hours now and is stuck in 65% for 3 hours so yeah cool
\ncompiling blender didn't take 30 minutes for comparision
I will not play apex for the time being but I just wanna say that this sucks
\ntomorrow I will leave steam running in the background hopefully it will finish compiling those damn shaders
\n+ I wanna ask a question are those the same shaders that windows compiles at runtime like seriously
I followed the instructions from the following Reddit post: https://www.reddit.com/r/linux_gaming/comments/11gld3a/running_halflife_1_ray_traced_on_linux_with_dlss/
\n\nI used Lutris and Wine, installed vcrun2019 using Winetricks, but alas I received "Wine C++ Runtime Library Assertion failed" related to Wine Vulkan dll. The graphics card is AMD.
\n\nError message is as follows (as screenshots are not allowed on this Reddit board):
\n\nWine C++ Runtime Library
\n\nAssertion failed!
\n\nProgram: [Path to steamapps common] Half-Life\\rt_bin\\xash3d.exe
\nFile: ../wine/dlls/winevulkan/loader_thunks.c
\nLine: 3010
Expression: "!status"
\n\nUnfortunately, there is no Linux/Wine related post about this error, and I find it weird, considering the setup is fresh and vcrun2019 was installed. DXVK has already bee present. Perhaps the issue is with RTX games, because Portal with RTX simply refused to launch.
\n\nI am an amateur, thus Linux for me just an experiment, even though I wish to use it as a daily driver out of curiosity.
\n\nHelp will be appreciated. Thank you in advance.
\n5 months ago I switched to fedora fulltime (before I only used Manjaro sporadically).\nSince first day (i think) there is a bug when I open a game after waking up the system from suspension (i did not test a lot of games, I play mostly Isaac and Cross code, where the bug did show up) the inside of the window stays black, the discord call audio stops and rarely some other behaviours like flashing between two shades of grey/black.
\n\nDistro: fedora latest, x11, invidia GPU.
\n\nEnglish is not my first language and actually i had a hard time describing the problem, if something is not clear please ask in the comments. Have a great day
\nheya
\n\nanyone managed to make any of these 2 to work?
\n\n
\n\ncheers
\nI really want to use Linux as my only OS but I have a Lenovo laptop and there are just so much bugs in the overall user experience irrelevant of DE or distro that I'd rather just keep Windows, but the gaming is amazing on Linux. A ton of games stutter on Windows for me (mostly unreal engine games and some select games like The Witcher 3) but Linux is smooth as butter with GPL enabled using Mesa 23.1 and Kernel 6.2.10.
\n\nI'm using Kubuntu right now and I've set it up so that Steam starts up in big picture mode when the system is booted. Then I just use the system through Steam's interface and switch to Windows when I need to work or study. It seems to work pretty well. (Although Wi-Fi performance seems less than stellar on Linux) Also my ps3 controller works out of the box without a need for external tweaking.
\n\nJust wanted to share my experience. Happy gaming!
\nI am running corectrl and it works fine but it only controls one of the two fans. I already checked, both fans run for a few seconds on boot but I feel like my ubuntu doesnt understand that my GPU has two fans.
\n\nI also checked in my /sys/class/drm/card0/device/hwmon/hwmon5 folder and I only have fan1_* files but no fan2 anywhere.
\n\nThe GPU is running quite hot when playing taxing games because the second fan is not working. Any ideas what I can do ?
\nMy laptop has three modes built into bios, battery saver, balanced and performance. those different modes limit GPU power limit so GPU encounters power throttle at 80w, 100w, 125w respectively. there is a physical switch built into the chasis that switches modes and it can also be adjusted with intel's laptop control panel. on windows it works fine, but on linux only battery saver and balanced modes are possible and even if i switch to performance mode with the physical button it still throttles my gpu at 100w. is there a way to circumvent this? how do laptops with gpu at different power throttle thresholds in linux solve this problem? is this unfixable?
\nI hate when windows just freezes for the smallest of shits, I still can't believe after all these years of updates and version it's still so bad. I want to switch mainly to Linux but my only deciding factor is that I am somehow losing out on gaming performance. Is this true? Are there any significant differences, if any at all. Please provide data with responses.
\nSo kovaaks recently updated to 3.2.0 which atleast allows us to get to the menu instead of just being screwed over instantly but the UI doesn't accept clicks or anything despite recognizing when I'm hovering my mouse over a button, I'm just curious if anyone has any ideas for work arounds or if any other game has had a similar problem and how they fixed it
\nI have an art software from 2021 looking for a copy of steam at /home/username/.steam/root I think as an anti piracy thing (its a perpetual license art software - substance painter 2021) - was there a copy of steam back then that would install to this spot?
\n\nI got mine from ubuntu's software center (I'm still new to this after just doing a linux basics class at a school) so it plopped it in a different spot and was wondering if I can still grab that particular steam copy that installs to the dir the program is looking for at a new approach in trying to get this program to run - if anyone knows where that one is or how to grab it.
\n\nAlternatively, is there a way to trick or direct it to the place steam lives in now? I think its hard coded so I can't quite change a script to redirect it. It thinks steam isn't running because it cant find it in the spot its looking.
\nI have Parrot as my main OS coz I like how fast it is and how elegant it looks. It's really comfortable for doing CTFs. Most tools are already installed. I also want to play some of my steam games while keeping Parrot as my main OS. Any suggestions what's the most effective way to do it?
\nI bascially want the background shader compilation to use all my cpu cores
\ncause it's taking forever in the background
I am trying to get Earth Defense Force 5 to play on my Mac (13.3, Intel i7 MacBook Pro), installed via Steam, using WineSkine Winery, but I am getting a red screen. The music plays and blind clicking indicates the UI responds.
\n\nI am using x86on64, since Steam is still 32bit only, even if EDF is 64bit.
\n\nThe game works fine in Bootcamp on the sand machine.
\n\nCan anyone suggest what I could be looking at, in terms of configuration or analysis?
\nI invite you to try this small project I coded to make LatencyFlex easier to install. In short:
\n\nRun this to install LatencyFlex for all your Steam games.
\n\ngit clone git@github.com:Zeioth/LatencyFlex2-installer.git && cd ./LatencyFlex2-installer chmod +x ./install.sh && ./install.sh\n
\n\nIn your game, chose Proton-Experimental and set the next launch parameters:
\n\nPROTON_ENABLE_NVAPI=1 DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 DXVK_NVAPI_USE_LATENCY_MARKERS=1 DXVK_NVAPI_DRIVER_VERSION=49729 DXVK_CONFIG_FILE=~/.local/share/latency-flex/dxvk.conf DXVK_NVAPI_LOG_LEVEL=info DXVK_NVAPI_LOG_PATH=~/.local/share/latency-flex %command%\n
\n\nYou should now be able to enable Reflex inside of your game, no matter if your GPU is AMD of Nvidia.
