TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Rocket League® 

 

Developer

 Psyonix, Inc. 

 

Publisher

 Psyonix, Inc. 

 

Tags

 Action 

 Indie 

 

Sports 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-07-07 

 

Steam

 € £ $ / % 

 

News

 489 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 11940 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/252950 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 27 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 5,000,000 .. 10,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 10453  

Average playtime (last 2 weeks)

 762 

Median playtime (forever)

 1693 

Median playtime (last 2 weeks)

 478 

Public Linux depots

 TAGame Linux [2.84 G] 


DLC

 Rocket League® - Supersonic Fury DLC Pack 


 Rocket League® - Revenge of the Battle-Cars DLC Pack 


 Rocket League® - Back to the Future™ Car Pack 


 Rocket League® - Chaos Run DLC Pack 


 Rocket League® - Batman v Superman: Dawn of Justice Car Pack 


 Rocket League® - Proteus 


 Rocket League® - Vulcan 


 Rocket League® - Triton 


 Rocket League® - Hot Wheels® Twin Mill™ III 


 Rocket League® - The Fate of the Furious™ Ice Charger 


 Rocket League® - Hot Wheels® Bone Shaker™ 


 Rocket League® - Aftershock 


 Rocket League® - Esper 


 Rocket League® - Masamune 


 Rocket League® - Marauder 


 Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T 


 Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34 


 Rocket League® - DC Super Heroes DLC Pack 


 Rocket League® - Jurassic World™ Car Pack 


 Rocket League® - Hot Wheels® Triple Threat DLC Pack 


 Rocket League® - McLaren 570S Car Pack 


 Rocket League® - MLB Fan Pack 


 Rocket League® - Ghostbusters™ Ecto-1 Car Pack 


 Rocket League® - Knight Rider Car Pack 




LINUX STREAMERS (5)
breezy_nfdigidu0linuxtraderdigitalok
mohammad100071




ROCKET LEAGUE ESPORTS IN 2017



It's going to be a great year for Rocket League Esports and we can't wait to tell you about it. But before we do, we just wanted to say THANK YOU to our community and our players for continuing to support our game and each other day in and day out. Without your loyalty, Rocket League wouldn't be what it is today (or what it will be tomorrow), so thank you once again for all you've done.

Now, on to why you're here!

Following up on yesterday's joint announcement with our partners at Twitch and the news regarding Rocket League Championship Series (RLCS) Season 3, there's no better time than right now to talk about our plans for esports in 2017.


OUR PHILOSOPHY
We believe that Rocket League is a game and esport where everyone can compete, everyone can progress, and everyone can enjoy. It was with that in mind that we started to evaluate the best way we could invest in esports with the funds earned through our community-funded 'Crates and Keys' pool.

We quickly realized that we needed to take a different approach when it came to our esports program, and while conventional wisdom normally dictates that we just drop additional loot on top of the existing RLCS prize pool, we wanted to do something more. A community-funded prize pool should benefit the ENTIRE community -- whether it means a group of friends competing over the weekend or the absolute best in the world vying for the RLCS World Championship.


WHAT WE'RE GOING TO DO
In 2017, we are investing more than $2.5 million dollars into Rocket League Esports. This investment means that players all over the world can expect to see a number of significant changes to our competitive ecosystem, including:

  • More than $1 Million in total prize pools (including RLCS)
  • Bigger, more meaningful appearances at multiple major competitive gaming festivals
  • Onsite events at major gaming conventions, including PAX, SXSW, and more
  • Extensive funding for community-run tournaments
  • Expanded weekly tournament support in multiple regions, including Europe, North America, Oceania, South America, and more
  • A true collegiate Rocket League Esports program
  • A new series of tournaments for the Xbox community
  • An all-new weekly talk show on Twitch that covers all things 'RLCS'
  • A robust new esports hub on the Rocket League website
  • Ongoing charity tournaments
  • Numerous in-game esports features and enhancements


UNTIL NEXT TIME
This is just a preview of what we have in store for 2017 and we're looking forward to bringing you the best year of Rocket League Esports yet! We believe that this plan will not only allow RLCS to grow, but also, our esports presence as a whole. We'll have more details about the plan over the coming weeks, and to our players, community, partners, and friends: see you soon.


[ 2017-02-08 22:39:58 CET ] [ Original post ]