\nHello guys!
\n\nFinally got Gamescope Session working on Stock Archlinux. It's important to note that it's only for people running Cinnamon DE + LightDM. Also as for jupiter-biosupdate and steamos-update they are just dummy files, they don't affect your system.
\n\nGithub repo: Deckifier
\n\nThanks to Samsagax and ChimeraOS's Team for making this possible and to Steam and everyone involved on these projects.
\nI have a mac version ventura 13.2.1 and i downloaded wine devel yet i still get the error that the program needs an update to work on my system. is there anyway to fix this?
\nSo I have a switch pro controller, but it needs to have steam in order to properly connect to my PC. I use endeavor OS.
\nAfter I connect, I can shut down steam, and it will work just fine, but once I turn off the controller, I need to open steam again in order to connect the controller.
\nwhen I say connect, I mean read the input. Because it can connect just fine regardless to the bluetooth, but the main problem is actually registering the inputs in anyway.
Does anyone know how to connect the switch pro controller without steam?
\nHello,
\n\nI am seriously considering swapping from windows to linux as much as possible. I can easily dual boot already and have a good pc. I also have 2 gpus, so i can do vm passthrough if required for some games. I just have no real idea where to start.
\n\nWhat distro works best? im most familiar with debian flavors from work, but those are also really old, from 2008, and an old (5th gen intel) laptop i put ubuntu on.
\n\nHow do i actually do a gpu passthrough system? Is there a tutorial or walkthrough etc someone can link me to?
\n\nCan i use the games installed via windows or will i have to entirely reinstall them on linux?
\n\nBasic specs:\nCpu: amd R9 5900x\nGpu 1: Nvidia 3070\nGpu 2: amd 6700xt\n32gb ram
\n\nBefore you ask i have 2 gaming gpus because someone was selling a borderline unused 6700xt for 150$ and i was NOT passing that up.
\nHey guys, my League of Legends up and stopped working one day and I don't know how to fix it. What's wrong with it is that whenever I try to connect to the game after the champion select, the game just doesn't ever appear and instead what happens is the client reappears and prompts me to reconnect. Wine tries to give me a memory dumb, but I don't think the file path it gives me exists (and I know how to see hidden files). I think it also tells me it copies the memory dump onto my clipboard but I have found this to be false, and I even have an extension that let's me see my clipboard. I'm running Ubuntu if that that matters. The steps I have taken to resolve this are that I have completely uninstalled and reinstalled all of League of Legends and all of Lutris and Wine. I have also updated all the software on my system. The same error occurs no matter what. If anyone could help me figure out how to resolve my League of Legends games no starting up, I would very much appreciate it!
\nHello I since getting my Steam deck I've been thinking about dropping windows and switching to linux. Which linux os most resembles or is like steam oS?
\nI could play an offline match after last game update.
\nI recently received a little HP Mini 311-1000 (x32-bit) that ran on Windows 7, but due to the laptop having network issues no matter how many times I factory reset it, I updated it from that version to Windows 10 which fixed that issue.
\n\nUnfortunately, it performs significantly slower than it did when it was running Windows 7. I received recommendations for Linux, and I decided that it may be my only option if I want to use it for media and basic games.
\n\nThis is my first time ever using an OS that is not Windows, so I have no idea of what to expect from Linux. Which one would be best for my needs that won't tax my laptop too harshly?
\nSo I tried to install far cry 3 and I have to admit, it's pirated. That shouldn't matter tho.
\n\nWhen I install it trough lutris and try to launch it, Black screen comes with far cry 3 logo and then it shuts down. I'm used to this, because many of my games don't work on lutris, but they work when I launch the exe with wine. With this game I can launch the game through wine and it starts normally, main menu works and I can settings, but when I try to start a new game it crashes during load screen
\n\nI'm using arch and any help is appreciated!!
\nI want to use a VM for some games I can't play on Linux and was wondering what has the best performance, I don't know much about pass through and all that stuff but for reference I have an AMD card and want to run windows 10
\nDid anyone faire it ? Big is instantaneous when I go outside, screen freeze then crash.
\nH-hello..a-are we at a p-point yet to where shader stut-stut-stut-stuttttt-stutters will be a thing of the p-p-past?
\n\nHow far along has the new GPL technology been implemented into the current builds of Mesa? I know it's coming officially with 23.1, I heard there's an variable that can be used until then, but haven't seen a concrete way to enable it. Specifically I'm on Arch using the main Mesa package.
\nHi fellow Linux gamers,
\n\nAs per subject, is it possible to enable Path Tracing in Cyberpunk 2077 on Linux?\nIf so, any particular config needed?
\n\nThanks!
\nIm dual booting Windows and Fedora with amd GPU. I can easily I undervolt my GPU with Adrenaline. The thing is, those settings can be applied only when windows boots up. Is there a way I can undervolt my GPU and be able to keep those settings on Linux? Or Ill have to copy my windows settings and use it with similar application on Linux? If so, which one is the best for it?
\nI am trying to install Steam (latest from Valve website) with Wineskin Winery 1.8.4.2, on macOS 13.3.1, on an Intel based MacBook Pro.
\n\nThe steps:
\n\n- \n
- Create new blank wrapper based on WS10Wine64Bit6.0.1 \n
- Launch the wrapper, from the Finder \n
- Click on "Choose Setup Executable" \n
- Select SteamSetup.exe \n
At this point it starts doing things and then fails with:
\n\n\n\n\nNo new executables found!
\n\nMaybe the installer failed...?
\n\nIf you tried to install somewhere other than C: drive (drive_c in the wrapper) then you will get this message too. All software must be installed in C: drive.
\n
I am not sure where to find logs or anything else that could help me work out what could be failing. There is nothing in the system.log file.
\nIf you ever came across a particular reason to need it, this is a quick tutorial on how to.
\n\nFirst, openup the terminal xd:
\n\nClone the wine tkg git repo: git clone https://github.com/Frogging-Family/wine-tkg-git
\n\ncd into wine-tkg-profiles then edit "advanced-customization.cfg" (Nano, Vim, Emacs... w/e) go to the particular line where it says: _NOMINGW="false" set it to "true" -> _NOMINGW="true"
\n\nIf you are Arch user you'll need the package "base-devel" (if ever used AUR you probably already installed it).
\n\ncd to the previous directory making sure you are on the same directory as "PKGBUILD" now you are able to compile it by using "makepkg". At first, you'll probably get some errors saying you don't have all the dependencies needed so you could try "makepkg -s" (-s, --syncdeps Install missing dependencies using pacman).
\n\nWhen build you may select the first option "0 - default-tkg". As expected in the end you'll get "*.pkg.tar.zst", you may use pacman to install or you could use your favorite extract tool to extract all the contents and them (all the contents inside usr, not the directory itself) make a new folder inside your launcher (Lutris/Heroic...) using a non flatpak version of Lutris as example ".local/share/lutris/runners/wine/" make a new directory and name it to whatever your heart desire and paste all the contents (bin, include, lib, lib32...)
\n\nHope I could help anyone who ever needed it.
\nim using a arch linux distro called archcraft and i tried getting world of tanks on steam it dosnt work i switch to proton 7.0-6 i switch down on every single one and none work so i install proton ge dosnt work i try lutris dosnt work i try play on linux dosnt work
\n\nits always one of three issues
\n\nit freezes while connecting (steam proton ge)
\n\nit basically takes a screenshot of whatever it was over (steam every proton version sometimes, lutris, the exe file, and play on linux)
\n\nopens for a half a second (steam proton experamental)
\nI've installed steam and CS:GO through it, but whenever I try to launch it it just shows a black screen and crashes. If I run `./csgo.sh` manually, this is the output it gives me:
\n```SDL video target is 'x11'\nSDL failed to create GL compatibility profile (whichProfile=0!\nThis system supports the OpenGL extension GL_EXT_framebuffer_object.\nThis system supports the OpenGL extension GL_EXT_framebuffer_blit.\nThis system supports the OpenGL extension GL_EXT_framebuffer_multisample.\nThis system DOES NOT support the OpenGL extension GL_APPLE_fence.\nThis system supports the OpenGL extension GL_NV_fence.\nThis system supports the OpenGL extension GL_ARB_sync.\nThis system supports the OpenGL extension GL_EXT_draw_buffers2.\nThis system supports the OpenGL extension GL_EXT_bindable_uniform.\nThis system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.\nThis system supports the OpenGL extension GL_ARB_map_buffer_range.\nThis system supports the OpenGL extension GL_ARB_vertex_buffer_object.\nThis system supports the OpenGL extension GL_ARB_occlusion_query.\nThis system DOES NOT support the OpenGL extension GL_APPLE_texture_range.\nThis system DOES NOT support the OpenGL extension GL_APPLE_client_storage.\nThis system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.\nThis system supports the OpenGL extension GL_ARB_vertex_array_bgra.\nThis system supports the OpenGL extension GL_EXT_vertex_array_bgra.\nThis system supports the OpenGL extension GL_ARB_framebuffer_object.\nThis system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.\nThis system supports the OpenGL extension GL_ARB_debug_output.\nThis system supports the OpenGL extension GL_EXT_direct_state_access.\nThis system supports the OpenGL extension GL_NV_bindless_texture.\nThis system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.\nThis system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.\nThis system supports the OpenGL extension GL_EXT_texture_sRGB_decode.\nThis system supports the OpenGL extension GL_NVX_gpu_memory_info.\nThis system DOES NOT support the OpenGL extension GL_ATI_meminfo.\nThis system supports the OpenGL extension GL_EXT_texture_compression_s3tc.\nThis system supports the OpenGL extension GL_EXT_texture_compression_dxt1.\nThis system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.\nThis system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.\nThis system supports the OpenGL extension GL_ARB_buffer_storage.\nThis system supports the OpenGL extension GLX_EXT_swap_control_tear.\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/engine_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/engine_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/filesystem_stdio_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/filesystem_stdio_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/inputsystem_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/inputsystem_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vphysics_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vphysics_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/materialsystem_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/materialsystem_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/datacache_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/datacache_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/studiorender_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/studiorender_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vscript_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vscript_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vguimatsurface_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vguimatsurface_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vgui2_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/vgui2_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/shaderapidx9_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/shaderapidx9_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/localize_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/localize_client.so: wrong ELF class: ELFCLASS32\nCreated D3D9 device successfully\nWARNING: unable to link grab_window and grab_window because one or more is a ConCommand.\nUsing breakpad minidump system 730/13857.1558.JC\nUsing breakpad crash handler\n[S_API] SteamAPI_Init(): Loaded '~/.local/share/Steam/linux64/steamclient.so' OK.\nSetting breakpad minidump AppID = 730\nForcing breakpad minidump interfaces to load\nLooking up breakpad interfaces from steamclient\nCalling BreakpadMiniDumpSystemInit\nInstalling breakpad exception handler for appid(730)/version(13857.1558.JC)/tid(133326)\nLooking up breakpad interfaces from steamclient\nCalling BreakpadMiniDumpSystemInit\nSteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199161113835 [API loaded yes]\nSteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561199161113835\nInitialized low level socket/threading support.\nSet SteamNetworkingSockets P2P_STUN_ServerList to '103.10.124.122:3478' as per SteamNetworkingSocketsSerialized\nGot ISteamNetworkingSockets user interfaces from standalone lib\nPending ping measurement until network config is obtained.\nSDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=730)\nAuthStatus (steamid:76561199161113835): Attempting (Requesting cert)\nUSRLOCAL path using Steam profile data folder:\n~/.local/share/Steam/userdata/1200848107/730/local\nDid not detect any valid joysticks.\nTimed out waiting for game mapping!\nRESZ NOT SUPPORTED!\nINTZ NOT SUPPORTED!\nRESZ NOT SUPPORTED!\nINTZ NOT SUPPORTED!
##### swap interval = 0 swap limit = 1 #####\nFilesystem successfully switched to safe whitelist mode\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/bin/matchmaking_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/bin/matchmaking_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/bin/client_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/bin/client_client.so: wrong ELF class: ELFCLASS32\nCClientSteamContext logged on = 1\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/bin/server_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/bin/server_client.so: wrong ELF class: ELFCLASS32\nGame.dll loaded for "Counter-Strike: Global Offensive"\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so: wrong ELF class: ELFCLASS32\n failed to dlopen ~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/scenefilecache_client.so error=~/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/bin/scenefilecache_client.so: wrong ELF class: ELFCLASS32\nCGameEventManager::AddListener: event 'server_pre_shutdown' unknown.\nCGameEventManager::AddListener: event 'game_newmap' unknown.\nCGameEventManager::AddListener: event 'finale_start' unknown.\nCGameEventManager::AddListener: event 'round_start' unknown.\nCGameEventManager::AddListener: event 'round_end' unknown.\nCGameEventManager::AddListener: event 'difficulty_changed' unknown.\nCGameEventManager::AddListener: event 'player_death' unknown.\nCGameEventManager::AddListener: event 'hltv_replay' unknown.\nCGameEventManager::AddListener: event 'player_connect' unknown.\nCGameEventManager::AddListener: event 'player_disconnect' unknown.\nGameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).\nGameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).\nGameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).\ncrash_20230412181801_2.dmp[133393]: Uploading dump (out-of-process)\n/tmp/dumps/crash_20230412181801_2.dmp\n./csgo.sh: line 88: 133326 Segmentation fault (core dumped) ${DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"\n```
\n\nIs anyone else experiencing this issue?
\nI tried running csgo at a lower resolution (-w 1280 -h 720) and it works, but doesn't work at the resolution I've set my monitor at for some reason (-w 1920 -h 1080).
I'm running Ubuntu 22.04.2 LTS x86_64, 5.19.0-38-generic with an NVIDIA GTX 1650 graphics card. Drivers are up-to-date (v525).
\nWindows sucks and at this point I only use it for is playing games, so should I move to nobara or manjaro for gaming?.
\nTried to make the title now succinct, but here's the deal. Ever since I upgraded to my Nvidia 3070, I've been very happy with the performance, but the desktop experience is very disappointing, moving Windows around, opening and closing stuff and having two simultaneous videos (like seeing the screen share from a friend while watching videos) cause stutter in the whole system, and not a very smooth experience, plus playing videos and streams from the web browser or discord can have a noticeable impact when gaming.
\n\nI was thinking that a uvc capture card should allow me to have a window to my laptop that I can move between monitors and by being uncompressed it should have minimal impact in the system, but this is all theory, I have no way of testing it before buying a capture card and would like to hear from someone else who can at least test it, just having a window from the capture card open while gaming and testing if there's a difference after closing it.
\n\nCurrently I'm sometimes using my laptop directly plugged to my secondary monitor and routing the audio through the network, but if I want to move the video to the main display (which looks much better than my secondary) I can't, I have to deal with the crappy controls on that display to switch sources and if I need to do something on my desktop with the second display I have to switch scenes again, having it be a window would make everything much easier.
\n\nThoughts? Experiences? As far as I could find, there's no real fix for the stutters and performance impact, at most just some tweaks to reduce it.
\n\nI'm on Manjaro plasma btw.
\n[Hardware/Software]
\n\n- \n
- System76 Oryx6 Pro \n
- Fedora 37 (Everything Edition) \n
- Kernel 6.2.9-200.fc37.x86_64 \n
- Intel i7-10875H \n
- Intel CometLake-H GT2 / Nvidia GeForce 2060 Mobile (with System76 hybrid graphics) \n
- 16GiB memory \n
- Last system update: about 2 hours prior to posting \n
\n\n[Issue]
\n\nAbout 2 weeks ago, I did a fresh install of Fedora. I have only made cosmetic changes since then and getting some dev stuff setup (Alacritty, ZSH, nvim, tmux) as well as some system configuration (System76 software, Nvidia drivers) so pretty clean system. I installed 3 games. Deadcells, Dredge (fantastic game) and Deceive Inc. All running beautifully without a hitch. I shut my system down last night, powered it up today and when I launched steam, I started receiving errors with Linux Runtime Solider failing to update. I was also receiving "shared folder missing" when trying to uninstall. And any game I launched would give me a "running" then a few minutes later go back to "Play" with no dialog boxes popping up. The fix attempts I made for this were:
\n\n- \n
- Rebooted machine \n
- Validating tool files \n
- Deleting the Solider manifest in steamapps \n
- Deleting the Solider file in downloading \n
- Reinstalling steam \n
- Removing steam, deleting .steam and reinstalling \n
- Removing steam, Removing every file on my machine referencing steam (using find, piped to grep, piped to text document, then using a loop to delete every file listed in that file. I did double check this first), then reinstalling \n
After that final step, steam would start, let me log in and start up. I added GE Proton, restarted and it instantly crashed after a quick update box. I removed GE and tried again. Same thing. I decieded to grab a log for this post using steam -vvv. Lo and behold it fired right up, happy as a clam. I exited, tried launching through start menu, same crash.
\n\n
\n\nSo after writing all this, using either > steam -vvv > steamlog.txt OR > steam -vvv | echo >> steamlog.txt produces about a 10th of the logs and no errors.
\nSo I have a 3080 RTX and just wanted to try out the RT Overdrive mode in Cyberpunk 2077. Whenever I reach about 60% of the "loading" progress bar to either enter the game or just the benchmark, it gets stuck and then nothing happens. There is nothing in the steam logs as well. I tried to run through the latest Proton and Proton Experimental with the settings which used to work with RT:
\n\nDXVK_ASYNC=1 DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12_1 %command% --launcher-skip -skipStartScreen
\nwhen I use wine on this particular app it just doesn't let me resize it and idk how to resize it another way pls help
\n\n\nHello everyone, I've recently installed Red Alert 3 and when I've tried to run it I've got some errors. Can you help me, please.
\n\nLogs from terminal: https://docs.google.com/document/d/16ogBXNAA1M7ElXpjcEEtHiKjkrt2A3GPZrqk4XGXDk4/edit?usp=sharing
\nSo I have the GOG version of Cyberpunk 2077 and I installed it via Heroic, I put in the advanced options some commands to make DLSS and Ray Tracing work. DLSS works perfectly fine but Ray Tracing crashes the game. Is there a way to make it work ?
\nHello, I've been dual booting Windows and Arch for a very long time. I'm running i3(-gnome) on the Arch side and have my preferred configuration years in the making. Since I have been mostly playing CS:GO lately I figured I could try it on my Linux install.
\n\nI didn't have that much problems setting up the Nvidia drivers (except that I forgot that GPU drivers require a reboot to work) and setting my main monitor to 144 hz (2560x1440@144hz). In the menu of CS it's definately running in 144 fps, it's easy to spot on whenever I move mouse and "cl_showfps" is usually up in the three or four hundreds. However, when I'm actually playing the game it's also easy to spot that it's maximum 60 fps that's running.
\n\nI have tested running it on Manjaro and Pop_OS! and it worked fine in both, but it would be nice not to have to use two distros. I've tried most things I could think of from using desktop managers to installing the nvidia-lts drivers and linux-lts kernel. Using Google have really only showed me people not being able to get their 144 hz screen working at all.
\nA group of us (all fusion 360 users) are currently stuck with Fusion 360 not running due to the built in bcrypt not supporting L"CAPIPRIVATEBLOB"
\n\nAs I'm not sure where to ask for this kind of functionality to be added, or how big a task that will be to implement.
\nI'm just hoping that some kind sole has managed to get the native bcrypt.dll to run.
\nIf so, please can you let me know the dependencies you used to get it to work.
Hello, in the next couple days I'm going to be building a new computer and with my growing interest in Linux and valves improvement for Linux gaming I'm planning to switch teams. I'm planning to use Manjaro-architect and I'll be using a gigabyte B550I (AMD) and a ASUS RX 5700 for my motherboard and GPU. I was wondering if I need to install any of the drivers for the two or do they come packaged in with the distro? If not, where/how would I download them or what distro would have them?
\nI'm currently using arch I love it but I'm kinda falling back to Another distro as it's to hard to setup for gaming. Recommendations on Nobara Cachy OS arch or maybe even pop is. Specs Intel i3 6100u hd 520 graphics 8gb ram 500 gb ssd
\nGPU settings are fine.
\nOkay so I downloaded half life game of the year edition from archive.org because I prefer the old version over the steam version. And when I open the setup.exe, it works fine until it tries to install the game itself then it says: The file Z:/home/deckDesktop/Half-Life-Game-Of-The-Year-Edition/valve.Ico could not be opened. Im hoping there is a fix for this.
\nHi all,
\n\nsince I'm trying to go my first steps towards Linux I chose the openSuse Tumbleweed Distro.
\nHere's my problem: Booting up from the usb stick it gets stuck @"starting udev..."
System:
\ni7-13700
\nz790 Motherboard
\nnvidia rtx 4090
\n32gb DDR5 RAM
Is this not supportetd ?
\nI tried secure Boot on and off (openSuse Docs say it's supports on)
\nI could install endeavour OS (but didn't like it)
Any suggestions ?
\nI am trying to install "pacify" and when I try to open it I get an error
\n\n"the global shader cache file "'C:/Program Files (x86)/Pacify/Engine/GlobalShaderCache-GLSL_430.bin"' is missing your application is built to load COOKED content. No COOKED content was found; This usually means you did not cook content for this build. it also may indicate missing cooked data for a shader platform (e.g., OpenGL under windows): Make sure your platform's packaging settings include this Targeted RHI Alternatively build and run the UNCOOKED version instead" ' your app is designed to load COOKED content. No COOKED content found; This usually means that you didn't cook content for this build. may also indicate missing cooked data for a shader platform (eg OpenGL on Windows) - make sure your platform's package configuration includes this target RHI Alternatively, build and run the UNCOOKED version instead"
\n\nBy the way, I don't know what "cooked" means
\nWell, first, I am not saying lutris is nothing but garbage. Actually, lutris have always been one of the best software when it comes to gaming on linux: It has a lot different tools to help your windows or any other games working on your linux machine. That's pretty darn fantastic.
\n\nHowever, in my cases, Lutris has never been a useful tools but something makes me exhausted. But this is not all of fault of Lutris, especially when you only have a crap internet just like me does. In fact, my internet is not bad but it just cannot connect to github or ther server of lutris directly due to the so-called "wall" (you know what I mean). So then I only can use a VPN to access that network. But I just don't know why lutris just cannot f**king download the vital components (such as nvpi, dxvk, etc) for running my games. I tried out a lot of solutions and read a lot of articles but still, it just didn't work.
\n\nBut wait, you may ask "Why don't you just play steam games". So then I tried play Steam games. And yeah, Steam solve all my problems. Luckily, my internet connected to the Steam server easily and had stable network connection. All the downloading process and installation was buttery smooth.
\n\nAnd here was the point when things got better and better. I found a tool which is called proton-caller.
\n\nThis tool can be installed through package manager in any Debian and Arch based distros. Also, it can be manually built and complied from source code. (here's the github link if you want to check it now: https://github.com/caverym/Proton-Caller/)
\n\nwhat this tool does is it can use different version of proton in your Steam library to run any windows program. As we all know, Valve's proton is really amazing and then this tools just like the steam version of wine in cli mode. The configuration of this tool is pretty simple. The only thing you need to do is to tell the configuration where is your steam stores data at and where the proton is.
\n\nThe best of proton-caller is that not only it can use the proton, which is the best version of wine, but also it automatically enables fsync and esync. Also, using dedicated gpu to run the game is the default option in proton-caller, which is really great.
\n\nFor those who have trouble in gaming on linux when using lutris, I highly recommend this tool. And I hope you guys having a good day playing your games on linux.
\nTech specs:\nCPU: 8700k\nGPU: 6900 XT\nHere's my full steam system information file
\n\nI'm on Nobara (Fedora 37) and whenever I run RE4, be it Proton Experimental or Proton GE, I get really bad performance with low GPU utilization. Mangohud shows 30% GPU utilization and the game never goes above 20fps. Even just on the startup videos. Here is a picture of utilization with radeontop running as well. Meanwhile, here is Spider-Man Remastered running fine.
\n\nI had installed Garuda Linux and RE4 worked fine there. It also works fine in Windows. I ended up not liking Garud and went back to Nobara and the issue came back.
\n\nI went through the Linux Gaming Wiki on improving performance and nothing I do makes any difference. gamemoderun, gamescope, setting corectrl to favor performance, VKD3D_CONFIG=no_upload_hvv, RADV_PERFTEST=sam, RADV_PERFTEST=nggc.
\n\nLooking for any more suggestions. I'm pretty new to using linux as a daily driver.
\nIts basically 100% confirmed at this point that this bug is in Wine or GE-Wine.
\n\nHere are 100% reproducible steps on 3 different distro's, DE's and GPU setups.
\n\nu/gloriouseggroll please .. we need to wait for 20min ever time we open the game to queue for comp .. just because GE-Wine 33/34 is the last version that works without the loosing focus bug.
\n\nNot only did we get hit by the "oh yeah you are creating invalid dxvk shaders" thing in GE-Wine 38 or so .. but also the OW2 specific fixes a few versions earlier.
\nDoes anyone know how to use it? The wiki is mostly unhelpful. There are at least 2 things I want to do with it:
\n\n1: ProtonGE. Why can STL not see I have it already, and let me select it?
\n\n2: Virtual Super Resolution / Gamescope? How can I run games @ 4k with a 1440p monitor?
\n\nThis tool seems to be completely useless as it doesn't support anything OOTB, and figuring out how it works is a mess. I don't even understand what's going on with the UI, as going through the menu options can change the layout.
\nI'm trying to build and use Valve's gamescope on Ubuntu using their instructions:\n\ngit submodule update --init\nmeson build/\nninja -C build/\n
\nHowever when I try running meson build/
it stops at:
```\nRun-time dependency wayland-server found: NO (tried cmake)
\n\nmeson.build:13:17: ERROR: Dependency lookup for wayland-server with method 'pkgconfig' failed: Invalid version, need 'wayland-server' ['>=1.21'] found '1.20.0'.\n```\nI'm on Ubuntu 222.04.2 LTS using the X11 Windowing System, if I switch to Wayland and try running meson again, I get the same error.
\n\nHave any of you managed to get gamescope running on Ubuntu 22.04? I'm not sure how to update wayland-server to 1.21, really wanted to try this :(
\nWhen I run certain games (FH5 for example) with a limited framerate AMD's power management starts underclocking the GPU to a level where it causes stuttering and severe performance issues even though the framerate stays high.
\n\nI tried messing with sysfs and I configured gamemode to set the performance mode to 'high'. But the only thing that helped was unlocking the frame rate to keep the GPU busy.
\n\nAny help is appreciated!
\n\n(having to unlock the frame rate is annoying because my GPU suffers from coil whine, energy prices are fucked and I don't want it to run unnecessarily hot.)
\nEarlier, majority of the games weren't properly working but fortunately I saw somewhere to change my locale to Japan in Lutris and that fixed most of my games. However, these two last games are giving me a hard time.
\n\nI thought maybe installing them on Windows and copying all the files back to Linux would fix something but no luck so far...
\n\nAny help would be appreciated.
\n\nGame 1 log
\n\nlutris-wrapper: ai suru\nStarted initial process 26225 from gamemoderun /usr/bin/wine /home/ad/Games/POlj/GAME.EXE\nStart monitoring process.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nMonitored process exited.\nInitial process has exited (return code: 0)\nExit with return code 0\n
\n\nGame 2 log
\n\nlutris-wrapper: dead\nStarted initial process 27056 from gamemoderun /usr/bin/wine /home/ad/Games/DeadEndAegis/DeadEndAegis.exe\nStart monitoring process.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nwine: Unhandled page fault on read access to 880FC0A9 at address 0A893E93 (thread 0024), starting debugger...\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nMonitored process exited.\nInitial process has exited (return code: 1280)\nExit with return code 1280\n
\n\nSystem Info
\n\nOperating System: Manjaro Linux \nKDE Plasma Version: 5.27.4\nKDE Frameworks Version: 5.104.0\nQt Version: 5.15.8\nKernel Version: 6.2.10-1-MANJARO (64-bit)\nGraphics Platform: X11\nProcessors: 16 AMD Ryzen 7 5700U with Radeon Graphics\nMemory: 13.5 GiB of RAM\nGraphics Processor: AMD Radeon Graphics\nManufacturer: LENOVO\nProduct Name: 82LN\nSystem Version: IdeaPad 5 15ALC05\n
\nEarlier, majority of the games weren't properly working but fortunately I saw somewhere to change my locale to Japan in Lutris and that fixed most of my games. However, these two last games are giving me a hard time.
\n\nI thought maybe installing them on Windows and copying all the files back to Linux would fix something but no luck so far...
\n\nAny help would be appreciated.
\n\nGame 1 log
\n\nlutris-wrapper: ai suru\nStarted initial process 26225 from gamemoderun /usr/bin/wine /home/ad/Games/POlj/GAME.EXE\nStart monitoring process.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nMonitored process exited.\nInitial process has exited (return code: 0)\nExit with return code 0\n
\n\nGame 2 log
\n\nlutris-wrapper: dead\nStarted initial process 27056 from gamemoderun /usr/bin/wine /home/ad/Games/DeadEndAegis/DeadEndAegis.exe\nStart monitoring process.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nlibpng warning: iCCP: known incorrect sRGB profile\nwine: Unhandled page fault on read access to 880FC0A9 at address 0A893E93 (thread 0024), starting debugger...\nERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.\nMonitored process exited.\nInitial process has exited (return code: 1280)\nExit with return code 1280\n
\n\nSystem Info
\n\nOperating System: Manjaro Linux \nKDE Plasma Version: 5.27.4\nKDE Frameworks Version: 5.104.0\nQt Version: 5.15.8\nKernel Version: 6.2.10-1-MANJARO (64-bit)\nGraphics Platform: X11\nProcessors: 16 AMD Ryzen 7 5700U with Radeon Graphics\nMemory: 13.5 GiB of RAM\nGraphics Processor: AMD Radeon Graphics\nManufacturer: LENOVO\nProduct Name: 82LN\nSystem Version: IdeaPad 5 15ALC05\n
\ni just bought the game and when i try to launch it, it gives me this error: "The Vulkan driver for 'AMD Unknown (RADV RENOIR)' reports that it cannot present to the current monitor/window. You may have trouble running No Man's Sky on this device." clicking ok on that that shows another pop-up that just says that the game encountered an error and that it will shutdown. i've tried to run the game on many different versions of proton, yet it still doesn't work. i'm using mint if that makes any difference.
\nso far ive tried
\n\n-this script, just didn't do anything (worked with stardew valley for me so probably user error but I can't figure out how to wrangle it into working)
\n\n-using steam tinker launch to install it, also didn't work
\n\n-copying my installation of the game from my windows pc that already had gshade installed (an old version before they added malware), also did nothing
\n\n-installing gshade from their github (yes i know about the malware I was getting desperate) but the official linux installer on their github doesn't work, it just spits out errors at me in konsole
\n\nhas anyone got this working? I'm an avid sims player and really hate playing with EA's ugly default lighting :(
\nso I am using nvidia driver version 530.41.03 and well my launch commands
\n\nPROTON_ENABLE_NVAPI=1 DXVK_ENABLE_NVAPI=1 gamemoderun mangohud %command% -preload -novid -high\n
\n\nwell so if I before pressing start like in the initial menu my fps will be like 150 fps but then suddenly after pressing the start button my fps will drop to 20 and both my cpu and gpu usage will skyrocket to 100% so my problem is that well I was playing apex in 100 fps one week ago
\n\nbtw I'm on arch using the nvidia-open-dkms package
\n\nI don't know is this a shader compilation issue since my cpu is 100% how can I know if my pc is actually compiling shaders yeah that's all
\nHi. So I'm on the steam deck, and I am trying to run mods but the only version of stardew that doesn't stutter when I play it, is the Proton experimental version. Thing is I don't know how to get mods to work with that version, the normal method to do it on the deck does not work with proton. Any help would be greatly appreciated,
\nIts on sale and I want to make sure it still does, says it doesnt anymore on lutris.
\nHello. So I have a quick question. I tried to uninstall mangohud and goverlay from my Pop OS and I did so by using sudo apt purge mangohud and goverlay. But someow it could still run on my games after I restarted my PC. After that I checked Synaptic for these packages, but they don't have enabled the option to mark for removal. So can anyone help me check other directories or something so I can remove it for good?
\nWhich is better, to use GE or TKG?
\nMap looks ok but all the dark colours are far too under exposed. Lots of textures just have bright spots of red green blue and lots of pink. Anyone experienced this before? My GPU is an rx6600.
\nJust crashes on load for me with proton hotfix and nvidia 530 drivers
\nOS: openSUSE Tumbleweed (latest and regularly updated)
\n\nGPU: AMD Radeon RX570
\n\nLauncher: Heroic Games Launcher
\n\nLibrary: GOG
\n\nIssue: Crashes (freezes and then shuts down) either on intro video, save loading screen or sometimes ingame
\n\n
\n\n
\n\nDetails:
\n\nSo I've installed my copy of Cyberpunk 2077 from the GOG library through Heroic Game Launcher.
\n\nI usually run it with Wine-GE-Proton7-42 (basically I always choose the latest). The game usually runs very smoothly.
\n\nI use fsync and esync, capped the FPS to 40. Unfortunately, sometimes it crashes either on intro video, save loading screen or sometimes in-game.
\n\nI thought it might be related to some distribution updates but I can't really tell.
\n\nIf this matters I've installed the video codecs from the Packman library (zypper opi -> opi codecs).
\n\nHas anyone had a similar experience?
\n\nHere's a pastebin with my latest Heroic log
\n\n\nI would like to use my Thrustmaster TWCS throttle and T.16000M stick in Squad; unfortunately, Squad does not support multiple joysticks.
\n\nI've read this guide on how to make all of your controllers work at the same time, but I'm not well versed in manually editing environment variables or database files in the command line.
\n\nWatched this tutorial on Joystick Gremlin, but alas, that is a Windows only tool.
\n\nDoes a similar tool with a GUI exist for Linux pilots?
\nive been having alot of trouble trying to make roblox use my gpu but I cant figure out how so is there anything i can do (i use mint debian edition)
\nHi folks, I hope you are doing well! Here it's a simple tutorial about how to fix the errors on Linux:
\n\n"A critical error has occurred and the process must be terminated. Would you like to create a crash dump to aid the developers in troubleshooting this issue?" or "System Error"
\n\nStep 1: Download Wine 8.5.1
\n\n- \n
- Go to the following link in your web browser: https://github.com/polkaulfield/lol-for-linux-installer/releases/download/wine-lol-staging/wine-lol-staging-8.5-1.tar.xz \n
- Click on the "Download" button to download the Wine 8.5.1 installer. \n
Step 2: Extract Wine 8.5.1 to Lutris Wine Runners Directory
\n\n- \n
- Open a terminal window. \n
- Navigate to the directory where you downloaded the Wine 8.5.1 installer using the "cd" command. For example, if you downloaded it to your "Downloads" folder, you can use the following command: \n
- $cd ~/Downloads \n
- Extract the downloaded tar.xz file to the Lutris Wine runners directory using the following command: \n
- tar -xvf wine-lol-staging-8.5-1.tar.xz -C ~/.local/share/lutris/runners/wine/ \n
\n\nStep 3: Configure League of Legends in Lutris
\n\n- \n
- Open Lutris, a gaming platform for Linux. \n
- Go to the League of Legends game page in Lutris. \n
- Click on the "Configure" button to open the configuration options for League of Legends. \n
- In the "Runner options" tab, click on the drop-down menu under "Wine version" and select "wine-8.5.1-staging" from the list. \n
- Click on the "Save" button to save the configuration changes. \n
\n\nNow, just play :)
\nThe Phawx posted a video where he speculates on Xbox Series S and how it's purpose is to pave way for a Microsoft handheld.
\n\nWhat Phawx said is that Microsoft was inspired by Nintendo to create a handheld. What's peculiar to me is how this coincides with Proton and Valve's plans. We know for a fact that Steam Deck was also inspired by Switch, as Newell has stated clearly he likes how Nintendo is in control of both software and hardware. According to Pierre Loup Griffais, a lead dev at Valve, the initial release of Proton (august 2018), was the result of few years of development. When you subtract two years from the release you end up with august 2016, Switch release was in march 2016.
\n\nWith prior events of Microsoft paying a discreet visit to Valve HQ after Valve conducted a empirical L4D2 benchmark where Linux with OpenGL performed better than Windows with D3D11, which helped senior Microsoft devs get more funding for D3D from management, this seems like another case of Microsoft noticing a development (Linux and Switch) and deciding they need to adress it long term. With companies having good relations with one and another (Spencer got a early Steam Deck), perhaps Microsoft knew Valve was developing Proton towards a handheld?
\n\nSteam Deck is said to sell 3M by 2023. That's a meager number but it's a terrible sign for Microsoft and Windows. The better Steam Deck iteration becomes the more it will sell. Linux ecosystem will grow better and better and OEMs and consumers alike will have freedom to ditch Windows. The consequence of that would lead to Microsoft losing the control they have over PC users; they can advertise or add new software (theirs and partners) without much consent. Most users don't object to Microsoft adding new software and services to their systems after major updates.
\nI can't find the name or pictures of a game I played during my childhood (between 2002 and 2010) on a linux computer with the penguin Tux. It was quite a dark game at night based on puzzles, there was Tux and other animals, I vaguely remember an ambulance driven by Tux, but I can't find the details of this game Does anyone remember a similar game, are there any videos or photos of the game or is this game lost media?
\nhttps://reddit.com/link/12iisyr/video/62jnvwio49ta1/player
\n\nHello,
\n\nI'm currently developping Linkito,
\n\nA puzzle game based on connecting things, with a sandbox ingame editor to create your own, and share them with the community.
\n\n
\n\nI'm looking for some people to help me playtest the game on linux. Who's in ?
\n\nIf you want to support the game, feel free to wishlist it on steam, it helps a lot !
\nhttps://store.steampowered.com/app/2312770/Linkito/
And you can join the discord
\nhttps://discord.gg/WfsH2DvbUZ
Thanks in advance for your help !
\nI'm searching for an app that turn your smartphone into a controller that is currently available, on my research i only met apps that aren't available now. please help.
\nIs it possible to run the sims4 - FL studio & visual studio on Linux? Want to switch over completly but need to run the software frequently and my doughter loves to play Sims. Thx in advance
\nI'm currently trying to debug an App (Fusion 360) by using 'WINEDEBUG=+relay'
\nwithout the command the app can get all the way through to the login screen, but when enabling relay, the app crashes out with the following error
"Program Error
\n\nThe program Fusion360.exe has encountered a serious problem and needs to close. We are sorry for the inconvinience
\n\n"
\n\n
\n\nis this normal that using relay can effect the way the app runs?
\nFor reference: https://www.youtube.com/watch?v=GZ1_F50Gp18
\n\nIn the Phawx's latest video he makes the prediction that the Xbox series S is Microsoft's attempt to prepare for the launch of their own handheld console. It's all just speculative but he does make me wonder.
\n\nGaming on Linux has been making such huge strides thanks to Proton and the Steam Deck has been our trojan horse to get into the mainstream, I think for gaming on Linux to really truly grow we need for the Steam Deck to be a success, which more or less has been so far. I've been hearing about all these new 'Steam Deck killers' coming out like the Asus ROG Ally or the new AYA NEO, but I haven't been truly concerned about them ... until now. I think what the Phawx talks about in his video could very well be a Steam Deck killer.
\n\nBasically he says that Microsoft might release in the future (he predicts 2024) a handheld device that could do low-power 720p in handheld mode while 1080p or higher docked. Now that's not very different from the Steam Deck aside from the performance boost while docked, however if you take into account that this is going to be a Microsoft product which means that
\n\nA) they have the deep pockets to sell at a loss which is likely going to make the price VERY competitive
\n\nB) it will have 100% PC game compatibility
\n\nC) freaking GamePass
\n\nMan, I'm starting to sweat a little. I really really hope the Phawx is wrong because this seriously could put a halt to the Steam Deck success so far and then we are back to the drawing board. IDK curious to see what you guys think.
\nAs the title says, my beloved rx 570 hit the can while I was playing the game. The display got all messed up. I had to restart via power button, but even the bios screen was messed up so I guessed the gpu had died.
\n\nNow with a new gpu, if I go to launch Hollow Knight (GOG version), something happens in the background and again I'm back to my desktop. I tried uninstalling and reinstalling the game, but that doesn't seem to fix it.
\n\nI'm out of ideas, can someone hlep me diagnose and resolve the issue?
\nHi. I've recently upgraded to a ryzen 7900x, with 32GB of ddr5. I've been having a persistent issue where doing the shader pre calculations uses up all of my cores and all of my RAM which causes my PC to just freeze. Has any one experienced something similar? Is there a way to limit how many resources this takes up? My gpu is an rx 6600xt, and I'm on Ubuntu 22.04
\nEDIT: I'm using a GameSir T4 Pro
\n\nHello, recently i've been trying to play Beat Hazard 2/Furi on Linux with no success. I've did a few tests and for some reason my controller only works on Native Linux Apps (I've tested with Race The Sun, Trackmania Nations Forever and the Yuzu Emulator), is there a know fix?
\nthis is the mod im trying to install https://www.nexusmods.com/hogwartslegacy/mods/69
\n\nit gives a huge fps boost its a simple text file but seems Linux doesn't use or store this file anywhere closes place Ive found is /home/user/.local/share/Steam/userdata/0/990080/ac/WinAppDataLocal/Hogwarts Legacy/Saved/Config/WindowsNoEditor
\n\nchanging the file doesn't seem to do anything though if anyone has any ideas that would be great
\nI'm just here to share a post I made on the LaunchBox Forums about successfully running LaunchBox on Linux with Lutris.
\n\nI made a detailed guide on how to achieve this.
\n\nI think that Steam Deck can run Lutris, so Steam Deck owners should be able to run LaunchBox too.
\n\n\n\nI guess another win for Linux!!
\nI'm not sure what all information is needed so I'll list it all. My PC is an AMD gaming pc, ryzen 5 5600x with Radeon 6700xt. My OS is Nobara 37.
\n\nEverything was going good using my scuf xbox controller until my bluetooth card died. But one weird thing that's always been a problem is I've never been able to use the controller plugged in. I more than likely didn't have the right driver or something but that's why I'm here asking. The controller worked perfectly over bluetooth except no haptic. I really do enjoy haptic feedback, I find it immersive. Whilst I wait for my new bluetooth card, what can I do to get my controller working properly? Including haptics. Not only over bluetooth but wired as well.
\n\nThank you for your time
\nas the title says it just won't open anymore and here is what i get when i check the terminal:
\nGtk-Message: 21:36:07.787: Failed to load module "xapp-gtk3-module"
Traceback (most recent call last):
\n\nFile "/app/lib/python3.10/site-packages/injector/__init__.py", line 643, in get_binding
\n\nreturn self._get_binding(interface, only_this_binder=is_scope)
\n\nFile "/app/lib/python3.10/site-packages/injector/__init__.py", line 638, in _get_binding
\n\nraise KeyError
\n\nKeyError
\n\n
\n\nDuring handling of the above exception, another exception occurred:
\n\n
\n\nTraceback (most recent call last):
\n\nFile "/app/bin/gwe", line 53, in
from gwe import __main__
\n\nFile "/app/lib/python3.10/site-packages/gwe/__main__.py", line 33, in
from gwe.model.current_fan_profile import CurrentFanProfile
\n\nFile "/app/lib/python3.10/site-packages/gwe/model/__init__.py", line 19, in
from gwe.model.overclock_profile import OverclockProfile
\n\nFile "/app/lib/python3.10/site-packages/gwe/model/overclock_profile.py", line 29, in
OVERCLOCK_PROFILE_CHANGED_SUBJECT = INJECTOR.get(OverclockProfileChangedSubject)
\n\nFile "/app/lib/python3.10/site-packages/injector/__init__.py", line 937, in get
\n\nbinding, binder = self.binder.get_binding(interface)
\n\nFile "/app/lib/python3.10/site-packages/injector/__init__.py", line 652, in get_binding
\n\nbinding = self.create_binding(interface)
\n\nFile "/app/lib/python3.10/site-packages/injector/__init__.py", line 567, in create_binding
\n\nprovider = self.provider_for(interface, to)
\n\nFile "/app/lib/python3.10/site-packages/injector/__init__.py", line 629, in provider_for
\n\nraise UnknownProvider('couldn\\'t determine provider for %r to %r' % (interface, to))
\n\ninjector.UnknownProvider: couldn't determine provider for gwe.di.OverclockProfileChangedSubject to None
\nI know gaming is possible on Linux but how does it work actually? Is Wine working good? \nMy bf and I had it enough when Win10 just downloaded and installed some drivers on it's own for a GP card and it made some issues. He disabled that option and it's not gonna happen again I guess, but I was talking with him and introducd to him this lovely OS and he became interested in switching to some of OS. He plays fifa 23 so it needs Origin/EA app along with Steam. Anyone here who plays fifa or some other EA game and does it go nice? I don't wanna just say to him to switch if it doesn't work well.
\nRunning the last version of Fuser, v1.5.2. Running on Proton experimental just led to the company logos not rendering properly, running on GE Proton versions 6.12, 7.17 and the latest version as of the time of writing this, 7.54 rendered the company logos at the start properly, but the first cutscene is a black screen and I cannot skip through it; it simply hangs. Some of the sounds from the first cutscene such as the crowd noise and fireworks do load, but other than that, nothing happens, not even when I right click to skip it.
\n\nMy system:\n* Distro: Artix\n* Kernel: 6.2.6-artix1-1\n* CPU: Ryzen 5 3500U\n* GPU: Radeon Vega Mobile Series (amdgpu driver)\n* Total amount of RAM: 18GB
\nDon't be like me and have a little panic because you forgot to let the tarball finish downloading before running the diff.
\nHi, I get annoying screen tearing when I'm gaming on my laptop screen in hybrid mode. It only occurs in games and when I'm using my laptop monitor. Also, I already added nvidia-drm.modeset=1 to my kernel parameters (if I did it correctly). I'm using a hp laptop with and amd cpu, an nvidia gpu and have manjaro installed. Does someone know a fix for this?
\n